WBHarry
5d78ffb3f1
.
2026-07-06 23:12:47 +02:00
WBHarry
e190d1961e
.
2026-06-26 19:22:17 +02:00
WBHarry
1017437480
Restored the data model, config and settings html
2026-06-23 22:59:16 +02:00
WBHarry
8e93025947
[Fix] Weapon Spellcasting Active Effects ( #2032 )
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* .
* .
* Apply suggestion from @CarlosFdez
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Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-06-22 00:24:33 +02:00
WBHarry
1492491998
[Fix] Reroll Countdown Automation ( #2031 )
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* Fixed so that automated countdowns reverse progress from Fear when rerolling dice if the duality result changes
* .
* Removed overprep
* Apply suggestion from @CarlosFdez
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Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-06-22 00:14:40 +02:00
Carlos Fernandez
cc16a726bf
[Feature] In setting sheets, split by feature type and include descriptions ( #2026 )
2026-06-21 17:53:41 -04:00
WBHarry
f385982987
[Fix] Action Uses Not Spent ( #2029 )
2026-06-21 17:04:28 -04:00
Carlos Fernandez
3840f39c97
Fade environment adversaries and notes tabs when empty ( #2028 )
Project CI / build (24.x) (push) Waiting to run
2026-06-21 11:34:49 +02:00
WBHarry
08b95e48d6
[Fix] TagTag/GroupRoll Resource Handling ( #2022 )
2026-06-20 22:50:09 -04:00
WBHarry
29be8c1395
Removed the unused ResourceMap total property ( #2024 )
Project CI / build (24.x) (push) Waiting to run
2026-06-21 00:13:45 +02:00
Carlos Fernandez
6b80a6243c
Support drag resort on features in actor setting sheets ( #2023 )
2026-06-20 19:55:51 +02:00
Carlos Fernandez
6f1da42735
Make dragging features work more seamlessly ( #2016 )
2026-06-20 19:48:12 +02:00
Carlos Fernandez
961e124ef2
Fade adversary notes tab when notes are empty ( #2015 )
Project CI / build (24.x) (push) Waiting to run
2026-06-19 01:05:26 +02:00
WBHarry
975c655828
[Feature] Improved Countdown Animations ( #2010 )
Project CI / build (24.x) (push) Has been cancelled
2026-06-16 18:13:18 -04:00
WBHarry
d2e87e4eb9
[Feature] CountdownsType Split ( #1990 )
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* Toggle pills
* Finished animation framework
* .
* Fixed localization
* Fixed iconOnly
* Updated SRD Action Countdown types
* feat: add shimmer animation when change countdown value
* Fixed so that hidden countdowns don't take up space
* Fixed countdowns.hbs part using wrong context for iconOnly
* Restored glow animation for category chip
* Changed back to a single sheen effect
* [Review] Move visible countdown types to getter (#1999 )
* Move visible countdown types to getter
* Punchier shimmer animation
* Restored encounter/narrative
* Lang cleanup
* .
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Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-06-16 22:23:13 +02:00
Iohan R. Trézze
3a3aa17a1c
Fix adversary type not updating in actor directory ( #2009 )
Project CI / build (24.x) (push) Waiting to run
2026-06-16 07:06:48 -04:00
Carlos Fernandez
96f090bef5
Enable no unused vars and add more types ( #2005 )
Project CI / build (24.x) (push) Has been cancelled
2026-06-14 22:10:49 +02:00
Carlos Fernandez
500dcb2214
Fix updating hope/fear on companion rolls ( #2003 )
2026-06-14 12:26:29 +02:00
Carlos Fernandez
44b2adf296
Fix dragging currency to other actors ( #1998 )
2026-06-13 12:11:08 +02:00
Carlos Fernandez
9f26c53af5
Fix dragging AE from compendium or within same actor ( #1997 )
2026-06-13 11:30:27 +02:00
Carlos Fernandez
7a631c27a7
Fix linking world item subclasses ( #1987 )
Project CI / build (24.x) (push) Has been cancelled
2026-06-11 23:22:37 +02:00
Carlos Fernandez
b884130826
Bulk add items during character creation ( #1992 )
2026-06-11 15:19:04 -04:00
WBHarry
58eb41e4a9
[Feature] System Styled GamePause ( #1986 )
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Project CI / build (24.x) (push) Waiting to run
* Experimented with hope/fear pulsed text and the DhCompatible logo
* Improved handling so that modules changing the game pause work normally
* Moved pause-pulse keyframes to game-pause.less
2026-06-10 16:49:47 +02:00
WBHarry
9a220b4e16
[Fix] Companion Rolls ( #1982 )
Project CI / build (24.x) (push) Has been cancelled
2026-06-09 02:34:25 -04:00
Carlos Fernandez
a4428fd5be
Replace prettier with stylistic, improve types, and add no-undef rule ( #1975 )
Project CI / build (24.x) (push) Waiting to run
2026-06-05 15:53:15 -04:00
WBHarry
52b81de11f
Fixed so that the saved data for an experience that is in the character data is used over that in the levelup data if available ( #1971 )
Project CI / build (24.x) (push) Waiting to run
2026-06-04 18:30:41 -04:00
Carlos Fernandez
5ac4fc3b9c
[Fix] visual quirk with blur in unfocused countdown ( #1970 )
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Project CI / build (24.x) (push) Waiting to run
* Fix visual quirk with blur in unfocused countdown
* Snuck in fixes and refactors
2026-06-04 11:42:17 +02:00
Carlos Fernandez
6747be49b2
Allow removing empty string domains ( #1968 )
2026-06-04 11:15:41 +02:00
WBHarry
77c5cfcbb7
Fixed so that actions on homebrew downtime/items don't crash due to note having metadata
Project CI / build (24.x) (push) Waiting to run
2026-06-03 21:46:23 +02:00
WBHarry
d98a7c951e
[Fix] Tooltip Color Scope ( #1964 )
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* Added DH style to tooltips
* Setting dh-style for ResourceManagementTooltip and ArmorManagementTooltip
2026-06-01 22:20:06 +02:00
WBHarry
3c36c5747d
[Fix] Base Attack Context Menu ( #1961 )
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* Fixed Adversary standard attack context menu
* Fixed Character base attack context menu
* Fixed Companion base attack context menu
2026-06-01 22:02:42 +02:00
WBHarry
6448666579
Updated combat contextmenu
2026-06-01 19:47:06 +02:00
WBHarry
d0c29ede56
Fixed so the combat tracker doesn't error out if a combatant has no attached token ( #1960 )
Project CI / build (24.x) (push) Waiting to run
2026-06-01 06:24:00 -04:00
WBHarry
318d00b47d
Add NPC Improvements
2026-06-01 04:24:44 -04:00
WBHarry
983f48b415
Fixed ActiveEffectConfig not opening because NPC was not excluded. Fixed active effects not being appliable to NPCs because they lack system.rules ( #1956 )
2026-06-01 00:03:37 +02:00
WBHarry
53f15a7fde
[Feature] NPC Actors ( #1949 )
Project CI / build (24.x) (push) Waiting to run
2026-05-30 21:11:43 -04:00
Carlos Fernandez
61db7ca371
Fix tag team roll results where one of them has stress ( #1948 )
2026-05-31 01:00:12 +02:00
WBHarry
f1a530f57f
[Feature] Full Rerolls ( #1928 )
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Project CI / build (24.x) (push) Waiting to run
* Initial
* Removed damage dialogs
* Fixed DamageReroll
* Fixed d20 modifiers
* Fixed
* Fixed DiceSoNice multiple damageType reroll
* Added triggerChatRollFx
* Fixed dice.denomination being lost on damage reroll
2026-05-29 12:19:08 +02:00
Carlos Fernandez
c2f8b34ef2
Show actor sheet when clicking actors in item browser ( #1930 )
2026-05-26 15:46:08 +02:00
Carlos Fernandez
de0ab9d047
Include more item types when viewing compendium browser from item tab ( #1931 )
2026-05-26 15:43:36 +02:00
Carlos Fernandez
ccc4186e42
Disable contenteditable inputs when read only ( #1935 )
Project CI / build (24.x) (push) Waiting to run
2026-05-26 12:27:17 +02:00
WBHarry
e529dd0f88
Fixed so that advantage dice do not get duplicated ( #1929 )
Project CI / build (24.x) (push) Waiting to run
2026-05-26 00:49:46 +02:00
WBHarry
58824d5bbf
Fixed so that ActiveEffects on homebrew features can set 'Transfer To Actor' ( #1926 )
Project CI / build (24.x) (push) Waiting to run
2026-05-25 00:55:43 +02:00
WBHarry
e095587305
[Fix] ContextMenu v14 Deprecation ( #1927 )
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Project CI / build (24.x) (push) Waiting to run
* Updated from the deprecated 'callback' to 'onClick' for ContextMenu entries
* Missed parameter reversal in api/base-item.mjs
2026-05-24 19:05:55 +02:00
WBHarry
f7f1bdce2b
Fixed so that we are not looking at the now non-existing metadata.isQuantifiable anymore ( #1922 )
2026-05-24 17:15:17 +02:00
Carlos Fernandez
53e8da77c6
Use the main deleteDoc handler instead of the party sheet specific one ( #1920 )
2026-05-23 11:52:23 +02:00
WBHarry
f4c21a6a1b
[Fix] CompendiumBrowser Pack Toggling ( #1909 )
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* Fixed so that CompendiumBrowserSettings saves source/pack names as slugified version to avoid foundrdy not saving names with dots in the middle
* Updated excludedPacks with another layer of TypedObjectField
* Renmamed variable
* Update module/applications/dialogs/CompendiumBrowserSettings.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
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Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-05-21 01:33:07 +02:00
WBHarry
da06381748
[Fix] Remove System Slugify ( #1913 )
2026-05-20 17:08:18 -04:00
Carlos Fernandez
ed53d9ed4c
[Feature] Add way to delete unbound character creation items ( #1907 )
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* Add way to delete unbound character creation items
* Temporarily reduce functionality
* Fixed missing fetchSubclass call
* Revert "Fixed missing fetchSubclass call"
This reverts commit 4fc9ee39b6 .
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-05-20 22:18:40 +02:00
Carlos Fernandez
b23095cb2f
[Fix] finishing levelup with a multiclass ( #1906 )
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Project CI / build (24.x) (push) Waiting to run
* Fix finishing levelup with a multiclass
* Fix removal when de-leveling
* Also delete multiclass related stuff if reducing below the minimum multiclass level
2026-05-20 18:45:42 +02:00