Dapoolp
b6cb3526c3
j
2025-07-31 11:53:14 +02:00
Dapoolp
95a8df6f94
Merge branch 'feature/chat-message-styles' of https://github.com/Foundryborne/daggerheart into feature/chat-message-styles
2025-07-30 21:40:53 +02:00
Dapoolp
a3ef43aad6
Roll Chat message new design template
2025-07-30 21:40:42 +02:00
molilo
030ef43c86
add new partchments
2025-07-30 16:02:33 -03:00
Dapoolp
f14cb3936a
Merge branch 'feature/chat-message-styles' of https://github.com/Foundryborne/daggerheart into feature/chat-message-styles
2025-07-29 22:43:31 +02:00
Dapoolp
b029a803cb
Merge branch 'main' into feature/chat-message-styles
2025-07-29 22:29:57 +02:00
Cyril ALFARO
2608c4a5ae
Update character.mjs ( #455 )
2025-07-29 16:52:29 +02:00
Cyril ALFARO
253faabbcf
fix: statuses are Set not Array, change include() to has() in placeables/token.mjs ( #451 )
...
It crash if I have a status on a token and I refresh Foundry.
It's because it calls a include() function on a Set.
2025-07-29 13:00:48 +02:00
moliloo
d0ffedd11a
fix deal damage button style
2025-07-29 01:18:06 -03:00
moliloo
8156d33fdb
inital style for message rolls
2025-07-29 01:16:19 -03:00
moliloo
74f7f1f158
add colapsable descriptions in chat messages
2025-07-29 00:56:42 -03:00
moliloo
74ccd79390
remove console log
2025-07-29 00:03:33 -03:00
moliloo
9ad54a9056
style action messages
2025-07-29 00:01:28 -03:00
moliloo
76cfcb29ea
style remaing chat messages
2025-07-28 23:44:48 -03:00
Cyril ALFARO
4defe69c21
Update dhRoll.mjs ( #449 )
2025-07-28 23:32:25 +02:00
WBHarry
e4820dd6bd
.
2025-07-28 22:57:22 +02:00
WBHarry
078ca3262d
Added basic chat-message.hbs
2025-07-28 22:50:08 +02:00
WBHarry
330e15cc46
Fixed so that extra selected proficiciency is added correctly ( #448 )
2025-07-28 16:17:34 -03:00
WBHarry
094e0740dd
Merge branch 'main' into feature/chat-message-styles
2025-07-28 20:54:02 +02:00
Dapoulp
2be4ee8857
Feature/416 reaction roll query ( #445 )
...
* Create files
* before fixing damage roll on main
* g
* Player query for Roll All Save
* Exec Save message as GM for players
* Fix DsN bug
2025-07-28 17:44:11 +02:00
WBHarry
2fbbf98f88
[Feature] ActiveEffect Improvements ( #439 )
...
* Fixed so genericStatuses aren't shown in activeEffectConfig if turned off. Fixed localization of genericStatuses in Inventory-ItemV2.
* Effects with statuses on them will now add them as full additional effects so they show up on the token.
* Revert "Effects with statuses on them will now add them as full additional effects so they show up on the token."
This reverts commit 5afd7ae686 .
* Redid it a better way
* Fixed so multiple statuses on an effect are still treated as active
2025-07-28 15:32:19 +02:00
Murilo Brito
0a944eb3d4
enhance death roll dialog style ( #440 )
2025-07-28 14:12:42 +02:00
moliloo
278bb5079e
fix padding bottom
2025-07-28 00:46:43 -03:00
moliloo
b9406bb9cb
enhance death move chat message and fix border bottom from title actions
2025-07-27 23:57:58 -03:00
Cyril ALFARO
6d7401c874
Fix: make drag and drop item works again ( #407 ) ( #438 )
2025-07-28 00:38:00 +02:00
Dapoulp
fad64c9a35
Feature/allow action healing multiple resources ( #437 )
...
* Healing updates
* Remove comments
2025-07-28 00:11:43 +02:00
Psitacus
f55698af02
Fix duality roll ( #436 )
...
* allow /dr and [[/dr]] to be rolled without selection
* fix weird ternary
* Fixed so trait modifier comes along correctly
---------
Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-27 15:26:55 -06:00
IrkTheImp
ff7927896a
fix language display and attribute roll bug ( #435 )
2025-07-27 21:52:29 +02:00
WBHarry
187a0dc090
[Feature] Beastform Compendium ( #434 )
...
* Various fixes
* Added fixes to make beastforms work
* .
* Added all SRD beastforms
2025-07-27 21:26:28 +02:00
0fe6c4066a
added loot items ( #433 )
2025-07-27 21:14:02 +02:00
moliloo
a9fca36ed5
style items and action chat messages
2025-07-27 14:16:20 -03:00
c81c1941a4
temporarily remove healing actions from items ( #430 )
2025-07-27 15:58:02 +02:00
5215212e02
some minor consumables fixes, more to come later ( #429 )
...
* some minor consumables fixes, more to come later
* another typo T_T
* more loot rename fixes
* more loot fixes
* Changed miscellaneous to loot
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-27 15:50:48 +02:00
Dapoulp
8cb4b7663e
Action Save difficulty ( #427 )
...
* Action Save difficulty
* Unequipped item icon opacity
* Fix sheet header
2025-07-27 14:40:25 +02:00
33ac7d5ab7
forgot some misc to loot change stuff :O ( #428 )
2025-07-27 13:43:39 +02:00
07886282b9
renamed Misc Items to Loot to match SRD and Rulebook name ( #425 )
2025-07-27 13:30:24 +02:00
WBHarry
5cd9075732
Edit option is now always shown on compendium actions ( #423 )
2025-07-26 23:30:44 +02:00
WBHarry
e98adc55b7
GetDocFromElement is now async to work with compendiums. Added GetDocFromElementSync for use in contextMenu condition cases ( #420 )
2025-07-26 22:36:48 +02:00
WBHarry
a54f4e3831
[Bug] Downtime Actions Fixes ( #421 )
...
* .
* Added a temp fix for a bug in action healing section
* Corrected rules.attack.roll.trait
* .
2025-07-26 22:34:20 +02:00
Dapoulp
e6bfe08d83
Fix async/await roll postEvaluate ( #417 )
...
* Fix async/await roll postEvaluate
* Fixed DualityReroll DiceSoNice
* Add chatDisplay: false to actors base attack
* Add chatDisplay: false to downtime actions
* Add Action Type Select item name in header
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-26 15:49:02 +02:00
01f5173aa4
fixed compendium setup for adversaries and environments ( #418 )
2025-07-26 14:54:50 +02:00
WBHarry
bf31ced3df
Added remaining options and fixed secure loading of dice models ( #413 )
2025-07-25 23:12:22 -03:00
Dapoulp
dddee78356
Max Cards loadout switch & Homebrew setting ( #412 )
...
* Max Cards loadout switch & Homebrew setting
* Fixes
* Fixes
2025-07-26 00:50:39 +02:00
WBHarry
2a4777f1a0
[Fix] Itemlink Redux Revengeance ( #399 )
...
* Small random fixes
* Added use of ItemLinkFields
* Multiclass levelup fixes
* Fixed our onCreate methods unintentionally being run on all clients
* Remade apps handling
* Added for all class items and subclass
* Restored foreignDocumentUuidField
* Improved
* PR fxies
* Fixed tooltip enrichment
* .
* Reverted silly change
2025-07-26 00:37:30 +02:00
Dapoulp
fcba5041e9
Action chat message + formatTarget fix ( #410 )
2025-07-25 21:34:03 +02:00
WBHarry
62b9a8fbee
[Feature] Downtime Improvements ( #411 )
...
* Initial
* Fixed dialog again
* Fix healing targeted resource in setting
* Removed unused templates
---------
Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-07-25 21:31:05 +02:00
Dapoulp
3f95740b7a
Reduce Action Selection click number & Style Action Type Dialog ( #408 )
...
* Reduce Action Selection click number & Style Action Type Dialog
* fixes
* Action Select buttons color
2025-07-25 19:13:21 +02:00
Dapoulp
26e3c38aa9
Fix Healing Action target ( #409 )
2025-07-25 18:04:56 +02:00
WBHarry
a71848cecb
[Fix] Random Fixes ( #405 )
...
* Fixed so minimum damage taken is 1, 0 was in playtest rules. Fixed so useDowntime isn't triggered on clicking enter
* .
* .
2025-07-25 10:56:09 -03:00
Dapoulp
0632a8c6bb
Refactor/actions v2 ( #402 )
...
* Action Refactor Part #1
* Fixed Weapon/Armor features. Fixed Feature actions
* f
* Action Refactor Part #2
* Fixes
* Remove ActionsField from Companion
* Fixes
* Localization fix
* BaseDataItem hasActions false
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-25 01:10:49 +02:00