Commit graph

471 commits

Author SHA1 Message Date
Chris Ryan
513464b01b
Fixed typo of defi ant to defiant (#1175)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-10 10:11:24 -04:00
Chris Ryan
fd92540792
Add keys, update usage for translations (#1156)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 22:06:17 +02:00
Chris Ryan
e258d9c5f6
Fixed typo in button class (#1159)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 22:05:24 +02:00
Chris Ryan
d4a98d3f66
Add motives and tactics for Oak Treant (#1158)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 19:53:21 +02:00
Chris Ryan
ec54da4e23
Add and fix Tier names in level up (#1142)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-05 09:47:12 -04:00
Dapoulp
2d92576121
Fix/1149 fix targets apply effects (#1151)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix targets apply effects
2025-09-05 10:56:38 +10:00
Dapoulp
f04619f73b
Fix/1144 fix experiences roll use costs (#1150)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix costs object being updated during getRealCosts
2025-09-05 10:45:05 +10:00
Chris Ryan
3c893df175
Fix the missing translation keys (#1133)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-02 09:26:32 -04:00
Chris Ryan
1b9defe4ad
The uuid is expected, not id (#1132)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-02 09:00:46 -04:00
Chris Ryan
179dd3e6c3
Fix the typos related to the Protective feature on Round Shields (#1131)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-01 20:50:48 -04:00
Dapoulp
31238113c9
Fix/1116 fix action nullable fields (#1117)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Damage/Healing fields nullable fix

* Fix TargetField null value

* Other fixes

* Fix Action type to be not nullable
2025-08-30 11:44:16 -04:00
Chris Ryan
ef4d37d725
typo fixes (#1121)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-29 21:47:08 -04:00
Chris Ryan
3f1e7f4f4a
Added some protection for no data supplied (#1115)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-29 09:49:33 -04:00
WBHarry
9f2c2f1bed
Changed so the default domaincard view is list (#1102) 2025-08-27 09:22:29 -04:00
Chris Ryan
18687b6131
Fix Avalanche typo (#1098)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-27 09:01:15 +02:00
WBHarry
dc54fdc096
[Fix] 1091 - Improve Homebrew Domain Container (#1095)
* Simple fix for now

* Corrected to 2 rows of height

* Corrected scrollbar
2025-08-26 20:30:27 +02:00
ff396cd2f0
added note to translations (#1093)
* added note to translations

* clarified note
2025-08-26 22:42:07 +10:00
WBHarry
76d753cd88
Fixed so subclasses can be dragged to the sheet when they're stored in a folder (#1081) 2025-08-26 10:14:09 +10:00
WBHarry
ff65a85458
[Fix] 1086 - Enrichment Buttons (#1087)
* Fixed so enriched buttons are button type

* Fixed DamageEnrihed button
2025-08-26 10:04:22 +10:00
WBHarry
0a5828c8fa
[Fix] Character Sheet Subclass Compendium Preset (#1083)
* Added the preset for the subclass Compendium Browser from character sheet

* Raised version
2025-08-26 09:54:07 +10:00
WBHarry
2aeb255033
Corrected so secondary weapons will show that they are secondary in the tooltip (#1082) 2025-08-26 09:27:38 +10:00
WBHarry
9aba4dc66d
Corrected pendant name (#1085) 2025-08-26 09:17:58 +10:00
WBHarry
f480027b95
Improved text color on chat-message flavor texts (#1080) 2025-08-24 16:09:21 -03:00
Dapoulp
7a1d259e82
Fix/1022 (#1079)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Show hit/miss to GM and hide to players if no OBSERVER permission
2025-08-24 20:55:35 +02:00
WBHarry
d24fef7494
[Fix] Hints For Drag/Drop (#1076)
* Added hints for drag-drop areas

* Changed to drag-area style. Updated localization
2025-08-24 14:15:42 -03:00
WBHarry
d686ac1e0c
. (#1056) 2025-08-24 13:40:06 -03:00
WBHarry
5a38e28a84
Fixed the migration to respect null for multiclass (#1075) 2025-08-24 21:36:46 +10:00
WBHarry
fbeff1b908
The basic attack damage shown in the sidebar is modified if horde damage is active (#1071) 2025-08-24 10:21:00 +10:00
WBHarry
46ea4addd0
[Fix] Subclass Links (#1069)
* Attempt at making subclass aware of its class

* Update compendium classes/subclasses

* Fixed multiclass

* Update compenidum browser subclass class filter

* Added migration for subclass.linkedClass

* Using foundry's isNewer function rather than custom one

* Added migration for existing actor features

---------

Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-08-24 10:13:15 +10:00
WBHarry
0b2694b007
Improved feature request label (#1072) 2025-08-23 17:50:10 -04:00
WBHarry
0c3ebd6e11
Fixed description on Dracon and Orderborne (#1067) 2025-08-23 21:55:31 +10:00
WBHarry
936c96a1be
Fixed so enriched buttons are inline by default. Can be set to 'inline:true' to make them fit with the text better (#1068) 2025-08-23 21:49:10 +10:00
WBHarry
f76515eac1 Revert "Fixed multiclass"
This reverts commit 2d20fb0df4.
2025-08-23 13:20:02 +02:00
WBHarry
2d20fb0df4 Fixed multiclass 2025-08-23 13:18:14 +02:00
Chris Ryan
b83adbf09b
Fixed the Cult Initiate Group Attack to use Fear instead of marking Stress (#1062)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-23 10:32:17 +02:00
Dapoulp
7016f71da7
Fix/spellcast modifier (#1061)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix spellcast modifier bonus
2025-08-23 10:05:16 +10:00
WBHarry
86d451f0d7
. (#1060) 2025-08-23 09:55:18 +10:00
WBHarry
523ecb506b
[Fix] ItemLink Fix (#1032)
* .

* .

* Removed outcommented code

* Raised to minor version

* Added confirmation on import of old character data
2025-08-22 01:38:07 +02:00
WBHarry
218f180fa0
[Fix] DiceSoNice DamageRolls (#1026)
* Fixed so the 3d damage dice can be seen by everyone when not whispered

* Fixed typo
2025-08-20 18:13:51 +10:00
WBHarry
a415ab9955
[Fix] Fixed 1.0.6 Errors (#1020)
* Raised version

* Removed references to the unreleased expandChatMessage

* Raised version

* Restored 1.0.6 as version
2025-08-19 20:43:34 +02:00
WBHarry
b3062bf5b9
RollTable chat message cleanup (#1012) 2025-08-19 21:16:08 +10:00
WBHarry
540ee49f50
Fixed so that active effects can be dragged between all sheets (#1011) 2025-08-19 21:12:09 +10:00
WBHarry
bd8cfe0297
Clicking on the resource input of a feature no longer toggles the description (#993) 2025-08-18 12:06:10 +10:00
Nikhil Nagarajan
649b4d64bc
Initial Commit (#992) 2025-08-17 21:12:59 -04:00
Nikhil Nagarajan
233e9eddbe
[PR] testing something (#995)
* testing something

* added template for PR test
2025-08-17 21:59:13 +02:00
Luiz HD Costa
e692f3814d
Add setup script for development (#981) 2025-08-17 18:51:29 +02:00
Chris Ryan
505ee6d3cf
Fix/add translation key for Unarmed Attack (#973)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-17 18:50:53 +02:00
Dapoulp
6100f3cf9e
[PR]Fix/allow deal damage button use owner (#985)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix player not allowed to use Deal Damage button if Actor not assigned
2025-08-17 18:40:47 +02:00
Dapoulp
667edda50a
Fix/fix weapon damage datas in sheet (#988)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix weapon base attack reseting on update
2025-08-17 16:04:16 +02:00
Psitacus
264ba44a14
add typo report template (#971)
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
2025-08-16 12:05:02 +10:00