This commit is contained in:
WBHarry 2026-06-26 19:22:17 +02:00
parent 1017437480
commit e190d1961e
3 changed files with 73 additions and 0 deletions

View file

@ -381,6 +381,74 @@ Hooks.on(CONFIG.DH.HOOKS.hooksConfig.groupRollStart, async data => {
}
});
const updateActorsRangeDependentEffects = async token => {
if (!token) return;
const rangeMeasurement = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.variantRules
).rangeMeasurement;
for (let effect of token.actor?.allApplicableEffects() ?? []) {
if (!effect.system.rangeDependence || effect.system.rangeDependence.enabled === false) continue;
const { target, range, type } = effect.system.rangeDependence;
// If there are no targets, assume false. Otherwise, start with the effect enabled.
let enabledEffect = game.user.targets.size !== 0;
// Expect all targets to meet the rangeDependence requirements
for (let userTarget of game.user.targets) {
const disposition = userTarget.document.disposition;
if ((target === 'friendly' && disposition !== 1) || (target === 'hostile' && disposition !== -1)) {
enabledEffect = false;
break;
}
// Get required distance and special case 5 feet to test adjacency
const required = rangeMeasurement[range];
const reverse = type === CONFIG.DH.GENERAL.rangeInclusion.outsideRange.id;
const inRange = userTarget.distanceTo(token.object) <= required;
if (reverse ? inRange : !inRange) {
enabledEffect = false;
break;
}
}
await effect.update({ disabled: !enabledEffect });
}
};
const updateAllRangeDependentEffects = async () => {
const effectsAutomation = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).effects;
if (!effectsAutomation.rangeDependent) return;
const tokens = canvas.scene?.tokens;
if (!tokens) return;
if (game.user.character) {
// The character updates their character's token. There can be only one token.
const characterToken = tokens.find(x => x.actor === game.user.character);
updateActorsRangeDependentEffects(characterToken);
} else if (game.user.isActiveGM) {
// The GM is responsible for all other tokens.
const playerCharacters = game.users.players.filter(x => x.active).map(x => x.character);
for (const token of tokens.filter(x => !playerCharacters.includes(x.actor))) {
updateActorsRangeDependentEffects(token);
}
}
};
const debouncedRangeEffectCall = foundry.utils.debounce(updateAllRangeDependentEffects, 50);
Hooks.on('targetToken', () => {
debouncedRangeEffectCall();
});
Hooks.on('refreshToken', (token, options) => {
if (options.refreshPosition && !token._original) {
debouncedRangeEffectCall();
}
});
Hooks.on('renderCompendiumDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html));
Hooks.on('renderDocumentDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html));

View file

@ -233,6 +233,7 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
const systemData = {
rangeDependence: event.target.checked
? {
enabled: true, // Temporary while the onMove handling is still in
type: rangeFields.type.initial,
target: rangeFields.target.initial,
range: rangeFields.range.initial

View file

@ -57,6 +57,10 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
description: new fields.HTMLField({ label: 'DAGGERHEART.GENERAL.description' })
}),
rangeDependence: new fields.SchemaField({
enabled: new fields.BooleanField({ // Temporary for the remaining onMove logic
initial: false,
label: 'DAGGERHEART.GENERAL.enabled'
}),
type: new fields.StringField({
required: true,
choices: CONFIG.DH.GENERAL.rangeInclusion,