daggerheart/module/data/action
Carlos Fernandez 7022630316
[PR][Feature] Add support for changing the tier of an adversary (#1503)
* Add support for changing the tier of an adversary

* Move scaling data to actorConfig

* Use a new algorithm using the median average deviation

* Fine tune damage conversion for actions

* Use standard deviation instead and change dialog type

* Use daggerheart style for dialog

* Formatting

* Improve handling of minions and hordes

* Changed to using lookup for Group Attack damage

* Added lookup for Horde feature

* Remove spaces in damage formulas

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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-02-12 22:27:37 +01:00
..
subDatas Refactor/actions v2 (#402) 2025-07-25 01:10:49 +02:00
_module.mjs [Feature] Countdown Actions (#1302) 2025-11-20 11:46:00 +01:00
attackAction.mjs [PR][Feature] Add support for changing the tier of an adversary (#1503) 2026-02-12 22:27:37 +01:00
baseAction.mjs [Fix] RollMessage Order (#1626) 2026-02-04 07:11:18 +01:00
beastformAction.mjs Task/415 action refactor part 2 (#1094) 2025-08-27 09:00:18 +02:00
countdownAction.mjs [Feature] Countdown Rols And Randomzie (#1329) 2025-11-25 00:36:43 +01:00
damageAction.mjs [Fix] 1325 - Weapon Tooltip Damage Formula (#1355) 2025-12-06 15:16:34 +01:00
effectAction.mjs Current Target Save & Action without roll chat message (#528) 2025-08-02 21:29:11 +02:00
healingAction.mjs Feature/chat message styles (#514) 2025-08-02 09:24:51 +02:00
macroAction.mjs Task/415 action refactor part 2 (#1094) 2025-08-27 09:00:18 +02:00
summonAction.mjs [Feature] Summon Action Implementation (#1514) 2026-01-13 10:36:29 +01:00