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action
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[Feature] Roll Effect Toggles (#1510)
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2026-01-13 01:15:00 +01:00 |
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activeEffect
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[Fix] SRD Effect Priorities (#1505)
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2026-01-09 15:50:56 +01:00 |
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actor
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[Feature] Scene Environments (#1499)
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2026-01-12 00:26:27 +01:00 |
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chat-message
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[Fix] Downtime Actions (#1295)
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2025-11-17 10:17:22 +01:00 |
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fields
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[Feature] Trigger System (#1500)
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2026-01-11 11:51:05 +01:00 |
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item
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[Feature] Advanced Effect Settings (#1523)
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2026-01-13 10:32:16 +01:00 |
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scene
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[Feature] Scene Environments (#1499)
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2026-01-12 00:26:27 +01:00 |
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settings
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[Feature] Trigger System (#1500)
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2026-01-11 11:51:05 +01:00 |
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_module.mjs
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[Feature] Countdown Actions (#1302)
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2025-11-20 11:46:00 +01:00 |
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combat.mjs
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Fixed a lot of cases where we expected a combatant to have an attached actor (#1520)
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2026-01-10 00:21:44 +01:00 |
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combatant.mjs
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[Feature] 789 - spotlight order (#1222)
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2025-10-25 18:59:25 +02:00 |
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countdowns.mjs
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[Feature] Countdown Rols And Randomzie (#1329)
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2025-11-25 00:36:43 +01:00 |
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levelData.mjs
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Bugfix - Companion Levelup Features (#303)
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2025-07-08 21:18:26 -03:00 |
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levelTier.mjs
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Add and fix Tier names in level up (#1142)
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2025-09-05 09:47:12 -04:00 |
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levelup.mjs
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Add and fix Tier names in level up (#1142)
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2025-09-05 09:47:12 -04:00 |
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tagTeamRoll.mjs
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[PR] [Feature] Party Sheet (#1230)
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2025-11-11 16:02:45 +01:00 |