WBHarry
cbd176d5bc
[Bug] Fixed Manual MaxHP ( #532 )
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* Set adversary buttosn to type=button. Fixed faulty _onUpdate
* Fixed
2025-08-02 17:15:09 -03:00
WBHarry
e1d8f8784a
[Feature] Manual Character Editing ( #490 )
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* Initial
* Added Character-Settings
* Finalized Character-Settings
* Hide CharacterSetup if any part is done manually
* Fixed class/subclass drag-drop
* Fixed relinking of Features from items created on Character
* Adding features on CharacterItems now adds them on the Character and relinks
* Made suggested items inactive in the Class sheet if rendered from inside a Character
* Added hope to CharacterSetting
* add style to textarea element, add spellcasting and domain class into char sheet and move rest buttons to another place
* Fixed characterCreation experience description
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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-08-01 12:16:35 -03:00
WBHarry
263dfa69ae
[Feature] 494 - Adversaries Tier 1 ( #500 )
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* Some work
* More work
* Finished Tier 1
2025-08-01 16:43:59 +02:00
WBHarry
62b9a8fbee
[Feature] Downtime Improvements ( #411 )
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* Initial
* Fixed dialog again
* Fix healing targeted resource in setting
* Removed unused templates
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Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-07-25 21:31:05 +02:00
Dapoulp
0632a8c6bb
Refactor/actions v2 ( #402 )
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* Action Refactor Part #1
* Fixed Weapon/Armor features. Fixed Feature actions
* f
* Action Refactor Part #2
* Fixes
* Remove ActionsField from Companion
* Fixes
* Localization fix
* BaseDataItem hasActions false
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-25 01:10:49 +02:00
WBHarry
42a705a870
[Feature] Beastform Types ( #372 )
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* Temp
* Finished Evolved
* Fixed hybrid
* Changed generalConfig.tiers to be number based
* Weaponhandling while in beastform
* Added unarmed strike in sidebar
* Added DamageEnricher
* Added effect enricher
* Corrected downtime buttons and actions
* Added BeastformTooltip
* Split the BeastformDialog into parts with tabs
* Added temp beastform features
* rollData change
* Improvement
* character.getRollData cleanup
2025-07-20 21:56:22 +02:00
joaquinpereyra98
b8930b18a4
Bug/103 enrich htmlfield content before its used in applications ( #369 )
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* FIX: Add enritch to HTMLField
FIX: Remove no-HTMLField from Manifest
FIX: Convert Scar's HTMLField to StringField
FIX: Remove unused HTMLField
* REMOVE unused hanldebars helpers
* FEAT: add inventory-fieldset-items-V2 and inventory-item-V2 partials for Actors
* FIX showLabels to hideTags
* FEAT: add template to items sheet
* FEAT: add effects tabs on ItemSheet
* FEAT: add context menus for all inventory-items
* FEAT: add resources to inventory-item template
* FEAT: add enritch on inventory-item description
FEAT: add extensible behavior on inventory-item-content
FEAT: add fade effect on item-img to roll-itmg
* FEAT: add eritch to NPC description
FIX: missing htmlFieldss on manfiest
FIX: add misisng localizations
* FIX_ minor fixes
* Little resource fix. Noone will notice ._.
* FIX: remove default list styles
FIX: .extended css reduce max-height, shorten animation duration to 0.5s, and set overflow to auto.
FIX: set enriched=notes.enriche on notes.hbs
FIX: set experience.value on sidebar.hbs
FIX: move tooltip from item-img to img-portrait on inventory-item-V2.hbs
REMOVE: unused files
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Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-19 22:21:46 +02:00
WBHarry
b40d053201
[Feature/Fixes] Adversary Touchups ( #359 )
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* Added support for automatic horde damage
* Active effects are shown on the token
* Fixed logic
* Fixed d20 dice lightmode color
2025-07-16 15:17:34 -03:00
Dapoulp
0fd62c610d
actors datas max/total rework ( #332 )
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* actors datas max/total rework
* Removed unused translation
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-13 18:39:23 +02:00
Dapoulp
812a5e8dd7
Feature/167 damage types and resistances ( #330 )
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* Add Resistances
* Relocate Damage Reduction
* Damage Types
* dmg type fallback
* Actor getRollData
* Remove comments
2025-07-12 20:13:09 +02:00
WBHarry
5aa9ba661a
286 - Adversary Experience Value Bug ( #293 )
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* Changed experience schema field name from 'modifier' to 'total' to match useage in Character and Companion
* Using 'signedString()'
2025-07-08 12:10:38 +02:00
WBHarry
488844603a
Language Organization ( #281 )
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* Organized language
* Organized high level folders
* Some deeper organization
* More org. That's enough ._.
* Capitalized initial system localization categories
2025-07-06 17:43:12 +02:00
Murilo Brito
5ffb22fcc5
[Feature] 155 - New Adversary Sheet ( #228 )
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* rework adversary templates, add setting dialog to adversary and fix erratas
* fix errata in adversary data model
* developing experience setting page
* Experience settings update
* finish actions setting tab
* Fixed Notes enriched path and adversary-settings form id
* Fixed UseItem and ToChat
* Fixed Firefox progress bar (HP/Stress) (#230 )
* insert prose-mirror style and inicial implement to damage settings
* fix character import relative paths and remove effects from standard adversary attack
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: GyroFalc <43814421+GyroFalc@users.noreply.github.com>
2025-07-01 22:07:12 +02:00