WBHarry
4480d5dabd
Apply suggestion from @CarlosFdez
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Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-07-21 01:24:01 +02:00
WBHarry
e1337bfbf3
Corrected remaining cases of 'needReload' to 'needsReload'
2026-07-19 23:21:46 +02:00
WBHarry
2b9e21bd53
Fixes
2026-07-19 12:16:19 +02:00
WBHarry
e2414b167a
Merge branch 'main' into feature/reload-check
2026-07-19 03:08:36 +02:00
WBHarry
effab8db0c
[Rework] ChatMessage Damage ( #2079 )
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Project CI / build (24.x) (push) Waiting to run
* Initial rework
* Removed unneeded method
* Removed outcommented code
* Added migration
* Fixed DamageActions
* Semi-corrected reroll of one of multiple results on a die
* Code improvement
* Added aseDie.rerollResult method to specifically reroll a specific result die in a grouping
* TagTeamDialog somewhat working
* Added migration for TagTeamData
* Fix for mean tagTeamDialog.finish
* .
* Improved migration
* Internalised ChatDamageData.prepareRolls to its own constructor
* Moved DamageTypes to roll.options
* TagTeamDialog fixes to accomodate new flat damage.types structure
* Changed so all default rolls become BaseRolls to access convenience functions and getters
* .
* Fixed so that party.tagTeam now uses a declared damageRollData(ChatDamageData) field. rollData.options.damage is retired.
* Critical damage fixes
* Corrected TagTeamDialog rerender logic when selecting a roll
* Fixed so that DamageTypes are retained and joined together throughout TagTeamDialog
* Removed some remaining types.<>.roll references
* [Rework] Damage and Damage Resource split (#2094 )
* Changed the label of ActionSheet damage.resources to Mark Resources
* Fix assigning includeBase
* Localize add resource
* Maybe simplify API
* Fix onRollSimple
* Handle erroring action update differently
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Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-07-19 03:02:57 +02:00
Carlos Fernandez
d76b4bb707
Fix chat being jumpy as timestamps get longer ( #2095 )
Project CI / build (24.x) (push) Waiting to run
2026-07-18 11:42:50 +02:00
Carlos Fernandez
79d6522614
[Feature] Add support for GM Notes ( #2082 )
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Project CI / build (24.x) (push) Has been cancelled
* Add support for GM Notes
* Localize GM Notes header label
* Fix active editor height and menu auto sizing
* Add tooltip to add gm note button
2026-07-14 14:39:53 +02:00
WBHarry
450287e4d0
[Fix] Summon Wildcard Handling ( #2086 )
2026-07-13 16:57:43 -04:00
WBHarry
553941e22f
.
2026-07-13 13:29:38 +02:00
Murilo Brito
f8ec7201ca
enhance reload label style and update roll button container to match actions button footer style
2026-07-12 15:18:53 -03:00
Carlos Fernandez
e55ef9fd9e
Support vaulting and unvaulting domain cards via dragdrop ( #2070 )
Project CI / build (24.x) (push) Has been cancelled
2026-07-08 14:57:10 -04:00
Carlos Fernandez
6cd19ada8a
Minor tweaks to tooltip card styling ( #2069 )
Project CI / build (24.x) (push) Waiting to run
2026-07-08 16:46:28 +02:00
Carlos Fernandez
b03772b633
Fix missing group roll hint message ( #2068 )
Project CI / build (24.x) (push) Has been cancelled
2026-07-07 03:14:20 +02:00
WBHarry
b2eeed7bb7
[Fix] Cleanup RangeDependant ( #2039 )
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* Made the RangeDependent setting for ActiveEffects Nullable
* Removed all RangeDependent data from SRD where enabled was false before
* Fixed random flickerfly SRD
2026-07-07 00:20:48 +02:00
Carlos Fernandez
2782b62793
Fix some issues involving party in observer view ( #2067 )
2026-07-06 23:52:43 +02:00
WBHarry
4b5550a097
Added Resource capability to armor items ( #2060 )
2026-07-06 20:08:44 +02:00
WBHarry
e63d19a2c4
Finished logic
2026-07-03 17:06:55 +02:00
WBHarry
f004227232
Added update of resource when a 1 is rolled
2026-07-03 16:58:13 +02:00
WBHarry
8158c1f9ff
Merge branch 'main' into feature/reload-check
2026-07-03 16:17:04 +02:00
Carlos Fernandez
eccab6ad64
[UI] Make sheet tab scrollsbars stable, remove fieldsets, and adjust padding ( #1944 )
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Project CI / build (24.x) (push) Has been cancelled
* Remove certain fieldsets and adjust scrollsbars
* Also remove fieldset for npc features and fix padding issue in full screen notes
2026-07-03 11:32:51 +02:00
Gergely Bräutigam
44dd3bd2e1
[Feature] add resources to weapons ( #2058 )
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* feat: add resources to weapons
Signed-off-by: Gergely Brautigam <182850+Skarlso@users.noreply.github.com>
* remove sidebar resource view
Signed-off-by: Gergely Brautigam <182850+Skarlso@users.noreply.github.com>
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Signed-off-by: Gergely Brautigam <182850+Skarlso@users.noreply.github.com>
2026-07-03 11:05:28 +02:00
Carlos Fernandez
53ed9fc792
More preliminary sheet work and refactors ( #2057 )
Project CI / build (24.x) (push) Waiting to run
2026-07-03 01:17:59 +02:00
WBHarry
cdf6e7fdd0
[Feature] ActiveEffect Auras ( #2049 )
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Project CI / build (24.x) (push) Waiting to run
* Added Attached type to action areas
* Added functionality to Elemental Aura
2026-07-02 01:00:36 +02:00
Carlos Fernandez
489f62a379
[UI/UX] Reduce width of adversary sidebar ( #2055 )
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* Reduce width of adversary sidebar
* Fix pips
2026-07-02 00:46:29 +02:00
WBHarry
c25c4d63f7
Changed so that chat messages never show the actor name, instead using alias ( #2054 )
2026-07-01 22:17:03 +02:00
Carlos Fernandez
1af86d87bb
Refactor styling of sidebar resources ( #2050 )
Project CI / build (24.x) (push) Waiting to run
2026-07-01 13:39:16 +02:00
WBHarry
6d3337ab61
Fixed so that only attack actions use the reload functionality on an item
2026-07-01 13:06:55 +02:00
WBHarry
3817469e35
Added support for reload rules
2026-07-01 12:53:48 +02:00
Carlos Fernandez
2cc52fae1f
Remove fieldset from top level notes ( #2048 )
2026-06-30 11:18:13 +02:00
Carlos Fernandez
1ebbad4797
[Fix] quirks involving expanding items and hovering over them ( #2033 )
Project CI / build (24.x) (push) Has been cancelled
2026-06-24 17:37:00 -04:00
Carlos Fernandez
cc16a726bf
[Feature] In setting sheets, split by feature type and include descriptions ( #2026 )
2026-06-21 17:53:41 -04:00
WBHarry
08b95e48d6
[Fix] TagTag/GroupRoll Resource Handling ( #2022 )
2026-06-20 22:50:09 -04:00
Carlos Fernandez
6b80a6243c
Support drag resort on features in actor setting sheets ( #2023 )
2026-06-20 19:55:51 +02:00
WBHarry
d2e87e4eb9
[Feature] CountdownsType Split ( #1990 )
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* Toggle pills
* Finished animation framework
* .
* Fixed localization
* Fixed iconOnly
* Updated SRD Action Countdown types
* feat: add shimmer animation when change countdown value
* Fixed so that hidden countdowns don't take up space
* Fixed countdowns.hbs part using wrong context for iconOnly
* Restored glow animation for category chip
* Changed back to a single sheen effect
* [Review] Move visible countdown types to getter (#1999 )
* Move visible countdown types to getter
* Punchier shimmer animation
* Restored encounter/narrative
* Lang cleanup
* .
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Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-06-16 22:23:13 +02:00
Iohan R. Trézze
24d83e39ec
[Feature] Enable sorting for Loadout domain cards ( #2004 )
Project CI / build (24.x) (push) Waiting to run
2026-06-15 23:33:58 -04:00
WBHarry
b08cc696ee
Fixed ItemCompendium errors from rendering of filter fields without defined fields
2026-06-14 12:34:55 +02:00
WBHarry
afd8a83241
Fixed the styling for the TokenHUD movement palette ( #1983 )
Project CI / build (24.x) (push) Has been cancelled
2026-06-08 05:29:03 -04:00
Iohan R. Trézze
a148aa3bcb
[Feature] Configurable starting gold amounts in Homebrew settings ( #1969 )
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* [Feature] Configurable starting gold amounts in Homebrew settings
2026-06-07 15:37:42 +02:00
WBHarry
d030bfba34
Fixed so that only GMs can access the Countdown Edit menu ( #1979 )
2026-06-07 00:13:57 +02:00
Carlos Fernandez
5ac4fc3b9c
[Fix] visual quirk with blur in unfocused countdown ( #1970 )
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Project CI / build (24.x) (push) Waiting to run
* Fix visual quirk with blur in unfocused countdown
* Snuck in fixes and refactors
2026-06-04 11:42:17 +02:00
WBHarry
6448666579
Updated combat contextmenu
2026-06-01 19:47:06 +02:00
WBHarry
318d00b47d
Add NPC Improvements
2026-06-01 04:24:44 -04:00
WBHarry
3eb33a71af
Fixed the centering of the Select-Roll circles in TagTeamDialog. Fixed so that damage formulas that are just a modifier don't get a prefix '+' rendered ( #1955 )
2026-05-31 19:54:42 +02:00
WBHarry
53f15a7fde
[Feature] NPC Actors ( #1949 )
Project CI / build (24.x) (push) Waiting to run
2026-05-30 21:11:43 -04:00
WBHarry
c23ac61ee5
Corrected the data path for showing the difficulty marker in roll chat messages ( #1950 )
2026-05-30 21:05:13 -04:00
Carlos Fernandez
251d7e4e13
Swap order of thresholds and resources in actor editor ( #1943 )
2026-05-30 12:49:06 +02:00
WBHarry
f1a530f57f
[Feature] Full Rerolls ( #1928 )
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Project CI / build (24.x) (push) Waiting to run
* Initial
* Removed damage dialogs
* Fixed DamageReroll
* Fixed d20 modifiers
* Fixed
* Fixed DiceSoNice multiple damageType reroll
* Added triggerChatRollFx
* Fixed dice.denomination being lost on damage reroll
2026-05-29 12:19:08 +02:00
Carlos Fernandez
c2f8b34ef2
Show actor sheet when clicking actors in item browser ( #1930 )
2026-05-26 15:46:08 +02:00
Carlos Fernandez
b9416ead5a
Fix usable checks on adversary features and locked compendium actors ( #1934 )
2026-05-26 15:41:26 +02:00
Carlos Fernandez
0e8c3dc74a
[UI] Adjust actor sheet headers ( #1923 )
2026-05-25 17:55:57 -04:00