daggerheart/module
Chris Ryan c4f35aef9e
Change the critical damage max calculation (#890)
* Change the critical damage max calculation to avoid setting the rolled portion to maximum all the time.

* Change to the more neater code

* Restored package.json

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Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-13 10:08:43 +02:00
..
applications Hid item attachments for now (#876) 2025-08-12 15:42:15 -03:00
canvas [Feature] 688 - Token Resource Bar (#699) 2025-08-07 11:11:32 -04:00
config Hotfix 1.0.1 (#823) 2025-08-11 00:52:29 +02:00
data Hid item attachments for now (#876) 2025-08-12 15:42:15 -03:00
dice Change the critical damage max calculation (#890) 2025-08-13 10:08:43 +02:00
documents Fix/857 generic roll buttons (#866) 2025-08-12 16:47:59 +02:00
enrichers [Fix] 680 - VeryFar Ruler (#692) 2025-08-07 11:30:19 +02:00
helpers Made sure the beastform user isn't moved onto other duplicate actors. Fixed scrolling text duplication (#882) 2025-08-13 10:33:20 +10:00
systemRegistration Fix/857 generic roll buttons (#866) 2025-08-12 16:47:59 +02:00
_module.mjs File Structure Rework (#262) 2025-07-05 00:26:33 +02:00