joaquinpereyra98
0feec77512
[Feature] Add Default Icons for Document Subtypes ( #584 )
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Fixes #458
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-04 22:38:56 -03:00
WBHarry
0947a75c32
Added so characters start with 2 hope ( #558 )
2025-08-03 19:20:48 -03:00
Dapoulp
e6bfe08d83
Fix async/await roll postEvaluate ( #417 )
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* Fix async/await roll postEvaluate
* Fixed DualityReroll DiceSoNice
* Add chatDisplay: false to actors base attack
* Add chatDisplay: false to downtime actions
* Add Action Type Select item name in header
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-26 15:49:02 +02:00
Dapoulp
0632a8c6bb
Refactor/actions v2 ( #402 )
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* Action Refactor Part #1
* Fixed Weapon/Armor features. Fixed Feature actions
* f
* Action Refactor Part #2
* Fixes
* Remove ActionsField from Companion
* Fixes
* Localization fix
* BaseDataItem hasActions false
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-25 01:10:49 +02:00
joaquinpereyra98
b8930b18a4
Bug/103 enrich htmlfield content before its used in applications ( #369 )
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* FIX: Add enritch to HTMLField
FIX: Remove no-HTMLField from Manifest
FIX: Convert Scar's HTMLField to StringField
FIX: Remove unused HTMLField
* REMOVE unused hanldebars helpers
* FEAT: add inventory-fieldset-items-V2 and inventory-item-V2 partials for Actors
* FIX showLabels to hideTags
* FEAT: add template to items sheet
* FEAT: add effects tabs on ItemSheet
* FEAT: add context menus for all inventory-items
* FEAT: add resources to inventory-item template
* FEAT: add enritch on inventory-item description
FEAT: add extensible behavior on inventory-item-content
FEAT: add fade effect on item-img to roll-itmg
* FEAT: add eritch to NPC description
FIX: missing htmlFieldss on manfiest
FIX: add misisng localizations
* FIX_ minor fixes
* Little resource fix. Noone will notice ._.
* FIX: remove default list styles
FIX: .extended css reduce max-height, shorten animation duration to 0.5s, and set overflow to auto.
FIX: set enriched=notes.enriche on notes.hbs
FIX: set experience.value on sidebar.hbs
FIX: move tooltip from item-img to img-portrait on inventory-item-V2.hbs
REMOVE: unused files
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Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-19 22:21:46 +02:00
WBHarry
5635bcaf7b
[Bug] Companion Trait Useage ( #357 )
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* Removed trait useage for companion attack
* Fixes companion attack.roll.bonus
* More fixes
* Corrected companion resource change on duality
* .
* Added Dead/Unconcious
2025-07-16 01:53:37 +02:00
WBHarry
0dd5b53313
[Feature] ActiveEffect Autocomplete ( #338 )
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* Fixed translation of TrackedAttributeChoices
* Styling improvements
* Added hints
* fix autocomplete style, fix tagify style, fix magical and physical tag style and fix lang in details adversary settings
* Removed commented out code
* Some companion fixes
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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-07-15 10:55:45 -03:00
Dapoulp
37c1d7ad88
Feature/163 actor subdatas ( #346 )
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* Actor Roll bonuses
* Removed console log and comment
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-15 15:01:34 +02:00
Dapoulp
0fd62c610d
actors datas max/total rework ( #332 )
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* actors datas max/total rework
* Removed unused translation
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-13 18:39:23 +02:00
Dapoulp
812a5e8dd7
Feature/167 damage types and resistances ( #330 )
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* Add Resistances
* Relocate Damage Reduction
* Damage Types
* dmg type fallback
* Actor getRollData
* Remove comments
2025-07-12 20:13:09 +02:00
WBHarry
85ca0e6b60
Fixed so companion damage uses partner proficiency for scaling ( #319 )
2025-07-11 18:09:06 +02:00
joaquinpereyra98
87b3677956
Refactor/275 actor sheets simplification ( #291 )
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* FEAT: create isNPC geeter and add the prop on metada on actors
FEAT: create common method for documents sheets
FEAT: create BaseActorSheet and implementation
* FIX: tabs label
* REFACTOR: remove unused methods
REFACTOR: simplify CharacterSheet's click actions methods
REFACTOR: minor fix on DHActor class
* REFACTOR: remove unused methods
REFACTOR: create method on BaseActorSheet
REFACTOR: make Datamodel metadata getter
* REFACTOR: remove unused method on setting sheet
FEAT: create BaseActorSetting
FIX: add type="button" to button on actor's sheet
* FIX jsdoc
* PRETTIER
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Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-08 01:27:21 +02:00
WBHarry
488844603a
Language Organization ( #281 )
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* Organized language
* Organized high level folders
* Some deeper organization
* More org. That's enough ._.
* Capitalized initial system localization categories
2025-07-06 17:43:12 +02:00
Murilo Brito
cae659b9a5
Feature/238 companion sheet template ( #252 )
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* new companion sheet templates
* Data fixes
* Changed from evasion.value to evasion.total in display
* add attack config and disable experience value input
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-03 15:44:20 +02:00
WBHarry
b7e4169079
159 - Companion ( #224 )
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* Initial datamodel
* Fixed attack
* Temp
* Fixed normal levelup
* Fixed showing summary of new experiences
* Touchups
* level sync fixes
* Reworked Action storage
* Companions now take stress when damaged
* Fixed Feature flow
* Removed retroactive companion levelup
* Restored delevel on partner removal
* PR fixes
* Added a check for card duplicates on character
2025-07-01 17:19:41 +02:00