daggerheart/module/data/action
codebytaki 6afc5d625a Fix Include Item Damage error in v14 damage system
- Change behavior from 'Include Item Damage' to 'Use Item Damage'
- Replace action damage with weapon base damage instead of unshift
- Fixes error where unshift fails due to v14 single damage instance limit
- Update label to reflect new behavior

Fixes Foundryborne/daggerheart#1794

Signed-off-by: codebytaki <codebytaki@users.noreply.github.com>
2026-04-14 17:20:17 +06:00
..
subDatas Refactor/actions v2 (#402) 2025-07-25 01:10:49 +02:00
_module.mjs [Feature] Phase Transform (#1710) 2026-03-08 14:34:22 +01:00
attackAction.mjs Fix Include Item Damage error in v14 damage system 2026-04-14 17:20:17 +06:00
baseAction.mjs [Feature] 1766 - Group Attack (#1770) 2026-04-09 22:07:51 +02:00
beastformAction.mjs Initial v14 fixes 2026-01-29 18:46:39 +01:00
countdownAction.mjs [Feature] Countdown Rols And Randomzie (#1329) 2025-11-25 00:36:43 +01:00
damageAction.mjs [Fix] 1325 - Weapon Tooltip Damage Formula (#1355) 2025-12-06 15:16:34 +01:00
effectAction.mjs Current Target Save & Action without roll chat message (#528) 2025-08-02 21:29:11 +02:00
healingAction.mjs Feature/chat message styles (#514) 2025-08-02 09:24:51 +02:00
macroAction.mjs Task/415 action refactor part 2 (#1094) 2025-08-27 09:00:18 +02:00
summonAction.mjs [Feature] Summon Action Implementation (#1514) 2026-01-13 10:36:29 +01:00
transformAction.mjs [Feature] Phase Transform (#1710) 2026-03-08 14:34:22 +01:00