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action
[Fix] RollMessage Order ( #1626 )
2026-02-04 07:11:18 +01:00
activeEffect
Added so that beastforms can set a scale to handle specific images ( #1532 )
2026-01-15 09:45:10 +01:00
actor
Fixed character hopeResource to be set as 'isReversed' again, so damage and healing is applied correctly ( #1620 )
2026-02-01 01:19:31 +01:00
chat-message
[Fix] RollMessage Order ( #1626 )
2026-02-04 07:11:18 +01:00
fields
[Fix] RollMessage Order ( #1626 )
2026-02-04 07:11:18 +01:00
item
[PR] Loadout Max detection when pulled from compendium ( #1589 )
2026-01-28 08:51:00 +01:00
scene
[Feature] Scene Environments ( #1499 )
2026-01-12 00:26:27 +01:00
settings
[Fix] RollMessage Order ( #1626 )
2026-02-04 07:11:18 +01:00
_module.mjs
[Feature] RollTable Improvements ( #1552 )
2026-01-24 20:26:37 +01:00
combat.mjs
Fixed a lot of cases where we expected a combatant to have an attached actor ( #1520 )
2026-01-10 00:21:44 +01:00
combatant.mjs
[Feature] 789 - spotlight order ( #1222 )
2025-10-25 18:59:25 +02:00
companionLevelup.mjs
[Feature] 1383 - Companion Bonus Levelups ( #1565 )
2026-01-25 15:21:06 +01:00
countdowns.mjs
[Feature] Countdown Rols And Randomzie ( #1329 )
2025-11-25 00:36:43 +01:00
levelData.mjs
Bugfix - Companion Levelup Features ( #303 )
2025-07-08 21:18:26 -03:00
levelTier.mjs
Add and fix Tier names in level up ( #1142 )
2025-09-05 09:47:12 -04:00
levelup.mjs
Add and fix Tier names in level up ( #1142 )
2025-09-05 09:47:12 -04:00
registeredTriggers.mjs
[Feature] 1543 - SceneEnvironment Trigger Registration ( #1564 )
2026-01-24 11:15:07 +01:00
rollTable.mjs
[Feature] RollTable Improvements ( #1552 )
2026-01-24 20:26:37 +01:00
tagTeamRoll.mjs
[PR] [Feature] Party Sheet ( #1230 )
2025-11-11 16:02:45 +01:00