daggerheart/module/applications/sheets/class.mjs
2025-05-22 16:53:39 +02:00

419 lines
No EOL
19 KiB
JavaScript

// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// import Tagify from '@yaireo/tagify';
// export default class ClassSheet extends DhpApplicationMixin(ItemSheet) {
// static documentType = "class";
// /** @override */
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "class"],
// width: 600,
// height: 'auto',
// resizable: false,
// tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "features" }],
// dragDrop: [
// { dragSelector: '.suggested-item', dropSelector: null },
// { dragSelector: null, dropSelector: '.take-section' },
// { dragSelector: null, dropSelector: '.choice-a-section' },
// { dragSelector: null, dropSelector: '.choice-b-section' },
// { dragSelector: null, dropSelector: '.primary-weapon-section' },
// { dragSelector: null, dropSelector: '.secondary-weapon-section' },
// { dragSelector: null, dropSelector: '.armor-section' },
// { dragSelector: null, dropSelector: null },
// ]
// });
// }
// /** @override */
// async getData() {
// const context = super.getData();
// context.domains = this.object.system.domains.map(x => SYSTEM.DOMAIN.domains[x].name)
// return context;
// }
// activateListeners(html){
// super.activateListeners(html);
// const domainInput = $(html).find('.domain-input')[0];
// const domainTagify = new Tagify(domainInput, {
// tagTextProp: "name",
// enforceWhitelist: true,
// whitelist : Object.keys(SYSTEM.DOMAIN.domains).map(key => {
// const domain = SYSTEM.DOMAIN.domains[key];
// return { value: key, name: game.i18n.localize(domain.name), src: domain.src, background: domain.background };
// }),
// maxTags: 2,
// callbacks : { invalid: this.onAddTag },
// dropdown : {
// mapValueTo: 'name',
// searchKeys: ['name'],
// enabled: 0,
// maxItems: 20,
// closeOnSelect : true,
// highlightFirst: false,
// },
// templates: {
// tag(tagData){ //z-index: unset; background-image: ${tagData.background}; Maybe a domain specific background for the chips?
// return `<tag title="${(tagData.title || tagData.value)}"
// contenteditable='false'
// spellcheck='false'
// tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}"
// class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ""}"
// ${this.getAttributes(tagData)}>
// <x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x>
// <div>
// <span class="${this.settings.classNames.tagText}">${tagData[this.settings.tagTextProp] || tagData.value}</span>
// <img src="${tagData.src}"></i>
// </div>
// </tag>`;
// }}
// });
// domainTagify.on('change', this.onDomainSelect.bind(this));
// }
// onAddTag(e){
// if( e.detail.index ===2 ){
// ui.notifications.info(game.i18n.localize("DAGGERHEART.Notification.Info.ClassCanOnlyHaveTwoDomains"));
// }
// }
// async onDomainSelect(event) {
// const domains = event.detail?.value ? JSON.parse(event.detail.value) : [];
// await this.object.update({ "system.domains": domains.map(x => x.value) });
// this.render(true);
// }
// async _handleAction(action, event, button) {
// switch(action){
// case 'removeSubclass':
// await this.removeSubclass(button);
// break;
// case 'viewSubclass':
// await this.viewSubclass(button);
// break;
// case 'removeFeature':
// await this.removeFeature(button);
// break;
// case 'viewFeature':
// await this.viewFeature(button);
// break;
// case 'removeItem':
// await this.removeItem(event);
// break;
// case 'viewItem':
// await this.viewItem(button);
// break;
// case 'removePrimaryWeapon':
// await this.removePrimaryWeapon(event);
// break;
// case 'removeSecondaryWeapon':
// await this.removeSecondaryWeapon(event);
// break;
// case 'removeArmor':
// await this.removeArmor(event);
// break;
// }
// }
// async removeSubclass(button){
// await this.object.update({ "system.subclasses": this.object.system.subclasses.filter(x => x.uuid !== button.dataset.subclass)});
// }
// async viewSubclass(button){
// const subclass = await fromUuid(button.dataset.subclass);
// subclass.sheet.render(true);
// }
// async removeFeature(button){
// await this.object.update({ "system.features": this.object.system.features.filter(x => x.uuid !== button.dataset.feature)});
// }
// async viewFeature(button){
// const feature = await fromUuid(button.dataset.feature);
// feature.sheet.render(true);
// }
// async removeItem(event){
// event.stopPropagation();
// const type = event.currentTarget.dataset.type;
// const path = `system.inventory.${type}`;
// await this.object.update({ [path]: this.object.system.inventory[type].filter(x => x.uuid !== event.currentTarget.dataset.item)});
// }
// async viewItem(button){
// const item = await fromUuid(button.dataset.item);
// item.sheet.render(true);
// }
// async removePrimaryWeapon(event){
// event.stopPropagation();
// await this.object.update({ "system.characterGuide.suggestedPrimaryWeapon": null }, { diff: false });
// }
// async removeSecondaryWeapon(event){
// event.stopPropagation();
// await this.object.update({ "system.characterGuide.suggestedSecondaryWeapon": null }, { diff: false });
// }
// async removeArmor(event){
// event.stopPropagation();
// await this.object.update({ "system.characterGuide.suggestedArmor": null }, { diff: false });
// }
// async _onDragStart(event){
// if(event.currentTarget.classList.contains('suggested-item')){
// event.dataTransfer.setData("text/plain", JSON.stringify({ type: 'Item', uuid: event.currentTarget.dataset.item }));
// }
// super._onDragStart(event);
// }
// async _onDrop(event) {
// const data = TextEditor.getDragEventData(event);
// const item = await fromUuid(data.uuid);
// if(item.type === 'subclass') {
// await this.object.update({ "system.subclasses": [...this.object.system.subclasses, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// else if(item.type === 'feature') {
// await this.object.update({ "system.features": [...this.object.system.features, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// else if(item.type === 'weapon'){
// if(event.currentTarget.classList.contains('primary-weapon-section')){
// if(!this.object.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary) await this.object.update({ "system.characterGuide.suggestedPrimaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
// } else if(event.currentTarget.classList.contains('secondary-weapon-section')){
// if(!this.object.system.characterGuide.suggestedSecondaryWeapon && item.system.secondary) await this.object.update({ "system.characterGuide.suggestedSecondaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
// }
// }
// else if(item.type === 'armor'){
// if(event.currentTarget.classList.contains('armor-section')){
// if(!this.object.system.characterGuide.suggestedArmor) await this.object.update({ "system.characterGuide.suggestedArmor": { img: item.img, name: item.name, uuid: item.uuid } });
// }
// }
// else if(event.currentTarget.classList.contains('choice-a-section')){
// if(item.type === 'miscellaneous' || item.type === 'consumable'){
// if(this.object.system.inventory.choiceA.length < 2) await this.object.update({ "system.inventory.choiceA": [...this.object.system.inventory.choiceA, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// }
// else if(item.type === 'miscellaneous'){
// if(event.currentTarget.classList.contains('take-section')){
// if(this.object.system.inventory.take.length < 3) await this.object.update({ "system.inventory.take": [...this.object.system.inventory.take, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// else if(event.currentTarget.classList.contains('choice-b-section')){
// if(this.object.system.inventory.choiceB.length < 2) await this.object.update({ "system.inventory.choiceB": [...this.object.system.inventory.choiceB, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// }
// }
// }
import DaggerheartSheet from './daggerheart-sheet.mjs';
import Tagify from "@yaireo/tagify";
const { ItemSheetV2 } = foundry.applications.sheets;
export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
id: "daggerheart-class",
classes: ["daggerheart", "sheet", "class"],
position: { width: 600 },
actions: {
removeSubclass: this.removeSubclass,
viewSubclass: this.viewSubclass,
removeFeature: this.removeFeature,
viewFeature: this.viewFeature,
removeItem: this.removeItem,
viewItem: this.viewItem,
removePrimaryWeapon: this.removePrimaryWeapon,
removeSecondaryWeapon: this.removeSecondaryWeapon,
removeArmor: this.removeArmor,
},
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false,
},
dragDrop: [
{ dragSelector: '.suggested-item', dropSelector: null },
{ dragSelector: null, dropSelector: '.take-section' },
{ dragSelector: null, dropSelector: '.choice-a-section' },
{ dragSelector: null, dropSelector: '.choice-b-section' },
{ dragSelector: null, dropSelector: '.primary-weapon-section' },
{ dragSelector: null, dropSelector: '.secondary-weapon-section' },
{ dragSelector: null, dropSelector: '.armor-section' },
{ dragSelector: null, dropSelector: null },
]
};
static PARTS = {
form: {
id: "feature",
template: "systems/daggerheart/templates/sheets/class.hbs"
}
}
_getTabs() {
const tabs = {
features: { active: true, cssClass: '', group: 'primary', id: 'features', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Features') },
guide: { active: false, cssClass: '', group: 'primary', id: 'guide', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Guide') },
}
for ( const v of Object.values(tabs) ) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? "active" : "";
}
return tabs;
}
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
const domainInput = htmlElement.querySelector('.domain-input');
const domainTagify = new Tagify(domainInput, {
tagTextProp: "name",
enforceWhitelist: true,
whitelist : Object.keys(SYSTEM.DOMAIN.domains).map(key => {
const domain = SYSTEM.DOMAIN.domains[key];
return { value: key, name: game.i18n.localize(domain.label), src: domain.src, background: domain.background };
}),
maxTags: 2,
callbacks : { invalid: this.onAddTag },
dropdown : {
mapValueTo: 'name',
searchKeys: ['name'],
enabled: 0,
maxItems: 20,
closeOnSelect : true,
highlightFirst: false,
},
templates: {
tag(tagData){ //z-index: unset; background-image: ${tagData.background}; Maybe a domain specific background for the chips?
return `<tag title="${(tagData.title || tagData.value)}"
contenteditable='false'
spellcheck='false'
tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}"
class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ""}"
${this.getAttributes(tagData)}>
<x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x>
<div>
<span class="${this.settings.classNames.tagText}">${tagData[this.settings.tagTextProp] || tagData.value}</span>
<img src="${tagData.src}"></i>
</div>
</tag>`;
}}
});
domainTagify.on('change', this.onDomainSelect.bind(this));
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.tabs = this._getTabs();
context.domains = this.document.system.domains.map(x => SYSTEM.DOMAIN.domains[x].label);
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object)
this.render();
}
onAddTag(e){
if( e.detail.index ===2 ){
ui.notifications.info(game.i18n.localize("DAGGERHEART.Notification.Info.ClassCanOnlyHaveTwoDomains"));
}
}
async onDomainSelect(event) {
const domains = event.detail?.value ? JSON.parse(event.detail.value) : [];
await this.document.update({ "system.domains": domains.map(x => x.value) });
this.render(true);
}
static async removeSubclass(_, button){
await this.document.update({ "system.subclasses": this.document.system.subclasses.filter(x => x.uuid !== button.dataset.subclass)});
}
static async viewSubclass(_, button){
const subclass = await fromUuid(button.dataset.subclass);
subclass.sheet.render(true);
}
static async removeFeature(_, button){
await this.document.update({ "system.features": this.document.system.features.filter(x => x.uuid !== button.dataset.feature)});
}
static async viewFeature(_, button){
const feature = await fromUuid(button.dataset.feature);
feature.sheet.render(true);
}
static async removeItem(event, button){
event.stopPropagation();
const type = button.dataset.type;
const path = `system.inventory.${type}`;
await this.document.update({ [path]: this.document.system.inventory[type].filter(x => x.uuid !== button.dataset.item)});
}
static async viewItem(_, button){
const item = await fromUuid(button.dataset.item);
item.sheet.render(true);
}
static async removePrimaryWeapon(event){
event.stopPropagation();
await this.document.update({ "system.characterGuide.suggestedPrimaryWeapon": null }, { diff: false });
}
static async removeSecondaryWeapon(event){
event.stopPropagation();
await this.document.update({ "system.characterGuide.suggestedSecondaryWeapon": null }, { diff: false });
}
static async removeArmor(event){
event.stopPropagation();
await this.document.update({ "system.characterGuide.suggestedArmor": null }, { diff: false });
}
async _onDrop(event) {
const data = TextEditor.getDragEventData(event);
const item = await fromUuid(data.uuid);
if(item.type === 'subclass') {
await this.document.update({ "system.subclasses": [...this.document.system.subclasses, { img: item.img, name: item.name, uuid: item.uuid }] });
}
else if(item.type === 'feature') {
await this.document.update({ "system.features": [...this.document.system.features, { img: item.img, name: item.name, uuid: item.uuid }] });
}
else if(item.type === 'weapon'){
if(event.currentTarget.classList.contains('primary-weapon-section')){
if(!this.document.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary) await this.document.update({ "system.characterGuide.suggestedPrimaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
} else if(event.currentTarget.classList.contains('secondary-weapon-section')){
if(!this.document.system.characterGuide.suggestedSecondaryWeapon && item.system.secondary) await this.document.update({ "system.characterGuide.suggestedSecondaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
}
}
else if(item.type === 'armor'){
if(event.currentTarget.classList.contains('armor-section')){
if(!this.document.system.characterGuide.suggestedArmor) await this.document.update({ "system.characterGuide.suggestedArmor": { img: item.img, name: item.name, uuid: item.uuid } });
}
}
else if(event.currentTarget.classList.contains('choice-a-section')){
if(item.type === 'miscellaneous' || item.type === 'consumable'){
if(this.document.system.inventory.choiceA.length < 2) await this.document.update({ "system.inventory.choiceA": [...this.document.system.inventory.choiceA, { img: item.img, name: item.name, uuid: item.uuid }] });
}
}
else if(item.type === 'miscellaneous'){
if(event.currentTarget.classList.contains('take-section')){
if(this.document.system.inventory.take.length < 3) await this.document.update({ "system.inventory.take": [...this.document.system.inventory.take, { img: item.img, name: item.name, uuid: item.uuid }] });
}
else if(event.currentTarget.classList.contains('choice-b-section')){
if(this.document.system.inventory.choiceB.length < 2) await this.document.update({ "system.inventory.choiceB": [...this.document.system.inventory.choiceB, { img: item.img, name: item.name, uuid: item.uuid }] });
}
}
}
}