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- Change behavior from 'Include Item Damage' to 'Use Item Damage' - Replace action damage with weapon base damage instead of unshift - Fixes error where unshift fails due to v14 single damage instance limit - Update label to reflect new behavior Fixes Foundryborne/daggerheart#1794 Signed-off-by: codebytaki <codebytaki@users.noreply.github.com>
1.3 KiB
1.3 KiB
Description
Type of Change
- 🐛 Bug fix (non-breaking change which fixes an issue)
- ✨ New feature (non-breaking change which adds functionality)
- 💥 Breaking change (fix or feature that would cause existing functionality to not work as expected)
- 📝 Documentation update
- 🎨 UI/UX improvement
- 🔧 Code refactoring
- ⚡ Performance improvement
Testing
- I have tested this locally in Foundry VTT
- All existing tests pass
- I have added tests that prove my fix is effective or that my feature works
Screenshots (if applicable)
Checklist
- My code follows the project's style guidelines
- I have performed a self-review of my code
- I have commented my code, particularly in hard-to-understand areas
- I have made corresponding changes to the documentation
- My changes generate no new warnings
- Any dependent changes have been merged and published
Related Issues
Fixes #