Carlos Fernandez
4f990166f5
Minor fixes and tweaks for the party sheet ( #1239 )
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* Minor fixes and tweaks for the party sheet
* Fix scroll restoration for party sheet tabs
2025-11-04 17:13:44 +01:00
WBHarry
0511d24921
Main implementation
2025-10-23 19:51:22 +02:00
moliloo
1a0c6f46bc
Merge branch 'development' of https://github.com/Foundryborne/daggerheart into feature/party-sheet
2025-09-09 23:58:44 -03:00
moliloo
18e275a471
finish inventory tab and add inital template to projects tab
2025-09-09 23:56:27 -03:00
WBHarry
2c6aabb97a
Merged with main
2025-09-07 01:01:53 +02:00
WBHarry
2176038ec6
Added homebrew for armor and weapon fatures ( #1166 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-07 08:47:21 +10:00
WBHarry
f1b6d3851d
[PR] [Feature] 590 - Daggerheart Menu ( #1007 )
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* Added menu with refresh tools
* Replaced menu icon
2025-09-07 08:30:29 +10:00
Chris Ryan
ec54da4e23
Add and fix Tier names in level up ( #1142 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-05 09:47:12 -04:00
joaquinpereyra98
eefb28c312
[REFACTOR] Simplify the DHAppearanceSettings ( #1057 )
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Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-09-05 11:09:47 +10:00
Dapoulp
f04619f73b
Fix/1144 fix experiences roll use costs ( #1150 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix costs object being updated during getRealCosts
2025-09-05 10:45:05 +10:00
Dapoulp
0bd423ef52
fix ( #1143 )
2025-09-03 21:42:18 +10:00
Dapoulp
31238113c9
Fix/1116 fix action nullable fields ( #1117 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Damage/Healing fields nullable fix
* Fix TargetField null value
* Other fixes
* Fix Action type to be not nullable
2025-08-30 11:44:16 -04:00
WBHarry
c6741b1c7a
Added background and connection questions ( #1109 )
2025-08-29 09:26:22 +10:00
WBHarry
8fd63d5963
[Feature] 1033 - Consume Quantity On Use ( #1106 )
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* Initial migration
* Updated compendium YML
* Added Quantity as a possible cost
* Added quantity consumption to all Compendium Consumables
* .
* Added DestroyOnEmpty property
2025-08-28 12:29:17 -04:00
Dapoulp
1eb3ff11c0
Task/415 action refactor part 2 ( #1094 )
2025-08-27 09:00:18 +02:00
WBHarry
7a764e39ae
Merge branch 'main' into development
2025-08-26 21:38:27 +02:00
WBHarry
3386a9d61d
[Feature] 1031 - Action Names In Chat ( #1039 )
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* Fixed so that actions don't print the actor name in chat along with its own name
* .
2025-08-26 14:13:31 +02:00
WBHarry
76d753cd88
Fixed so subclasses can be dragged to the sheet when they're stored in a folder ( #1081 )
2025-08-26 10:14:09 +10:00
WBHarry
990c73987e
Merged with main
2025-08-24 21:31:57 +02:00
Dapoulp
7a1d259e82
Fix/1022 ( #1079 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Show hit/miss to GM and hide to players if no OBSERVER permission
2025-08-24 20:55:35 +02:00
WBHarry
d686ac1e0c
. ( #1056 )
2025-08-24 13:40:06 -03:00
Murilo Brito
2a0d748b5e
[Bugfix] Fix light theme to roll messages ( #1066 )
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* fix light theme to roll messages
* fix light theme issues
* finally fix issues
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-24 02:52:18 +02:00
WBHarry
fbeff1b908
The basic attack damage shown in the sidebar is modified if horde damage is active ( #1071 )
2025-08-24 10:21:00 +10:00
WBHarry
46ea4addd0
[Fix] Subclass Links ( #1069 )
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* Attempt at making subclass aware of its class
* Update compendium classes/subclasses
* Fixed multiclass
* Update compenidum browser subclass class filter
* Added migration for subclass.linkedClass
* Using foundry's isNewer function rather than custom one
* Added migration for existing actor features
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Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-08-24 10:13:15 +10:00
moliloo
5b7272c2c7
finish party members tab
2025-08-23 19:45:23 -03:00
Dapoulp
a72d4583cd
[PR]Add custom formula to weapon base attack ( #964 )
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* Add custom formula to weapon base attack
* Remove log
* Update weapon custom damage formula label + update font-size in px
2025-08-23 14:54:57 +02:00
WBHarry
f76515eac1
Revert "Fixed multiclass"
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This reverts commit 2d20fb0df4 .
2025-08-23 13:20:02 +02:00
WBHarry
2d20fb0df4
Fixed multiclass
2025-08-23 13:18:14 +02:00
moliloo
9a1ed95c9f
start development
2025-08-23 01:05:43 -03:00
WBHarry
d5f7e17339
Added Custom Adversary Types ( #1048 )
2025-08-23 10:18:25 +10:00
Dapoulp
7016f71da7
Fix/spellcast modifier ( #1061 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix spellcast modifier bonus
2025-08-23 10:05:16 +10:00
Luiz HD Costa
888cf9172b
[Community PR] Localize hardcoded text ( #1002 )
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* Localize remaining hardcoded user-facing strings
* Introduce pluralize helper for localizing strings
* Localize missing strings from ItemBrowser
2025-08-22 11:35:36 +10:00
WBHarry
e9f7c0c16b
Merged with main
2025-08-22 01:57:54 +02:00
WBHarry
523ecb506b
[Fix] ItemLink Fix ( #1032 )
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* .
* .
* Removed outcommented code
* Raised to minor version
* Added confirmation on import of old character data
2025-08-22 01:38:07 +02:00
WBHarry
fa8bd63614
Merge branch 'main' into development
2025-08-19 20:58:13 +02:00
WBHarry
a415ab9955
[Fix] Fixed 1.0.6 Errors ( #1020 )
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* Raised version
* Removed references to the unreleased expandChatMessage
* Raised version
* Restored 1.0.6 as version
2025-08-19 20:43:34 +02:00
WBHarry
5cd5de31aa
Scrolling Texts are now queued with a 600ms delay ( #989 )
2025-08-18 11:52:20 +10:00
WBHarry
8c84edddad
[PR][Feature] 798 - Attribution ( #986 )
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* Added attribution for items, adversary and environment
* Added Attribution to all adversaries
* Added attribution to environments
* Added attribution for class and subclass
* Added Attribution to Ancestry/Community
* Added Attribution for Beastforms
* Added Attribution to DomainCards
* Added Attribution for wepaons
* Attribution for Armor/Loot/Consumables
* Added a setting to hide attribution
2025-08-18 11:44:59 +10:00
Murilo Brito
495575fba4
[Support] Update Development Branch ( #1001 )
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* add typo report template (#971 )
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
* Fix/fix weapon damage datas in sheet (#988 )
* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix weapon base attack reseting on update
* [PR]Fix/allow deal damage button use owner (#985 )
* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix player not allowed to use Deal Damage button if Actor not assigned
* Fix/add translation key for Unarmed Attack (#973 )
Co-authored-by: Chris Ryan <chrisr@blackhole>
* Add setup script for development (#981 )
* [PR] testing something (#995 )
* testing something
* added template for PR test
* Initial Commit (#992 )
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Co-authored-by: Psitacus <59754077+Psitacus@users.noreply.github.com>
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Luiz HD Costa <luiz.costa@hey.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-08-18 11:19:22 +10:00
joaquinpereyra98
18b6194afe
[Feature] Improves ForeignDocumentUUIDArrayField for can use documents to update it. ( #963 )
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Fixes #389
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-17 18:55:33 +02:00
Chris Ryan
505ee6d3cf
Fix/add translation key for Unarmed Attack ( #973 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-17 18:50:53 +02:00
Dapoulp
03e6570d68
Feature/519 auto expand roll message ( #959 )
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* Add settings to auto expand roll message sections
* Change Settings labels to match roll message ones
* Add setting to auto expand chat card desc
2025-08-17 14:42:55 +02:00
WBHarry
2820c96259
Merge branch 'main' into development
2025-08-16 02:22:27 +02:00
WBHarry
ab76d9e91d
[Fix] 940 Character Import ( #962 )
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* Changed Class/Multiclass to simple getters to avoid having to keep them up to date
* Corrected variable
2025-08-16 01:56:17 +02:00
Dapoulp
16e931179f
Fix/attack type migrate data ( #949 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Move attack type fix to actor migratedata
2025-08-15 21:43:33 +02:00
Dapoulp
841819ee89
Fix/941 companion hope ranger ( #950 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix Companion not updating Partner resources
2025-08-15 21:27:55 +02:00
WBHarry
b3c0344b91
Merged in main
2025-08-14 20:39:53 +02:00
WBHarry
3d05c7fe0a
Merged in release to fix history
2025-08-14 19:41:38 +02:00
WBHarry
633600f271
Merge branch 'release'
2025-08-14 19:40:02 +02:00
WBHarry
16299a9865
Fixed damage reduction any ( #937 )
2025-08-14 13:21:12 -04:00