Chris Ryan
e258d9c5f6
Fixed typo in button class ( #1159 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 22:05:24 +02:00
Chris Ryan
d4a98d3f66
Add motives and tactics for Oak Treant ( #1158 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 19:53:21 +02:00
Chris Ryan
ec54da4e23
Add and fix Tier names in level up ( #1142 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-05 09:47:12 -04:00
Dapoulp
2d92576121
Fix/1149 fix targets apply effects ( #1151 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix targets apply effects
2025-09-05 10:56:38 +10:00
Dapoulp
f04619f73b
Fix/1144 fix experiences roll use costs ( #1150 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix costs object being updated during getRealCosts
2025-09-05 10:45:05 +10:00
Chris Ryan
3c893df175
Fix the missing translation keys ( #1133 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-02 09:26:32 -04:00
Chris Ryan
1b9defe4ad
The uuid is expected, not id ( #1132 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-02 09:00:46 -04:00
Chris Ryan
179dd3e6c3
Fix the typos related to the Protective feature on Round Shields ( #1131 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-01 20:50:48 -04:00
Dapoulp
31238113c9
Fix/1116 fix action nullable fields ( #1117 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Damage/Healing fields nullable fix
* Fix TargetField null value
* Other fixes
* Fix Action type to be not nullable
2025-08-30 11:44:16 -04:00
Chris Ryan
ef4d37d725
typo fixes ( #1121 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-29 21:47:08 -04:00
Chris Ryan
3f1e7f4f4a
Added some protection for no data supplied ( #1115 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-29 09:49:33 -04:00
WBHarry
9f2c2f1bed
Changed so the default domaincard view is list ( #1102 )
2025-08-27 09:22:29 -04:00
Chris Ryan
18687b6131
Fix Avalanche typo ( #1098 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-27 09:01:15 +02:00
WBHarry
dc54fdc096
[Fix] 1091 - Improve Homebrew Domain Container ( #1095 )
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* Simple fix for now
* Corrected to 2 rows of height
* Corrected scrollbar
2025-08-26 20:30:27 +02:00
ff396cd2f0
added note to translations ( #1093 )
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* added note to translations
* clarified note
2025-08-26 22:42:07 +10:00
WBHarry
76d753cd88
Fixed so subclasses can be dragged to the sheet when they're stored in a folder ( #1081 )
2025-08-26 10:14:09 +10:00
WBHarry
ff65a85458
[Fix] 1086 - Enrichment Buttons ( #1087 )
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* Fixed so enriched buttons are button type
* Fixed DamageEnrihed button
2025-08-26 10:04:22 +10:00
WBHarry
0a5828c8fa
[Fix] Character Sheet Subclass Compendium Preset ( #1083 )
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* Added the preset for the subclass Compendium Browser from character sheet
* Raised version
2025-08-26 09:54:07 +10:00
WBHarry
2aeb255033
Corrected so secondary weapons will show that they are secondary in the tooltip ( #1082 )
2025-08-26 09:27:38 +10:00
WBHarry
9aba4dc66d
Corrected pendant name ( #1085 )
2025-08-26 09:17:58 +10:00
WBHarry
f480027b95
Improved text color on chat-message flavor texts ( #1080 )
2025-08-24 16:09:21 -03:00
Dapoulp
7a1d259e82
Fix/1022 ( #1079 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Show hit/miss to GM and hide to players if no OBSERVER permission
2025-08-24 20:55:35 +02:00
WBHarry
d24fef7494
[Fix] Hints For Drag/Drop ( #1076 )
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* Added hints for drag-drop areas
* Changed to drag-area style. Updated localization
2025-08-24 14:15:42 -03:00
WBHarry
d686ac1e0c
. ( #1056 )
2025-08-24 13:40:06 -03:00
WBHarry
5a38e28a84
Fixed the migration to respect null for multiclass ( #1075 )
2025-08-24 21:36:46 +10:00
WBHarry
fbeff1b908
The basic attack damage shown in the sidebar is modified if horde damage is active ( #1071 )
2025-08-24 10:21:00 +10:00
WBHarry
46ea4addd0
[Fix] Subclass Links ( #1069 )
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* Attempt at making subclass aware of its class
* Update compendium classes/subclasses
* Fixed multiclass
* Update compenidum browser subclass class filter
* Added migration for subclass.linkedClass
* Using foundry's isNewer function rather than custom one
* Added migration for existing actor features
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Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-08-24 10:13:15 +10:00
WBHarry
0b2694b007
Improved feature request label ( #1072 )
2025-08-23 17:50:10 -04:00
WBHarry
0c3ebd6e11
Fixed description on Dracon and Orderborne ( #1067 )
2025-08-23 21:55:31 +10:00
WBHarry
936c96a1be
Fixed so enriched buttons are inline by default. Can be set to 'inline:true' to make them fit with the text better ( #1068 )
2025-08-23 21:49:10 +10:00
WBHarry
f76515eac1
Revert "Fixed multiclass"
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This reverts commit 2d20fb0df4 .
2025-08-23 13:20:02 +02:00
WBHarry
2d20fb0df4
Fixed multiclass
2025-08-23 13:18:14 +02:00
Chris Ryan
b83adbf09b
Fixed the Cult Initiate Group Attack to use Fear instead of marking Stress ( #1062 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-23 10:32:17 +02:00
Dapoulp
7016f71da7
Fix/spellcast modifier ( #1061 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix spellcast modifier bonus
2025-08-23 10:05:16 +10:00
WBHarry
86d451f0d7
. ( #1060 )
2025-08-23 09:55:18 +10:00
WBHarry
523ecb506b
[Fix] ItemLink Fix ( #1032 )
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* .
* .
* Removed outcommented code
* Raised to minor version
* Added confirmation on import of old character data
2025-08-22 01:38:07 +02:00
WBHarry
218f180fa0
[Fix] DiceSoNice DamageRolls ( #1026 )
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* Fixed so the 3d damage dice can be seen by everyone when not whispered
* Fixed typo
2025-08-20 18:13:51 +10:00
WBHarry
a415ab9955
[Fix] Fixed 1.0.6 Errors ( #1020 )
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* Raised version
* Removed references to the unreleased expandChatMessage
* Raised version
* Restored 1.0.6 as version
2025-08-19 20:43:34 +02:00
WBHarry
b3062bf5b9
RollTable chat message cleanup ( #1012 )
2025-08-19 21:16:08 +10:00
WBHarry
540ee49f50
Fixed so that active effects can be dragged between all sheets ( #1011 )
2025-08-19 21:12:09 +10:00
WBHarry
bd8cfe0297
Clicking on the resource input of a feature no longer toggles the description ( #993 )
2025-08-18 12:06:10 +10:00
Nikhil Nagarajan
649b4d64bc
Initial Commit ( #992 )
2025-08-17 21:12:59 -04:00
Nikhil Nagarajan
233e9eddbe
[PR] testing something ( #995 )
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* testing something
* added template for PR test
2025-08-17 21:59:13 +02:00
Luiz HD Costa
e692f3814d
Add setup script for development ( #981 )
2025-08-17 18:51:29 +02:00
Chris Ryan
505ee6d3cf
Fix/add translation key for Unarmed Attack ( #973 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-17 18:50:53 +02:00
Dapoulp
6100f3cf9e
[PR]Fix/allow deal damage button use owner ( #985 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix player not allowed to use Deal Damage button if Actor not assigned
2025-08-17 18:40:47 +02:00
Dapoulp
667edda50a
Fix/fix weapon damage datas in sheet ( #988 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix weapon base attack reseting on update
2025-08-17 16:04:16 +02:00
Psitacus
264ba44a14
add typo report template ( #971 )
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Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
2025-08-16 12:05:02 +10:00
WBHarry
b241b36653
[Fix] Adversary Compendium Pass ( #960 )
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* Went over all adversaries to fix missing ranges
* Fixed translation for itemFeatures Protective
* Updated all instances of the 'Paired' WeaponFeature in the compendium
* Changed all adversary attacks to be chatDisplay=false
2025-08-16 01:56:51 +02:00
WBHarry
ab76d9e91d
[Fix] 940 Character Import ( #962 )
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* Changed Class/Multiclass to simple getters to avoid having to keep them up to date
* Corrected variable
2025-08-16 01:56:17 +02:00