daggerheart/module/applications
WBHarry d2e87e4eb9
[Feature] CountdownsType Split (#1990)
* Toggle pills

* Finished animation framework

* .

* Fixed localization

* Fixed iconOnly

* Updated SRD Action Countdown types

* feat: add shimmer animation when change countdown value

* Fixed so that hidden countdowns don't take up space

* Fixed countdowns.hbs part using wrong context for iconOnly

* Restored glow animation for category chip

* Changed back to a single sheen effect

* [Review] Move visible countdown types to getter (#1999)

* Move visible countdown types to getter

* Punchier shimmer animation

* Restored encounter/narrative

* Lang cleanup

* .

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Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-06-16 22:23:13 +02:00
..
characterCreation Fix updating hope/fear on companion rolls (#2003) 2026-06-14 12:26:29 +02:00
dialogs Enable no unused vars and add more types (#2005) 2026-06-14 22:10:49 +02:00
hud Replace prettier with stylistic, improve types, and add no-undef rule (#1975) 2026-06-05 15:53:15 -04:00
levelup Enable no unused vars and add more types (#2005) 2026-06-14 22:10:49 +02:00
scene [Fix] 1854 - Delete Scene Environments (#1858) 2026-05-02 16:04:52 -04:00
settings Enable no unused vars and add more types (#2005) 2026-06-14 22:10:49 +02:00
sheets Enable no unused vars and add more types (#2005) 2026-06-14 22:10:49 +02:00
sheets-configs Replace prettier with stylistic, improve types, and add no-undef rule (#1975) 2026-06-05 15:53:15 -04:00
sidebar Fix adversary type not updating in actor directory (#2009) 2026-06-16 07:06:48 -04:00
ui [Feature] CountdownsType Split (#1990) 2026-06-16 22:23:13 +02:00
ux [Feature] Action Areas (#1815) 2026-04-21 22:27:52 +02:00
_module.mjs [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00