Commit graph

61 commits

Author SHA1 Message Date
WBHarry
d137e33c3d
[Feature] Countdown Rols And Randomzie (#1329)
* .

* .

* .

* Raised system version
2025-11-25 00:36:43 +01:00
WBHarry
e77f538ab7
Fixed so that using the loop button actually increases/decreases max on looping instead of cocatenating to string (#1314) 2025-11-20 18:46:44 +01:00
WBHarry
207220ff7b
[Feature] Countdown Actions (#1302)
* Added countdown actions

* Added a CountdownAutomation setting to enable/disable countdown automation

* Added Looping

* Added characterSpotlight automation

* Countdown max as formula to enable random countdowns

* Updated compendiums with countdowns

* .

* Fixed lightmode colouration

* Raised system version

* Added automation for ActionRolls on countdowns

* Added automation on fear to countdowns

* Corrected attackAction countdown automation

* Added initial countdown upon creating a CountdownAction

* Improved ActionCountdown initial name to be 'Start Countdown'
2025-11-20 11:46:00 +01:00
WBHarry
0233979a9f
[Fix] RCT Countdown Positioning (#1306)
* Fixed so that the countdown Ui positions itself well when RCT video is enabled

* Removed hooks and just placing the Ui Countdowns in the UI-Right-column-1 placement
2025-11-20 11:10:58 +01:00
WBHarry
336995b748
Changed from .loader to .daggerheart-loader to avoid conflicts with modules applying broad classes (#1303) 2025-11-19 20:26:04 +10:00
WBHarry
b9d67e44da
[Fix] Downtime Actions (#1295)
* Fixed so downtime actiosn can be used again

* Update module/data/fields/action/targetField.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* .

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-11-17 10:17:22 +01:00
WBHarry
481ce46edf
[Fix] Party Fixes (#1284)
* Fixed deletion of characters in the world locking up the party actor

* .

* Fixed so leader in group roll gains resourcse

* Fixed so party.inventory has the right controls

* Corrected for added character purning

* .
2025-11-16 01:52:19 +01:00
WBHarry
7df43d71e0
[Fix] Item Browser Corrections (#1290)
* Fixed so lists do not fail to show items when search is empty

* Fixed so that the clear button loads in the items

* .

* .
2025-11-16 01:14:01 +01:00
Carlos Fernandez
bdbca0d35a
Hide countdown panel for players when empty (#1286) 2025-11-15 14:36:50 +01:00
WBHarry
7c4200b431
[Fix] Countdown UI Initial Position (#1267)
* .

* Fixed so countdown ui respects foundry UiScale

* Raised system version
2025-11-11 22:13:24 +01:00
WBHarry
261a3a68b0
[PR] [Feature] Party Sheet (#1230)
* start development

* finish party members tab

* start resources tab

* finish resources tab

* finish inventory tab and add inital template to projects tab

* add resource buttons actions methods

* add group roll dialog

* Main implementation

* Fixed costs

* Minor fixes and tweaks for the party sheet (#1239)

* Minor fixes and tweaks for the party sheet

* Fix scroll restoration for party sheet tabs

* Finished GroupRoll

* Removed/commented-out not yet implemented things

* Commented out Difficulty since it's not used yet

* Re-render party when members update (#1242)

* Fixed so style applies in preview chat message

* Added the clown car

* Fixed so items can be dropped into the Party sheet

* Added delete icon to inventory

* Fixed TokenHUD token property useage. Fixed skipping roll message

* Added visible modifier to GroupRoll leader result

* Leader roll displays the large result display right away after rolling

* Corrected tokenHUD for non-player-tokens

* Fixed clowncar tokenData

* Fixed TagTeam roll message and sound

* Removed final TagTeamRoll roll sound

* [PR] [Party Sheets] Sidebar character sheet changes (#1249)

* Something experimenting

* I am silly (wearning Dunce hat)

* Stressful task

* Armor functional to be hit

* CSS Changes to accomadate pip boy

* last minute change to resource section for better visual feeling

* restoring old css for toggle

* Added setting to toggle pip/number display

* toggle functionality added

* Fixed light-mode in characterSheet

* Fixed multi-row resource pips display for character

* Fixed separators

* Added pip-display to Adversary and Companion. Some fixing on armor display

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Fixed party height and resource armor update

* Fixed deletebutton padding

* Only showing expand-me icon on InventoryItem if there is a description to show

* .

* Fixed menu icon to be beige instead of white in dark mode

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-11 16:02:45 +01:00
WBHarry
f52c3e840e
. (#1248) 2025-11-09 09:52:32 +10:00
WBHarry
906c7ac853
[Feature] 613 - Countdown Improvements (#1184)
* Added CountdownEdit view

* Added countdowns UI element

* .

* Fixed migration of countdowns

* .

* .

* style countdown interface, application and ownership dialog

* fix buttons height in ownsership selection

* .

* Added coloured pips to UI cooldowns to signify player visibility if not every player has it

* .

* Added max-height and overflow

* Sync countdown current with max when equal (#1221)

* Update module/applications/ui/countdownEdit.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* .

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-10-27 18:24:38 -03:00
IrkTheImp
d4f80b6fa1
[Feature] 789 - spotlight order (#1222)
* order spotlight requests

* add spotlight requests section to combat tracker
2025-10-25 18:59:25 +02:00
Chris Ryan
952779000d
[PR] [Feature] Remember the position and size of the compendium browser (#1123)
* Remember the position and size of the compendium browser

* Save position, size details for the 3 types of compendium browser

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-29 14:15:02 -04:00
WBHarry
f1b6d3851d
[PR] [Feature] 590 - Daggerheart Menu (#1007)
* Added menu with refresh tools

* Replaced menu icon
2025-09-07 08:30:29 +10:00
Dapoulp
9dd773001d
Compendium browser per type (#1103)
* Compendium Browser per type

* Sort number column

* Re-add subclass config

* Sidebar buttons

* Add Characters folder

* Css

* Done
2025-08-28 11:29:40 +10:00
Dapoulp
1eb3ff11c0
Task/415 action refactor part 2 (#1094) 2025-08-27 09:00:18 +02:00
WBHarry
990c73987e Merged with main 2025-08-24 21:31:57 +02:00
WBHarry
46ea4addd0
[Fix] Subclass Links (#1069)
* Attempt at making subclass aware of its class

* Update compendium classes/subclasses

* Fixed multiclass

* Update compenidum browser subclass class filter

* Added migration for subclass.linkedClass

* Using foundry's isNewer function rather than custom one

* Added migration for existing actor features

---------

Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-08-24 10:13:15 +10:00
Luiz HD Costa
888cf9172b
[Community PR] Localize hardcoded text (#1002)
* Localize remaining hardcoded user-facing strings

* Introduce pluralize helper for localizing strings

* Localize missing strings from ItemBrowser
2025-08-22 11:35:36 +10:00
Murilo Brito
495575fba4
[Support] Update Development Branch (#1001)
* add typo report template (#971)

Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>

* Fix/fix weapon damage datas in sheet (#988)

* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix weapon base attack reseting on update

* [PR]Fix/allow deal damage button use owner (#985)

* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix player not allowed to use Deal Damage button if Actor not assigned

* Fix/add translation key for Unarmed Attack (#973)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Add setup script for development (#981)

* [PR] testing something (#995)

* testing something

* added template for PR test

* Initial Commit (#992)

---------

Co-authored-by: Psitacus <59754077+Psitacus@users.noreply.github.com>
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Luiz HD Costa <luiz.costa@hey.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-08-18 11:19:22 +10:00
Dapoulp
6100f3cf9e
[PR]Fix/allow deal damage button use owner (#985)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix player not allowed to use Deal Damage button if Actor not assigned
2025-08-17 18:40:47 +02:00
WBHarry
24114fbdf6
Removed duplicated methods so logic gets correct (#920) 2025-08-13 23:36:12 +02:00
WBHarry
5e56c7ec2e
Hotfix 1.0.2 (#916)
* Updated the background image for the system

* Fixed so Weapon/Armor features are added again

* Fixed so fear is available as a resource to be deducted by actions (#757)

* Changed to use the config labels and src

* Updated Weapons

* Fixed so the decrease button of simple fear tracker is not visible when not hovered

* Fixed so armor preUpdate doesn't fail if no system changes are made

* Updated .gitignore and author details (#777)

* Add author details and name mapping for chrisryan10 (#773)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Add build to ignore for my linux dev (#775)

Co-authored-by: Chris Ryan <chrisr@blackhole>

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Corrected sneak attack active effect (#780)

* Fixed a spelling error (#779)

* Fix bardic rally showing in damage dialog when it should not (#783)

* update spelling (#786)

* Translating inventory descriptions (#782)

* updated credits for 1.0.1 release (#797)

* updated credits for 1.0.1 release

* further updated artwork credits

* Chagned handlebarhelper rollparsed to be more defensive (#794)

* Added missing scene refreshType (#790)

* Remove ability use buttons for not owned abilities (#795)

* [Fix] PrayerDice Fixed (#799)

* Fixed prayer dice, and wheelchair images

* Fixed -settings data sources

* Dragging features from one adversary to another (#788)

* [Fix] Levelup Fixes (#787)

* Fixed crash on experience selection. Fixed subclass error on multiclassing

* Fixed so multiclasses do not gain the hope feature for the class

* Fixed so Class/Subclass features are properly deleted on delevel

* Removed automatic deletion of features on delevel when not using levelup auto

* Fixed so custom domains can be selected in levelup when multiclassing

* Changed so encounter countdowns is a button (#804)

* Fixed so that dropping on class/subclass...creates the item on the character (#803)

* [BUG] - Importing All Adversaries/Environments (#814)

Fixes #774

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Bug/671 reaction roll chat title (#809)

* Update Reaction Roll Chat Message Title

* Removed console log

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Improve Trait tooltip display (#817)

Fixes #806

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* [BUG] - Combat Tracker d12 logo not found (#812)

Fixes #764

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Compendium Browser (#821)

* Corrected timbending description localization (#816)

* [Fix] Compendium Item (#810)

* Corrected Emberwoven Armor

* Fixed subclass regression

* Fixed so character's with wildcard images don't break beastform (#815)

* Fix roll result based duality damage (#822)

* Impproved Adversary Sheet Data Display (#751)

* Impproved Adversary Sheet Data Display
Fixes #604

* FIX: formula lables for attacks and weapons

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Fixed so exp increases can be selected normally (#835)

* Update localization of rollSelection.hbs (#841)

The Fear label lacked a localization path

* renamed .md files (#834)

* Removed the unintended icons that came from merge conflicts (#838)

* Sheet image position (#861)

* Remove extra result text from reaction chat message (#860)

* Remove extra result text from reaction chat message

* Remove log

* [Fix] 850 - Downtime Refreshes (#859)

* Fixed the filtering of refreshable features

* Raised version

* [Fix] 691 - CharacterCreation Improvement  (#863)

* Removed main creation tab. Added equipment to remaining tab

* Fixed MixedAncestry name setting

* Fixed tab after first creation

* Fix/857 generic roll buttons (#866)

* Action Macro working again

* Remove buttons from generic roll for non-gm

* Update sidebar.less Armor Slots label padding, for translations (#872)

Equalizes the vertical and horizontal padding on the Armor Slots status label, to allow for more (much needed) room for the upcoming French translation (and others in the future).

Doesn't change anything for the display in English.

* Hid item attachments for now (#876)

* Fixed so effects supposed to use item data use the model directly, since items have no rolldata (#883)

* Made sure the beastform user isn't moved onto other duplicate actors. Fixed scrolling text duplication (#882)

* Change the critical damage max calculation (#890)

* Change the critical damage max calculation to avoid setting the rolled portion to maximum all the time.

* Change to the more neater code

* Restored package.json

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Fix movement (#885)

* Changed so companion can level up on its own (#879)

* Fix the missing ancestries in the SRD (#888)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Removed the old, now unused companion levelup button (#893)

* Fixed so custom downtime moves will display their descriptions in the tooltip (#894)

* Made coinflip icons in chat round (#895)

* Fixed undefined case (#898)

* Fix/877 hope update order (#896)

* Action Macro working again

* k

* Fix Hope gain on Duality Roll

* [Feature] Descriptions enhancements (#887)

* add style to hover items and add start setting to features be expanded by default

* REFACTOR:
now prepare description onRender and simply the other methods

* add setting to extend description from items and add molilo contacts in system.json

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Fixed traits container styling in light-mode (#899)

* [BUG] - Movement Button selector not showing current mode (#912)

Fixes #910

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Fix/864 chat targeting (#911)

* Fix targeting

* Fix chat target selection

* Uncomment chatDisplay

* Removed unessecary arg

* [Feature] 648 - Mark Defeated Actors (#914)

* Improved death marking styling

* Added automation for defeated status

* Fixed so the tracker recognises and sets the correct defeated statuses depending on type

* Fixed so missing statuses doesn't cause crashes

* Increased companion sheet width by 40 pixels

* Added missing inheritDoc

* Removed fas

* FIX: use img instead of icons con statusEffectConfigns (#917)

Authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

---------

Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com>
Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com>
Co-authored-by: Josh Q. <jshqntnr13@gmail.com>
Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: SunnySunSun <snysun@pm.me>
Co-authored-by: Murilo Brito <91566541+moliloo@users.noreply.github.com>
2025-08-13 21:53:20 +02:00
WBHarry
67d3b6c0e3
Hotfix 1.0.1 (#823)
* Updated the background image for the system

* Fixed so Weapon/Armor features are added again

* Fixed so fear is available as a resource to be deducted by actions (#757)

* Changed to use the config labels and src

* Updated Weapons

* Fixed so the decrease button of simple fear tracker is not visible when not hovered

* Fixed so armor preUpdate doesn't fail if no system changes are made

* Updated .gitignore and author details (#777)

* Add author details and name mapping for chrisryan10 (#773)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Add build to ignore for my linux dev (#775)

Co-authored-by: Chris Ryan <chrisr@blackhole>

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Corrected sneak attack active effect (#780)

* Fixed a spelling error (#779)

* Fix bardic rally showing in damage dialog when it should not (#783)

* update spelling (#786)

* Translating inventory descriptions (#782)

* updated credits for 1.0.1 release (#797)

* updated credits for 1.0.1 release

* further updated artwork credits

* Chagned handlebarhelper rollparsed to be more defensive (#794)

* Added missing scene refreshType (#790)

* Remove ability use buttons for not owned abilities (#795)

* [Fix] PrayerDice Fixed (#799)

* Fixed prayer dice, and wheelchair images

* Fixed -settings data sources

* Dragging features from one adversary to another (#788)

* [Fix] Levelup Fixes (#787)

* Fixed crash on experience selection. Fixed subclass error on multiclassing

* Fixed so multiclasses do not gain the hope feature for the class

* Fixed so Class/Subclass features are properly deleted on delevel

* Removed automatic deletion of features on delevel when not using levelup auto

* Fixed so custom domains can be selected in levelup when multiclassing

* Changed so encounter countdowns is a button (#804)

* Fixed so that dropping on class/subclass...creates the item on the character (#803)

* [BUG] - Importing All Adversaries/Environments (#814)

Fixes #774

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Bug/671 reaction roll chat title (#809)

* Update Reaction Roll Chat Message Title

* Removed console log

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Improve Trait tooltip display (#817)

Fixes #806

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* [BUG] - Combat Tracker d12 logo not found (#812)

Fixes #764

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Compendium Browser (#821)

* Corrected timbending description localization (#816)

* [Fix] Compendium Item (#810)

* Corrected Emberwoven Armor

* Fixed subclass regression

* Fixed so character's with wildcard images don't break beastform (#815)

* Fix roll result based duality damage (#822)

---------

Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com>
Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com>
Co-authored-by: Josh Q. <jshqntnr13@gmail.com>
Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-11 00:52:29 +02:00
WBHarry
300719c116
[Feature] Damage-Reroll (#753)
* Added rerolls for damage dice in chat

* Fixed multiple dice

* Added reroll icon

* Fixed new style of dialog
2025-08-09 19:32:12 -04:00
Murilo Brito
1c000c7cfe
fix item list columns and pretier itemBrowser.mjs (#729) 2025-08-09 13:40:20 +02:00
Dapoulp
f9cb0954f9
Bug/chat roll fixes (#726)
* #635 & #637

* #653

* Fix: #681 #682 #685 #686

* Fix duplicate messages

* Remove comments
2025-08-08 16:34:55 -03:00
Murilo Brito
a25007b994
[Feature] Compedium Browser (#707)
* Create files

* Item Browser v0.5

* dialog with (temporary)

* Css

* initial style in compedium browser

* config

* fixes

* Replace compendium calls

* Level Up

* style compedium item list

* removing css files

---------

Co-authored-by: Dapoolp <elcatnet@gmail.com>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-07 19:08:52 -04:00
WBHarry
0c0d419be1
Made changing spotlight change the round to clear waypoints (#706) 2025-08-07 17:56:11 -04:00
Dapoulp
bcedc74bf3
Feature/635 allow weapon direct damage (#657)
* #635 & #637

* #653
2025-08-06 20:28:53 +02:00
WBHarry
6ef28abd03
Fixed Hope&Fear (#538) 2025-08-03 14:34:33 +02:00
WBHarry
af40f9d712
Fixed so Adversary features can be sent to chat. Fixed so ability-card.hbs works again (#525) 2025-08-02 17:33:21 -03:00
Dapoulp
2f39e04da5
Current Target Save & Action without roll chat message (#528) 2025-08-02 21:29:11 +02:00
Murilo Brito
74df2c4e87
Feature/chat message styles (#514)
* style items and action chat messages

* enhance death move chat message and fix border bottom from title actions

* fix padding bottom

* Added basic chat-message.hbs

* .

* style remaing chat messages

* style action messages

* remove console log

* add colapsable descriptions in chat messages

* inital style for message rolls

* fix deal damage button style

* add new partchments

* Roll Chat message new design template

* j

* l

* p

* y

* fix _getTags type error and add a alias label for non base messages

* Fix damage & healing roll

* Fix conflict

* Deleting old templates

* Good for now

* fix labels in duality rolls messages and style experience and effects messages

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-08-02 09:24:51 +02:00
WBHarry
2c4d3bd4a3
[Feature] Armor/Weapon Compendiums (#459)
* Fixed localization

* .

* Added all Secondary Weapons

* Added all armors

* Added Tier1 weapons

* Tier2 Physical

* Tier 2 magical

* Tier 3 Physical

* Tier 3 Magical

* Tier 4 Physical

* Tier 4 Magical

* Added wheelchairs
2025-07-30 15:33:00 +02:00
Dapoulp
2be4ee8857
Feature/416 reaction roll query (#445)
* Create files

* before fixing damage roll on main

* g

* Player query for Roll All Save

* Exec Save message as GM for players

* Fix DsN bug
2025-07-28 17:44:11 +02:00
Dapoulp
fad64c9a35
Feature/allow action healing multiple resources (#437)
* Healing updates

* Remove comments
2025-07-28 00:11:43 +02:00
WBHarry
187a0dc090
[Feature] Beastform Compendium (#434)
* Various fixes

* Added fixes to make beastforms work

* .

* Added all SRD beastforms
2025-07-27 21:26:28 +02:00
WBHarry
2a4777f1a0
[Fix] Itemlink Redux Revengeance (#399)
* Small random fixes

* Added use of ItemLinkFields

* Multiclass levelup fixes

* Fixed our onCreate methods unintentionally being run on all clients

* Remade apps handling

* Added for all class items and subclass

* Restored foreignDocumentUuidField

* Improved

* PR fxies

* Fixed tooltip enrichment

* .

* Reverted silly change
2025-07-26 00:37:30 +02:00
Dapoulp
0632a8c6bb
Refactor/actions v2 (#402)
* Action Refactor Part #1

* Fixed Weapon/Armor features. Fixed Feature actions

* f

* Action Refactor Part #2

* Fixes

* Remove ActionsField from Companion

* Fixes

* Localization fix

* BaseDataItem hasActions false

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-25 01:10:49 +02:00
WBHarry
80744381f5
[Fix] 397 - Reroll Improvements (#400)
* Fixed reroll correcting automation hope/fear/stress

* Fixed advantage/disadvantage reroll counting on d20s
2025-07-24 19:06:41 -03:00
WBHarry
6301e575e3
[Feature] Allow Dice Reroll in ChatMessage (#395)
* Troubleshooting

Created test button in 'duality-roll.hbs' and functionality in chatLog.mjs

* Updated functionality

dialog recheck.

* Update duality-roll.hbs

testing toggle on specific areas so only tooltip is triggered.

Rest of CSS functionality not affected.

* Redoing Dice Reroll functionality

Attempting something new

* The rise of NaNs

Resolved Dice Parsing Errors, now dealing with parsing errors from system values.

* Forcing string evaluation for testing

* Fixed rerolling of duality dice

* Fixed message.rolls not being updated

* Added support for d20 rolls

* PR fixes

---------

Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-07-23 01:01:21 +02:00
WBHarry
42a705a870
[Feature] Beastform Types (#372)
* Temp

* Finished Evolved

* Fixed hybrid

* Changed generalConfig.tiers to be number based

* Weaponhandling while in beastform

* Added unarmed strike in sidebar

* Added DamageEnricher

* Added effect enricher

* Corrected downtime buttons and actions

* Added BeastformTooltip

* Split the BeastformDialog into parts with tabs

* Added temp beastform features

* rollData change

* Improvement

* character.getRollData cleanup
2025-07-20 21:56:22 +02:00
Dapoulp
fc8eb8cb04
Fix Damage chat message (#377)
* Fix Damage chat message

* Fix damage save

* Fix damage save 2

* Fix damage save 2

* Fix damage save 3
2025-07-19 18:08:32 +02:00
Dapoulp
7cbbb3168e
Feature/336 damage targeted resources (#376)
* Unify healing & damage

* create DHResourceData

* Damages parts roll

* h

* ChatMessage & takeDamage updates

* Adapt healing

* No, there was not a console.log !
2025-07-19 15:48:50 +02:00
WBHarry
f15483c722
Feature/349 items actions macro use (#356)
* Added itemUse macro on drag to hotbar

* Fixed item.type logic

* Added support for actionMacro drag from items

* Added MacroDrag for Attacks

* Fixed so UseItem macros get the img set
2025-07-17 14:03:54 -03:00
WBHarry
045754d107
[Feature] 340-341 RollMode & ChatSpeaker (#347)
* Added RollMode to standalone DamageDialog and to RollDialog. ChatMessage now add ChatSpeaker

* Just a little fix for Damage Action

---------

Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-07-15 17:01:17 +02:00
WBHarry
aa2714e021
[Fix] Automation Fixes (#342)
* Initial

* Split HopeFear automation by GM and Players

* Fixed ActionToken automation
2025-07-15 10:59:01 -03:00