daggerheart/module/data/fields/action
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[Rework] ChatMessage Damage (#2079)
* Initial rework

* Removed unneeded method

* Removed outcommented code

* Added migration

* Fixed DamageActions

* Semi-corrected reroll of one of multiple results on a die

* Code improvement

* Added aseDie.rerollResult method to specifically reroll a specific result die in a grouping

* TagTeamDialog somewhat working

* Added migration for TagTeamData

* Fix for mean tagTeamDialog.finish

* .

* Improved migration

* Internalised ChatDamageData.prepareRolls to its own constructor

* Moved DamageTypes to roll.options

* TagTeamDialog fixes to accomodate new flat damage.types structure

* Changed so all default rolls become BaseRolls to access convenience functions and getters

* .

* Fixed so that party.tagTeam now uses a declared damageRollData(ChatDamageData) field. rollData.options.damage is retired.

* Critical damage fixes

* Corrected TagTeamDialog rerender logic when selecting a roll

* Fixed so that DamageTypes are retained and joined together throughout TagTeamDialog

* Removed some remaining types.<>.roll references

* [Rework] Damage and Damage Resource split (#2094)

* Changed the label of ActionSheet damage.resources to Mark Resources

* Fix assigning includeBase

* Localize add resource

* Maybe simplify API

* Fix onRollSimple

* Handle erroring action update differently

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-07-19 03:02:57 +02:00
..
_module.mjs [Feature] Action Areas (#1815) 2026-04-21 22:27:52 +02:00
areasField.mjs [Feature] ActiveEffect Auras (#2049) 2026-07-02 01:00:36 +02:00
beastformField.mjs Replace prettier with stylistic, improve types, and add no-undef rule (#1975) 2026-06-05 15:53:15 -04:00
costField.mjs Replace prettier with stylistic, improve types, and add no-undef rule (#1975) 2026-06-05 15:53:15 -04:00
countdownField.mjs [Feature] CountdownsType Split (#1990) 2026-06-16 22:23:13 +02:00
damageField.mjs [Rework] ChatMessage Damage (#2079) 2026-07-19 03:02:57 +02:00
effectsField.mjs Replace prettier with stylistic, improve types, and add no-undef rule (#1975) 2026-06-05 15:53:15 -04:00
macroField.mjs [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00
rangeField.mjs [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00
rollField.mjs Fixed critical threshold applying to reactions 2026-01-13 20:47:43 +01:00
saveField.mjs Replace prettier with stylistic, improve types, and add no-undef rule (#1975) 2026-06-05 15:53:15 -04:00
summonField.mjs [Fix] Summon Wildcard Handling (#2086) 2026-07-13 16:57:43 -04:00
targetField.mjs [PR] Adding the ability to target downtime actions. (#1475) 2025-12-29 21:55:13 +01:00
transformField.mjs [Feature] Transform Linked Actors (#2046) 2026-07-03 11:14:25 +02:00
usesField.mjs [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00