Commit graph

483 commits

Author SHA1 Message Date
Nikhil Nagarajan
54b6a22819 Compendium refresh, Adversary Check complete
Needed to do compendium refresh as it was outdated and reversed previous compendium changes. Completed Adversary folder. Rest unchecked.
2025-10-13 15:28:07 -04:00
Chris Ryan
cb1e1a3c37 Effect applied correctly with Stress Cost; note added about disadv 2025-10-09 21:14:20 +10:00
Chris Ryan
b4493d4f77 Merge branch 'main' into fix/1157-galapa-retract-ability 2025-10-09 20:53:38 +10:00
Chris Ryan
a80789f1f1
Change the damage to use d8 instead of d6 (#1211)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-10-08 14:14:23 -04:00
Chris Ryan
e15d210e20
Fix advantages for Armored Sentry (#1210)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-10-08 14:12:53 -04:00
Chris Ryan
6f2ffaf2f8
Fix adv hand crossbow to d6 damage, not d4 (#1208)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-10-08 13:24:09 -04:00
Chris Ryan
ec1d96e677 Partial implementation of Galapa Retract ancestry ability 2025-10-08 21:22:03 +10:00
Chris Ryan
b406ec6c96
Rune Ward reduces damage with flat 1d8 (#1191)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-20 17:04:20 +02:00
Chris Ryan
4379741681
Remove dupe weapon (#1167)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-18 22:27:26 +02:00
UsernameIsInUse
f25387e964
Remove unnecessary chatDisplay (#1171) 2025-09-18 22:26:08 +02:00
Chris Ryan
2748e91aa6
Update Powerful Beast for Errata changes (#1185)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-18 22:08:12 +02:00
Chris Ryan
a76486a86c
Add dice value support to Advesaries and Environments (#1186)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-18 22:07:35 +02:00
Chris Ryan
513464b01b
Fixed typo of defi ant to defiant (#1175)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-10 10:11:24 -04:00
Chris Ryan
fd92540792
Add keys, update usage for translations (#1156)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 22:06:17 +02:00
Chris Ryan
e258d9c5f6
Fixed typo in button class (#1159)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 22:05:24 +02:00
Chris Ryan
d4a98d3f66
Add motives and tactics for Oak Treant (#1158)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 19:53:21 +02:00
Chris Ryan
ec54da4e23
Add and fix Tier names in level up (#1142)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-05 09:47:12 -04:00
Dapoulp
2d92576121
Fix/1149 fix targets apply effects (#1151)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix targets apply effects
2025-09-05 10:56:38 +10:00
Dapoulp
f04619f73b
Fix/1144 fix experiences roll use costs (#1150)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix costs object being updated during getRealCosts
2025-09-05 10:45:05 +10:00
Chris Ryan
3c893df175
Fix the missing translation keys (#1133)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-02 09:26:32 -04:00
Chris Ryan
1b9defe4ad
The uuid is expected, not id (#1132)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-02 09:00:46 -04:00
Chris Ryan
179dd3e6c3
Fix the typos related to the Protective feature on Round Shields (#1131)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-01 20:50:48 -04:00
Dapoulp
31238113c9
Fix/1116 fix action nullable fields (#1117)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Damage/Healing fields nullable fix

* Fix TargetField null value

* Other fixes

* Fix Action type to be not nullable
2025-08-30 11:44:16 -04:00
Chris Ryan
ef4d37d725
typo fixes (#1121)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-29 21:47:08 -04:00
Chris Ryan
3f1e7f4f4a
Added some protection for no data supplied (#1115)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-29 09:49:33 -04:00
WBHarry
9f2c2f1bed
Changed so the default domaincard view is list (#1102) 2025-08-27 09:22:29 -04:00
Chris Ryan
18687b6131
Fix Avalanche typo (#1098)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-27 09:01:15 +02:00
WBHarry
dc54fdc096
[Fix] 1091 - Improve Homebrew Domain Container (#1095)
* Simple fix for now

* Corrected to 2 rows of height

* Corrected scrollbar
2025-08-26 20:30:27 +02:00
ff396cd2f0
added note to translations (#1093)
* added note to translations

* clarified note
2025-08-26 22:42:07 +10:00
WBHarry
76d753cd88
Fixed so subclasses can be dragged to the sheet when they're stored in a folder (#1081) 2025-08-26 10:14:09 +10:00
WBHarry
ff65a85458
[Fix] 1086 - Enrichment Buttons (#1087)
* Fixed so enriched buttons are button type

* Fixed DamageEnrihed button
2025-08-26 10:04:22 +10:00
WBHarry
0a5828c8fa
[Fix] Character Sheet Subclass Compendium Preset (#1083)
* Added the preset for the subclass Compendium Browser from character sheet

* Raised version
2025-08-26 09:54:07 +10:00
WBHarry
2aeb255033
Corrected so secondary weapons will show that they are secondary in the tooltip (#1082) 2025-08-26 09:27:38 +10:00
WBHarry
9aba4dc66d
Corrected pendant name (#1085) 2025-08-26 09:17:58 +10:00
WBHarry
f480027b95
Improved text color on chat-message flavor texts (#1080) 2025-08-24 16:09:21 -03:00
Dapoulp
7a1d259e82
Fix/1022 (#1079)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Show hit/miss to GM and hide to players if no OBSERVER permission
2025-08-24 20:55:35 +02:00
WBHarry
d24fef7494
[Fix] Hints For Drag/Drop (#1076)
* Added hints for drag-drop areas

* Changed to drag-area style. Updated localization
2025-08-24 14:15:42 -03:00
WBHarry
d686ac1e0c
. (#1056) 2025-08-24 13:40:06 -03:00
WBHarry
5a38e28a84
Fixed the migration to respect null for multiclass (#1075) 2025-08-24 21:36:46 +10:00
WBHarry
fbeff1b908
The basic attack damage shown in the sidebar is modified if horde damage is active (#1071) 2025-08-24 10:21:00 +10:00
WBHarry
46ea4addd0
[Fix] Subclass Links (#1069)
* Attempt at making subclass aware of its class

* Update compendium classes/subclasses

* Fixed multiclass

* Update compenidum browser subclass class filter

* Added migration for subclass.linkedClass

* Using foundry's isNewer function rather than custom one

* Added migration for existing actor features

---------

Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-08-24 10:13:15 +10:00
WBHarry
0b2694b007
Improved feature request label (#1072) 2025-08-23 17:50:10 -04:00
WBHarry
0c3ebd6e11
Fixed description on Dracon and Orderborne (#1067) 2025-08-23 21:55:31 +10:00
WBHarry
936c96a1be
Fixed so enriched buttons are inline by default. Can be set to 'inline:true' to make them fit with the text better (#1068) 2025-08-23 21:49:10 +10:00
WBHarry
f76515eac1 Revert "Fixed multiclass"
This reverts commit 2d20fb0df4.
2025-08-23 13:20:02 +02:00
WBHarry
2d20fb0df4 Fixed multiclass 2025-08-23 13:18:14 +02:00
Chris Ryan
b83adbf09b
Fixed the Cult Initiate Group Attack to use Fear instead of marking Stress (#1062)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-23 10:32:17 +02:00
Dapoulp
7016f71da7
Fix/spellcast modifier (#1061)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix spellcast modifier bonus
2025-08-23 10:05:16 +10:00
WBHarry
86d451f0d7
. (#1060) 2025-08-23 09:55:18 +10:00
WBHarry
523ecb506b
[Fix] ItemLink Fix (#1032)
* .

* .

* Removed outcommented code

* Raised to minor version

* Added confirmation on import of old character data
2025-08-22 01:38:07 +02:00