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action
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Fixed so that homebrew downtime move actions can have effects (#1615)
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2026-01-31 19:34:37 +01:00 |
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activeEffect
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Added so that beastforms can set a scale to handle specific images (#1532)
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2026-01-15 09:45:10 +01:00 |
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actor
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[Fix] 1.6.0 Roundup (#1581)
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2026-01-25 17:07:25 +01:00 |
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chat-message
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[Feature] Death moves and Fate rolls (#1463)
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2026-01-17 15:11:50 +01:00 |
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fields
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Fixed so that homebrew downtime move actions can have effects (#1615)
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2026-01-31 19:34:37 +01:00 |
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item
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[PR] Loadout Max detection when pulled from compendium (#1589)
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2026-01-28 08:51:00 +01:00 |
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scene
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[Feature] Scene Environments (#1499)
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2026-01-12 00:26:27 +01:00 |
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settings
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Fixed so that homebrew downtime move actions can have effects (#1615)
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2026-01-31 19:34:37 +01:00 |
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_module.mjs
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[Feature] RollTable Improvements (#1552)
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2026-01-24 20:26:37 +01:00 |
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combat.mjs
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Fixed a lot of cases where we expected a combatant to have an attached actor (#1520)
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2026-01-10 00:21:44 +01:00 |
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combatant.mjs
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[Feature] 789 - spotlight order (#1222)
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2025-10-25 18:59:25 +02:00 |
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companionLevelup.mjs
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[Feature] 1383 - Companion Bonus Levelups (#1565)
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2026-01-25 15:21:06 +01:00 |
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countdowns.mjs
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[Feature] Countdown Rols And Randomzie (#1329)
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2025-11-25 00:36:43 +01:00 |
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levelData.mjs
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Bugfix - Companion Levelup Features (#303)
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2025-07-08 21:18:26 -03:00 |
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levelTier.mjs
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Add and fix Tier names in level up (#1142)
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2025-09-05 09:47:12 -04:00 |
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levelup.mjs
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Add and fix Tier names in level up (#1142)
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2025-09-05 09:47:12 -04:00 |
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registeredTriggers.mjs
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[Feature] 1543 - SceneEnvironment Trigger Registration (#1564)
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2026-01-24 11:15:07 +01:00 |
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rollTable.mjs
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[Feature] RollTable Improvements (#1552)
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2026-01-24 20:26:37 +01:00 |
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tagTeamRoll.mjs
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[PR] [Feature] Party Sheet (#1230)
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2025-11-11 16:02:45 +01:00 |