Commit graph

13 commits

Author SHA1 Message Date
WBHarry
8de12551ad
[Feature] Scene Environments (#1499)
* Initial

* Remade to array structure

* Fixed context menu for multiples

* .

* Cleanup

* .

* Fixed so that users can access sceneEnvironments if they have permissions

* Update module/documents/scene.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* .

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Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-12 00:26:27 +01:00
WBHarry
165068a9ee
[Feature] EffectsDisplay (#1340)
* Merged with main

* Added the display

* .

* Removed unused override function

* Fixed layout for generic effects

* feat: add basic style to effects tooltip

* Corrected distancing

* Use CSS based solution for shifting the countdowns

* Centered tooltip header

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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2025-11-30 18:30:57 +01:00
WBHarry
261a3a68b0
[PR] [Feature] Party Sheet (#1230)
* start development

* finish party members tab

* start resources tab

* finish resources tab

* finish inventory tab and add inital template to projects tab

* add resource buttons actions methods

* add group roll dialog

* Main implementation

* Fixed costs

* Minor fixes and tweaks for the party sheet (#1239)

* Minor fixes and tweaks for the party sheet

* Fix scroll restoration for party sheet tabs

* Finished GroupRoll

* Removed/commented-out not yet implemented things

* Commented out Difficulty since it's not used yet

* Re-render party when members update (#1242)

* Fixed so style applies in preview chat message

* Added the clown car

* Fixed so items can be dropped into the Party sheet

* Added delete icon to inventory

* Fixed TokenHUD token property useage. Fixed skipping roll message

* Added visible modifier to GroupRoll leader result

* Leader roll displays the large result display right away after rolling

* Corrected tokenHUD for non-player-tokens

* Fixed clowncar tokenData

* Fixed TagTeam roll message and sound

* Removed final TagTeamRoll roll sound

* [PR] [Party Sheets] Sidebar character sheet changes (#1249)

* Something experimenting

* I am silly (wearning Dunce hat)

* Stressful task

* Armor functional to be hit

* CSS Changes to accomadate pip boy

* last minute change to resource section for better visual feeling

* restoring old css for toggle

* Added setting to toggle pip/number display

* toggle functionality added

* Fixed light-mode in characterSheet

* Fixed multi-row resource pips display for character

* Fixed separators

* Added pip-display to Adversary and Companion. Some fixing on armor display

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Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Fixed party height and resource armor update

* Fixed deletebutton padding

* Only showing expand-me icon on InventoryItem if there is a description to show

* .

* Fixed menu icon to be beige instead of white in dark mode

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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-11 16:02:45 +01:00
WBHarry
052b6baefe
[Feature] Extended Scene Range Measurements (#1255)
* Extended the capabilities of scene rangemeasurement settings

* Corrected darkmode tab title
2025-11-10 18:25:31 -05:00
WBHarry
ff79dd19bf
[Feature] 946 - Damage/Effect ChatMessages (#1089)
* Initial damage message

* Added hover functionality to adversary damage cards

* Added effect message

* enhance chat messages styles

* .

* Fixed promise lockup

* .

* Fixed token path for message

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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-10-29 13:56:37 -04:00
WBHarry
906c7ac853
[Feature] 613 - Countdown Improvements (#1184)
* Added CountdownEdit view

* Added countdowns UI element

* .

* Fixed migration of countdowns

* .

* .

* style countdown interface, application and ownership dialog

* fix buttons height in ownsership selection

* .

* Added coloured pips to UI cooldowns to signify player visibility if not every player has it

* .

* Added max-height and overflow

* Sync countdown current with max when equal (#1221)

* Update module/applications/ui/countdownEdit.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* .

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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-10-27 18:24:38 -03:00
WBHarry
f1b6d3851d
[PR] [Feature] 590 - Daggerheart Menu (#1007)
* Added menu with refresh tools

* Replaced menu icon
2025-09-07 08:30:29 +10:00
WBHarry
d5f7e17339
Added Custom Adversary Types (#1048) 2025-08-23 10:18:25 +10:00
Murilo Brito
a25007b994
[Feature] Compedium Browser (#707)
* Create files

* Item Browser v0.5

* dialog with (temporary)

* Css

* initial style in compedium browser

* config

* fixes

* Replace compendium calls

* Level Up

* style compedium item list

* removing css files

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Co-authored-by: Dapoolp <elcatnet@gmail.com>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-07 19:08:52 -04:00
WBHarry
02958f9574
[Feature] Homebrew Domains (#639)
* Split into tabs

* Finished homebrew settings

* .

* Improved domainremoval cleanup
2025-08-06 13:58:17 +02:00
Murilo Brito
74df2c4e87
Feature/chat message styles (#514)
* style items and action chat messages

* enhance death move chat message and fix border bottom from title actions

* fix padding bottom

* Added basic chat-message.hbs

* .

* style remaing chat messages

* style action messages

* remove console log

* add colapsable descriptions in chat messages

* inital style for message rolls

* fix deal damage button style

* add new partchments

* Roll Chat message new design template

* j

* l

* p

* y

* fix _getTags type error and add a alias label for non base messages

* Fix damage & healing roll

* Fix conflict

* Deleting old templates

* Good for now

* fix labels in duality rolls messages and style experience and effects messages

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Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-08-02 09:24:51 +02:00
WBHarry
b3e7c6b9b2
284 - Armor/Weapon Feature Improvements (#292)
* Added parsing of effect values from Item data model. Almost finished with itemConfig.

* Added the last to itemConfig

* Fixed armor

* ContextMenu localization fixes

* Better tooltips for tagify

* Corrected resource logic
2025-07-09 13:06:49 +02:00
Murilo Brito
4150de757b
refactor styles folder (#302) 2025-07-09 00:39:00 +02:00