Chris Ryan
2748e91aa6
Update Powerful Beast for Errata changes ( #1185 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-18 22:08:12 +02:00
Chris Ryan
a76486a86c
Add dice value support to Advesaries and Environments ( #1186 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-18 22:07:35 +02:00
Chris Ryan
513464b01b
Fixed typo of defi ant to defiant ( #1175 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-10 10:11:24 -04:00
Carlos Fernandez
a57d154d45
Add space between paragraphs ( #1172 )
2025-09-09 23:03:13 -03:00
Chris Ryan
58f039ce96
Add extra features to the Temple Enricher and fix the mousewheel issues with the Template Manager ( #1147 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-07 01:27:46 +02:00
WBHarry
2c6aabb97a
Merged with main
2025-09-07 01:01:53 +02:00
WBHarry
2176038ec6
Added homebrew for armor and weapon fatures ( #1166 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-07 08:47:21 +10:00
WBHarry
f1b6d3851d
[PR] [Feature] 590 - Daggerheart Menu ( #1007 )
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* Added menu with refresh tools
* Replaced menu icon
2025-09-07 08:30:29 +10:00
Chris Ryan
fd92540792
Add keys, update usage for translations ( #1156 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 22:06:17 +02:00
Chris Ryan
e258d9c5f6
Fixed typo in button class ( #1159 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 22:05:24 +02:00
Chris Ryan
d4a98d3f66
Add motives and tactics for Oak Treant ( #1158 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 19:53:21 +02:00
Chris Ryan
ec54da4e23
Add and fix Tier names in level up ( #1142 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-05 09:47:12 -04:00
joaquinpereyra98
eefb28c312
[REFACTOR] Simplify the DHAppearanceSettings ( #1057 )
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Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-09-05 11:09:47 +10:00
Dapoulp
2d92576121
Fix/1149 fix targets apply effects ( #1151 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix targets apply effects
2025-09-05 10:56:38 +10:00
Dapoulp
f04619f73b
Fix/1144 fix experiences roll use costs ( #1150 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix costs object being updated during getRealCosts
2025-09-05 10:45:05 +10:00
Dapoulp
0bd423ef52
fix ( #1143 )
2025-09-03 21:42:18 +10:00
Chris Ryan
3f08741a34
Use less ambiguous sort direction symbols ( #1108 )
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* Use less ambiguous sort direction symbols
* Up arrow for ascending, small bar at top, large bar at bottom; Down arrow for descending, large bar at top, small bar at bottom
* Using matching icons
* Switch the order
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-03 13:54:41 +10:00
Chris Ryan
3c893df175
Fix the missing translation keys ( #1133 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-02 09:26:32 -04:00
Chris Ryan
1b9defe4ad
The uuid is expected, not id ( #1132 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-02 09:00:46 -04:00
Chris Ryan
179dd3e6c3
Fix the typos related to the Protective feature on Round Shields ( #1131 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-01 20:50:48 -04:00
Dapoulp
31238113c9
Fix/1116 fix action nullable fields ( #1117 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Damage/Healing fields nullable fix
* Fix TargetField null value
* Other fixes
* Fix Action type to be not nullable
2025-08-30 11:44:16 -04:00
Chris Ryan
ef4d37d725
typo fixes ( #1121 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-29 21:47:08 -04:00
Chris Ryan
3f1e7f4f4a
Added some protection for no data supplied ( #1115 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-29 09:49:33 -04:00
WBHarry
c6741b1c7a
Added background and connection questions ( #1109 )
2025-08-29 09:26:22 +10:00
WBHarry
8fd63d5963
[Feature] 1033 - Consume Quantity On Use ( #1106 )
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* Initial migration
* Updated compendium YML
* Added Quantity as a possible cost
* Added quantity consumption to all Compendium Consumables
* .
* Added DestroyOnEmpty property
2025-08-28 12:29:17 -04:00
Dapoulp
9dd773001d
Compendium browser per type ( #1103 )
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* Compendium Browser per type
* Sort number column
* Re-add subclass config
* Sidebar buttons
* Add Characters folder
* Css
* Done
2025-08-28 11:29:40 +10:00
WBHarry
9f2c2f1bed
Changed so the default domaincard view is list ( #1102 )
2025-08-27 09:22:29 -04:00
Chris Ryan
18687b6131
Fix Avalanche typo ( #1098 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-27 09:01:15 +02:00
Dapoulp
1eb3ff11c0
Task/415 action refactor part 2 ( #1094 )
2025-08-27 09:00:18 +02:00
WBHarry
8e5dd22370
[Fix] 900 - Compendium Self Targetting ( #1077 )
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* Fixed classes and subclasses
* Went over DomainCards
* Everything except de-facto-items
* Fixed items
* Fixed merge conflicts
2025-08-27 10:12:48 +10:00
WBHarry
7a764e39ae
Merge branch 'main' into development
2025-08-26 21:38:27 +02:00
WBHarry
dc54fdc096
[Fix] 1091 - Improve Homebrew Domain Container ( #1095 )
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* Simple fix for now
* Corrected to 2 rows of height
* Corrected scrollbar
2025-08-26 20:30:27 +02:00
ff396cd2f0
added note to translations ( #1093 )
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* added note to translations
* clarified note
2025-08-26 22:42:07 +10:00
Dapoulp
aaf6c689fc
Add hint css ( #1059 )
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* Add hint css
* Move .hint css class to global
2025-08-26 14:22:40 +02:00
WBHarry
3386a9d61d
[Feature] 1031 - Action Names In Chat ( #1039 )
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* Fixed so that actions don't print the actor name in chat along with its own name
* .
2025-08-26 14:13:31 +02:00
WBHarry
76d753cd88
Fixed so subclasses can be dragged to the sheet when they're stored in a folder ( #1081 )
2025-08-26 10:14:09 +10:00
WBHarry
ff65a85458
[Fix] 1086 - Enrichment Buttons ( #1087 )
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* Fixed so enriched buttons are button type
* Fixed DamageEnrihed button
2025-08-26 10:04:22 +10:00
WBHarry
0a5828c8fa
[Fix] Character Sheet Subclass Compendium Preset ( #1083 )
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* Added the preset for the subclass Compendium Browser from character sheet
* Raised version
2025-08-26 09:54:07 +10:00
WBHarry
2aeb255033
Corrected so secondary weapons will show that they are secondary in the tooltip ( #1082 )
2025-08-26 09:27:38 +10:00
WBHarry
9aba4dc66d
Corrected pendant name ( #1085 )
2025-08-26 09:17:58 +10:00
WBHarry
990c73987e
Merged with main
2025-08-24 21:31:57 +02:00
WBHarry
f480027b95
Improved text color on chat-message flavor texts ( #1080 )
2025-08-24 16:09:21 -03:00
Dapoulp
7a1d259e82
Fix/1022 ( #1079 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Show hit/miss to GM and hide to players if no OBSERVER permission
2025-08-24 20:55:35 +02:00
WBHarry
d24fef7494
[Fix] Hints For Drag/Drop ( #1076 )
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* Added hints for drag-drop areas
* Changed to drag-area style. Updated localization
2025-08-24 14:15:42 -03:00
WBHarry
d686ac1e0c
. ( #1056 )
2025-08-24 13:40:06 -03:00
WBHarry
5a38e28a84
Fixed the migration to respect null for multiclass ( #1075 )
2025-08-24 21:36:46 +10:00
Chris Ryan
afdffb672a
[PR] [Fix] Homebrew Settings, Initial Trait Modifiers improvements and clean up ( #1035 )
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* Remove old homebrew settings template file
* Improve the Initial Trait Modifiers config display
* Remove font setting
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-23 22:38:09 -03:00
Murilo Brito
2a0d748b5e
[Bugfix] Fix light theme to roll messages ( #1066 )
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* fix light theme to roll messages
* fix light theme issues
* finally fix issues
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-24 02:52:18 +02:00
WBHarry
661808b5f1
Fixed so observer permission doesn't allow using or editing anything ( #1073 )
2025-08-24 10:33:54 +10:00
WBHarry
16173363d4
[Feature] 687 - Companion Improvements ( #1049 )
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* Companions can't be put into CombatState anymore. Companions now have a Action Roll button
* Added handling for multiselect toggleCombat
2025-08-24 10:24:57 +10:00