An unofficial Foundry VTT implementation of the Daggerheart system
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WBHarry ef53a7c561
[V14] 1354 - Armor Effect (#1652)
* Initial

* progress

* Working armor application

* .

* Added a updateArmorValue function that updates armoreffects according to an auto order

* .

* Added createDialog

* .

* Updated Armor SRD

* .

* Fixed character sheet armor update

* Updated itemconfig

* Actions now use createDialog for effects

* .

* .

* Fixed ArmorEffect max being a string

* Fixed SRD armor effects

* Finally finished the migration ._.

* SRD finalization

* Added ArmoreEffect.armorInteraction option

* Added ArmorManagement menu

* Fixed DamageReductionDialog

* Fixed ArmorManagement pip syle

* feat: add style to armors tooltip, add a style to make armor slot label more clear that was a button and add a tooltip location

* .

* Removed tooltip on manageArmor

* Fixes

* Fixed Downtime armor repair

* Removed ArmorScore from character data model and instead adding it in basePrep

* [Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739)

* Initial

* .

* Single armor rework start

* More fixes

* Fixed DamageReductionDialog

* Removed last traces of ArmorEffect

* .

* Corrected the SRD to use base effects again

* Removed bare bones armor item

* [V14] Refactor ArmorChange schema and fix some bugs (#1742)

* Refactor ArmorChange schema and fix some bugs

* Add current back to schema

* Fixed so changing armor values and taking damage works again

* Fixed so that scrolltexts for armor changes work again

* Removed old marks on armor.system

* Restored damageReductionDialog armorScore.value

* Use toggle for css class addition/removal

* Fix armor change type choices

* Added ArmorChange DamageThresholds

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* [V14] Armor System ArmorScore (#1744)

* Readded so that armor items have their system defined armor instead of using an ActiveEffect

* Consolidate armor source retrieval

* Fix regression with updating armor when sources are disabled

* Simplify armor pip update

* Use helper in damage reduction dialog

* .

* Corrected SRD Armor Items

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>

* Updated migrations

* Migrations are now not horrible =D

---------

Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-22 01:57:46 +01:00
.github Improved feature request label (#1072) 2025-08-23 17:50:10 -04:00
.husky Adding Prettier 2025-05-23 18:57:50 +02:00
assets [PR] [Feature] Party Sheet (#1230) 2025-11-11 16:02:45 +01:00
lang [V14] 1354 - Armor Effect (#1652) 2026-03-22 01:57:46 +01:00
module [V14] 1354 - Armor Effect (#1652) 2026-03-22 01:57:46 +01:00
src/packs [V14] 1354 - Armor Effect (#1652) 2026-03-22 01:57:46 +01:00
styles [V14] 1354 - Armor Effect (#1652) 2026-03-22 01:57:46 +01:00
templates [V14] 1354 - Armor Effect (#1652) 2026-03-22 01:57:46 +01:00
tools Merged with main 2026-02-13 13:17:00 +01:00
.editorconfig feat(dev): adds editorconfig (#1644) 2026-02-07 20:02:28 +01:00
.env.example Add setup script for development (#981) 2025-08-17 18:51:29 +02:00
.gitignore Add setup script for development (#981) 2025-08-17 18:51:29 +02:00
.prettierignore PR-Fixes 2025-05-24 22:25:54 +02:00
.prettierrc Adding Prettier 2025-05-23 18:57:50 +02:00
COC.md Hotfix 1.0.2 (#916) 2025-08-13 21:53:20 +02:00
CONTRIBUTING.md [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00
daggerheart.d.ts Refactor/84 data models structure (#131) 2025-06-13 14:17:13 +02:00
daggerheart.mjs [V14] 1354 - Armor Effect (#1652) 2026-03-22 01:57:46 +01:00
gulpfile.js Adding Prettier 2025-05-23 18:57:50 +02:00
jsconfig.json #98 jsconfig and symlink setup (#99) 2025-06-01 02:54:45 +02:00
LICENSE Initial commit 2025-05-22 16:53:39 +02:00
package-lock.json cleanup old icons (#518) 2025-08-02 15:32:15 +02:00
package.json Stamp Compendiums with minimum core version on build (#1358) 2025-12-03 19:11:15 +01:00
postcss.config.js Adding Prettier 2025-05-23 18:57:50 +02:00
pull_request_template.md [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00
README.md Add setup script for development (#981) 2025-08-17 18:51:29 +02:00
rollup.config.mjs [Fix] Tagify CSS (#350) 2025-07-15 12:13:09 -03:00
system.json Raised version 2026-03-21 00:52:37 +01:00

Foundryborne Daggerheart

Table of Contents

Overview

This is the community repo for the Foundry VTT system Foundryborne Daggerheart. It is not associated with Critical Role or Darrington Press.

User Install

  1. Recommended Searching for Daggerheart or Foundryborne in the System Installation dialogue of the FoundryVTT admin settings.
  2. Pasting https://raw.githubusercontent.com/Foundryborne/daggerheart/refs/heads/main/system.json into the Install System dialog on the Setup menu of the application.
  3. Downloading one of the .zip archives from the Releases page and extracting it into your foundry Data folder, under Data/systems/daggerheart.

Documentation

You can find the documentation here: https://github.com/Foundryborne/daggerheart/wiki

Development Setup

  1. Navigate to the repo directory:

    cd <path>/<to>/<repo>
    
  2. Install dependencies:

    npm install
    
  3. Configure your Foundry paths:

    npm run setup:dev -- --foundry-path="/path/to/foundry/main.js" --data-path="/path/to/data"
    
  4. Start developing:

    npm start
    

Available Scripts

  • npm start - Start development with file watching and Foundry launching
  • npm run build - One-time build
  • npm run setup:dev -- --foundry-path="<path>" --data-path="<path>" - Configure development environment

Notes

  • The repo should be placed in your Foundry Data/systems/ directory or symlinked there
  • Linux symlink can be made using ln -snf <path to development folder> daggerheart inside the systems folder
  • Your .env file is ignored by git, so each developer can have their own configuration Foundry VTT Website

Contributing

Looking to contribute to the project? Look no further, check out our contributing guide, and keep the Code of Conduct in mind when working on things.

Disclaimer:

Daggerheart System Daggerheart is a trademark of Darrington Press LLC. All original content, mechanics, and intellectual property related to the Daggerheart roleplaying game are © Darrington Press LLC.

This project is intended for personal or non-commercial use. All rights to Daggerhearts original materials remain with their respective owners.

Free Icons Some Icons used in this project are provided by https://game-icons.net and are licensed under the Creative Commons Attribution 3.0 Unported (CC BY 3.0).

This project is an unofficial fan creation and is not affiliated with or endorsed by Darrington Press or Critical Role.