Commit graph

37 commits

Author SHA1 Message Date
Dapoolp
a040beab13 chat dice style 2025-06-13 20:36:44 +02:00
Dapoolp
36bbfc52fb duality tpl 2025-06-13 20:18:51 +02:00
WBHarry
0f3da99f9d Fixed chat /dr roll 2025-06-12 23:22:23 +02:00
Dapoolp
ec66414924 Merge branch 'refactor/84-data-models-structure' into feature/112-items-use-action-datamodel 2025-06-12 22:38:27 +02:00
WBHarry
d6acbcb281 Merged with main 2025-06-12 20:57:00 +02:00
WBHarry
bc3525c970
Active Effects (#123)
* Added Dh classes to ActiveEffect/ActiveEffectConfig with some initial logic

* TabFormFooter styling update

* Lowered tab-form-footer padding
2025-06-12 20:53:47 +02:00
Dapoolp
7178148c80 fix conflicts 2025-06-10 23:58:57 +02:00
WBHarry
044d0a5b21 Merge branch 'main' into refactor/84-data-models-structure 2025-06-10 23:58:16 +02:00
Dapoolp
edaf5df9e0 actions types - attack roll 2025-06-10 23:41:25 +02:00
WBHarry
70382df63c
113 - Character Data Model (#114)
* Improved Character datamodel

* Removed additional unneccessary getters

* Preliminary cleanup in the class sheet

* Cleanup of 'pc' references

* Corrected Duality rolling from Character

* Fix to damage roll
2025-06-09 13:36:48 +02:00
WBHarry
02f16f7363
118 - adversary data model (#119)
* Fixed datamodel and set up basic template in new style

* Added in a temp attack button, because why not

* Restored HitPoints counting up
2025-06-09 13:33:33 +02:00
WBHarry
ad0acd62cd
Fixed up data model and a basic placeholder template (#117) 2025-06-09 13:25:43 +02:00
WBHarry
7799f4f1eb Restored background color to the fear view 2025-06-07 19:09:59 +02:00
WBHarry
a92221778e
Levelup Remake (#100)
* Set up DhLevelTier datamodel

* Added Levelup data model and started at the render

* Fixed data handling in the LevelUp view

* Added back the save function

* Finalised levelup selections and propagating to PC

* Added level advancement selection data

* Added DomainCard selection

* Css merge commit

* Added PC level/delevel benefits of leveling up

* Fixed sticky previous selections on continous leveling

* Fixed up Summary. Fixed multiclass/subclass blocking on selection

* Removed unused level.hbs

* Fixed attribute base for PC

* Improved naming of attribute properties

* Renamed/structured resources/evasion/proficiency

* Improved trait marking

* Rework to level up once at a time

* Added markers

* Removed tabs when in Summary

* Fixed multilevel buttons

* Improved multiclass/subclass recognition

* Fixed tagify error on selection

* Review fixes
2025-06-07 01:50:50 +02:00
WBHarry
aa8fe6a7a1
Combat and CombatTracker (#108)
* Added Combat and CombatTracker

* Some cleneaup

* Fixing and cleaning up

* Added categories for combatants

* Style improvements

* Layout change
2025-06-07 00:06:54 +02:00
Dapoulp
32730b3aac
Feature/89 gm fear display (#104)
* gm fear display

* clean up

* Make Fear Panel resizable

* Update for evil light mode

* Fix clients fear update

* minimizable false

* hover animation

* fix
2025-06-04 00:46:05 +02:00
WBHarry
43b0c626c4 Restored ChatMessage functionality 2025-06-02 21:34:10 +02:00
Dapoulp
d30ae91109
Feature/89 gm fear display (#90)
* fear display
2025-06-01 02:48:14 +02:00
IrkTheImp
d34272a301
finding and fixing bugs. (#88) 2025-05-31 10:53:47 +02:00
molilo
26ab415f81 remove element.css 2025-05-30 11:34:00 -03:00
WBHarry
407b70b662 Css cleanup. Added styling for tagify dropdown 2025-05-30 15:50:43 +02:00
moliloo
128178847b enhance class and subclass sheets 2025-05-30 00:11:28 -03:00
WBHarry
4de3e94fd7
Removed nonexistant import (#76) 2025-05-29 17:17:14 +02:00
Murilo Brito
c34c923406
enhance card items (#75) 2025-05-29 12:07:09 +02:00
moliloo
ef4652ab1a enhance armor and weapon sheet 2025-05-27 21:49:28 -03:00
WBHarry
c4a03b2d54
Duality Roll Followup (#65)
* Moved the roll total to bottom right. A bunch of label fixes
* Fixed broken attack-roll damage button
* Added AppearanceMenu allowing modification of DiceSoNice Duality presets
2025-05-27 20:07:47 +02:00
Murilo Brito
6fcfce227a
enhance consumable and miscellaneous sheets (#68) 2025-05-27 13:46:12 +02:00
Murilo Brito
307af1fd77
Merge pull request #59 from Foundryborne/feature/49-enhace-feature-sheet
Enhace feature sheet and apply new standard style to applications
2025-05-26 12:42:35 -03:00
molilo
3c948ca1b7 enhace feature sheet and apply new standard style to applications
fix unexpected missed padding

requested changes
2025-05-26 12:39:59 -03:00
WBHarry
d1a0a9ab24
Embedding Duality Rolls (#52)
* Added DualityRoll direct rolls in chat
* Added button render to renderJournalEntryPageProseMirrorSheet and renderHandlebarsApplication
* Hope and Fear dice totals are now properly added together
* Added Colorful/Normal DualityRoll color settings
2025-05-26 16:34:32 +02:00
WBHarry
cf51153432
Review Inventory (#55)
* Weapons and Armor are now stored like any other item on the PC. Added equip/unequip logic.

* Changed so that equip attempts always go through and the neccessary weapons are unequipped to fascilitate it

* Fixed drag equip and extracted unequipBeforeEquip logic
2025-05-26 15:43:04 +02:00
IrkTheImp
98a76aec48
fix height issue, missing text, and red color for Feature (#51)
* fix height issue, missing text, and red color

* Update module/applications/sheets/feature.mjs

Co-authored-by: Emilio Jimenez <19908114+emiliojc@users.noreply.github.com>

---------

Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
Co-authored-by: Emilio Jimenez <19908114+emiliojc@users.noreply.github.com>
2025-05-25 12:14:25 +02:00
WBHarry
6672fa467c
Fixed so Pack handling works recursively for deep compendium folders (#47) 2025-05-25 01:33:07 +02:00
WBHarry
5a501d6769 Fixed Check Rolls, Attack Rolls and Damage Rolls for PCs 2025-05-24 16:56:01 +02:00
WBHarry
faab60b45b Updated attack rolls and damage rolls for adversaries 2025-05-24 10:25:40 +02:00
WBHarry
b24cdcc9ed
Adding Prettier
* Added prettier with automatic useage on pre-commit to avoid style breakage
* Ran Prettier on the project
2025-05-23 18:57:50 +02:00
WBHarry
aa4021d1a2 Initial commit 2025-05-22 16:53:39 +02:00