Commit graph

921 commits

Author SHA1 Message Date
WBHarry
2de0b490e9 Corrected AgileScout Beastform json data 2026-03-22 17:13:21 +01:00
WBHarry
de801924e6 Fixed a bunch of deprecations 2026-03-22 16:59:23 +01:00
WBHarry
ef53a7c561
[V14] 1354 - Armor Effect (#1652)
* Initial

* progress

* Working armor application

* .

* Added a updateArmorValue function that updates armoreffects according to an auto order

* .

* Added createDialog

* .

* Updated Armor SRD

* .

* Fixed character sheet armor update

* Updated itemconfig

* Actions now use createDialog for effects

* .

* .

* Fixed ArmorEffect max being a string

* Fixed SRD armor effects

* Finally finished the migration ._.

* SRD finalization

* Added ArmoreEffect.armorInteraction option

* Added ArmorManagement menu

* Fixed DamageReductionDialog

* Fixed ArmorManagement pip syle

* feat: add style to armors tooltip, add a style to make armor slot label more clear that was a button and add a tooltip location

* .

* Removed tooltip on manageArmor

* Fixes

* Fixed Downtime armor repair

* Removed ArmorScore from character data model and instead adding it in basePrep

* [Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739)

* Initial

* .

* Single armor rework start

* More fixes

* Fixed DamageReductionDialog

* Removed last traces of ArmorEffect

* .

* Corrected the SRD to use base effects again

* Removed bare bones armor item

* [V14] Refactor ArmorChange schema and fix some bugs (#1742)

* Refactor ArmorChange schema and fix some bugs

* Add current back to schema

* Fixed so changing armor values and taking damage works again

* Fixed so that scrolltexts for armor changes work again

* Removed old marks on armor.system

* Restored damageReductionDialog armorScore.value

* Use toggle for css class addition/removal

* Fix armor change type choices

* Added ArmorChange DamageThresholds

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* [V14] Armor System ArmorScore (#1744)

* Readded so that armor items have their system defined armor instead of using an ActiveEffect

* Consolidate armor source retrieval

* Fix regression with updating armor when sources are disabled

* Simplify armor pip update

* Use helper in damage reduction dialog

* .

* Corrected SRD Armor Items

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>

* Updated migrations

* Migrations are now not horrible =D

---------

Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-22 01:57:46 +01:00
WBHarry
a3f515cf6d Fixed TokenConfig error:ing on save 2026-03-21 11:39:18 +01:00
WBHarry
461247b285 Raised version 2026-03-21 00:52:37 +01:00
Carlos Fernandez
b3e9c3fd9f
Use ActiveEffect Config for settings as well (#1741) 2026-03-21 00:46:30 +01:00
Carlos Fernandez
15fc879f9b
Fix damage icon when retrieving tooltip for attack (#1736) 2026-03-18 18:34:11 -04:00
WBHarry
d5244eedbf Merged with main 2026-03-17 22:46:08 +01:00
WBHarry
263c05c307 Fixed scars getting stuck at 0 2026-03-17 22:31:14 +01:00
WBHarry
83146d842d Fixed not being able to tab between Hit/Current in roll messages 2026-03-17 21:39:25 +01:00
WBHarry
ad8caabf71 TagTeam Fixes 2026-03-16 20:29:12 +01:00
WBHarry
3031531b14
[V14] TagTeamRoll Rework (#1732)
* Initial rolls working

* Fixed reroll

* more

* More work

* Added results section

* .

* Visual improvements

* .

* Removed traces of old TagTeamRoll

* Added initiator handling

* Added updating for other players

* Fixed sync start

* Completed finish method

* Damage reroll

* Fixed localization

* Fixed crit damage

* Fixes

* Added visual of advantage and disadvantage dice
2026-03-16 09:31:15 +01:00
WBHarry
a7eda31aec Merged with main 2026-03-16 01:33:50 +01:00
WBHarry
f11d5f98dd Fixed TooltipManager setAnchor erroring when no options were sent in 2026-03-16 01:19:54 +01:00
WBHarry
13185bf28e
Fixed so that SRD Environment subfolders are correctly typed as Actor (#1734) 2026-03-16 01:01:04 +01:00
WBHarry
f9b7fdca52
Fixed error with missing partial block (#1733) 2026-03-15 22:46:56 +01:00
WBHarry
e77b927a75 Merged with main 2026-03-15 11:45:21 +01:00
WBHarry
8024cac565 Raised version 2026-03-15 11:44:28 +01:00
Carlos Fernandez
1bd3daed43
Fix adversary feature type not rendering (#1731) 2026-03-15 00:20:49 +01:00
WBHarry
08a9bbdf05 Corrected KnuckleBlades to be twohanded 2026-03-14 12:15:20 +01:00
Carlos Fernandez
9d6c26e8c4
Fix retrieving resource attribute bars in token (#1730) 2026-03-14 06:22:33 -04:00
Carlos Fernandez
37b088fe7d Apply low performance styling to all daggerheart sheets 2026-03-13 20:00:05 -04:00
WBHarry
7c0ab25e10 Fixed contextmenu 2026-03-14 00:10:48 +01:00
Carlos Fernandez
1160f51347 Fix hasDamage checks on non-attack actions 2026-03-13 18:47:55 -04:00
Carlos Fernandez
92bcaf4962 Fix clean type in v14 2026-03-13 18:09:19 -04:00
WBHarry
fb4ddf227c Merged with main 2026-03-13 01:29:29 +01:00
WBHarry
7d50ba409f Fixed so that damage buttons show up for players on their own messages 2026-03-13 01:25:52 +01:00
WBHarry
b87e630a0a Merged main 2026-03-13 00:25:50 +01:00
WBHarry
8172e8baa7
[Feature] DualityDice DiceSoNice Animations (#1722)
* .

* Fixed translation

* Remove fieldset

* DiceSoNice Animation Overrides (#1726)

* .

* .

* Fixed hope/fear animation input

* Visual tweaks to general tab

* Move general tab to top

* Fixed localizaiton

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-13 00:15:52 +01:00
WBHarry
ee3bbaec53 Fixed drag/drop 2026-03-12 22:12:45 +01:00
WBHarry
5c8d16e100 Raised version 2026-03-12 21:35:26 +01:00
WBHarry
6c7937a9ff Fixed Book Of Tyfar missing a spellcast action 2026-03-12 20:31:40 +01:00
WBHarry
50b4b4cf26 Fixed scars change preUpdate 2026-03-12 19:52:01 +01:00
WBHarry
4282933dcf Fixed so that TransformActions don't make a new actor when transforming into another world actor 2026-03-11 18:08:49 +01:00
WBHarry
552c62adc1
[Feature] Custom Resources (#1714)
* Initial

* .

* Fixed positioning

* .

* Only showing the menu if there are extra resources

* Improved resourceManager clickable

* .

* Changed variable name

* Refactor resources selection and data prep (#1721)

* Move resources select to scrolly text and accept actor object

* Convert isReversed to prepared data and add label

* Removed unused imports

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Naming

* [Feature] Custom Homebrew Resources (#1718)

* Added resources to the Homebrew Menu

* Fixed translations

* .

* Inverted from isImage to isIcon. Should be more logical for users

* Removed testing resources

* Refactor resource settings to not be a method (#1723)

* Fix editing homebrew resources with a custom ResourcesField

* Fix removing homebrew resources

* Remove vestigial code

* Use custom config for module data instead of including in all (#1724)

* Use custom config for module data instead of including in all

* More simple

* base highest priority

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-11 11:10:28 +01:00
WBHarry
af04fb33d0
[Fix] Hit/Miss Display (#1711)
* Added an AppearanceSetting that decided if players should get to see information about hit/miss in chat messages

* .

* Improved setting name

* Introduced metagaming settings

* Raised verison
2026-03-10 18:48:44 +01:00
WBHarry
f920fa7ba2
[Fix] 1699 - Trait Generalization For Descriptions (#1717)
* Fixed so that domaincard tooltips properly use the all domains including homebrew

* .

* Adjust spacing of compendium browser tags (#1720)

* Remove some vestigial inCompendiums

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-10 00:10:21 +01:00
WBHarry
83f6c940df
Fixed so that the new feature button in the character sheet can take you to the compendium browser (#1719) 2026-03-09 23:09:16 +01:00
WBHarry
d518993ec9
Fixed so that domaincard tooltips properly use the all domains including homebrew (#1716) 2026-03-09 13:18:07 +01:00
WBHarry
59363c57e4 Fixed CompendiumBrowserSettings misstakenly being a client setting instead of a world setting 2026-03-09 13:08:39 +01:00
WBHarry
fcadf119b7
[V14] Emanation AutoSizing (#1686)
* Added so that emanation templates auto size their base to any token at the spot its placed

* Correct option useage

* Also snap emanations when done from scene controls

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-09 11:30:03 +01:00
WBHarry
a42d708f15
[Feature] Phase Transform (#1710)
* Added transform action to handle phased adversaries

* Added support for keeping currently marked hitPoints/stress when transforming

* Minor fixes

* Compendium update

* Added consideration for an active combatant
2026-03-08 14:34:22 +01:00
WBHarry
5a4bbc91f5
[Feature] Damage Iterrable Rework (#1685)
* Initial

* More

* Fixed current actionConfig damage

* Reworked ActionConfig damage ui

* .

* Updated all Adversary compendium damage entries

* more

* The rest

* Fixed misses

* .

* .

* Also migrate sub fields of MappingField

* Removed MappingField

* Fix regression with re-tiering adversaries when dealing non-hp damage

* Allow iterable object to be detected as an object by foundry

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-08 00:58:24 +01:00
WBHarry
d3ebd30e59 . 2026-03-07 22:26:54 +01:00
WBHarry
c2807e0676 Added in the new v14 subtract changeMode type for ActiveEffects 2026-03-07 18:02:01 +01:00
WBHarry
876e496d24 Merged with main 2026-03-07 01:39:52 +01:00
WBHarry
f1f5102af1 Raised version 2026-03-07 01:33:45 +01:00
WBHarry
a4f8c67707
Added vulnerable condition automation (#1704) 2026-03-07 01:32:36 +01:00
WBHarry
83c3da0130
Fixed so that Rally dice works as a single active effect for bard (#1708) 2026-03-07 00:08:03 +01:00
WBHarry
92d8c2ca18 Moved RefreshFeatures to utils and added a proper description 2026-03-07 00:06:12 +01:00