daggerheart/module/data/action
WBHarry 98fedf3990
[Feature] Transform Linked Actors (#2046)
* Added ability to transform linked actors
* Updated to use the utils getWorldActor function
* Animate change and fix error when converting to unlinked
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Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-07-03 11:14:25 +02:00
..
subDatas Refactor/actions v2 (#402) 2025-07-25 01:10:49 +02:00
_module.mjs [Feature] Phase Transform (#1710) 2026-03-08 14:34:22 +01:00
attackAction.mjs Replace prettier with stylistic, improve types, and add no-undef rule (#1975) 2026-06-05 15:53:15 -04:00
baseAction.mjs [Feature] Transform Linked Actors (#2046) 2026-07-03 11:14:25 +02:00
beastformAction.mjs Initial v14 fixes 2026-01-29 18:46:39 +01:00
countdownAction.mjs Fixed Countdown.migrationData assuming an array when it's actually an object (#1962) 2026-06-01 15:53:28 -04:00
damageAction.mjs [Fix] 1325 - Weapon Tooltip Damage Formula (#1355) 2025-12-06 15:16:34 +01:00
effectAction.mjs Current Target Save & Action without roll chat message (#528) 2025-08-02 21:29:11 +02:00
healingAction.mjs Feature/chat message styles (#514) 2025-08-02 09:24:51 +02:00
macroAction.mjs Task/415 action refactor part 2 (#1094) 2025-08-27 09:00:18 +02:00
summonAction.mjs [Feature] Summon Action Implementation (#1514) 2026-01-13 10:36:29 +01:00
transformAction.mjs [Feature] Phase Transform (#1710) 2026-03-08 14:34:22 +01:00