Commit graph

595 commits

Author SHA1 Message Date
Carlos Fernandez
c0451ee023 Fix issue with overlapping tokens 2026-02-24 02:56:59 -05:00
Carlos Fernandez
5dfc678561 Refine elevation check to handle stacked tokens 2026-02-24 02:39:40 -05:00
Carlos Fernandez
c2ea68ea77 Reduce diffs 2026-02-21 20:34:13 -05:00
Carlos Fernandez
f038309e61 Support elevation in token distance hovering 2026-02-21 20:27:42 -05:00
WBHarry
ca434d33f1
Fixed so that advantage/disadvantage dice are properly considered when rerolling (#1662) 2026-02-14 13:09:13 +01:00
WBHarry
b64a9002ea
Fixed advantage/disadvantage sources for adversaries and companions (#1659) 2026-02-14 13:07:47 +01:00
WBHarry
472f876ea3 Merge branch 'development' 2026-02-12 22:27:59 +01:00
Carlos Fernandez
7022630316
[PR][Feature] Add support for changing the tier of an adversary (#1503)
* Add support for changing the tier of an adversary

* Move scaling data to actorConfig

* Use a new algorithm using the median average deviation

* Fine tune damage conversion for actions

* Use standard deviation instead and change dialog type

* Use daggerheart style for dialog

* Formatting

* Improve handling of minions and hordes

* Changed to using lookup for Group Attack damage

* Added lookup for Horde feature

* Remove spaces in damage formulas

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-02-12 22:27:37 +01:00
WBHarry
e0b3d33f80 Added the ability to exclude world compendiums in the Compendium Browser Settings 2026-02-12 19:27:03 +01:00
WBHarry
60cd28ae82 Fixed the fear tracker showing up while supposed to be hidden 2026-02-12 19:03:21 +01:00
WBHarry
12bcd6e34e Fixed ScenEnvironment menu removing sceneEnvironments when used 2026-02-12 18:55:22 +01:00
WBHarry
6cbe770880
[Fix] ActiveEffectConfig Missing Resistances (#1653)
* Fixed so that ActiveEffectConfig uses missing hints and has resistance in the autocomplete list

* Raised version
2026-02-11 23:59:27 +01:00
WBHarry
95d4003045
Fixed so that messages auto expand the description (#1650) 2026-02-11 23:56:35 +01:00
WBHarry
17ec77a349 Fixed not being able to open the tokenConfig of actor-less tokens 2026-02-11 00:31:45 +01:00
WBHarry
b23b6c75fb
[Feature] Browser Compendium Handling (#1648)
* Initial version

* .

* Fixed so that CompendiumSetting saving refreshes the CompendiumBrowser for all users

* .

* Improved design

* Fixed max height

* Fixed local reload

* Added GM restriction

* Raised version

* Fixed tooltip

* Raised verison to 1.7.0
2026-02-09 12:42:00 +01:00
WBHarry
7c86417752 Added _applyLegacy parse logic for ActiveEffect 2026-02-09 12:41:13 +01:00
WBHarry
d96e72505a Fixed Armor/Weapon sheet showing double 'Configure Attribution' options 2026-02-08 22:21:36 +01:00
WBHarry
78012be6e4 Added delete confirmation to homebrew items 2026-02-08 19:14:04 +01:00
alterNERDtive
4ad8b960b5
fix: adds actions to prepare downtime actions (#1646) 2026-02-08 18:30:32 +01:00
WBHarry
f7e4c5346e
[Fix] ActiveEffect Autocomplete (#1641)
* Added rules and bonuses to ActiveEffect-autocomplete

* .
2026-02-08 18:03:35 +01:00
WBHarry
44131d21a6
[Fix] Beastform Effects (#1635)
* Fixed so that beastform items always have a beastformEffect on them that can't be removed

* Fixed so that you can drag an active effect onto a character
2026-02-08 18:01:30 +01:00
WBHarry
5e7201bfe9
[Fix]Environment Attack Error (#1647)
* Fixed so that environment attacks don't error

* Fixed for companion aswell
2026-02-08 17:59:08 +01:00
alterNERDtive
cad3f533ad
fix: restricts target amount for downtime actions (#1645) 2026-02-07 23:14:17 +01:00
WBHarry
c1f7866594
[Fix] 1633 - ActiveEffect Autocomplete (#1636)
* Improved the autocomplete typing experience

* Made it work. But I hate it.

* Revert "Made it work. But I hate it."

This reverts commit d2fc9fd648.

* Actually nice solution instead O_O
2026-02-06 11:32:33 +01:00
WBHarry
cab185df66
Made gridless distances lean towards being in the lower range (#1639) 2026-02-05 16:36:49 -05:00
WBHarry
735ed4c214
[Fix] RollMessage Order (#1626)
* Fixed so that the description message always comes first with the action workflow

* Changed to instead render the description in the roll message

* Made the action config title not get changed in d20rolldialog if it's not a trait roll

* Initial chat message description design change

* Revert "Initial chat message description design change"

This reverts commit f4f5fd6c24.

* .
2026-02-04 07:11:18 +01:00
WBHarry
c8d1ea1460
[Fix] TriggerConfig Expand/Collapse (#1630)
* Fixed so that the angle icon indicating expand/collapse for a trigger config actually flips when clicked

* Fixed styles
2026-02-03 23:31:18 +01:00
WBHarry
c1924534da Fixed a case where SceneConfig could fail to save because flags were not submitted 2026-02-03 23:26:29 +01:00
WBHarry
31c70469ef
[Fix] ActionField UUID for Actor Actions (#1622)
* Fixed so that actionFields correctly grab a uuid for actions that are directly on an actor

* Corrected to logical or

* Update module/data/fields/actionField.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-02-02 00:57:17 +01:00
WBHarry
491d921a9b
Made sure item.toChat enriches descriptions (#1625) 2026-02-02 00:40:09 +01:00
WBHarry
668dbdf8f4
Fixed character hopeResource to be set as 'isReversed' again, so damage and healing is applied correctly (#1620) 2026-02-01 01:19:31 +01:00
WBHarry
ab538df3aa
[Fix] 1601 - Template Enrichment (#1609)
* Fixed so param.range is compared as lowerCase

* .
2026-02-01 00:59:50 +01:00
WBHarry
483caa1062 Corrected default DowntimeMoves to have effects defined 2026-01-31 19:46:21 +01:00
WBHarry
22d446f360
Fixed so that homebrew downtime move actions can have effects (#1615) 2026-01-31 19:34:37 +01:00
WBHarry
94efbeada3
Fixed a silly error with Hexgrid (#1608) 2026-01-30 16:05:11 +01:00
Carlos Fernandez
1bc9e07098
[Feature] Show token distance on hover (#1607)
* Show token distance on hover

* Do not show distance hover when ranges variant rule is disabled

* Use range labels function for distance hover

* Fix very far and support feet

* .

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-01-30 15:58:21 +01:00
Nikhil Nagarajan
a18393a9d0
[PR] Loadout Max detection when pulled from compendium (#1589)
* Initial test implementation for solution

* Expanded the existing _preCreate logic

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-01-28 08:51:00 +01:00
WBHarry
bb43cb57dc
[Fix] 1582 - Automation Additions (#1592)
* Added an automation setting for chat command resources

* Added automation settings for wether to have deathmove automation

* .

* Flattened automation structure
2026-01-28 08:47:02 +01:00
Nikhil Nagarajan
6321c7c508
[Fix] Enricher fixes for [[fr]] and reaction argument lazy fix (#1586)
* Update utils.mjs

* fixed reaction situation.

* Made change in enricher instead of dialog

* comment clarity
2026-01-27 17:56:42 +01:00
WBHarry
bae9470a4f
[Fix] 1.6.0 Roundup (#1581)
* Fixed sceneEnvironments possibly being undfined

* Fixed companion

* Removed Ferocity trigger
2026-01-25 17:07:25 +01:00
WBHarry
ce96ffa0a3
[Feature] 1383 - Companion Bonus Levelups (#1565)
* Fixed so that companions can get bonus levelupchoices from their partner

* Fixed collection prep order

* Added ActiveEffects to Beastbound features

* Corrected styling

* Added migration for overleveled companions

* Raised version

* Moved migration to 1.6.0. Sillyness
2026-01-25 15:21:06 +01:00
WBHarry
c42f876d4f Fixed error being thrown when canceling a /dr roll 2026-01-24 20:52:27 +01:00
WBHarry
a78ef1f70c
[Feature] RollTable Improvements (#1552)
* Initial - Branch Test

* reorganized path for better usage

* something to mess with

* registration things

* .

* root-template error

* pushing in for the day

* hook?

* help?

* .

* implementation initial

* updated comment

* overcomplicated it

* .

* Added Formula select to view mode

* .

* Prettied up roll-results template

* Removed SRD table descriptions

* Improved draw result description css

* Fallback for default dark dice

* .

---------

Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2026-01-24 20:26:37 +01:00
WBHarry
fdb6412c8c
[Feature] HP DamageMultiplier (#1567)
* Added a hpDamageMultiplier rule active effects can modify to multiply the total damage an actor deals

* Added a hpDamageTkenMultiplier rule active effects can modify to multiply the total damage an actor takes from others

* .
2026-01-24 20:24:26 +01:00
WBHarry
2757a97244
Added a clowncar HUD button for companions (#1574) 2026-01-24 20:23:03 +01:00
WBHarry
d43a4994ad
I hate companions. Should work now (#1576) 2026-01-24 20:21:45 +01:00
WBHarry
37ae40be8b
[Fix] Enriched Description IsOwner (#1577)
* Fixed so that secrets are properly enriched for items

* .
2026-01-24 20:20:07 +01:00
WBHarry
cb998860d9
Spellcastmodifiers were not being sorted correctly for use (#1578) 2026-01-24 20:19:16 +01:00
WBHarry
bdb8997324
[Feature] 1543 - SceneEnvironment Trigger Registration (#1564)
* Added trigger Registration/Unregistration for scene environments

* Fixed so that saving throw damage mitigation works again (#1555)

* . (#1563)

* Fixed DowntimeMoves and ItemFeatures reset functions (#1568)

* Fixed an error where a player having their token initially selected caused an error in effectsDisplay.mjs (#1569)

* [Fix] Damage Rerolls (#1566)

* Fixed so that damage rerolls work again

* Set default data for a roll instead and fix title (#1570)

* Set default data for a roll instead and fix title

* Ensure same options object is used

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* Fixed when users drag in compendium environments to the sceneEnvironments (#1573)

* .

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-24 11:15:07 +01:00
WBHarry
0d84516813 Merged min 2026-01-24 11:14:11 +01:00