Commit graph

10 commits

Author SHA1 Message Date
Dapoolp
7178148c80 fix conflicts 2025-06-10 23:58:57 +02:00
Dapoolp
edaf5df9e0 actions types - attack roll 2025-06-10 23:41:25 +02:00
WBHarry
70382df63c
113 - Character Data Model (#114)
* Improved Character datamodel

* Removed additional unneccessary getters

* Preliminary cleanup in the class sheet

* Cleanup of 'pc' references

* Corrected Duality rolling from Character

* Fix to damage roll
2025-06-09 13:36:48 +02:00
WBHarry
02f16f7363
118 - adversary data model (#119)
* Fixed datamodel and set up basic template in new style

* Added in a temp attack button, because why not

* Restored HitPoints counting up
2025-06-09 13:33:33 +02:00
WBHarry
ad0acd62cd
Fixed up data model and a basic placeholder template (#117) 2025-06-09 13:25:43 +02:00
moliloo
ef4652ab1a enhance armor and weapon sheet 2025-05-27 21:49:28 -03:00
WBHarry
c4a03b2d54
Duality Roll Followup (#65)
* Moved the roll total to bottom right. A bunch of label fixes
* Fixed broken attack-roll damage button
* Added AppearanceMenu allowing modification of DiceSoNice Duality presets
2025-05-27 20:07:47 +02:00
WBHarry
cf51153432
Review Inventory (#55)
* Weapons and Armor are now stored like any other item on the PC. Added equip/unequip logic.

* Changed so that equip attempts always go through and the neccessary weapons are unequipped to fascilitate it

* Fixed drag equip and extracted unequipBeforeEquip logic
2025-05-26 15:43:04 +02:00
WBHarry
b24cdcc9ed
Adding Prettier
* Added prettier with automatic useage on pre-commit to avoid style breakage
* Ran Prettier on the project
2025-05-23 18:57:50 +02:00
WBHarry
aa4021d1a2 Initial commit 2025-05-22 16:53:39 +02:00