Commit graph

183 commits

Author SHA1 Message Date
WBHarry
3e5285c9d7
Delete styles/daggerheart.css
daggerheart.css got into the project at some early point at was later git ignored. This didn't do anything though since the file was already present.

Hopefully removing it will stop it from constantly being shown as changed. 🙃
2025-07-09 02:00:48 +02:00
Murilo Brito
4150de757b
refactor styles folder (#302) 2025-07-09 00:39:00 +02:00
Dapoulp
059b814fdf
Feature/armor stack uses on damage (#300)
* ArmorStack use as User query

* Remove unnecessart args

* Fixes
2025-07-08 21:06:46 +02:00
WBHarry
861dfd977d
Beastform Improvements (#294)
* BeastformEffect is editable. Added SubjectTexture field.

* Using handlebars disabled helper
2025-07-08 21:01:28 +02:00
WBHarry
61f04df765
289 - Confirm Delete Dialogs (#298)
* Added confirm dialogs to delete

* Localization fix
2025-07-08 20:04:54 +02:00
WBHarry
5aa9ba661a
286 - Adversary Experience Value Bug (#293)
* Changed experience schema field name from 'modifier' to 'total' to match useage in Character and Companion

* Using 'signedString()'
2025-07-08 12:10:38 +02:00
joaquinpereyra98
87b3677956
Refactor/275 actor sheets simplification (#291)
* FEAT: create isNPC geeter and add the prop on metada on actors
FEAT: create common method for documents sheets
FEAT: create BaseActorSheet and implementation

* FIX: tabs label

* REFACTOR: remove unused methods
REFACTOR: simplify CharacterSheet's click actions methods
REFACTOR: minor fix on DHActor class

* REFACTOR: remove unused methods
REFACTOR: create method on BaseActorSheet
REFACTOR: make Datamodel metadata getter

* REFACTOR: remove unused method on setting sheet
FEAT: create BaseActorSetting
FIX: add type="button" to button on actor's sheet

* FIX jsdoc

* PRETTIER

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-08 01:27:21 +02:00
Dapoulp
7d7fb88035
Feature/253 weapon attack action (#290)
* Step #1

* Add Attack to Weapon & Override settings to Roll
2025-07-07 20:50:48 +02:00
Dapoulp
52be430eff
Feature/247 auto add yope fear clear stress (#285)
* cleanup

* test

* Step 1

* #2

* Fix Effect Action & Add Hope tumation settings to hook

* remove circular dependency

* Snuck in some localization fixes I noticed

* Remove success condition for duality roll gain

* Changed config.roll.type logic

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-07 01:38:39 +02:00
David limkys
ee4a5d17a6
fix: make adversary and character page both resizeable and scroll able; fix overflow issue in adversary page. (#283)
Co-authored-by: David.L <DavidLimk@pm.me>
2025-07-06 20:39:14 +02:00
WBHarry
488844603a
Language Organization (#281)
* Organized language

* Organized high level folders

* Some deeper organization

* More org. That's enough ._.

* Capitalized initial system localization categories
2025-07-06 17:43:12 +02:00
Dapoulp
8a7ff2306a
Fix D20 roll adv/disadv removing (#280) 2025-07-06 13:38:10 +02:00
Dapoulp
51b7cdeefb
Fix some css & resources select (#277) 2025-07-06 02:24:33 +02:00
Dapoulp
608920c193
Design/action settings dialog style (#274)
* Action Setting Dialog style

* fix small style details in action config application

* requested changes

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-07-05 17:45:08 -03:00
WBHarry
e9ad9c539a
264 - Action Feature Swap (#265)
* Removed action fields on Adversary/Environment in favor of using Feature Items

* Added drag/drop for features onto adversary/environment settings

* Added Drag of features from Adversary/Environment settings to anywhere in Foundry

* Updated all item types except Class/Subclass

* Added for Class/Subclass

* Items now copy over their features to Character

* Corrected back to actions for right items

* Fixed adversary/environment features display

* PR Fixes
2025-07-05 22:35:05 +02:00
joaquinpereyra98
eac58c1386
Bug/153 undeploy jquery (#270)
* REFACTOR: remove unnecessary handlebars

* REFACTOR: add jsdoc to DHContextMenu class

* remove jquery cont ChatLog class

* FIX error on create weapons

* REFACTOR:make more legible  _preCreate

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-05 15:10:49 -03:00
Murilo Brito
41181f19f1
new style for dialog roll and remove console.log debuggers (#272)
* new style for dialog roll and remove console.log debuggers

* enhance advantage logic
2025-07-05 14:34:42 -03:00
joaquinpereyra98
0add5f369e
REFACTOR: move _createSearchFilter from CharacterSheet#_onFirstRender to CharacterSheet#_onRender (#267)
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-05 10:26:35 +02:00
WBHarry
9d76405221
File Structure Rework (#262)
* Restructured all the files

* Moved build/daggerheart.js to ./daggerheart.js. Changed rollup to use the css file instead of the less

* Restored build/ folder

* Mvoed config out form under application

* Moved roll.mjs to module/dice and renamed to dhRolls.mjs

* Update module/canvas/placeables/_module.mjs

Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>

* Le massive export update

* Removed unncessary import

---------

Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
2025-07-05 00:26:33 +02:00
Dapoulp
099a4576da
Critical Damage formula (#258) 2025-07-04 13:18:48 +02:00
joaquinpereyra98
064011fffa
Bug/251-light-theme-character-sheet (#257)
* FEAT: add appTheme mixin on less files

* FIX: bug, themed class only is added to sheet when have a theme what ovveride the world theme

* new css

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-04 13:17:56 +02:00
WBHarry
d071fadf7d
Feature/200 beastform (#255)
* Temp

* Dialog setup

* Fixed basic beastform

* Reworked beastform to hold it's data entirely in the beastformEffect

* UpdateActorTokens fix

* Removed hardcoded tierlimit on beastform

* PR fixes
2025-07-04 02:02:14 +02:00
IrkTheImp
c4448226e0
219-fix weapon action damage and display of calculation. (#250)
* fix weapon action damage and display of calculation.

* modify weapon data to split formula.

* remove unused field
2025-07-03 18:02:44 -05:00
joaquinpereyra98
122621a57a
FEAT: add appTheme mixin on less files (#256)
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-03 23:26:03 +02:00
Murilo Brito
cae659b9a5
Feature/238 companion sheet template (#252)
* new companion sheet templates

* Data fixes

* Changed from evasion.value to evasion.total in display

* add attack config and disable experience value input

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-03 15:44:20 +02:00
joaquinpereyra98
1b9bd45e9c
Feature/ 179 apply items filter in actors sheet (#249)
* FEAT: create FilterMenu class
FEAT: add FilterMenu to CharacterSheet

* FEAT: filter menu style

* FIX: file's names and import

* FEAT: add filters getters on FilterMenu class

* REFACTOR: prettier

* FIX: add again the Filter Menu implementation

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-03 01:30:23 -03:00
IrkTheImp
9fb9a4af55
fix dr command roll bug (#241)
* swap to use the DualityRoll not base roll

* update command to use new dice roll.

* reinstate DhpActor in action (which causes circular reference)

* fix additional dr options
2025-07-03 00:02:20 +02:00
WBHarry
a79b7189b6
229 - Narrative Countdown Window Update (#237)
* Improved

* Fixed the mode not sticking

* Removed console log
2025-07-02 18:37:23 -03:00
WBHarry
ac7fb93635
[Bug] Potential Adversary When Removed (#248)
* Fixed so edit/view/delete of potential adversary is handled if the adversary Actor has been removed from the world

* Improved lang
2025-07-02 18:36:27 -03:00
WBHarry
ee8a48f73d
Added DhTooltipManager aswell as placeholder rendering for Armor/Weapon/DomainCard (#245) 2025-07-02 18:21:02 -03:00
Dapoulp
750282aeec
Feature/233 234 235 (#246)
* #233 #234 #235 + Fixes

* Fix reaction roll
2025-07-02 21:13:06 +02:00
WBHarry
eb647f1e31
Removed non-existing template preload (#244) 2025-07-02 09:42:35 -04:00
Murilo Brito
3a6a973ea2
[Feature] New Environment Sheet (#243)
* rework new environment template sheet, add environment-settings sheet, improve adversary-settings sheet and  delete legacy actor sheet templates

* Potential Adversaries can be dragged out of the sheet onto canvas

* Added ToChat and UseItem

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-02 14:30:36 +02:00
Murilo Brito
d58f303907
fix duplicated adversary sheet reference (#239) 2025-07-01 23:21:46 +02:00
Murilo Brito
5ffb22fcc5
[Feature] 155 - New Adversary Sheet (#228)
* rework adversary templates, add setting dialog to adversary and fix erratas

* fix errata in adversary data model

* developing experience setting page

* Experience settings update

* finish actions setting tab

* Fixed Notes enriched path and adversary-settings form id

* Fixed UseItem and ToChat

* Fixed Firefox progress bar (HP/Stress) (#230)

* insert prose-mirror style and inicial implement to damage settings

* fix character import relative paths and remove effects from standard adversary attack

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: GyroFalc <43814421+GyroFalc@users.noreply.github.com>
2025-07-01 22:07:12 +02:00
Dapoulp
8b834036fa
Feature/165 action save (#231)
* Roll All Save button + Merge Attack & Roll Chat message

* Fix conflicts again
2025-07-01 19:04:53 +02:00
WBHarry
b7e4169079
159 - Companion (#224)
* Initial datamodel

* Fixed attack

* Temp

* Fixed normal levelup

* Fixed showing summary of new experiences

* Touchups

* level sync fixes

* Reworked Action storage

* Companions now take stress when damaged

* Fixed Feature flow

* Removed retroactive companion levelup

* Restored delevel on partner removal

* PR fixes

* Added a check for card duplicates on character
2025-07-01 17:19:41 +02:00
Nikhil Nagarajan
6f1529fefe
[Feature] Collapsible Items Description in List View #198 (#225)
* Updated CSS and Description view in inventory

* Inventory items now have descriptions
* CSS resolved to improve visuals (Rich text issue is still unresolved)

* Fixed as per review

* Changed the line to the elements.less file
* inventory-item updated to reflect rich text issue
2025-07-01 16:28:03 +02:00
diegoesp89
a1f7e0d2c5
Update README.md (#226) 2025-07-01 10:51:36 +02:00
Dapoulp
19cc10a3c9
Feature/201 new roll type (#218)
* Action Roll DiceSet type

* Fix

* Remove console log

* Tmp fix for non consistent resource

* fix
2025-06-29 23:00:11 +02:00
22bf348c12
fixed pull request template (#215) 2025-06-29 17:33:43 +02:00
7549e9d787
added pull request template (#213) 2025-06-29 17:25:24 +02:00
joaquinpereyra98
7135716da9
Feature/178 searchbar logic to items in character sheet (#209)
* REFACTOR: remove DhpApplicationMixin
REFACTOR: remove getEmbeddedDocument method from Item class
REFACTOR: remove prepareData method from Actor class
REFACTOR: remove _preUpdate method from Actor class

* REFACTOR: rename dhpItem to DHItem
REFACTOR: improvement Item#isInventoryItem getter
REFACTOR: simplify Item's createDialog static method.
REFACTOR: remove documentCreate template

* FEAT: add SearchFilter for character-sheet Inventory and DomainCards
FEAT: simplify the preparetion of inventory context

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-06-28 23:44:57 -03:00
Jacob
7114a9e749
Feature/211 readme install updates (#212)
* Update README.md

* Update README.md

* Update README.md
2025-06-29 01:54:57 +02:00
Murilo Brito
0a5f9c8905
fix char setup dialog overflow (#206) 2025-06-28 23:48:35 +02:00
IrkTheImp
b25e1cec78
Irk/83 homebrew currency (#193)
* add homebrew options to rename currency names

* add title. remove localization from settings file since it didn't work.

* use enabled toggle to use localized initial label values.

* cleanup
2025-06-28 16:00:42 -03:00
Murilo Brito
778e569037
fix death roll function (#197) 2025-06-28 20:45:59 +02:00
a2a2661033
Update issue templates (#196) 2025-06-28 15:36:01 -03:00
Dapoulp
3593f44612
Feature/112 items use action datamodel (#194)
* Fix action for items

* Cost & Range #1

* remove log

* actions

* Split methods

* Roll classes

* Begin damage

* g

* Actions

* before main merge

* Fix d20RollDialog costs check

* Fix submit on close

* Add uses in action dialog

* Adversary Attack

* 166 - Damage Reduction (#180)

* Temp

* Fixed Stress Reductions

* Changed from index based to object

* Fixed stress resources management for DamageReduction

* Fix Adversary attack multiplier

* Auto add Attack action to newly created weapon

* Few fixes

* 164 - Add Hope/Fear formula

* 163 - Actor Sub Datas (#182)

* Added rules/bonuses for all classes and subclasses

* More

* Add Save

* Fix delete action button

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
2025-06-28 19:01:08 +02:00
IrkTheImp
1135669d0b
Add ability to toggle between list and card views (#188)
* Add ability to toggle between list and card views

* set the list display as a user flag

* Fixed domainCard cardlist rendering

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-06-28 12:53:40 -03:00