Commit graph

559 commits

Author SHA1 Message Date
WBHarry
0fe2865e79 Critical damage fixes 2026-07-17 18:10:08 +02:00
WBHarry
ab1772264a Fixed so that party.tagTeam now uses a declared damageRollData(ChatDamageData) field. rollData.options.damage is retired. 2026-07-17 17:41:32 +02:00
WBHarry
c68b3045f2 TagTeamDialog fixes to accomodate new flat damage.types structure 2026-07-17 15:48:41 +02:00
WBHarry
fbcb9e4572 Moved DamageTypes to roll.options 2026-07-17 14:10:06 +02:00
WBHarry
87ee027603 Fix for mean tagTeamDialog.finish 2026-07-16 02:35:31 +02:00
WBHarry
7a036821d9 TagTeamDialog somewhat working 2026-07-16 00:45:30 +02:00
WBHarry
1274639ba8 Code improvement 2026-07-15 10:41:03 +02:00
WBHarry
20febb82d5 Semi-corrected reroll of one of multiple results on a die 2026-07-15 02:35:27 +02:00
WBHarry
e9e061284c Merge branch 'main' into rework/chat-message-damage 2026-07-12 00:49:04 +02:00
WBHarry
c6411ef0fe
Cleaned up uses of 'mode' for activeEffects in configs (#2076) 2026-07-11 16:51:44 -04:00
WBHarry
92787329c3 Initial rework 2026-07-11 20:19:25 +02:00
WBHarry
1e30ea42ba
Fixed beastform basic attack being available (#2072)
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2026-07-09 22:56:47 -04:00
Carlos Fernandez
e55ef9fd9e
Support vaulting and unvaulting domain cards via dragdrop (#2070)
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2026-07-08 14:57:10 -04:00
WBHarry
b2eeed7bb7
[Fix] Cleanup RangeDependant (#2039)
* Made the RangeDependent setting for ActiveEffects Nullable
* Removed all RangeDependent data from SRD where enabled was false before
* Fixed random flickerfly SRD
2026-07-07 00:20:48 +02:00
Carlos Fernandez
2782b62793
Fix some issues involving party in observer view (#2067) 2026-07-06 23:52:43 +02:00
Carlos Fernandez
eccab6ad64
[UI] Make sheet tab scrollsbars stable, remove fieldsets, and adjust padding (#1944)
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* Remove certain fieldsets and adjust scrollsbars

* Also remove fieldset for npc features and fix padding issue in full screen notes
2026-07-03 11:32:51 +02:00
WBHarry
98fedf3990
[Feature] Transform Linked Actors (#2046)
* Added ability to transform linked actors
* Updated to use the utils getWorldActor function
* Animate change and fix error when converting to unlinked
---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-07-03 11:14:25 +02:00
Carlos Fernandez
e718c6b7b8
Fix item expand state not being retained across rerenders (#2056)
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2026-07-02 10:33:16 +02:00
Carlos Fernandez
489f62a379
[UI/UX] Reduce width of adversary sidebar (#2055)
* Reduce width of adversary sidebar

* Fix pips
2026-07-02 00:46:29 +02:00
Carlos Fernandez
1af86d87bb
Refactor styling of sidebar resources (#2050)
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2026-07-01 13:39:16 +02:00
Carlos Fernandez
1ebbad4797
[Fix] quirks involving expanding items and hovering over them (#2033)
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2026-06-24 17:37:00 -04:00
WBHarry
8e93025947
[Fix] Weapon Spellcasting Active Effects (#2032)
* .

* .

* Apply suggestion from @CarlosFdez

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-06-22 00:24:33 +02:00
WBHarry
1492491998
[Fix] Reroll Countdown Automation (#2031)
* Fixed so that automated countdowns reverse progress from Fear when rerolling dice if the duality result changes

* .

* Removed overprep

* Apply suggestion from @CarlosFdez

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-06-22 00:14:40 +02:00
Carlos Fernandez
cc16a726bf
[Feature] In setting sheets, split by feature type and include descriptions (#2026) 2026-06-21 17:53:41 -04:00
WBHarry
f385982987
[Fix] Action Uses Not Spent (#2029) 2026-06-21 17:04:28 -04:00
Carlos Fernandez
3840f39c97
Fade environment adversaries and notes tabs when empty (#2028)
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2026-06-21 11:34:49 +02:00
WBHarry
08b95e48d6
[Fix] TagTag/GroupRoll Resource Handling (#2022) 2026-06-20 22:50:09 -04:00
WBHarry
29be8c1395
Removed the unused ResourceMap total property (#2024)
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2026-06-21 00:13:45 +02:00
Carlos Fernandez
6b80a6243c
Support drag resort on features in actor setting sheets (#2023) 2026-06-20 19:55:51 +02:00
Carlos Fernandez
6f1da42735
Make dragging features work more seamlessly (#2016) 2026-06-20 19:48:12 +02:00
Carlos Fernandez
961e124ef2
Fade adversary notes tab when notes are empty (#2015)
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2026-06-19 01:05:26 +02:00
WBHarry
975c655828
[Feature] Improved Countdown Animations (#2010)
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2026-06-16 18:13:18 -04:00
WBHarry
d2e87e4eb9
[Feature] CountdownsType Split (#1990)
* Toggle pills

* Finished animation framework

* .

* Fixed localization

* Fixed iconOnly

* Updated SRD Action Countdown types

* feat: add shimmer animation when change countdown value

* Fixed so that hidden countdowns don't take up space

* Fixed countdowns.hbs part using wrong context for iconOnly

* Restored glow animation for category chip

* Changed back to a single sheen effect

* [Review] Move visible countdown types to getter (#1999)

* Move visible countdown types to getter

* Punchier shimmer animation

* Restored encounter/narrative

* Lang cleanup

* .

---------

Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-06-16 22:23:13 +02:00
Iohan R. Trézze
3a3aa17a1c
Fix adversary type not updating in actor directory (#2009)
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2026-06-16 07:06:48 -04:00
Carlos Fernandez
96f090bef5
Enable no unused vars and add more types (#2005)
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2026-06-14 22:10:49 +02:00
Carlos Fernandez
500dcb2214
Fix updating hope/fear on companion rolls (#2003) 2026-06-14 12:26:29 +02:00
Carlos Fernandez
44b2adf296
Fix dragging currency to other actors (#1998) 2026-06-13 12:11:08 +02:00
Carlos Fernandez
9f26c53af5
Fix dragging AE from compendium or within same actor (#1997) 2026-06-13 11:30:27 +02:00
Carlos Fernandez
7a631c27a7
Fix linking world item subclasses (#1987)
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2026-06-11 23:22:37 +02:00
Carlos Fernandez
b884130826
Bulk add items during character creation (#1992) 2026-06-11 15:19:04 -04:00
WBHarry
58eb41e4a9
[Feature] System Styled GamePause (#1986)
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* Experimented with hope/fear pulsed text and the DhCompatible logo

* Improved handling so that modules changing the game pause work normally

* Moved pause-pulse keyframes to game-pause.less
2026-06-10 16:49:47 +02:00
WBHarry
9a220b4e16
[Fix] Companion Rolls (#1982)
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2026-06-09 02:34:25 -04:00
Carlos Fernandez
a4428fd5be
Replace prettier with stylistic, improve types, and add no-undef rule (#1975)
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2026-06-05 15:53:15 -04:00
WBHarry
52b81de11f
Fixed so that the saved data for an experience that is in the character data is used over that in the levelup data if available (#1971)
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2026-06-04 18:30:41 -04:00
Carlos Fernandez
5ac4fc3b9c
[Fix] visual quirk with blur in unfocused countdown (#1970)
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* Fix visual quirk with blur in unfocused countdown

* Snuck in fixes and refactors
2026-06-04 11:42:17 +02:00
Carlos Fernandez
6747be49b2
Allow removing empty string domains (#1968) 2026-06-04 11:15:41 +02:00
WBHarry
77c5cfcbb7 Fixed so that actions on homebrew downtime/items don't crash due to note having metadata
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2026-06-03 21:46:23 +02:00
WBHarry
d98a7c951e
[Fix] Tooltip Color Scope (#1964)
* Added DH style to tooltips

* Setting dh-style for ResourceManagementTooltip and ArmorManagementTooltip
2026-06-01 22:20:06 +02:00
WBHarry
3c36c5747d
[Fix] Base Attack Context Menu (#1961)
* Fixed Adversary standard attack context menu

* Fixed Character base attack context menu

* Fixed Companion base attack context menu
2026-06-01 22:02:42 +02:00
WBHarry
6448666579 Updated combat contextmenu 2026-06-01 19:47:06 +02:00