Commit graph

26 commits

Author SHA1 Message Date
Chris Ryan
63e66bd0d3
Fixed the resource setup to remove error (#1272)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-11-12 08:41:00 +01:00
WBHarry
f52c3e840e
. (#1248) 2025-11-09 09:52:32 +10:00
Chris Ryan
bccedffbca
merge main to development (#1244)
* Fixed typo of defi ant to defiant (#1175)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Add dice value support to Advesaries and Environments (#1186)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Update Powerful Beast for Errata changes (#1185)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Remove unnecessary chatDisplay (#1171)

* Remove dupe weapon (#1167)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Rune Ward reduces damage with flat 1d8 (#1191)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Fix adv hand crossbow to d6 damage, not d4 (#1208)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Fix advantages for Armored Sentry (#1210)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Change the damage to use d8 instead of d6 (#1211)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* [PR] Compendium fixes and Typo checks - 26 Oct (#1233)

* PR fixes and Typo checks - 26 Oct

* removed dwarf tough skin action as it was unecessary

* Fix the damage output of the Takedown Beastform feature (#1240)

Co-authored-by: Chris Ryan <chrisr@blackhole>

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: UsernameIsInUse <49582925+UsernameIsInUse@users.noreply.github.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-08 12:56:04 +01:00
WBHarry
8fd63d5963
[Feature] 1033 - Consume Quantity On Use (#1106)
* Initial migration

* Updated compendium YML

* Added Quantity as a possible cost

* Added quantity consumption to all Compendium Consumables

* .

* Added DestroyOnEmpty property
2025-08-28 12:29:17 -04:00
WBHarry
8e5dd22370
[Fix] 900 - Compendium Self Targetting (#1077)
* Fixed classes and subclasses

* Went over DomainCards

* Everything except de-facto-items

* Fixed items

* Fixed merge conflicts
2025-08-27 10:12:48 +10:00
WBHarry
990c73987e Merged with main 2025-08-24 21:31:57 +02:00
WBHarry
46ea4addd0
[Fix] Subclass Links (#1069)
* Attempt at making subclass aware of its class

* Update compendium classes/subclasses

* Fixed multiclass

* Update compenidum browser subclass class filter

* Added migration for subclass.linkedClass

* Using foundry's isNewer function rather than custom one

* Added migration for existing actor features

---------

Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-08-24 10:13:15 +10:00
WBHarry
8c84edddad
[PR][Feature] 798 - Attribution (#986)
* Added attribution for items, adversary and environment

* Added Attribution to all adversaries

* Added attribution to environments

* Added attribution for class and subclass

* Added Attribution to Ancestry/Community

* Added Attribution for Beastforms

* Added Attribution to DomainCards

* Added Attribution for wepaons

* Attribution for Armor/Loot/Consumables

* Added a setting to hide attribution
2025-08-18 11:44:59 +10:00
Nikhil Nagarajan
5d0a4382cc
Fixed default images (#725) 2025-08-08 19:05:20 +02:00
WBHarry
a1a3ccc461
[feature] Action UsesButton (#662)
* Added a button to spend/restore uses of an action

* Fixed some compendium Uses on actions

* Went over all item compendia and fixed some Uses on actions

* Fixed folder order in Subclass compendium
2025-08-07 01:10:56 +02:00
Psitacus
cf571aa2a5
minor compendium qol changes, and a fix for rogue traits (#661)
Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
2025-08-06 20:17:31 +02:00
WBHarry
3c470a2d2e
Fixed so subclass features beyond foundation are only transferred when they should (#582) 2025-08-04 22:19:30 -04:00
Psitacus
c9f045a36f
Setup seraph class (#583)
* add seraph

* fix inactive effects

---------

Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
2025-08-04 21:43:26 -04:00
Psitacus
481652bf3f
566 sorcerer class (#581)
* add sorcerer subclass

* fix rogue not being in yet

* Fixed so subclasses can be dragged to sheet from compendium

---------

Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-05 02:46:13 +02:00
Nikhil Nagarajan
b590ee881a
Leap of lil'faith (#577) 2025-08-04 18:59:05 +02:00
Nikhil Nagarajan
6bdeccfbf9
Rangers are now cool (#571) 2025-08-04 10:05:07 +02:00
WBHarry
34f2481fd6
Added wizard (#569) 2025-08-03 20:04:42 -04:00
WBHarry
2ee56e5876
Added warrior (#570) 2025-08-03 20:04:05 -04:00
Nikhil Nagarajan
1f7e5c9f7a
Ghost: Guardian is down to play (#552) 2025-08-03 21:21:35 +02:00
Nikhil Nagarajan
b9b657e985
Features subclasses classes (#541)
* Bard is not fun?

* Halsin needs to find that squirell
2025-08-03 14:56:03 +02:00
WBHarry
727cb692b4
[Fix] Compendium Prep (#360)
* Removed all items from compendiums to make sure nothing old sticks around. Fixed up structure

* Added Tier folders for Adversary/Environment
2025-07-16 15:10:37 -03:00
Dapoulp
4cdd2f05eb
Compendium Reorg (#94) 2025-05-31 22:20:10 +02:00
IrkTheImp
917bcd7056
Update Community features. Remove bad abilty from Troubadour (#74) 2025-05-29 11:54:04 +02:00
WBHarry
6672fa467c
Fixed so Pack handling works recursively for deep compendium folders (#47) 2025-05-25 01:33:07 +02:00
WBHarry
b24cdcc9ed
Adding Prettier
* Added prettier with automatic useage on pre-commit to avoid style breakage
* Ran Prettier on the project
2025-05-23 18:57:50 +02:00
30a3b5fa55
Compendium init (#20)
* added initial compendium content, icon assets and logos, as well as updating the system.json for relative paths so it better works on linux

* fixed a type

* fixed compendium structure

* added actual compendium content
2025-05-23 16:49:49 +02:00