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- Change behavior from 'Include Item Damage' to 'Use Item Damage' - Replace action damage with weapon base damage instead of unshift - Fixes error where unshift fails due to v14 single damage instance limit - Update label to reflect new behavior Fixes Foundryborne/daggerheart#1794 Signed-off-by: codebytaki <codebytaki@users.noreply.github.com>
46 lines
1.3 KiB
Markdown
46 lines
1.3 KiB
Markdown
## Description
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<!-- Provide a brief description of what this PR does -->
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## Type of Change
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<!-- Check all that apply -->
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- [ ] 🐛 Bug fix (non-breaking change which fixes an issue)
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- [ ] ✨ New feature (non-breaking change which adds functionality)
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- [ ] 💥 Breaking change (fix or feature that would cause existing functionality to not work as expected)
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- [ ] 📝 Documentation update
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- [ ] 🎨 UI/UX improvement
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- [ ] 🔧 Code refactoring
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- [ ] ⚡ Performance improvement
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## Testing
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<!-- Describe the tests you ran and how to reproduce them -->
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- [ ] I have tested this locally in Foundry VTT
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- [ ] All existing tests pass
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- [ ] I have added tests that prove my fix is effective or that my feature works
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## Screenshots (if applicable)
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<!-- Add screenshots or GIFs to demonstrate UI/UX changes -->
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## Checklist
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- [ ] My code follows the project's style guidelines
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- [ ] I have performed a self-review of my code
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- [ ] I have commented my code, particularly in hard-to-understand areas
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- [ ] I have made corresponding changes to the documentation
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- [ ] My changes generate no new warnings
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- [ ] Any dependent changes have been merged and published
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## Related Issues
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<!-- Link any related issues using #issue-number -->
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Fixes #
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## Additional Notes
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<!-- Add any other context about the PR here -->
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