daggerheart/module/documents
WBHarry aa1d117c43
[V14] Effect Stacking (#1667)
* Added the ability for effects to have stacks

* Fixed effect stacking

* Improved token overlay spacing

* Compendium updaetes

* Simplify effect click event (#1748)

* Fixed a bunch of deprecations

* Corrected AgileScout Beastform json data

* Updated TokenHUD to the new v14

* Removed DestroyOnEmpty from consumables

* Fixed so that tooltips don't get stuck (#1745)

* [Feature] TagTeam Partial Rendering (#1735)

* I done did it, I think

* Think I fixed the partial rendering bug for gm->player

* [V14] 1743 - Damage Update Error (#1746)

* Fixed DamageParts causing errors on update

* Fixed ActionBaseConfig error when no damage present on the action

* Fix removal of damage field

* Removed unneccessary default value function for parts

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Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>

* Simplify effect click event

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Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>

* Fixed stacking-value pointer event

* Set the stacking value in EffectsDisplay to be tabular-nums for monospacing

* Made baseEffect.stacking nullable instead of having an enabled property

* .

* Fixed so that actor._onUpdateDescantDocuments re-renders the EffectDisplay if effects were updated

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Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-03-25 13:54:14 +01:00
..
collections [Feature] 1383 - Companion Bonus Levelups (#1565) 2026-01-25 15:21:06 +01:00
_module.mjs [V14] 1605 - Template Migration (#1621) 2026-02-01 17:21:56 +01:00
activeEffect.mjs [V14] Effect Stacking (#1667) 2026-03-25 13:54:14 +01:00
actor.mjs [V14] Effect Stacking (#1667) 2026-03-25 13:54:14 +01:00
chatMessage.mjs [V14] TagTeamRoll Rework (#1732) 2026-03-16 09:31:15 +01:00
combat.mjs Fixed so effects are only applied to correct tokens (#1439) 2025-12-18 17:55:25 -05:00
combatant.mjs [Feature] Encounter Battlepoints (#1346) 2025-12-06 21:11:34 +01:00
item.mjs [V14] 1354 - Armor Effect (#1652) 2026-03-22 01:57:46 +01:00
rollTable.mjs Fixed a bunch of deprecations 2026-03-22 16:59:23 +01:00
scene.mjs [Fix] 1.6.0 Roundup (#1581) 2026-01-25 17:07:25 +01:00
token.mjs Merged with main 2026-02-13 13:17:00 +01:00
tokenManager.mjs [Feature] Summon Action Implementation (#1514) 2026-01-13 10:36:29 +01:00
tooltipManager.mjs Fixed so that tooltips don't get stuck (#1745) 2026-03-23 01:11:21 +01:00