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WBHarry 2025-05-22 16:53:39 +02:00
commit aa4021d1a2
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export { default as DhpPCSheet } from './sheets/pc.mjs';
export { default as DhpAdversarySheet } from './sheets/adversary.mjs';
export { default as DhpClassSheet } from './sheets/class.mjs';
export { default as DhpSubclass } from './sheets/subclass.mjs';
export { default as DhpFeatureSheet } from './sheets/feature.mjs';
export { default as DhpDomainCardSheet } from './sheets/domainCard.mjs';
export { default as DhpAncestry } from './sheets/ancestry.mjs';
export { default as DhpCommunity } from './sheets/community.mjs';
export { default as DhpMiscellaneous } from './sheets/miscellaneous.mjs';
export { default as DhpConsumable } from './sheets/consumable.mjs';
export { default as DhpWeapon } from './sheets/weapon.mjs';
export { default as DhpArmor } from './sheets/armor.mjs';
export { default as DhpChatMessage } from './chatMessage.mjs';
export { default as DhpEnvironment } from './sheets/environment.mjs';

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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(resolve){
super({});
this.resolve = resolve;
this.data = {
ancestries: [],
features: [],
ancestryInfo: {
name: '',
img: null,
customImg: 'icons/svg/mystery-man.svg',
description: '',
},
};
}
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ["daggerheart", "views", "ancestry-selection"],
position: {
width: 800,
height: "auto"
},
actions: {
selectAncestry: this.selectAncestry,
selectFeature: this.selectFeature,
viewItem: this.viewItem,
selectImage: this.selectImage,
editImage: this._onEditImage,
saveAncestry: this.saveAncestry,
},
form: {
submitOnChange: true,
closeOnSubmit: false,
}
};
/** @override */
static PARTS = {
damageSelection: {
id: "ancestrySelection",
template: "systems/daggerheart/templates/views/ancestrySelection.hbs"
}
}
/* -------------------------------------------- */
/** @inheritDoc */
get title() {
return `Ancestry Selection`;
}
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
const ancestryNameInput = $(htmlElement).find(".ancestry-name");
if(ancestryNameInput.length > 0){
ancestryNameInput.on("change", this.setName.bind(this));
$(htmlElement).find(".ancestry-description").on("change", this.setDescription.bind(this));
}
// $(htmlElement).find(".ancestry-image").on("change", this.selectImage.bind(this));
}
async _prepareContext(_options) {
const systemAncestries = Array.from((await game.packs.get('daggerheart.playtest-ancestries')).index).map(x => ({
...x,
selected: this.data.ancestries.some(selected => selected.uuid === x.uuid),
}));
const customAncestries = game.items.reduce((acc, x) => {
if(x.type === 'ancestry'){
acc.push({ ...x, uuid: x.uuid, selected: this.data.ancestries.some(selected => selected.uuid === x.uuid) });
}
return acc;
}, []);
const ancestryFeatures = this.data.ancestries.flatMap(x =>
x.system.abilities.map(x => ({ ...x, selected: this.data.features.some(selected => selected.uuid === x.uuid) }))
);
return {
systemAncestries,
customAncestries,
ancestryFeatures,
selectedAncestries: this.data.ancestries,
selectedFeatures: this.data.features,
ancestryInfo: this.data.ancestryInfo,
};
}
static async selectAncestry(_, button) {
const newAncestries = [...this.data.ancestries];
if(!newAncestries.findSplice(x => x.uuid === button.dataset.uuid) && this.data.ancestries.length < 2){
const ancestry = await fromUuid(button.dataset.uuid);
newAncestries.push(ancestry);
}
this.data.ancestries = newAncestries;
this.data.features = newAncestries.length === 1 ? newAncestries[0].system.abilities : [];
this.render(true);
}
static async selectFeature(_, button) {
const newFeatures = [...this.data.features];
if(!newFeatures.findSplice(x => x.uuid === button.dataset.uuid) && this.data.features.length < 2){
const feature = await fromUuid(button.dataset.uuid);
newFeatures.push(feature);
}
this.data.features = newFeatures;
this.render(true);
}
static async viewItem(_, button) {
(await fromUuid(button.dataset.uuid)).sheet.render(true);
}
setName(event) {
this.data.ancestryInfo.name = event.currentTarget.value;
this.render(true);
}
setDescription(event) {
this.data.ancestryInfo.description = event.currentTarget.value;
this.render(true);
}
static selectImage(_, button) {
this.data.ancestryInfo.img = button.dataset.img;
this.render(true);
}
static _onEditImage() {
const fp = new FilePicker({
current: this.data.ancestryInfo.img,
type: "image",
redirectToRoot: ['icons/svg/mystery-man.svg'],
callback: async path => this._updateImage.bind(this)(path),
top: this.position.top + 40,
left: this.position.left + 10
});
return fp.browse();
}
_updateImage(path){
this.data.ancestryInfo.customImg = path;
this.data.ancestryInfo.img = path;
this.render(true);
}
static async saveAncestry(_, button) {
if(this.data.ancestries.length === 2){
const { name, img, description } = this.data.ancestryInfo;
this.resolve({ data: { name: name, img: img, type: "ancestry", system: { description: description, abilities: this.data.features.map(x => ({ name: x.name, img: x.img, uuid: x.uuid, subclassLevel: '' })) }}});
} else {
this.resolve({ data: this.data.ancestries[0].toObject() });
}
this.close();
}
}
// export default class DamageSelectionDialog extends FormApplication {
// constructor(rollString, bonusDamage, resolve){
// super({}, {});
// this.data = {
// rollString,
// bonusDamage: bonusDamage.map(x => ({
// ...x,
// hopeUses: 0
// })),
// }
// this.resolve = resolve;
// }
// get title (){
// return 'Damage Options';
// }
// static get defaultOptions() {
// const defaults = super.defaultOptions;
// const overrides = {
// height: 'auto',
// width: 400,
// id: 'damage-selection',
// template: 'systems/daggerheart/templates/views/damageSelection.hbs',
// closeOnSubmit: false,
// classes: ["daggerheart", "views", "damage-selection"],
// };
// const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
// return mergedOptions;
// }
// async getData(){
// const context = super.getData();
// context.rollString = this.data.rollString;
// context.bonusDamage = this.data.bonusDamage;
// return context;
// }
// activateListeners(html) {
// super.activateListeners(html);
// html.find('.roll-button').click(this.finish.bind(this));
// html.find('.').change();
// }
// // async _updateObject(_, formData) {
// // const data = foundry.utils.expandObject(formData);
// // this.data = foundry.utils.mergeObject(this.data, data);
// // this.render(true);
// // }
// finish(){
// this.resolve(this.data);
// this.close();
// }
// }

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export default class DhpChatMesssage extends ChatMessage {
async renderHTML() {
if(this.type === 'dualityRoll' || this.type === 'adversaryRoll' || this.type === 'abilityUse'){
this.content = await renderTemplate(this.content, this.system);
}
return super.renderHTML();
}
}

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import DaggerheartSheet from '../sheets/daggerheart-sheet.mjs';
const {ApplicationV2} = foundry.applications.api;
export default class DaggerheartActionConfig extends DaggerheartSheet(ApplicationV2) {
constructor(action){
super({});
this.action = action;
this.openSection = null;
}
// get title(){
// return `Action - ${this.action.name}`;
// }
static DEFAULT_OPTIONS = {
tag: 'form',
id: "daggerheart-action",
classes: ["daggerheart", "views", "action"],
position: { width: 600, height: 'auto' },
actions: {
toggleSection: this.toggleSection,
},
form: {
handler: this.updateForm,
closeOnSubmit: true,
},
};
static PARTS = {
form: {
id: "action",
template: "systems/daggerheart/templates/views/action.hbs"
}
}
_getTabs() {
const tabs = {
effects: { active: true, cssClass: '', group: 'primary', id: 'effects', icon: null, label: 'Effects' },
useage: { active: false, cssClass: '', group: 'primary', id: 'useage', icon: null, label: 'Useage' },
conditions: { active: false, cssClass: '', group: 'primary', id: 'conditions', icon: null, label: 'Conditions' },
}
for ( const v of Object.values(tabs) ) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? "active" : "";
}
return tabs;
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options, 'action');
context.openSection = this.openSection;
context.tabs = this._getTabs();
return context;
}
static toggleSection(_, button) {
this.openSection = button.dataset.section === this.openSection ? null : button.dataset.section;
this.render(true);
}
static async updateForm(event, _, formData) {
const data = foundry.utils.expandObject(foundry.utils.mergeObject(this.action.toObject(), formData.object));
const newActions = this.action.parent.actions.map(x => x.toObject());
if(!newActions.findSplice(x => x.id === data.id, data)){
newActions.push(data);
}
await this.action.parent.parent.update({ "system.actions": newActions });
}
}

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export default function DhpApplicationMixin(Base) {
return class DhpSheet extends Base {
static applicationType = "sheets";
static documentType = "";
static get defaultOptions() {
return Object.assign(super.defaultOptions, {
classes: ["daggerheart", "sheet", this.documentType],
template: `systems/${SYSTEM.id}/templates/${this.applicationType}/${this.documentType}.hbs`,
height: "auto",
submitOnChange: true,
submitOnClose: false,
width: 450
});
}
/** @override */
get title() {
const {documentName, type, name} = this.object;
// const typeLabel = game.i18n.localize(CONFIG[documentName].typeLabels[type]);
const typeLabel = documentName;
return `[${typeLabel}] ${name}`;
}
// async _renderOuter() {
// const html = await super._renderOuter();
// // const overlaySrc = "systems/amia/assets/ThePrimordial.png";
// const overlay = `<div class="outer-render"></div>`
// $(html).find('.window-header').prepend(overlay);
// return html;
// }
activateListeners(html) {
super.activateListeners(html);
html.on("click", "[data-action]", this.#onClickAction.bind(this));
}
async #onClickAction(event) {
event.preventDefault();
const button = event.currentTarget;
const action = button.dataset.action;
return this._handleAction(action, event, button);
}
async _handleAction(action, event, button) {}
}
}

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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class DamageSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(rollString, bonusDamage, hope, resolve){
super({});
this.data = {
rollString,
bonusDamage: bonusDamage.reduce((acc, x) => {
if(x.appliesOn === SYSTEM.EFFECTS.applyLocations.damageRoll.id){
acc.push(({
...x,
hopeUses: 0
}));
}
return acc;
}, []),
hope,
}
this.resolve = resolve;
}
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ["daggerheart", "views", "damage-selection"],
position: {
width: 400,
height: "auto"
},
actions: {
decreaseHopeUse: this.decreaseHopeUse,
increaseHopeUse: this.increaseHopeUse,
rollDamage: this.rollDamage,
},
form: {
handler: this.updateSelection,
submitOnChange: true,
closeOnSubmit: false,
}
};
/** @override */
static PARTS = {
damageSelection: {
id: "damageSelection",
template: "systems/daggerheart/templates/views/damageSelection.hbs"
}
}
/* -------------------------------------------- */
/** @inheritDoc */
get title() {
return `Damage Options`;
}
async _prepareContext(_options) {
return {
rollString: this.getRollString(),
bonusDamage: this.data.bonusDamage,
hope: this.data.hope+1,
hopeUsed: this.getHopeUsed(),
}
}
static updateSelection(event, _, formData){
const { bonusDamage, ...rest } = foundry.utils.expandObject(formData.object);
for(var index in bonusDamage){
this.data.bonusDamage[index].initiallySelected = bonusDamage[index].initiallySelected;
if(bonusDamage[index].hopeUses){
const value = Number.parseInt(bonusDamage[index].hopeUses);
if(!Number.isNaN(value)) this.data.bonusDamage[index].hopeUses = value;
}
}
this.data = foundry.utils.mergeObject(this.data, rest);
this.render(true);
}
getRollString(){
return this.data.rollString.concat(this.data.bonusDamage.reduce((acc, x) => {
if(x.initiallySelected){
const nr = 1+x.hopeUses;
const baseDamage = x.value;
return acc.concat(` + ${nr}${baseDamage}`);
}
return acc;
}, ""));
}
getHopeUsed(){
return this.data.bonusDamage.reduce((acc, x) => acc+x.hopeUses, 0);
}
static decreaseHopeUse(_, button){
const index = Number.parseInt(button.dataset.index);
if(this.data.bonusDamage[index].hopeUses - 1 >= 0) {
this.data.bonusDamage[index].hopeUses -= 1;
this.render(true);
}
}
static increaseHopeUse(_, button){
const index = Number.parseInt(button.dataset.index);
if(this.data.bonusDamage[index].hopeUses <= this.data.hope+1) {
this.data.bonusDamage[index].hopeUses += 1;
this.render(true);
}
}
static rollDamage(){
this.resolve({ rollString: this.getRollString(), bonusDamage: this.data.bonusDamage, hopeUsed: this.getHopeUsed() });
this.close();
}
}
// export default class DamageSelectionDialog extends FormApplication {
// constructor(rollString, bonusDamage, resolve){
// super({}, {});
// this.data = {
// rollString,
// bonusDamage: bonusDamage.map(x => ({
// ...x,
// hopeUses: 0
// })),
// }
// this.resolve = resolve;
// }
// get title (){
// return 'Damage Options';
// }
// static get defaultOptions() {
// const defaults = super.defaultOptions;
// const overrides = {
// height: 'auto',
// width: 400,
// id: 'damage-selection',
// template: 'systems/daggerheart/templates/views/damageSelection.hbs',
// closeOnSubmit: false,
// classes: ["daggerheart", "views", "damage-selection"],
// };
// const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
// return mergedOptions;
// }
// async getData(){
// const context = super.getData();
// context.rollString = this.data.rollString;
// context.bonusDamage = this.data.bonusDamage;
// return context;
// }
// activateListeners(html) {
// super.activateListeners(html);
// html.find('.roll-button').click(this.finish.bind(this));
// html.find('.').change();
// }
// // async _updateObject(_, formData) {
// // const data = foundry.utils.expandObject(formData);
// // this.data = foundry.utils.mergeObject(this.data, data);
// // this.render(true);
// // }
// finish(){
// this.resolve(this.data);
// this.close();
// }
// }

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const {HandlebarsApplicationMixin, ApplicationV2} = foundry.applications.api;
export default class DhpDeathMove extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(actor){
super({});
this.actor = actor;
this.selectedMove = null;
}
get title(){
return game.i18n.format("DAGGERHEART.Application.DeathMove.Title", { actor: this.actor.name });
}
static DEFAULT_OPTIONS = {
classes: ["daggerheart", "views", "death-move"],
position: { width: 800, height: 'auto' },
actions: {
selectMove: this.selectMove,
takeMove: this.takeMove,
},
};
static PARTS = {
application: {
id: "death-move",
template: "systems/daggerheart/templates/views/deathMove.hbs"
}
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.selectedMove = this.selectedMove;
context.options = SYSTEM.GENERAL.deathMoves;
return context;
}
static selectMove(_, button){
const move = button.dataset.move;
this.selectedMove = SYSTEM.GENERAL.deathMoves[move];
this.render();
}
static async takeMove(){
const cls = getDocumentClass("ChatMessage");
const msg = new cls({
user: game.user.id,
content: await renderTemplate("systems/daggerheart/templates/chat/deathMove.hbs", {
player: game.user.character.name,
title: game.i18n.localize(this.selectedMove.name),
img: this.selectedMove.img,
description: game.i18n.localize(this.selectedMove.description),
}),
});
cls.create(msg.toObject());
this.close();
}
}

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const {HandlebarsApplicationMixin, ApplicationV2} = foundry.applications.api;
export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(actor, shortrest){
super({});
this.actor = actor;
this.selectedActivity = null;
this.shortrest = shortrest;
this.customActivity = SYSTEM.GENERAL.downtime.custom;
}
get title(){
return `${this.actor.name} - ${this.shortrest ? 'Short Rest': 'Long Rest'}`;
}
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ["daggerheart", "views", "downtime"],
position: { width: 800, height: 'auto' },
actions: {
selectActivity: this.selectActivity,
takeDowntime: this.takeDowntime,
},
form: { handler: this.updateData, submitOnChange: true }
};
static PARTS = {
application: {
id: "downtime",
template: "systems/daggerheart/templates/views/downtime.hbs"
}
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.selectedActivity = this.selectedActivity;
context.options = this.shortrest ? SYSTEM.GENERAL.downtime.shortRest : SYSTEM.GENERAL.downtime.longRest;
context.customActivity = this.customActivity;
context.disabledDowntime = !this.selectedActivity || (this.selectedActivity.id === this.customActivity.id && (!this.customActivity.name || !this.customActivity.description));
return context;
}
static selectActivity(_, button){
const activity = button.dataset.activity;
this.selectedActivity = activity === this.customActivity.id ? this.customActivity : this.shortrest ? SYSTEM.GENERAL.downtime.shortRest[activity] : SYSTEM.GENERAL.downtime.longRest[activity];
this.render();
}
static async takeDowntime(){
const refreshedFeatures = this.shortrest ? this.actor.system.refreshableFeatures.shortRest : [...this.actor.system.refreshableFeatures.shortRest, ...this.actor.system.refreshableFeatures.longRest];
for(var feature of refreshedFeatures){
await feature.system.refresh();
}
const cls = getDocumentClass("ChatMessage");
const msg = new cls({
user: game.user.id,
content: await renderTemplate("systems/daggerheart/templates/chat/downtime.hbs", {
player: game.user.character.name,
title: game.i18n.localize(this.selectedActivity.name),
img: this.selectedActivity.img,
description: game.i18n.localize(this.selectedActivity.description),
refreshedFeatures: refreshedFeatures,
}),
});
cls.create(msg.toObject());
this.close();
}
static async updateData(event, element, formData){
this.customActivity = foundry.utils.mergeObject(this.customActivity, formData.object);
this.render();
}
}

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import SelectDialog from "../dialogs/selectDialog.mjs";
import { getTier } from "../helpers/utils.mjs";
import DhpMulticlassDialog from "./multiclassDialog.mjs";
const {HandlebarsApplicationMixin, ApplicationV2} = foundry.applications.api;
export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(actor){
super({});
this.actor = actor;
this.data = foundry.utils.deepClone(actor.system.levelData);
this.activeLevel = actor.system.levelData.currentLevel+1;
}
get title(){
return `${this.actor.name} - Level Up`;
}
static DEFAULT_OPTIONS = {
id: "daggerheart-levelup",
classes: ["daggerheart", "views", "levelup"],
position: { width: 1200, height: 'auto' },
actions: {
toggleBox: this.toggleBox,
advanceLevel: this.advanceLevel,
finishLevelup: this.finishLevelup,
},
};
static PARTS = {
form: {
id: "levelup",
template: "systems/daggerheart/templates/views/levelup.hbs"
}
}
async _prepareContext(_options) {
let selectedChoices = 0, multiclassing = {}, subclassing = {};
const leveledTiers = Object.keys(this.data.levelups).reduce((acc, levelKey) => {
const levelData = this.data.levelups[levelKey];
['tier1','tier2','tier3'].forEach(tierKey => {
let tierUpdate = {};
const tierData = levelData[tierKey];
if(tierData){
tierUpdate = Object.keys(tierData).reduce((acc, propertyKey) => {
const values = tierData[propertyKey];
const level = Number.parseInt(levelKey);
acc[propertyKey] = Object.values(values).map(value => {
if(value && level === this.activeLevel) selectedChoices++;
if(propertyKey === 'multiclass') multiclassing[levelKey] = true;
if(propertyKey === 'subclass') subclassing[tierKey] = true;
return { level: level, value: value };
});
return acc;
}, {});
}
Object.keys(tierUpdate).forEach(propertyKey => {
const property = tierUpdate[propertyKey];
const propertyValues = foundry.utils.getProperty(acc, `${tierKey}.${propertyKey}`)??[];
foundry.utils.setProperty(acc, `${tierKey}.${propertyKey}`, [...propertyValues, ...property]);
});
});
return acc;
}, { tier1: {}, tier2: {}, tier3: {} });
const activeTier = getTier(this.activeLevel);
const data = Object.keys(SYSTEM.ACTOR.levelupData).reduce((acc, tierKey) => {
const tier = SYSTEM.ACTOR.levelupData[tierKey];
acc[tierKey] = {
label: game.i18n.localize(tier.label),
info: game.i18n.localize(tier.info),
pretext: game.i18n.localize(tier.pretext),
postext: game.i18n.localize(tier.posttext),
active: tierKey <= activeTier,
choices: Object.keys(tier.choices).reduce((acc, propertyKey) => {
const property = tier.choices[propertyKey];
acc[propertyKey] = { description: property.description, cost: property.cost ?? 1, values: [] };
for(var i = 0; i < property.maxChoices; i++){
const leveledValue = leveledTiers[tierKey][propertyKey]?.[i];
const subclassLock = propertyKey === 'subclass' && Object.keys(multiclassing).find(x => getTier(Number.parseInt(x)) === tierKey);
const subclassMulticlassLock = propertyKey === 'multiclass' && subclassing[tierKey];
const multiclassLock = propertyKey === 'multiclass' && Object.keys(multiclassing).length > 0 && !(leveledValue && Object.keys(multiclassing).find(x => Number.parseInt(x) === leveledValue.level));
const locked = leveledValue && leveledValue.level !== this.activeLevel || subclassLock || subclassMulticlassLock || multiclassLock;
const disabled = tierKey > activeTier || (selectedChoices === 2 && !(leveledValue && leveledValue.level === this.activeLevel)) || locked;
acc[propertyKey].values.push({
selected: leveledValue?.value !== undefined,
path: `levelups.${this.activeLevel}.${tierKey}.${propertyKey}.${i}`,
description: game.i18n.localize(property.description),
disabled: disabled,
locked: locked,
});
}
return acc;
}, {})
};
return acc;
}, {});
return {
data: data,
activeLevel: this.activeLevel,
changedLevel: this.actor.system.levelData.changedLevel,
completedSelection: selectedChoices === 2,
}
}
static async toggleBox(_, button){
const path = button.dataset.path;
if(foundry.utils.getProperty(this.data, path)){
const pathParts = path.split('.');
const arrayPart = pathParts.slice(0, pathParts.length-1).join('.');
let array = foundry.utils.getProperty(this.data, arrayPart);
if(button.dataset.levelAttribute === 'multiclass'){
array = [];
}
else {
delete array[Number.parseInt(pathParts[pathParts.length-1])];
}
foundry.utils.setProperty(this.data, arrayPart, array);
} else {
const updates = [{ path: path, value: { level: this.activeLevel } }];
const levelChoices = SYSTEM.ACTOR.levelChoices[button.dataset.levelAttribute];
if(button.dataset.levelAttribute === 'subclass'){
if(!this.actor.system.multiclassSubclass){
updates[0].value.value = { multiclass: false, feature: this.actor.system.subclass.system.specializationFeature.unlocked ? 'mastery' : 'specialization' };
}
else {
const choices = [{name: this.actor.system.subclass.name, value: this.actor.system.subclass.uuid}, {name: this.actor.system.multiclassSubclass.name, value: this.actor.system.multiclassSubclass.uuid}];
const indexes = await SelectDialog.selectItem({ actor: this.actor, choices: choices, title: levelChoices.title, nrChoices: 1 });
if(indexes.length === 0) {
this.render();
return;
}
const multiclassSubclass = choices[indexes[0]].name === this.actor.system.multiclassSubclass.name;
updates[0].value.value = { multiclass: multiclassSubclass, feature: this.actor.system.multiclassSubclass.system.specializationFeature.unlocked ? 'mastery' : 'specialization' };
}
}
else if (button.dataset.levelAttribute === 'multiclass'){
const multiclassAwait = new Promise((resolve) => {
new DhpMulticlassDialog(this.actor.name, this.actor.system.class, resolve).render(true);
});
const multiclassData = await multiclassAwait;
if(!multiclassData) {
this.render();
return;
}
const pathParts = path.split('.');
const arrayPart = pathParts.slice(0, pathParts.length-1).join('.');
updates[0] = { path: [arrayPart, '0'].join('.'), value: { level: this.activeLevel, value: { class: multiclassData.class, subclass: multiclassData.subclass, domain: multiclassData.domain, level: this.activeLevel } } };
updates[1] = { path: [arrayPart, '1'].join('.'), value: { level: this.activeLevel, value: { class: multiclassData.class, subclass: multiclassData.subclass, domain: multiclassData.domain, level: this.activeLevel } } };
}
else {
if(levelChoices.choices.length > 0){
if(typeof levelChoices.choices === 'string'){
const choices = foundry.utils.getProperty(this.actor, levelChoices.choices).map(x => ({ name: x.description, value: x.id }));
const indexes = await SelectDialog.selectItem({ actor: this.actor, choices: choices, title: levelChoices.title, nrChoices: levelChoices.nrChoices });
if(indexes.length === 0) {
this.render();
return;
}
updates[0].value.value = choices.filter((_, index) => indexes.includes(index)).map(x => x.value);
}
else {
const indexes = await SelectDialog.selectItem({ actor: this.actor, choices: levelChoices.choices, title: levelChoices.title, nrChoices: levelChoices.nrChoices });
if(indexes.length === 0) {
this.render();
return;
}
updates[0].value.value = levelChoices.choices[indexes[0]].path;
}
}
}
const update = updates.reduce((acc, x) => {
acc[x.path] = x.value;
return acc;
}, {});
this.data = foundry.utils.mergeObject(this.data, update);
}
this.render();
}
static advanceLevel(){
this.activeLevel += 1;
this.render();
}
static async finishLevelup(){
this.data.currentLevel = this.data.changedLevel;
let multiclass = null;
for(var level in this.data.levelups){
for(var tier in this.data.levelups[level]){
for(var category in this.data.levelups[level][tier]) {
for (var value in this.data.levelups[level][tier][category]){
if(category === 'multiclass'){
multiclass = this.data.levelups[level][tier][category][value].value;
this.data.levelups[level][tier][category][value] = true;
} else {
this.data.levelups[level][tier][category][value] = this.data.levelups[level][tier][category][value].value ?? true;
}
}
}
}
}
const tiersMoved = getTier(this.actor.system.levelData.changedLevel, true) - getTier(this.actor.system.levelData.currentLevel, true);
const experiences = Array.from(Array(tiersMoved), (_,index) => ({ id: foundry.utils.randomID(), level: this.actor.system.experiences.length+index*3, description: '', value: 1 }));
await this.actor.update({ system: {
levelData: this.data,
experiences: [...this.actor.system.experiences, ...experiences],
}}, { diff: false });
if(!this.actor.multiclass && multiclass){
const multiclassClass = (await fromUuid(multiclass.class.uuid)).toObject();
multiclassClass.system.domains = [multiclass.domain.id];
multiclassClass.system.multiclass = multiclass.level;
const multiclassFeatures = [];
for(var i = 0; i < multiclassClass.system.features.length; i++){
const feature = (await fromUuid(multiclassClass.system.features[i].uuid)).toObject();
feature.system.multiclass = multiclass.level;
multiclassFeatures.push(feature);
}
const multiclassSubclass = (await fromUuid(multiclass.subclass.uuid)).toObject();
multiclassSubclass.system.multiclass = multiclass.level;
const multiclassSubclassFeatures = {};
const features = [multiclassSubclass.system.foundationFeature, multiclassSubclass.system.specializationFeature, multiclassSubclass.system.masteryFeature];
for(var i = 0; i < features.length; i++){
const path = i === 0 ? 'foundationFeature' : i === 1 ? 'specializationFeature' : 'masteryFeature';
const feature = features[i];
for(var ability of feature.abilities){
const data = (await fromUuid(ability.uuid)).toObject();
if(i > 0 ) data.system.disabled = true;
data.system.multiclass = multiclass.level;
if(!multiclassSubclassFeatures[path]) multiclassSubclassFeatures[path] = [data];
else multiclassSubclassFeatures[path].push(data);
// data.uuid = feature.uuid;
// const abilityData = await this._onDropItemCreate(data);
// ability.uuid = abilityData[0].uuid;
// createdItems.push(abilityData);
}
}
for(let subclassFeaturesKey in multiclassSubclassFeatures){
const values = multiclassSubclassFeatures[subclassFeaturesKey];
const abilityResults = await this.actor.createEmbeddedDocuments('Item', values);
for(var i = 0; i < abilityResults.length; i++){
multiclassSubclass.system[subclassFeaturesKey].abilities[i].uuid = abilityResults[i].uuid;
}
}
await this.actor.createEmbeddedDocuments('Item', [multiclassClass, ...multiclassFeatures, multiclassSubclass]);
}
this.close();
}
}

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const {HandlebarsApplicationMixin, ApplicationV2} = foundry.applications.api;
export default class DhpMulticlassDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(actorName, actorClass, resolve){
super({});
this.actorName = actorName;
this.actorClass = actorClass;
this.resolve = resolve;
this.classChoices = Array.from(game.items.reduce((acc, x) => {
if(x.type === 'class' && x.name !== actorClass.name){
acc.add(x);
}
return acc;
}, new Set()));
this.subclassChoices = [];
this.domainChoices = [];
this.data = {
class: null,
subclass: null,
domain: null,
};
}
get title(){
return `${this.actorName} - Multiclass`;
}
static DEFAULT_OPTIONS = {
classes: ["daggerheart", "views", "multiclass"],
position: { width: 600, height: 'auto' },
actions: {
selectClass: this.selectClass,
selectSubclass: this.selectSubclass,
selectDomain: this.selectDomain,
finish: this.finish,
},
};
static PARTS = {
form: {
id: "levelup",
template: "systems/daggerheart/templates/views/multiclass.hbs"
}
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.classChoices = this.classChoices;
context.subclassChoices = this.subclassChoices;
context.domainChoices = this.domainChoices;
context.disabledFinish = !this.data.class || !this.data.subclass || !this.data.domain;
context.data = this.data;
return context;
}
static async selectClass(_, button) {
const oldClass = this.data.class;
this.data.class = this.data.class?.uuid === button.dataset.class ? null : await fromUuid(button.dataset.class);
if(oldClass !== button.dataset.class){
this.data.subclass = null;
this.data.domain = null;
this.subclassChoices = this.data.class ? this.data.class.system.subclasses : [];
this.domainChoices = this.data.class ? this.data.class.system.domains.map(x => {
const config = SYSTEM.DOMAIN.domains[x];
return { name: game.i18n.localize(config.name), id: config.id, img: config.src, disabled: this.actorClass.system.domains.includes(config.id) };
}) : [];
}
this.render(true);
}
static async selectSubclass(_, button) {
this.data.subclass = this.data.subclass?.uuid === button.dataset.subclass ? null : this.subclassChoices.find(x => x.uuid === button.dataset.subclass);
this.render(true);
}
static async selectDomain(_, button) {
const domain = this.data.domain?.id === button.dataset.domain ? null : this.domainChoices.find(x => x.id === button.dataset.domain);;
if(domain?.disabled) return;
this.data.domain = domain;
this.render(true);
}
static finish(){
this.close({}, this.data);
}
async close(options={}, data=null) {
this.resolve(data);
super.close(options);
}
}

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export default class NpcRollSelectionDialog extends FormApplication {
constructor(experiences, resolve, isNpc){
super({}, {});
this.experiences = experiences;
this.resolve = resolve;
this.selectedExperiences = [];
this.data = {
nrDice: 1,
advantage: null,
};
}
get title (){
return 'Roll Options';
}
static get defaultOptions() {
const defaults = super.defaultOptions;
const overrides = {
height: 'auto',
width: 400,
id: 'roll-selection',
template: 'systems/daggerheart/templates/views/npcRollSelection.hbs',
closeOnSubmit: false,
submitOnChange: true,
classes: ["daggerheart", "views", "npc-roll-selection"],
};
const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
return mergedOptions;
}
async getData(){
const context = super.getData();
context.nrDice = this.data.nrDice;
context.advantage = this.data.advantage;
context.experiences = this.experiences.map(x => ({ ...x, selected: this.selectedExperiences.find(selected => selected.id === x.id) }));
return context;
}
activateListeners(html) {
super.activateListeners(html);
html.find('.increase').click(_ => this.updateNrDice(1));
html.find('.decrease').click(_ => this.updateNrDice(-1));
html.find('.advantage').click(_ => this.updateIsAdvantage(true));
html.find('.disadvantage').click(_ => this.updateIsAdvantage(false));
html.find('.roll-button').click(this.finish.bind(this));
html.find('.roll-dialog-chip').click(this.selectExperience.bind(this));
}
updateNrDice(value){
this.data.nrDice += value;
this.render();
}
updateIsAdvantage(advantage) {
this.data.advantage = this.data.advantage === advantage ? null : advantage;
this.render();
}
selectExperience(event){
const experience = this.experiences[event.currentTarget.dataset.key];
this.selectedExperiences = this.selectedExperiences.find(x => x.name === experience.name) ? this.selectedExperiences.filter(x => x.name !== experience.name) : [...this.selectedExperiences, experience];
this.render();
}
finish(){
this.resolve({ ...this.data, experiences: this.selectedExperiences });
this.close();
}
}

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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class RollSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(experiences, bonusDamage, hopeResource, resolve, isNpc){
super({}, {});
this.experiences = experiences;
this.resolve = resolve;
this.isNpc;
this.selectedExperiences = [];
this.data = {
diceOptions: [{ name: 'd12', value: 'd12' }, { name: 'd20', value: 'd20' }],
hope: ['d12'],
fear: ['d12'],
advantage: null,
disadvantage: null,
bonusDamage: bonusDamage.reduce((acc, x) => {
if(x.appliesOn === SYSTEM.EFFECTS.applyLocations.attackRoll.id){
acc.push(({
...x,
hopeUses: 0
}));
}
return acc;
}, []),
hopeResource: hopeResource,
};
}
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ["daggerheart", "views", "roll-selection"],
position: {
width: 400,
height: "auto"
},
actions: {
selectExperience: this.selectExperience,
decreaseHopeUse: this.decreaseHopeUse,
increaseHopeUse: this.increaseHopeUse,
setAdvantage: this.setAdvantage,
setDisadvantage: this.setDisadvantage,
finish: this.finish,
},
form: {
handler: this.updateSelection,
submitOnChange: true,
submitOnClose: false,
}
};
/** @override */
static PARTS = {
damageSelection: {
id: "damageSelection",
template: "systems/daggerheart/templates/views/rollSelection.hbs"
}
}
get title() {
return `Roll Options`;
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.isNpc = this.isNpc;
context.diceOptions = this.data.diceOptions;
context.hope = this.data.hope;
context.fear = this.data.fear;
context.advantage = this.data.advantage;
context.disadvantage = this.data.disadvantage;
context.experiences = this.experiences.map(x => ({ ...x, selected: this.selectedExperiences.find(selected => selected.id === x.id) }));
context.bonusDamage = this.data.bonusDamage;
context.hopeResource = this.data.hopeResource+1;
context.hopeUsed = this.getHopeUsed();
return context;
}
static updateSelection(event, _, formData){
const { bonusDamage, ...rest } = foundry.utils.expandObject(formData.object);
for(var index in bonusDamage){
this.data.bonusDamage[index].initiallySelected = bonusDamage[index].initiallySelected;
if(bonusDamage[index].hopeUses){
const value = Number.parseInt(bonusDamage[index].hopeUses);
if(!Number.isNaN(value)) this.data.bonusDamage[index].hopeUses = value;
}
}
this.data = foundry.utils.mergeObject(this.data, rest);
this.render();
}
static selectExperience(_, button){
if(this.selectedExperiences.find(x => x.id === button.dataset.key)){
this.selectedExperiences = this.selectedExperiences.filter(x => x.id !== button.dataset.key);
} else {
this.selectedExperiences = [...this.selectedExperiences, this.experiences.find(x => x.id === button.dataset.key)];
}
this.render();
}
getHopeUsed(){
return this.data.bonusDamage.reduce((acc, x) => acc+x.hopeUses, 0);
}
static decreaseHopeUse(_, button){
const index = Number.parseInt(button.dataset.index);
if(this.data.bonusDamage[index].hopeUses - 1 >= 0) {
this.data.bonusDamage[index].hopeUses -= 1;
this.render(true);
}
}
static increaseHopeUse(_, button){
const index = Number.parseInt(button.dataset.index);
if(this.data.bonusDamage[index].hopeUses <= this.data.hopeResource+1) {
this.data.bonusDamage[index].hopeUses += 1;
this.render(true);
}
}
static setAdvantage(){
this.data.advantage = this.data.advantage ? null : 'd6';
this.data.disadvantage = null;
this.render(true);
}
static setDisadvantage(){
this.data.advantage = null;
this.data.disadvantage = this.data.disadvantage ? null : 'd6';
this.render(true);
}
static async finish(){
const { diceOptions, ...rest } = this.data;
this.resolve({ ...rest, experiences: this.selectedExperiences, hopeUsed: this.getHopeUsed(), bonusDamage: this.data.bonusDamage.reduce((acc, x) => acc.concat(` + ${1+x.hopeUses}${x.value}`), "") });
this.close();
}
}
// V1.3
// const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
// export default class RollSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
// constructor(experiences, bonusDamage, hopeResource, resolve, isNpc){
// super({}, {});
// this.experiences = experiences;
// this.resolve = resolve;
// this.isNpc;
// this.selectedExperiences = [];
// this.data = {
// diceOptions: [{ name: 'd12', value: 'd12' }, { name: 'd20', value: 'd20' }],
// hope: ['d12'],
// fear: ['d12'],
// advantage: null,
// disadvantage: null,
// bonusDamage: bonusDamage.reduce((acc, x) => {
// if(x.appliesOn === SYSTEM.EFFECTS.applyLocations.attackRoll.id){
// acc.push(({
// ...x,
// hopeUses: 0
// }));
// }
// return acc;
// }, []),
// hopeResource: hopeResource,
// };
// }
// static DEFAULT_OPTIONS = {
// tag: 'form',
// classes: ["daggerheart", "views", "roll-selection"],
// position: {
// width: 400,
// height: "auto"
// },
// actions: {
// selectExperience: this.selectExperience,
// decreaseHopeUse: this.decreaseHopeUse,
// increaseHopeUse: this.increaseHopeUse,
// finish: this.finish,
// },
// form: {
// handler: this.updateSelection,
// submitOnChange: true,
// closeOnSubmit: false,
// }
// };
// /** @override */
// static PARTS = {
// damageSelection: {
// id: "damageSelection",
// template: "systems/daggerheart/templates/views/rollSelection.hbs"
// }
// }
// get title() {
// return `Roll Options`;
// }
// async _prepareContext(_options) {
// const context = await super._prepareContext(_options);
// context.isNpc = this.isNpc;
// context.diceOptions = this.data.diceOptions;
// context.hope = this.data.hope;
// context.fear = this.data.fear;
// context.advantage = this.data.advantage;
// context.disadvantage = this.data.disadvantage;
// context.experiences = this.experiences.map(x => ({ ...x, selected: this.selectedExperiences.find(selected => selected.id === x.id) }));
// context.bonusDamage = this.data.bonusDamage;
// context.hopeResource = this.data.hopeResource+1;
// context.hopeUsed = this.getHopeUsed();
// return context;
// }
// static updateSelection(event, _, formData){
// const { bonusDamage, ...rest } = foundry.utils.expandObject(formData.object);
// for(var index in bonusDamage){
// this.data.bonusDamage[index].initiallySelected = bonusDamage[index].initiallySelected;
// if(bonusDamage[index].hopeUses){
// const value = Number.parseInt(bonusDamage[index].hopeUses);
// if(!Number.isNaN(value)) this.data.bonusDamage[index].hopeUses = value;
// }
// }
// this.data = foundry.utils.mergeObject(this.data, rest);
// this.render(true);
// }
// static selectExperience(_, button){
// if(this.selectedExperiences.find(x => x.id === button.dataset.key)){
// this.selectedExperiences = this.selectedExperiences.filter(x => x.id !== button.dataset.key);
// } else {
// this.selectedExperiences = [...this.selectedExperiences, this.experiences.find(x => x.id === button.dataset.key)];
// }
// this.render();
// }
// getHopeUsed(){
// return this.data.bonusDamage.reduce((acc, x) => acc+x.hopeUses, 0);
// }
// static decreaseHopeUse(_, button){
// const index = Number.parseInt(button.dataset.index);
// if(this.data.bonusDamage[index].hopeUses - 1 >= 0) {
// this.data.bonusDamage[index].hopeUses -= 1;
// this.render(true);
// }
// }
// static increaseHopeUse(_, button){
// const index = Number.parseInt(button.dataset.index);
// if(this.data.bonusDamage[index].hopeUses <= this.data.hopeResource+1) {
// this.data.bonusDamage[index].hopeUses += 1;
// this.render(true);
// }
// }
// static finish(){
// const { diceOptions, ...rest } = this.data;
// this.resolve({ ...rest, experiences: this.selectedExperiences, hopeUsed: this.getHopeUsed(), bonusDamage: this.data.bonusDamage.reduce((acc, x) => acc.concat(` + ${1+x.hopeUses}${x.value}`), "") });
// this.close();
// }
// }

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class DhpAutomationSettings extends FormApplication {
constructor(object={}, options={}){
super(object, options);
}
static get defaultOptions() {
const defaults = super.defaultOptions;
const overrides = {
height: 'auto',
width: 400,
id: 'daggerheart-automation-settings',
template: 'systems/daggerheart/templates/views/automation-settings.hbs',
closeOnSubmit: true,
submitOnChange: false,
classes: ["daggerheart", "views", "settings"],
};
const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
return mergedOptions;
}
async getData(){
const context = super.getData();
context.settings = SYSTEM.SETTINGS.gameSettings.Automation;
context.hope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope);
context.actionPoints = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.ActionPoints);
return context;
}
activateListeners(html) {
super.activateListeners(html);
}
async _updateObject(_, formData) {
const data = foundry.utils.expandObject(formData);
const updateSettingsKeys = Object.keys(data);
for(var i = 0; i < updateSettingsKeys.length; i++){
await game.settings.set(SYSTEM.id, updateSettingsKeys[i], data[updateSettingsKeys[i]]);
}
}
}
class DhpHomebrewSettings extends FormApplication {
constructor(object={}, options={}){
super(object, options);
}
static get defaultOptions() {
const defaults = super.defaultOptions;
const overrides = {
height: 'auto',
width: 400,
id: 'daggerheart-homebrew-settings',
template: 'systems/daggerheart/templates/views/homebrew-settings.hbs',
closeOnSubmit: true,
submitOnChange: false,
classes: ["daggerheart", "views", "settings"],
};
const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
return mergedOptions;
}
async getData(){
const context = super.getData();
context.settings = SYSTEM.SETTINGS.gameSettings.General;
context.abilityArray = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.AbilityArray);
return context;
}
activateListeners(html) {
super.activateListeners(html);
}
async _updateObject(_, formData) {
const data = foundry.utils.expandObject(formData);
const updateSettingsKeys = Object.keys(data);
for(var i = 0; i < updateSettingsKeys.length; i++){
await game.settings.set(SYSTEM.id, updateSettingsKeys[i], data[updateSettingsKeys[i]]);
}
}
}
class DhpRangeSettings extends FormApplication {
constructor(object={}, options={}){
super(object, options);
this.range = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.RangeMeasurement);
}
static get defaultOptions() {
const defaults = super.defaultOptions;
const overrides = {
height: 'auto',
width: 400,
id: 'daggerheart-range-settings',
template: 'systems/daggerheart/templates/views/range-settings.hbs',
closeOnSubmit: false,
submitOnChange: true,
classes: ["daggerheart", "views", "settings"],
};
const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
return mergedOptions;
}
async getData(){
const context = super.getData();
context.settings = SYSTEM.SETTINGS.gameSettings.General;
context.range = this.range;
context.disabled = context.range.enabled && [context.range.melee, context.range.veryClose, context.range.close, context.range.far, context.range.veryFar].some(x => x === null || x === false);
return context;
}
activateListeners(html) {
super.activateListeners(html);
html.find(".range-reset").click(this.reset.bind(this));
html.find(".save").click(this.save.bind(this));
html.find(".close").click(this.close.bind(this));
}
async _updateObject(_, formData) {
const data = foundry.utils.expandObject(formData, { disabled: true });
this.range = foundry.utils.mergeObject(this.range, data);
this.render(true);
}
reset(){
this.range = {
enabled: false,
melee: 5,
veryClose: 15,
close: 30,
far: 60,
veryFar: 120
};
this.render(true);
}
async save(){
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.RangeMeasurement, this.range);
this.close();
}
}
export const registerDHPSettings = () => {
// const debouncedReload = foundry.utils.debounce(() => window.location.reload(), 100);
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.AbilityArray, {
name: game.i18n.localize("DAGGERHEART.Settings.General.AbilityArray.Name"),
hint: game.i18n.localize("DAGGERHEART.Settings.General.AbilityArray.Hint"),
scope: 'world',
config: false,
type: String,
default: '[2,1,1,0,0,-1]',
});
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, {
name: game.i18n.localize("DAGGERHEART.Settings.Resources.Fear.Name"),
hint: game.i18n.localize("DAGGERHEART.Settings.Resources.Fear.Hint"),
scope: 'world',
config: false,
type: Number,
default: 0,
});
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope, {
name: game.i18n.localize("DAGGERHEART.Settings.Automation.Hope.Name"),
hint: game.i18n.localize("DAGGERHEART.Settings.Automation.Hope.Hint"),
scope: 'world',
config: false,
type: Boolean,
default: false,
});
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.ActionPoints, {
name: game.i18n.localize("DAGGERHEART.Settings.Automation.ActionPoints.Name"),
hint: game.i18n.localize("DAGGERHEART.Settings.Automation.ActionPoints.Hint"),
scope: 'world',
config: false,
type: Boolean,
default: true,
});
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.RangeMeasurement, {
name: game.i18n.localize("DAGGERHEART.Settings.General.RangeMeasurement.Name"),
hint: game.i18n.localize("DAGGERHEART.Settings.General.RangeMeasurement.Hint"),
scope: 'world',
config: false,
type: Object,
default: {
enabled: false,
melee: 5,
veryClose: 15,
close: 30,
far: 60,
veryFar: 120
},
});
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Automation.Name, {
name: game.i18n.localize("DAGGERHEART.Settings.Menu.Automation.Name"),
label: game.i18n.localize("DAGGERHEART.Settings.Menu.Automation.Label"),
hint: game.i18n.localize("DAGGERHEART.Settings.Menu.Automation.Hint"),
icon: SYSTEM.SETTINGS.menu.Automation.Icon,
type: DhpAutomationSettings,
restricted: true
});
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Homebrew.Name, {
name: game.i18n.localize("DAGGERHEART.Settings.Menu.Homebrew.Name"),
label: game.i18n.localize("DAGGERHEART.Settings.Menu.Homebrew.Label"),
hint: game.i18n.localize("DAGGERHEART.Settings.Menu.Homebrew.Hint"),
icon: SYSTEM.SETTINGS.menu.Homebrew.Icon,
type: DhpHomebrewSettings,
restricted: true
});
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Range.Name, {
name: game.i18n.localize("DAGGERHEART.Settings.Menu.Range.Name"),
label: game.i18n.localize("DAGGERHEART.Settings.Menu.Range.Label"),
hint: game.i18n.localize("DAGGERHEART.Settings.Menu.Range.Hint"),
icon: SYSTEM.SETTINGS.menu.Range.Icon,
type: DhpRangeSettings,
restricted: true
});
}
// const {HandlebarsApplicationMixin, ApplicationV2} = foundry.applications.api;
// export default class DhpSettings extends HandlebarsApplicationMixin(ApplicationV2) {
// constructor(actor, shortrest){
// super({});
// this.actor = actor;
// this.selectedActivity = null;
// this.shortrest = shortrest;
// this.customActivity = SYSTEM.GENERAL.downtime.custom;
// }
// get title(){
// return game.i18n.localize("DAGGERHEART.Application.Settings.Title");
// }
// static DEFAULT_OPTIONS = {
// tag: 'form',
// classes: ["daggerheart", "application", "settings"],
// position: { width: 800, height: 'auto' },
// actions: {
// selectActivity: this.selectActivity,
// },
// form: { handler: this.updateData }
// };
// static PARTS = {
// application: {
// id: "settings",
// template: "systems/daggerheart/templates/application/settings.hbs"
// }
// }
// async _prepareContext(_options) {
// const context = await super._prepareContext(_options);
// return context;
// }
// static async updateData(event, element, formData){
// this.render();
// }
// static close(){
// super.close();
// }
// }

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// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// export class Teest extends DhpApplicationMixin(ActorSheet) {
// static documentType = "adversary";
// constructor(options){
// super(options);
// this.editMode = false;
// }
// /** @override */
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "adversary"],
// width: 600,
// height: 'auto',
// resizable: false,
// });
// }
// async getData() {
// const context = super.getData();
// context.config = SYSTEM;
// context.editMode = this.editMode;
// context.title = `${this.actor.name} - ${game.i18n.localize(SYSTEM.ACTOR.adversaryTypes[this.actor.system.type].name)}`;
// context.data = {
// description: this.object.system.description,
// motivesAndTactics: this.object.system.motivesAndTactics.join(', '),
// tier: this.object.system.tier,
// type: game.i18n.localize(SYSTEM.ACTOR.adversaryTypes[this.object.system.type].name),
// attack: {
// name: this.object.system.attack.name,
// attackModifier: this.object.system.attackModifier,
// range: this.object.system.attack.range ? game.i18n.localize(SYSTEM.GENERAL.range[this.object.system.attack.range].name) : null,
// damage: {
// value: this.object.system.attack.damage.value,
// type: this.object.system.attack.damage.type,
// typeName: this.object.system.attack.damage.type ? game.i18n.localize(SYSTEM.GENERAL.damageTypes[this.object.system.attack.damage.type].abbreviation).toLowerCase() : null,
// },
// },
// damageThresholds: this.object.system.damageThresholds,
// difficulty: this.object.system.difficulty,
// hp: { ...this.object.system.resources.health, lastRowIndex: Math.floor(this.object.system.resources.health.max/5)*5 },
// stress: { ...this.object.system.resources.stress, lastRowIndex: Math.floor(this.object.system.resources.stress.max/5)*5 },
// moves: this.object.system.moves,
// };
// return context;
// }
// async _handleAction(action, event, button) {
// switch(action){
// case 'viewMove':
// await this.viewMove(button);
// break;
// case 'addMove':
// this.addMove();
// break;
// case 'removeMove':
// await this.removeMove(button);
// break;
// case 'toggleSlider':
// this.toggleEditMode();
// break;
// case 'addMotive':
// await this.addMotive();
// break;
// case 'removeMotive':
// await this.removeMotive(button);
// break;
// case 'reactionRoll':
// await this.reactionRoll(event);
// break;
// case 'attackRoll':
// await this.attackRoll(event);
// break;
// case 'addExperience':
// await this.addExperience();
// break;
// case 'removeExperience':
// await this.removeExperience(button);
// break;
// case 'toggleHP':
// await this.toggleHP(button);
// break;
// case 'toggleStress':
// await this.toggleStress(button);
// break;
// }
// }
// async viewMove(button){
// const move = await fromUuid(button.dataset.move);
// move.sheet.render(true);
// }
// async addMove(){
// const result = await this.object.createEmbeddedDocuments("Item", [{
// name: game.i18n.localize('DAGGERHEART.Sheets.Adversary.NewMove'),
// type: 'feature',
// }]);
// await result[0].sheet.render(true);
// }
// async removeMove(button){
// await this.object.items.find(x => x.uuid === button.dataset.move).delete();
// }
// toggleEditMode(){
// this.editMode = !this.editMode;
// this.render();
// }
// async addMotive(){
// await this.object.update({ "system.motivesAndTactics": [...this.object.system.motivesAndTactics, ''] });
// }
// async removeMotive(button){
// await this.object.update({ "system.motivesAndTactics": this.object.system.motivesAndTactics.filter((_, index) => index !== Number.parseInt(button.dataset.motive) )});
// }
// async reactionRoll(event){
// const { roll, diceResults, modifiers } = await this.actor.diceRoll({ title: `${this.actor.name} - Reaction Roll`, value: 0 }, event.shiftKey);
// const cls = getDocumentClass("ChatMessage");
// const msg = new cls({
// type: 'adversaryRoll',
// system: {
// roll: roll._formula,
// total: roll._total,
// modifiers: modifiers,
// diceResults: diceResults,
// },
// content: "systems/daggerheart/templates/chat/adversary-roll.hbs",
// rolls: [roll]
// });
// cls.create(msg.toObject());
// }
// async attackRoll(event){
// const modifier = Number.parseInt(event.currentTarget.dataset.value);
// const { roll, diceResults, modifiers } = await this.actor.diceRoll({ title: `${this.actor.name} - Attack Roll`, value: modifier }, event.shiftKey);
// const targets = Array.from(game.user.targets).map(x => ({
// id: x.id,
// name: x.actor.name,
// img: x.actor.img,
// difficulty: x.actor.system.difficulty,
// evasion: x.actor.system.evasion,
// }));
// const cls = getDocumentClass("ChatMessage");
// const msg = new cls({
// type: 'adversaryRoll',
// system: {
// roll: roll._formula,
// total: roll._total,
// modifiers: modifiers,
// diceResults: diceResults,
// targets: targets,
// damage: { value: event.currentTarget.dataset.damage, type: event.currentTarget.dataset.damageType },
// },
// content: "systems/daggerheart/templates/chat/adversary-attack-roll.hbs",
// rolls: [roll]
// });
// cls.create(msg.toObject());
// }
// async addExperience(){
// await this.object.update({ "system.experiences": [...this.object.system.experiences, { name: 'Experience', value: 1 }] });
// }
// async removeExperience(button){
// await this.object.update({ "system.experiences": this.object.system.experiences.filter((_, index) => index !== Number.parseInt(button.dataset.experience) )});
// }
// async toggleHP(button){
// const index = Number.parseInt(button.dataset.index);
// const newHP = index < this.object.system.resources.health.value ? index : index+1;
// await this.object.update({ "system.resources.health.value": newHP });
// }
// async toggleStress(button){
// const index = Number.parseInt(button.dataset.index);
// const newStress = index < this.object.system.resources.stress.value ? index : index+1;
// await this.object.update({ "system.resources.stress.value": newStress });
// }
// }
import DaggerheartSheet from './daggerheart-sheet.mjs';
const { ActorSheetV2 } = foundry.applications.sheets;
export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
constructor(options={}){
super(options);
this.editMode = false;
}
static DEFAULT_OPTIONS = {
tag: 'form',
id: "daggerheart-adversary",
classes: ["daggerheart", "sheet", "adversary"],
position: { width: 600 },
actions: {
viewMove: this.viewMove,
addMove: this.addMove,
removeMove: this.removeMove,
toggleSlider: this.toggleEditMode,
addMotive: this.addMotive,
removeMotive: this.removeMotive,
reactionRoll: this.reactionRoll,
attackRoll: this.attackRoll,
addExperience: this.addExperience,
removeExperience: this.removeExperience,
toggleHP: this.toggleHP,
toggleStress: this.toggleStress,
},
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false,
},
};
static PARTS = {
form: {
id: "feature",
template: "systems/daggerheart/templates/sheets/adversary.hbs"
}
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.config = SYSTEM;
context.editMode = this.editMode;
context.title = `${this.actor.name} - ${game.i18n.localize(SYSTEM.ACTOR.adversaryTypes[this.actor.system.type].name)}`;
context.data = {
description: this.document.system.description,
motivesAndTactics: this.document.system.motivesAndTactics.join(', '),
tier: this.document.system.tier,
type: game.i18n.localize(SYSTEM.ACTOR.adversaryTypes[this.document.system.type].name),
attack: {
name: this.document.system.attack.name,
attackModifier: this.document.system.attackModifier,
range: this.document.system.attack.range ? game.i18n.localize(SYSTEM.GENERAL.range[this.document.system.attack.range].name) : null,
damage: {
value: this.document.system.attack.damage.value,
type: this.document.system.attack.damage.type,
typeName: this.document.system.attack.damage.type ? game.i18n.localize(SYSTEM.GENERAL.damageTypes[this.document.system.attack.damage.type].abbreviation).toLowerCase() : null,
},
},
damageThresholds: this.document.system.damageThresholds,
difficulty: this.document.system.difficulty,
hp: { ...this.document.system.resources.health, lastRowIndex: Math.floor(this.document.system.resources.health.max/5)*5 },
stress: { ...this.document.system.resources.stress, lastRowIndex: Math.floor(this.document.system.resources.stress.max/5)*5 },
moves: this.document.system.moves,
};
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object)
this.render();
}
static async viewMove(_, button){
const move = await fromUuid(button.dataset.move);
move.sheet.render(true);
}
static async addMove(){
const result = await this.document.createEmbeddedDocuments("Item", [{
name: game.i18n.localize('DAGGERHEART.Sheets.Adversary.NewMove'),
type: 'feature',
}]);
await result[0].sheet.render(true);
}
static async removeMove(_, button){
await this.document.items.find(x => x.uuid === button.dataset.move).delete();
}
static toggleEditMode(){
this.editMode = !this.editMode;
this.render();
}
static async addMotive(){
await this.document.update({ "system.motivesAndTactics": [...this.document.system.motivesAndTactics, ''] });
}
static async removeMotive(button){
await this.document.update({ "system.motivesAndTactics": this.document.system.motivesAndTactics.filter((_, index) => index !== Number.parseInt(button.dataset.motive) )});
}
static async reactionRoll(event){
const { roll, diceResults, modifiers } = await this.actor.diceRoll({ title: `${this.actor.name} - Reaction Roll`, value: 0 }, event.shiftKey);
const cls = getDocumentClass("ChatMessage");
const msg = new cls({
type: 'adversaryRoll',
system: {
roll: roll._formula,
total: roll._total,
modifiers: modifiers,
diceResults: diceResults,
},
content: "systems/daggerheart/templates/chat/adversary-roll.hbs",
rolls: [roll]
});
cls.create(msg.toObject());
}
static async attackRoll(event, button){
const modifier = Number.parseInt(button.dataset.value);
const { roll, diceResults, modifiers } = await this.actor.diceRoll({ title: `${this.actor.name} - Attack Roll`, value: modifier }, event.shiftKey);
const targets = Array.from(game.user.targets).map(x => ({
id: x.id,
name: x.actor.name,
img: x.actor.img,
difficulty: x.actor.system.difficulty,
evasion: x.actor.system.evasion,
}));
const cls = getDocumentClass("ChatMessage");
const msg = new cls({
type: 'adversaryRoll',
system: {
roll: roll._formula,
total: roll._total,
modifiers: modifiers,
diceResults: diceResults,
targets: targets,
damage: { value: button.dataset.damage, type: button.dataset.damageType },
},
content: "systems/daggerheart/templates/chat/adversary-attack-roll.hbs",
rolls: [roll]
});
cls.create(msg.toObject());
}
static async addExperience(){
await this.document.update({ "system.experiences": [...this.document.system.experiences, { name: 'Experience', value: 1 }] });
}
static async removeExperience(_, button){
await this.document.update({ "system.experiences": this.document.system.experiences.filter((_, index) => index !== Number.parseInt(button.dataset.experience) )});
}
static async toggleHP(_, button){
const index = Number.parseInt(button.dataset.index);
const newHP = index < this.document.system.resources.health.value ? index : index+1;
await this.document.update({ "system.resources.health.value": newHP });
}
static async toggleStress(_, button){
const index = Number.parseInt(button.dataset.index);
const newStress = index < this.document.system.resources.stress.value ? index : index+1;
await this.document.update({ "system.resources.stress.value": newStress });
}
}

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// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// export default class AncestrySheet extends DhpApplicationMixin(ItemSheet) {
// static documentType = "ancestry";
// constructor(options){
// super(options);
// }
// /** @override */
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "heritage"],
// width: 600,
// height: 'auto',
// dragDrop: [{ dragSelector: null, dropSelector: null }],
// });
// }
// /** @override */
// getData() {
// const context = super.getData();
// return context;
// }
// async _handleAction(action, event, button) {
// switch(action){
// case 'editAbility':
// this.editAbility(button);
// break;
// case 'deleteAbility':
// this.deleteAbility(event);
// break;
// }
// }
// async editAbility(button){
// const feature = await fromUuid(button.dataset.ability);
// feature.sheet.render(true);
// }
// async deleteAbility(event){
// event.preventDefault();
// event.stopPropagation();
// await this.item.update({ "system.abilities": this.item.system.abilities.filter(x => x.uuid !== event.currentTarget.dataset.ability) })
// }
// async _onDrop(event) {
// const data = TextEditor.getDragEventData(event);
// const item = await fromUuid(data.uuid);
// if(item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.ancestry.id) {
// await this.object.update({ "system.abilities": [...this.item.system.abilities, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// }
// }
import DaggerheartSheet from './daggerheart-sheet.mjs';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class AncestrySheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
id: "daggerheart-ancestry",
classes: ["daggerheart", "sheet", "heritage"],
position: { width: 600 },
actions: {
editAbility: this.editAbility,
deleteAbility: this.deleteAbility,
},
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false,
},
dragDrop: [{ dragSelector: null, dropSelector: null }],
};
static PARTS = {
form: {
id: "feature",
template: "systems/daggerheart/templates/sheets/ancestry.hbs"
}
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object)
this.render();
}
static async editAbility(_, button){
const feature = await fromUuid(button.dataset.ability);
feature.sheet.render(true);
}
static async deleteAbility(event, button){
event.preventDefault();
event.stopPropagation();
await this.item.update({ "system.abilities": this.item.system.abilities.filter(x => x.uuid !== button.dataset.ability) })
}
async _onDrop(event) {
const data = TextEditor.getDragEventData(event);
const item = await fromUuid(data.uuid);
if(item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.ancestry.id) {
await this.document.update({ "system.abilities": [...this.document.system.abilities, { img: item.img, name: item.name, uuid: item.uuid }] });
}
}
}

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// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// export default class ArmorSheet extends DhpApplicationMixin(ItemSheet) {
// static documentType = "armor";
// /** @override */
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "armor"],
// width: 400,
// height: 'auto',
// });
// }
// /** @override */
// getData() {
// const context = super.getData();
// context.config = CONFIG.daggerheart;
// return context;
// }
// async _handleAction(action, event, button) {
// switch(action){
// }
// }
// }
import DaggerheartSheet from './daggerheart-sheet.mjs';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class ArmorSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
id: "daggerheart-armor",
classes: ["daggerheart", "sheet", "armor"],
position: { width: 400 },
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false,
},
dragDrop: [{ dragSelector: null, dropSelector: null }],
};
static PARTS = {
form: {
id: "feature",
template: "systems/daggerheart/templates/sheets/armor.hbs"
}
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.config = CONFIG.daggerheart;
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object)
this.render();
}
}

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// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// import Tagify from '@yaireo/tagify';
// export default class ClassSheet extends DhpApplicationMixin(ItemSheet) {
// static documentType = "class";
// /** @override */
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "class"],
// width: 600,
// height: 'auto',
// resizable: false,
// tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "features" }],
// dragDrop: [
// { dragSelector: '.suggested-item', dropSelector: null },
// { dragSelector: null, dropSelector: '.take-section' },
// { dragSelector: null, dropSelector: '.choice-a-section' },
// { dragSelector: null, dropSelector: '.choice-b-section' },
// { dragSelector: null, dropSelector: '.primary-weapon-section' },
// { dragSelector: null, dropSelector: '.secondary-weapon-section' },
// { dragSelector: null, dropSelector: '.armor-section' },
// { dragSelector: null, dropSelector: null },
// ]
// });
// }
// /** @override */
// async getData() {
// const context = super.getData();
// context.domains = this.object.system.domains.map(x => SYSTEM.DOMAIN.domains[x].name)
// return context;
// }
// activateListeners(html){
// super.activateListeners(html);
// const domainInput = $(html).find('.domain-input')[0];
// const domainTagify = new Tagify(domainInput, {
// tagTextProp: "name",
// enforceWhitelist: true,
// whitelist : Object.keys(SYSTEM.DOMAIN.domains).map(key => {
// const domain = SYSTEM.DOMAIN.domains[key];
// return { value: key, name: game.i18n.localize(domain.name), src: domain.src, background: domain.background };
// }),
// maxTags: 2,
// callbacks : { invalid: this.onAddTag },
// dropdown : {
// mapValueTo: 'name',
// searchKeys: ['name'],
// enabled: 0,
// maxItems: 20,
// closeOnSelect : true,
// highlightFirst: false,
// },
// templates: {
// tag(tagData){ //z-index: unset; background-image: ${tagData.background}; Maybe a domain specific background for the chips?
// return `<tag title="${(tagData.title || tagData.value)}"
// contenteditable='false'
// spellcheck='false'
// tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}"
// class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ""}"
// ${this.getAttributes(tagData)}>
// <x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x>
// <div>
// <span class="${this.settings.classNames.tagText}">${tagData[this.settings.tagTextProp] || tagData.value}</span>
// <img src="${tagData.src}"></i>
// </div>
// </tag>`;
// }}
// });
// domainTagify.on('change', this.onDomainSelect.bind(this));
// }
// onAddTag(e){
// if( e.detail.index ===2 ){
// ui.notifications.info(game.i18n.localize("DAGGERHEART.Notification.Info.ClassCanOnlyHaveTwoDomains"));
// }
// }
// async onDomainSelect(event) {
// const domains = event.detail?.value ? JSON.parse(event.detail.value) : [];
// await this.object.update({ "system.domains": domains.map(x => x.value) });
// this.render(true);
// }
// async _handleAction(action, event, button) {
// switch(action){
// case 'removeSubclass':
// await this.removeSubclass(button);
// break;
// case 'viewSubclass':
// await this.viewSubclass(button);
// break;
// case 'removeFeature':
// await this.removeFeature(button);
// break;
// case 'viewFeature':
// await this.viewFeature(button);
// break;
// case 'removeItem':
// await this.removeItem(event);
// break;
// case 'viewItem':
// await this.viewItem(button);
// break;
// case 'removePrimaryWeapon':
// await this.removePrimaryWeapon(event);
// break;
// case 'removeSecondaryWeapon':
// await this.removeSecondaryWeapon(event);
// break;
// case 'removeArmor':
// await this.removeArmor(event);
// break;
// }
// }
// async removeSubclass(button){
// await this.object.update({ "system.subclasses": this.object.system.subclasses.filter(x => x.uuid !== button.dataset.subclass)});
// }
// async viewSubclass(button){
// const subclass = await fromUuid(button.dataset.subclass);
// subclass.sheet.render(true);
// }
// async removeFeature(button){
// await this.object.update({ "system.features": this.object.system.features.filter(x => x.uuid !== button.dataset.feature)});
// }
// async viewFeature(button){
// const feature = await fromUuid(button.dataset.feature);
// feature.sheet.render(true);
// }
// async removeItem(event){
// event.stopPropagation();
// const type = event.currentTarget.dataset.type;
// const path = `system.inventory.${type}`;
// await this.object.update({ [path]: this.object.system.inventory[type].filter(x => x.uuid !== event.currentTarget.dataset.item)});
// }
// async viewItem(button){
// const item = await fromUuid(button.dataset.item);
// item.sheet.render(true);
// }
// async removePrimaryWeapon(event){
// event.stopPropagation();
// await this.object.update({ "system.characterGuide.suggestedPrimaryWeapon": null }, { diff: false });
// }
// async removeSecondaryWeapon(event){
// event.stopPropagation();
// await this.object.update({ "system.characterGuide.suggestedSecondaryWeapon": null }, { diff: false });
// }
// async removeArmor(event){
// event.stopPropagation();
// await this.object.update({ "system.characterGuide.suggestedArmor": null }, { diff: false });
// }
// async _onDragStart(event){
// if(event.currentTarget.classList.contains('suggested-item')){
// event.dataTransfer.setData("text/plain", JSON.stringify({ type: 'Item', uuid: event.currentTarget.dataset.item }));
// }
// super._onDragStart(event);
// }
// async _onDrop(event) {
// const data = TextEditor.getDragEventData(event);
// const item = await fromUuid(data.uuid);
// if(item.type === 'subclass') {
// await this.object.update({ "system.subclasses": [...this.object.system.subclasses, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// else if(item.type === 'feature') {
// await this.object.update({ "system.features": [...this.object.system.features, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// else if(item.type === 'weapon'){
// if(event.currentTarget.classList.contains('primary-weapon-section')){
// if(!this.object.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary) await this.object.update({ "system.characterGuide.suggestedPrimaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
// } else if(event.currentTarget.classList.contains('secondary-weapon-section')){
// if(!this.object.system.characterGuide.suggestedSecondaryWeapon && item.system.secondary) await this.object.update({ "system.characterGuide.suggestedSecondaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
// }
// }
// else if(item.type === 'armor'){
// if(event.currentTarget.classList.contains('armor-section')){
// if(!this.object.system.characterGuide.suggestedArmor) await this.object.update({ "system.characterGuide.suggestedArmor": { img: item.img, name: item.name, uuid: item.uuid } });
// }
// }
// else if(event.currentTarget.classList.contains('choice-a-section')){
// if(item.type === 'miscellaneous' || item.type === 'consumable'){
// if(this.object.system.inventory.choiceA.length < 2) await this.object.update({ "system.inventory.choiceA": [...this.object.system.inventory.choiceA, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// }
// else if(item.type === 'miscellaneous'){
// if(event.currentTarget.classList.contains('take-section')){
// if(this.object.system.inventory.take.length < 3) await this.object.update({ "system.inventory.take": [...this.object.system.inventory.take, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// else if(event.currentTarget.classList.contains('choice-b-section')){
// if(this.object.system.inventory.choiceB.length < 2) await this.object.update({ "system.inventory.choiceB": [...this.object.system.inventory.choiceB, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// }
// }
// }
import DaggerheartSheet from './daggerheart-sheet.mjs';
import Tagify from "@yaireo/tagify";
const { ItemSheetV2 } = foundry.applications.sheets;
export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
id: "daggerheart-class",
classes: ["daggerheart", "sheet", "class"],
position: { width: 600 },
actions: {
removeSubclass: this.removeSubclass,
viewSubclass: this.viewSubclass,
removeFeature: this.removeFeature,
viewFeature: this.viewFeature,
removeItem: this.removeItem,
viewItem: this.viewItem,
removePrimaryWeapon: this.removePrimaryWeapon,
removeSecondaryWeapon: this.removeSecondaryWeapon,
removeArmor: this.removeArmor,
},
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false,
},
dragDrop: [
{ dragSelector: '.suggested-item', dropSelector: null },
{ dragSelector: null, dropSelector: '.take-section' },
{ dragSelector: null, dropSelector: '.choice-a-section' },
{ dragSelector: null, dropSelector: '.choice-b-section' },
{ dragSelector: null, dropSelector: '.primary-weapon-section' },
{ dragSelector: null, dropSelector: '.secondary-weapon-section' },
{ dragSelector: null, dropSelector: '.armor-section' },
{ dragSelector: null, dropSelector: null },
]
};
static PARTS = {
form: {
id: "feature",
template: "systems/daggerheart/templates/sheets/class.hbs"
}
}
_getTabs() {
const tabs = {
features: { active: true, cssClass: '', group: 'primary', id: 'features', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Features') },
guide: { active: false, cssClass: '', group: 'primary', id: 'guide', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Guide') },
}
for ( const v of Object.values(tabs) ) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? "active" : "";
}
return tabs;
}
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
const domainInput = htmlElement.querySelector('.domain-input');
const domainTagify = new Tagify(domainInput, {
tagTextProp: "name",
enforceWhitelist: true,
whitelist : Object.keys(SYSTEM.DOMAIN.domains).map(key => {
const domain = SYSTEM.DOMAIN.domains[key];
return { value: key, name: game.i18n.localize(domain.label), src: domain.src, background: domain.background };
}),
maxTags: 2,
callbacks : { invalid: this.onAddTag },
dropdown : {
mapValueTo: 'name',
searchKeys: ['name'],
enabled: 0,
maxItems: 20,
closeOnSelect : true,
highlightFirst: false,
},
templates: {
tag(tagData){ //z-index: unset; background-image: ${tagData.background}; Maybe a domain specific background for the chips?
return `<tag title="${(tagData.title || tagData.value)}"
contenteditable='false'
spellcheck='false'
tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}"
class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ""}"
${this.getAttributes(tagData)}>
<x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x>
<div>
<span class="${this.settings.classNames.tagText}">${tagData[this.settings.tagTextProp] || tagData.value}</span>
<img src="${tagData.src}"></i>
</div>
</tag>`;
}}
});
domainTagify.on('change', this.onDomainSelect.bind(this));
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.tabs = this._getTabs();
context.domains = this.document.system.domains.map(x => SYSTEM.DOMAIN.domains[x].label);
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object)
this.render();
}
onAddTag(e){
if( e.detail.index ===2 ){
ui.notifications.info(game.i18n.localize("DAGGERHEART.Notification.Info.ClassCanOnlyHaveTwoDomains"));
}
}
async onDomainSelect(event) {
const domains = event.detail?.value ? JSON.parse(event.detail.value) : [];
await this.document.update({ "system.domains": domains.map(x => x.value) });
this.render(true);
}
static async removeSubclass(_, button){
await this.document.update({ "system.subclasses": this.document.system.subclasses.filter(x => x.uuid !== button.dataset.subclass)});
}
static async viewSubclass(_, button){
const subclass = await fromUuid(button.dataset.subclass);
subclass.sheet.render(true);
}
static async removeFeature(_, button){
await this.document.update({ "system.features": this.document.system.features.filter(x => x.uuid !== button.dataset.feature)});
}
static async viewFeature(_, button){
const feature = await fromUuid(button.dataset.feature);
feature.sheet.render(true);
}
static async removeItem(event, button){
event.stopPropagation();
const type = button.dataset.type;
const path = `system.inventory.${type}`;
await this.document.update({ [path]: this.document.system.inventory[type].filter(x => x.uuid !== button.dataset.item)});
}
static async viewItem(_, button){
const item = await fromUuid(button.dataset.item);
item.sheet.render(true);
}
static async removePrimaryWeapon(event){
event.stopPropagation();
await this.document.update({ "system.characterGuide.suggestedPrimaryWeapon": null }, { diff: false });
}
static async removeSecondaryWeapon(event){
event.stopPropagation();
await this.document.update({ "system.characterGuide.suggestedSecondaryWeapon": null }, { diff: false });
}
static async removeArmor(event){
event.stopPropagation();
await this.document.update({ "system.characterGuide.suggestedArmor": null }, { diff: false });
}
async _onDrop(event) {
const data = TextEditor.getDragEventData(event);
const item = await fromUuid(data.uuid);
if(item.type === 'subclass') {
await this.document.update({ "system.subclasses": [...this.document.system.subclasses, { img: item.img, name: item.name, uuid: item.uuid }] });
}
else if(item.type === 'feature') {
await this.document.update({ "system.features": [...this.document.system.features, { img: item.img, name: item.name, uuid: item.uuid }] });
}
else if(item.type === 'weapon'){
if(event.currentTarget.classList.contains('primary-weapon-section')){
if(!this.document.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary) await this.document.update({ "system.characterGuide.suggestedPrimaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
} else if(event.currentTarget.classList.contains('secondary-weapon-section')){
if(!this.document.system.characterGuide.suggestedSecondaryWeapon && item.system.secondary) await this.document.update({ "system.characterGuide.suggestedSecondaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
}
}
else if(item.type === 'armor'){
if(event.currentTarget.classList.contains('armor-section')){
if(!this.document.system.characterGuide.suggestedArmor) await this.document.update({ "system.characterGuide.suggestedArmor": { img: item.img, name: item.name, uuid: item.uuid } });
}
}
else if(event.currentTarget.classList.contains('choice-a-section')){
if(item.type === 'miscellaneous' || item.type === 'consumable'){
if(this.document.system.inventory.choiceA.length < 2) await this.document.update({ "system.inventory.choiceA": [...this.document.system.inventory.choiceA, { img: item.img, name: item.name, uuid: item.uuid }] });
}
}
else if(item.type === 'miscellaneous'){
if(event.currentTarget.classList.contains('take-section')){
if(this.document.system.inventory.take.length < 3) await this.document.update({ "system.inventory.take": [...this.document.system.inventory.take, { img: item.img, name: item.name, uuid: item.uuid }] });
}
else if(event.currentTarget.classList.contains('choice-b-section')){
if(this.document.system.inventory.choiceB.length < 2) await this.document.update({ "system.inventory.choiceB": [...this.document.system.inventory.choiceB, { img: item.img, name: item.name, uuid: item.uuid }] });
}
}
}
}

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// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// export default class CommunitySheet extends DhpApplicationMixin(ItemSheet) {
// static documentType = "community";
// constructor(options){
// super(options);
// }
// /** @override */
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "heritage"],
// width: 600,
// height: 'auto',
// dragDrop: [{ dragSelector: null, dropSelector: null }],
// });
// }
// /** @override */
// getData() {
// const context = super.getData();
// return context;
// }
// async _handleAction(action, event, button) {
// switch(action){
// case 'editAbility':
// this.editAbility(button);
// break;
// case 'deleteAbility':
// this.deleteAbility(event);
// break;
// }
// }
// async editAbility(button){
// const feature = await fromUuid(button.dataset.ability);
// feature.sheet.render(true);
// }
// async deleteAbility(event){
// event.preventDefault();
// event.stopPropagation();
// await this.item.update({ "system.abilities": this.item.system.abilities.filter(x => x.uuid !== event.currentTarget.dataset.ability) })
// }
// async _onDrop(event) {
// const data = TextEditor.getDragEventData(event);
// const item = await fromUuid(data.uuid);
// if(item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.community.id) {
// await this.object.update({ "system.abilities": [...this.item.system.abilities, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// }
// }
import DaggerheartSheet from './daggerheart-sheet.mjs';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class CommunitySheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
id: "daggerheart-community",
classes: ["daggerheart", "sheet", "heritage"],
position: { width: 600 },
actions: {
editAbility: this.editAbility,
deleteAbility: this.deleteAbility,
},
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false,
},
dragDrop: [{ dragSelector: null, dropSelector: null }],
};
static PARTS = {
form: {
id: "feature",
template: "systems/daggerheart/templates/sheets/community.hbs"
}
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object)
this.render();
}
static async editAbility(_, button){
const feature = await fromUuid(button.dataset.ability);
feature.sheet.render(true);
}
static async deleteAbility(event, button){
event.preventDefault();
event.stopPropagation();
await this.item.update({ "system.abilities": this.item.system.abilities.filter(x => x.uuid !== button.dataset.ability) })
}
async _onDrop(event) {
const data = TextEditor.getDragEventData(event);
const item = await fromUuid(data.uuid);
if(item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.community.id) {
await this.document.update({ "system.abilities": [...this.document.system.abilities, { img: item.img, name: item.name, uuid: item.uuid }] });
}
}
}

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// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// export default class ConsumableSheet extends DhpApplicationMixin(ItemSheet) {
// static documentType = "consumable";
// /** @override */
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "consumable"],
// width: 480,
// height: 'auto',
// });
// }
// /** @override */
// getData() {
// const context = super.getData();
// return context;
// }
// }
import DaggerheartSheet from './daggerheart-sheet.mjs';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class ConsumableSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
id: "daggerheart-consumable",
classes: ["daggerheart", "sheet", "consumable"],
position: { width: 480 },
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false,
},
};
static PARTS = {
form: {
id: "feature",
template: "systems/daggerheart/templates/sheets/consumable.hbs"
}
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object)
this.render();
}
}

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const { HandlebarsApplicationMixin } = foundry.applications.api;
export default function DhpApplicationMixin(Base) {
return class DhpSheetV2 extends HandlebarsApplicationMixin(Base) {
constructor(options={}){
super(options);
this._dragDrop = this._createDragDropHandlers();
}
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
this._dragDrop.forEach(d => d.bind(htmlElement));
}
static DEFAULT_OPTIONS = {
position: {
width: 480,
height: "auto"
},
actions: {
onEditImage: this._onEditImage
},
dragDrop: [],
};
async _prepareContext(_options, objectPath='document') {
const context = await super._prepareContext(_options);
context.source = this[objectPath].toObject();
context.fields = this[objectPath].schema.fields;
context.systemFields = this[objectPath].system ? this[objectPath].system.schema.fields : {};
return context;
}
static _onEditImage(event, target) {
const attr = target.dataset.edit;
const current = foundry.utils.getProperty(this.document, attr);
const { img } = this.document.constructor.getDefaultArtwork?.(this.document.toObject()) ?? {};
const fp = new FilePicker({
current,
type: "image",
redirectToRoot: img ? [img] : [],
callback: async path => this._updateImage.bind(this)(path),
top: this.position.top + 40,
left: this.position.left + 10
});
return fp.browse();
}
async _updateImage(path){
await this.document.update({ "img": path });
}
_createDragDropHandlers() {
return this.options.dragDrop.map(d => {
// d.permissions = {
// dragstart: this._canDragStart.bind(this),
// drop: this._canDragDrop.bind(this)
// };
d.callbacks = {
// dragstart: this._onDragStart.bind(this),
// dragover: this._onDragOver.bind(this),
drop: this._onDrop.bind(this)
};
return new foundry.applications.ux.DragDrop.implementation(d);
});
}
_onDrop(event) {}
}
}

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// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// export default class DomainCardSheet extends DhpApplicationMixin(ItemSheet) {
// static documentType = "domainCard";
// /** @override */
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "domain-card"],
// width: 600,
// height: 600,
// tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "features" }]
// });
// }
// /** @override */
// getData() {
// const context = super.getData();
// context.config = CONFIG.daggerheart;
// return context;
// }
// async _handleAction(action, event, button) {
// switch(action){
// case 'attributeRoll':
// break;
// }
// }
// }
import DaggerheartAction from '../../data/action.mjs';
import DaggerheartActionConfig from '../config/Action.mjs';
import DaggerheartSheet from './daggerheart-sheet.mjs';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class DomainCardSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
id: "daggerheart-domainCard",
classes: ["daggerheart", "sheet", "domain-card"],
position: { width: 600, height: 600 },
actions: {
addAction: this.addAction,
editAction: this.editAction,
removeAction: this.removeAction,
},
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false,
},
};
static PARTS = {
form: {
id: "feature",
template: "systems/daggerheart/templates/sheets/domainCard.hbs"
}
}
_getTabs() {
const tabs = {
general: { active: true, cssClass: '', group: 'primary', id: 'general', icon: null, label: 'General' },
actions: { active: false, cssClass: '', group: 'primary', id: 'actions', icon: null, label: 'Actions' },
}
for ( const v of Object.values(tabs) ) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? "active" : "";
}
return tabs;
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.config = CONFIG.daggerheart;
context.tabs = this._getTabs();
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object)
this.render();
}
static async addAction(){
const actionIndexes = this.document.system.actions.map(x => x.id.split('-')[2]).sort((a, b) => a-b);
const action = await new DaggerheartAction({
id: `${this.document.id}-Action-${actionIndexes.length > 0 ? actionIndexes[0]+1 : 1}`,
}, {
parent: this.document,
});
await this.document.update({ "system.actions": [...this.document.system.actions, action] });
await (new DaggerheartActionConfig(this.document.system.actions[this.document.system.actions.length-1])).render(true);
}
static async editAction(_, button){
const action = this.document.system.actions[button.dataset.index];
await (new DaggerheartActionConfig(action)).render(true);
}
static async removeAction(event, button){
event.stopPropagation();
await this.document.update({ "system.actions": this.document.system.actions.filter((_, index) => index !== Number.parseInt(button.dataset.index)) });
}
}

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import DaggerheartSheet from "./daggerheart-sheet.mjs";
const { DocumentSheetV2 } = foundry.applications.api;
export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
constructor(options){
super(options);
this.editMode = false;
}
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ["daggerheart", "sheet", "adversary", "environment"],
position: {
width: 600,
height: "auto"
},
actions: {
toggleSlider: this.toggleSlider,
viewFeature: this.viewFeature,
addFeature: this.addFeature,
removeFeature: this.removeFeature,
addTone: this.addTone,
removeTone: this.removeTone,
useFeature: this.useFeature,
},
form: {
handler: this._updateForm,
closeOnSubmit: false,
submitOnChange: true,
}
};
/** @override */
static PARTS = {
form: {
id: "form",
template: "systems/daggerheart/templates/sheets/environment.hbs"
}
}
/* -------------------------------------------- */
/** @inheritDoc */
get title() {
return `${game.i18n.localize('Environment')} - ${this.document.name}`;
}
async _prepareContext(_options) {
return {
title: `${this.document.name} - ${game.i18n.localize(SYSTEM.ACTOR.adversaryTypes[this.document.system.type].name)}`,
user: this.document,
source: this.document.toObject(),
fields: this.document.schema.fields,
data: {
type: game.i18n.localize(SYSTEM.ACTOR.adversaryTypes[this.document.system.type].name),
features: this.document.items.reduce((acc, x) => {
if(x.type === 'feature'){
const feature = x.toObject();
acc.push({
...feature,
system: {
...feature.system,
actionType: game.i18n.localize(SYSTEM.ITEM.actionTypes[feature.system.actionType].name)
},
uuid: x.uuid
});
}
return acc;
}, []),
},
editMode: this.editMode,
config: SYSTEM,
}
}
static async _updateForm(event, _, formData) {
await this.document.update(formData.object)
this.render();
}
static toggleSlider(){
this.editMode = !this.editMode;
this.render();
}
static async viewFeature(_, button){
const move = await fromUuid(button.dataset.feature);
move.sheet.render(true);
}
static async addFeature(){
const result = await this.document.createEmbeddedDocuments("Item", [{
name: game.i18n.localize('DAGGERHEART.Sheets.Environment.NewFeature'),
type: 'feature',
}]);
await result[0].sheet.render(true);
}
static async removeFeature(_, button){
await this.document.items.find(x => x.uuid === button.dataset.feature).delete();
}
static async addTone(){
await this.document.update({ "system.toneAndFeel": [...this.document.system.toneAndFeel, ''] });
}
static async removeTone(button){
await this.document.update({ "system.toneAndFeel": this.document.system.toneAndFeel.filter((_, index) => index !== Number.parseInt(button.dataset.tone) )});
}
static async useFeature(_, button){
const item = this.document.items.find(x => x.uuid === button.dataset.feature);
const cls = getDocumentClass("ChatMessage");
const msg = new cls({
user: game.user.id,
content: await renderTemplate("systems/daggerheart/templates/chat/ability-use.hbs", {
title: game.i18n.format("DAGGERHEART.Chat.EnvironmentTitle", { actionType: button.dataset.actionType }),
card: { name: item.name, img: item.img, description: item.system.description },
}),
});
cls.create(msg.toObject());
}
}

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import DaggerheartAction from '../../data/action.mjs';
import DaggerheartActionConfig from '../config/Action.mjs';
import DaggerheartSheet from './daggerheart-sheet.mjs';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
constructor(options={}){
super(options);
this.selectedEffectType = null;
}
static DEFAULT_OPTIONS = {
tag: 'form',
id: "daggerheart-feature",
classes: ["daggerheart", "sheet", "feature"],
position: { width: 600, height: 600 },
actions: {
addEffect: this.addEffect,
removeEffect: this.removeEffect,
addAction: this.addAction,
editAction: this.editAction,
removeAction: this.removeAction,
},
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false,
},
};
static PARTS = {
form: {
id: "feature",
template: "systems/daggerheart/templates/sheets/feature.hbs"
}
}
_getTabs() {
const tabs = {
features: { active: true, cssClass: '', group: 'primary', id: 'features', icon: null, label: 'Features' },
effects: { active: false, cssClass: '', group: 'primary', id: 'effects', icon: null, label: 'Effects' },
actions: { active: false, cssClass: '', group: 'primary', id: 'actions', icon: null, label: 'Actions' },
}
for ( const v of Object.values(tabs) ) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? "active" : "";
}
return tabs;
}
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
$(htmlElement).find(".effect-select").on("change", this.effectSelect.bind(this));
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.tabs = this._getTabs(),
context.generalConfig = SYSTEM.GENERAL;
context.itemConfig = SYSTEM.ITEM;
context.properties = SYSTEM.ACTOR.featureProperties;
context.dice = SYSTEM.GENERAL.diceTypes;
context.selectedEffectType = this.selectedEffectType;
context.effectConfig = SYSTEM.EFFECTS;
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object)
this.render();
}
effectSelect(event){
this.selectedEffectType = event.currentTarget.value;
this.render(true);
}
static async addEffect(){
if(!this.selectedEffectType) return;
const { id, name, ...rest } = SYSTEM.EFFECTS.effectTypes[this.selectedEffectType];
const update = {
[foundry.utils.randomID()]: {
type: this.selectedEffectType,
value: '',
...rest
}
};
await this.item.update({ "system.effects": update });
}
static async removeEffect(_, button){
const path = `system.effects.-=${button.dataset.effect}`;
await this.item.update({ [path]: null });
}
static async addAction(){
const action = await new DaggerheartAction({}, {parent: this.document});
await this.document.update({ "system.actions": [...this.document.system.actions, action] });
await (new DaggerheartActionConfig(this.document.system.actions[this.document.system.actions.length-1])).render(true);
}
static async editAction(_, button){
const action = this.document.system.actions[button.dataset.index];
await (new DaggerheartActionConfig(action)).render(true);
}
static async removeAction(event, button){
event.stopPropagation();
await this.document.update({ "system.actions": this.document.system.actions.filter((_, index) => index !== Number.parseInt(button.dataset.index)) });
}
}

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// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// export default class MiscellaneousSheet extends DhpApplicationMixin(ItemSheet) {
// static documentType = "miscellaneous";
// /** @override */
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "miscellaneous"],
// width: 400,
// height: 'auto',
// });
// }
// /** @override */
// getData() {
// const context = super.getData();
// return context;
// }
// }
import DaggerheartSheet from './daggerheart-sheet.mjs';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class MiscellaneousSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
id: "daggerheart-miscellaneous",
classes: ["daggerheart", "sheet", "miscellaneous"],
position: { width: 400 },
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false,
},
};
static PARTS = {
form: {
id: "feature",
template: "systems/daggerheart/templates/sheets/miscellaneous.hbs"
}
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object)
this.render();
}
}

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// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// export default class SubclassSheet extends DhpApplicationMixin(ItemSheet) {
// static documentType = "subclass";
// constructor(options){
// super(options);
// }
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "subclass"],
// width: 600,
// height: 720,
// tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "general" }],
// dragDrop: [
// { dragSelector: null, dropSelector: '.foundation-tab' },
// { dragSelector: null, dropSelector: '.specialization-tab' },
// { dragSelector: null, dropSelector: '.mastery-tab' }
// ],
// });
// }
// getData() {
// const context = super.getData();
// context.config = CONFIG.daggerheart;
// return context;
// }
// async _handleAction(action, event, button) {
// switch(action){
// case "editAbility":
// this.editAbility(button);
// break;
// case "deleteFeatureAbility":
// this.deleteFeatureAbility(event);
// break;
// }
// }
// async editAbility(button){
// const feature = await fromUuid(button.dataset.ability);
// feature.sheet.render(true);
// }
// async deleteFeatureAbility(event){
// event.preventDefault();
// event.stopPropagation();
// const feature = event.currentTarget.dataset.feature;
// const newAbilities = this.item.system[`${feature}Feature`].abilities.filter(x => x.uuid !== event.currentTarget.dataset.ability);
// const path = `system.${feature}Feature.abilities`;
// await this.item.update({ [path]: newAbilities });
// }
// async _onDrop(event) {
// const data = TextEditor.getDragEventData(event);
// const item = await fromUuid(data.uuid);
// if(item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.subclass.id) {
// if(event.currentTarget.classList.contains('foundation-tab')){
// await this.object.update({ "system.foundationFeature.abilities": [...this.item.system.foundationFeature.abilities, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// else if(event.currentTarget.classList.contains('specialization-tab')){
// await this.object.update({ "system.specializationFeature.abilities": [...this.item.system.specializationFeature.abilities, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// else if(event.currentTarget.classList.contains('mastery-tab')){
// await this.object.update({ "system.masteryFeature.abilities": [...this.item.system.masteryFeature.abilities, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// }
// }
// }
import DaggerheartSheet from './daggerheart-sheet.mjs';
import DaggerheartFeature from '../../data/feature.mjs';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
id: "daggerheart-subclass",
classes: ["daggerheart", "sheet", "subclass"],
position: { width: 600 },
actions: {
editAbility: this.editAbility,
deleteFeatureAbility: this.deleteFeatureAbility,
},
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false,
},
dragDrop: [
{ dragSelector: null, dropSelector: '.foundation-tab' },
{ dragSelector: null, dropSelector: '.specialization-tab' },
{ dragSelector: null, dropSelector: '.mastery-tab' }
],
};
_getTabs() {
const tabs = {
general: { active: true, cssClass: '', group: 'primary', id: 'general', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.General') },
foundation: { active: false, cssClass: '', group: 'primary', id: 'foundation', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Foundation') },
specialization: { active: false, cssClass: '', group: 'primary', id: 'specialization', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Specialization') },
mastery: { active: false, cssClass: '', group: 'primary', id: 'mastery', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Mastery') },
}
for ( const v of Object.values(tabs) ) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? "active" : "";
}
return tabs;
}
static PARTS = {
form: {
id: "feature",
template: "systems/daggerheart/templates/sheets/subclass.hbs"
}
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.config = CONFIG.daggerheart;
context.tabs = this._getTabs();
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object)
this.render();
}
static async editAbility(_, button){
const feature = await fromUuid(button.dataset.ability);
feature.sheet.render(true);
}
static async deleteFeatureAbility(event, button){
event.preventDefault();
event.stopPropagation();
const feature = button.dataset.feature;
const newAbilities = this.document.system[`${feature}Feature`].abilities.filter(x => x.uuid !== button.dataset.ability);
const path = `system.${feature}Feature.abilities`;
await this.document.update({ [path]: newAbilities });
}
async _onDrop(event) {
const data = TextEditor.getDragEventData(event);
const item = await fromUuid(data.uuid);
if(item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.subclass.id) {
if(event.currentTarget.classList.contains('foundation-tab')){
await this.document.update({ "system.foundationFeature.abilities": [...this.document.system.foundationFeature.abilities, item.system] });
}
else if(event.currentTarget.classList.contains('specialization-tab')){
await this.document.update({ "system.specializationFeature.abilities": [...this.document.system.specializationFeature.abilities, data.system] });
}
else if(event.currentTarget.classList.contains('mastery-tab')){
await this.document.update({ "system.masteryFeature.abilities": [...this.document.system.masteryFeature.abilities, data.system] });
}
}
}
}

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// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// export default class WeaponSheet extends DhpApplicationMixin(ItemSheet) {
// static documentType = "weapon";
// /** @override */
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "weapon"],
// width: 400,
// height: 'auto',
// });
// }
// /** @override */
// getData() {
// const context = super.getData();
// context.config = CONFIG.daggerheart;
// return context;
// }
// async _handleAction(action, event, button) {
// switch(action){
// }
// }
// }
import DaggerheartSheet from './daggerheart-sheet.mjs';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class WeaponSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
id: "daggerheart-weapon",
classes: ["daggerheart", "sheet", "weapon"],
position: { width: 400 },
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false,
},
};
static PARTS = {
form: {
id: "feature",
template: "systems/daggerheart/templates/sheets/weapon.hbs"
}
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.config = CONFIG.daggerheart;
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object)
this.render();
}
}