mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-11 19:25:21 +01:00
419 lines
No EOL
19 KiB
JavaScript
419 lines
No EOL
19 KiB
JavaScript
// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
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// import Tagify from '@yaireo/tagify';
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// export default class ClassSheet extends DhpApplicationMixin(ItemSheet) {
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// static documentType = "class";
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// /** @override */
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// static get defaultOptions() {
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// return foundry.utils.mergeObject(super.defaultOptions, {
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// classes: ["daggerheart", "sheet", "class"],
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// width: 600,
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// height: 'auto',
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// resizable: false,
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// tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "features" }],
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// dragDrop: [
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// { dragSelector: '.suggested-item', dropSelector: null },
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// { dragSelector: null, dropSelector: '.take-section' },
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// { dragSelector: null, dropSelector: '.choice-a-section' },
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// { dragSelector: null, dropSelector: '.choice-b-section' },
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// { dragSelector: null, dropSelector: '.primary-weapon-section' },
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// { dragSelector: null, dropSelector: '.secondary-weapon-section' },
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// { dragSelector: null, dropSelector: '.armor-section' },
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// { dragSelector: null, dropSelector: null },
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// ]
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// });
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// }
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// /** @override */
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// async getData() {
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// const context = super.getData();
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// context.domains = this.object.system.domains.map(x => SYSTEM.DOMAIN.domains[x].name)
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// return context;
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// }
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// activateListeners(html){
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// super.activateListeners(html);
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// const domainInput = $(html).find('.domain-input')[0];
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// const domainTagify = new Tagify(domainInput, {
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// tagTextProp: "name",
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// enforceWhitelist: true,
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// whitelist : Object.keys(SYSTEM.DOMAIN.domains).map(key => {
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// const domain = SYSTEM.DOMAIN.domains[key];
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// return { value: key, name: game.i18n.localize(domain.name), src: domain.src, background: domain.background };
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// }),
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// maxTags: 2,
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// callbacks : { invalid: this.onAddTag },
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// dropdown : {
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// mapValueTo: 'name',
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// searchKeys: ['name'],
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// enabled: 0,
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// maxItems: 20,
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// closeOnSelect : true,
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// highlightFirst: false,
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// },
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// templates: {
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// tag(tagData){ //z-index: unset; background-image: ${tagData.background}; Maybe a domain specific background for the chips?
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// return `<tag title="${(tagData.title || tagData.value)}"
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// contenteditable='false'
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// spellcheck='false'
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// tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}"
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// class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ""}"
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// ${this.getAttributes(tagData)}>
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// <x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x>
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// <div>
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// <span class="${this.settings.classNames.tagText}">${tagData[this.settings.tagTextProp] || tagData.value}</span>
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// <img src="${tagData.src}"></i>
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// </div>
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// </tag>`;
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// }}
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// });
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// domainTagify.on('change', this.onDomainSelect.bind(this));
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// }
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// onAddTag(e){
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// if( e.detail.index ===2 ){
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// ui.notifications.info(game.i18n.localize("DAGGERHEART.Notification.Info.ClassCanOnlyHaveTwoDomains"));
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// }
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// }
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// async onDomainSelect(event) {
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// const domains = event.detail?.value ? JSON.parse(event.detail.value) : [];
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// await this.object.update({ "system.domains": domains.map(x => x.value) });
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// this.render(true);
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// }
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// async _handleAction(action, event, button) {
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// switch(action){
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// case 'removeSubclass':
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// await this.removeSubclass(button);
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// break;
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// case 'viewSubclass':
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// await this.viewSubclass(button);
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// break;
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// case 'removeFeature':
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// await this.removeFeature(button);
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// break;
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// case 'viewFeature':
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// await this.viewFeature(button);
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// break;
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// case 'removeItem':
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// await this.removeItem(event);
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// break;
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// case 'viewItem':
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// await this.viewItem(button);
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// break;
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// case 'removePrimaryWeapon':
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// await this.removePrimaryWeapon(event);
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// break;
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// case 'removeSecondaryWeapon':
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// await this.removeSecondaryWeapon(event);
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// break;
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// case 'removeArmor':
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// await this.removeArmor(event);
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// break;
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// }
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// }
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// async removeSubclass(button){
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// await this.object.update({ "system.subclasses": this.object.system.subclasses.filter(x => x.uuid !== button.dataset.subclass)});
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// }
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// async viewSubclass(button){
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// const subclass = await fromUuid(button.dataset.subclass);
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// subclass.sheet.render(true);
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// }
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// async removeFeature(button){
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// await this.object.update({ "system.features": this.object.system.features.filter(x => x.uuid !== button.dataset.feature)});
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// }
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// async viewFeature(button){
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// const feature = await fromUuid(button.dataset.feature);
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// feature.sheet.render(true);
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// }
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// async removeItem(event){
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// event.stopPropagation();
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// const type = event.currentTarget.dataset.type;
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// const path = `system.inventory.${type}`;
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// await this.object.update({ [path]: this.object.system.inventory[type].filter(x => x.uuid !== event.currentTarget.dataset.item)});
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// }
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// async viewItem(button){
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// const item = await fromUuid(button.dataset.item);
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// item.sheet.render(true);
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// }
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// async removePrimaryWeapon(event){
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// event.stopPropagation();
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// await this.object.update({ "system.characterGuide.suggestedPrimaryWeapon": null }, { diff: false });
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// }
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// async removeSecondaryWeapon(event){
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// event.stopPropagation();
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// await this.object.update({ "system.characterGuide.suggestedSecondaryWeapon": null }, { diff: false });
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// }
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// async removeArmor(event){
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// event.stopPropagation();
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// await this.object.update({ "system.characterGuide.suggestedArmor": null }, { diff: false });
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// }
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// async _onDragStart(event){
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// if(event.currentTarget.classList.contains('suggested-item')){
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// event.dataTransfer.setData("text/plain", JSON.stringify({ type: 'Item', uuid: event.currentTarget.dataset.item }));
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// }
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// super._onDragStart(event);
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// }
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// async _onDrop(event) {
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// const data = TextEditor.getDragEventData(event);
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// const item = await fromUuid(data.uuid);
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// if(item.type === 'subclass') {
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// await this.object.update({ "system.subclasses": [...this.object.system.subclasses, { img: item.img, name: item.name, uuid: item.uuid }] });
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// }
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// else if(item.type === 'feature') {
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// await this.object.update({ "system.features": [...this.object.system.features, { img: item.img, name: item.name, uuid: item.uuid }] });
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// }
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// else if(item.type === 'weapon'){
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// if(event.currentTarget.classList.contains('primary-weapon-section')){
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// if(!this.object.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary) await this.object.update({ "system.characterGuide.suggestedPrimaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
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// } else if(event.currentTarget.classList.contains('secondary-weapon-section')){
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// if(!this.object.system.characterGuide.suggestedSecondaryWeapon && item.system.secondary) await this.object.update({ "system.characterGuide.suggestedSecondaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
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// }
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// }
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// else if(item.type === 'armor'){
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// if(event.currentTarget.classList.contains('armor-section')){
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// if(!this.object.system.characterGuide.suggestedArmor) await this.object.update({ "system.characterGuide.suggestedArmor": { img: item.img, name: item.name, uuid: item.uuid } });
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// }
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// }
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// else if(event.currentTarget.classList.contains('choice-a-section')){
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// if(item.type === 'miscellaneous' || item.type === 'consumable'){
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// if(this.object.system.inventory.choiceA.length < 2) await this.object.update({ "system.inventory.choiceA": [...this.object.system.inventory.choiceA, { img: item.img, name: item.name, uuid: item.uuid }] });
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// }
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// }
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// else if(item.type === 'miscellaneous'){
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// if(event.currentTarget.classList.contains('take-section')){
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// if(this.object.system.inventory.take.length < 3) await this.object.update({ "system.inventory.take": [...this.object.system.inventory.take, { img: item.img, name: item.name, uuid: item.uuid }] });
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// }
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// else if(event.currentTarget.classList.contains('choice-b-section')){
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// if(this.object.system.inventory.choiceB.length < 2) await this.object.update({ "system.inventory.choiceB": [...this.object.system.inventory.choiceB, { img: item.img, name: item.name, uuid: item.uuid }] });
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// }
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// }
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// }
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// }
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import DaggerheartSheet from './daggerheart-sheet.mjs';
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import Tagify from "@yaireo/tagify";
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const { ItemSheetV2 } = foundry.applications.sheets;
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export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
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static DEFAULT_OPTIONS = {
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tag: 'form',
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id: "daggerheart-class",
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classes: ["daggerheart", "sheet", "class"],
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position: { width: 600 },
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actions: {
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removeSubclass: this.removeSubclass,
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viewSubclass: this.viewSubclass,
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removeFeature: this.removeFeature,
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viewFeature: this.viewFeature,
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removeItem: this.removeItem,
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viewItem: this.viewItem,
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removePrimaryWeapon: this.removePrimaryWeapon,
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removeSecondaryWeapon: this.removeSecondaryWeapon,
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removeArmor: this.removeArmor,
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},
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form: {
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handler: this.updateForm,
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submitOnChange: true,
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closeOnSubmit: false,
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},
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dragDrop: [
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{ dragSelector: '.suggested-item', dropSelector: null },
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{ dragSelector: null, dropSelector: '.take-section' },
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{ dragSelector: null, dropSelector: '.choice-a-section' },
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{ dragSelector: null, dropSelector: '.choice-b-section' },
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{ dragSelector: null, dropSelector: '.primary-weapon-section' },
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{ dragSelector: null, dropSelector: '.secondary-weapon-section' },
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{ dragSelector: null, dropSelector: '.armor-section' },
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{ dragSelector: null, dropSelector: null },
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]
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};
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static PARTS = {
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form: {
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id: "feature",
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template: "systems/daggerheart/templates/sheets/class.hbs"
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}
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}
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_getTabs() {
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const tabs = {
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features: { active: true, cssClass: '', group: 'primary', id: 'features', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Features') },
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guide: { active: false, cssClass: '', group: 'primary', id: 'guide', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Guide') },
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}
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for ( const v of Object.values(tabs) ) {
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v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
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v.cssClass = v.active ? "active" : "";
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}
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return tabs;
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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const domainInput = htmlElement.querySelector('.domain-input');
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const domainTagify = new Tagify(domainInput, {
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tagTextProp: "name",
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enforceWhitelist: true,
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whitelist : Object.keys(SYSTEM.DOMAIN.domains).map(key => {
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const domain = SYSTEM.DOMAIN.domains[key];
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return { value: key, name: game.i18n.localize(domain.label), src: domain.src, background: domain.background };
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}),
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maxTags: 2,
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callbacks : { invalid: this.onAddTag },
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dropdown : {
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mapValueTo: 'name',
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searchKeys: ['name'],
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enabled: 0,
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maxItems: 20,
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closeOnSelect : true,
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highlightFirst: false,
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},
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templates: {
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tag(tagData){ //z-index: unset; background-image: ${tagData.background}; Maybe a domain specific background for the chips?
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return `<tag title="${(tagData.title || tagData.value)}"
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contenteditable='false'
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spellcheck='false'
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tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}"
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class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ""}"
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${this.getAttributes(tagData)}>
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<x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x>
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<div>
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<span class="${this.settings.classNames.tagText}">${tagData[this.settings.tagTextProp] || tagData.value}</span>
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<img src="${tagData.src}"></i>
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</div>
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</tag>`;
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}}
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});
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domainTagify.on('change', this.onDomainSelect.bind(this));
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.document = this.document;
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context.tabs = this._getTabs();
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context.domains = this.document.system.domains.map(x => SYSTEM.DOMAIN.domains[x].label);
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return context;
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}
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static async updateForm(event, _, formData) {
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await this.document.update(formData.object)
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this.render();
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}
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onAddTag(e){
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if( e.detail.index ===2 ){
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ui.notifications.info(game.i18n.localize("DAGGERHEART.Notification.Info.ClassCanOnlyHaveTwoDomains"));
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}
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}
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async onDomainSelect(event) {
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const domains = event.detail?.value ? JSON.parse(event.detail.value) : [];
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await this.document.update({ "system.domains": domains.map(x => x.value) });
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this.render(true);
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}
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static async removeSubclass(_, button){
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await this.document.update({ "system.subclasses": this.document.system.subclasses.filter(x => x.uuid !== button.dataset.subclass)});
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}
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static async viewSubclass(_, button){
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const subclass = await fromUuid(button.dataset.subclass);
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subclass.sheet.render(true);
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}
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static async removeFeature(_, button){
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await this.document.update({ "system.features": this.document.system.features.filter(x => x.uuid !== button.dataset.feature)});
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}
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static async viewFeature(_, button){
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const feature = await fromUuid(button.dataset.feature);
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feature.sheet.render(true);
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}
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static async removeItem(event, button){
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event.stopPropagation();
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const type = button.dataset.type;
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const path = `system.inventory.${type}`;
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await this.document.update({ [path]: this.document.system.inventory[type].filter(x => x.uuid !== button.dataset.item)});
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}
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static async viewItem(_, button){
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const item = await fromUuid(button.dataset.item);
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item.sheet.render(true);
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}
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static async removePrimaryWeapon(event){
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event.stopPropagation();
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await this.document.update({ "system.characterGuide.suggestedPrimaryWeapon": null }, { diff: false });
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}
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static async removeSecondaryWeapon(event){
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event.stopPropagation();
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await this.document.update({ "system.characterGuide.suggestedSecondaryWeapon": null }, { diff: false });
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}
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static async removeArmor(event){
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event.stopPropagation();
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await this.document.update({ "system.characterGuide.suggestedArmor": null }, { diff: false });
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}
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async _onDrop(event) {
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const data = TextEditor.getDragEventData(event);
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const item = await fromUuid(data.uuid);
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if(item.type === 'subclass') {
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await this.document.update({ "system.subclasses": [...this.document.system.subclasses, { img: item.img, name: item.name, uuid: item.uuid }] });
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}
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else if(item.type === 'feature') {
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await this.document.update({ "system.features": [...this.document.system.features, { img: item.img, name: item.name, uuid: item.uuid }] });
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}
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else if(item.type === 'weapon'){
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if(event.currentTarget.classList.contains('primary-weapon-section')){
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if(!this.document.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary) await this.document.update({ "system.characterGuide.suggestedPrimaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
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} else if(event.currentTarget.classList.contains('secondary-weapon-section')){
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if(!this.document.system.characterGuide.suggestedSecondaryWeapon && item.system.secondary) await this.document.update({ "system.characterGuide.suggestedSecondaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
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}
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}
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else if(item.type === 'armor'){
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if(event.currentTarget.classList.contains('armor-section')){
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if(!this.document.system.characterGuide.suggestedArmor) await this.document.update({ "system.characterGuide.suggestedArmor": { img: item.img, name: item.name, uuid: item.uuid } });
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}
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}
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else if(event.currentTarget.classList.contains('choice-a-section')){
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if(item.type === 'miscellaneous' || item.type === 'consumable'){
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if(this.document.system.inventory.choiceA.length < 2) await this.document.update({ "system.inventory.choiceA": [...this.document.system.inventory.choiceA, { img: item.img, name: item.name, uuid: item.uuid }] });
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}
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}
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else if(item.type === 'miscellaneous'){
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if(event.currentTarget.classList.contains('take-section')){
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if(this.document.system.inventory.take.length < 3) await this.document.update({ "system.inventory.take": [...this.document.system.inventory.take, { img: item.img, name: item.name, uuid: item.uuid }] });
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}
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else if(event.currentTarget.classList.contains('choice-b-section')){
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if(this.document.system.inventory.choiceB.length < 2) await this.document.update({ "system.inventory.choiceB": [...this.document.system.inventory.choiceB, { img: item.img, name: item.name, uuid: item.uuid }] });
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}
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}
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}
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} |