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* Basic rework to the roll data in messages * . * Fixed advantage/disadvantage * . * . * Fixed TagTeamDialog * Reuse getter in faces setter * Simplify fate roll type css class * Add more caution to the dualityRoll fromData function * Apply suggestion from @CarlosFdez * Compute modifiers using deterministic terms (#1758) --------- Co-authored-by: Carlos Fernandez <cfern1990@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> |
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| .. | ||
| beastform | ||
| compendiumBrowserSettingsDialog | ||
| dice-roll | ||
| downtime | ||
| group-roll | ||
| image-select | ||
| rerollDialog | ||
| tagTeamDialog | ||
| actionSelect.hbs | ||
| attribution.hbs | ||
| characterReset.hbs | ||
| damageReduction.hbs | ||
| deathMove.hbs | ||
| item-transfer.hbs | ||
| multiclassChoice.hbs | ||
| ownershipSelection.hbs | ||
| reactionRoll.hbs | ||
| riskItAllDialog.hbs | ||