Commit graph

  • 041b6e35db Making sure the adversary settings page has only 'max' in the fieldset nsalyzyn 2025-12-20 19:50:08 -07:00
  • 52790fa45d Adding max attributes and missing localization for them nsalyzyn 2025-12-18 20:07:26 -07:00
  • 51eadc499f Corrected system.json syntax WBHarry 2025-12-22 17:06:43 +01:00
  • f0531d3587
    [Fix] Sheet Labels (#1456) WBHarry 2025-12-22 17:03:49 +01:00
  • 790a5b4938
    Adding in more details in authors - Ikraik (#1457) Nikhil Nagarajan 2025-12-22 10:59:22 -05:00
  • 8178fa5738
    [PR][Feature] Actor Sizes (#1433) WBHarry 2025-12-22 16:58:53 +01:00
  • 57e6d59d39
    Adding in more details in authors - Ikraik Nikhil Nagarajan 2025-12-22 10:42:50 -05:00
  • c4e2b236e9 🪚 WBHarry 2025-12-22 16:13:50 +01:00
  • 2ddc9ca87b Prefixed sheet labels with 'Default DH' WBHarry 2025-12-22 16:08:46 +01:00
  • 50250f990e Added human readable sheet labels to all sheets WBHarry 2025-12-22 16:01:08 +01:00
  • 7926c614e3
    [PR] Updating the logic for rangeDependencies so that paired weapons work with multiple adversaries (#1434) Nick Salyzyn 2025-12-22 06:45:27 -07:00
  • 16f6fa98a6
    Fixed so that players rolling reactions will update the message (#1455) WBHarry 2025-12-22 14:34:43 +01:00
  • e1e3feb6bb Merged with main WBHarry 2025-12-22 14:34:25 +01:00
  • 659f73116a
    [Fix] 1453 - Async Resource Generation Errors (#1454) WBHarry 2025-12-22 13:56:49 +01:00
  • e8dd38fbfa
    [PR] [Feature] Refresh actors when a homebrew setting is changed (#1382) Carlos Fernandez 2025-12-22 07:48:03 -05:00
  • 25f87f1baa Close open prosemirror documents during reset Carlos Fernandez 2025-12-21 22:26:19 -05:00
  • a1f9d597ed Fixed so that players rolling reactions will update the message WBHarry 2025-12-22 01:00:49 +01:00
  • 63a1bf4f1a Simplified resourcemap WBHarry 2025-12-21 23:16:22 +01:00
  • 1a1b01ded5 . WBHarry 2025-12-21 22:17:59 +01:00
  • d5859704c5 Fixed so that we do not run separate actor.modifyResource calls during actions and dice rolls WBHarry 2025-12-21 22:16:23 +01:00
  • 99d0eab5bd
    [PR] [Feature] Support drag dropping currencies to actor sheets (#1431) Carlos Fernandez 2025-12-21 11:37:00 -05:00
  • f786ee5f06 Fixed actionType constants WBHarry 2025-12-21 15:39:05 +01:00
  • b7397b93e4 . WBHarry 2025-12-21 13:46:19 +01:00
  • a2e44418a5 Beastform compendium update WBHarry 2025-12-21 03:14:50 +01:00
  • ce7020d8d5 Fixed sizing for evolved beastforms WBHarry 2025-12-21 03:05:23 +01:00
  • 989a6e3a2a Added size to Beastform tokenData WBHarry 2025-12-21 01:31:25 +01:00
  • b8e08fccd1
    [PR] Removing a potential reference error when creating a tag team roll (#1430) Nick Salyzyn 2025-12-20 15:14:23 -07:00
  • fe80b4d0f8
    [PR] [Feature] Refocus consumable quantity and simple resource fields on change (#1401) Carlos Fernandez 2025-12-20 17:08:24 -05:00
  • 148c9c019a
    [PR] Use the token name in the chat message targets window (#1441) Nick Salyzyn 2025-12-20 15:04:36 -07:00
  • 9cfa206adc
    [PR] Checking for empty data in renderChatMessageHTML calls (#1452) Nick Salyzyn 2025-12-20 14:56:22 -07:00
  • 5f45609656 Adding suggestions from reviewer nsalyzyn 2025-12-20 14:54:20 -07:00
  • f131dc4ec0 Saving a bit on resources in the chat callback nsalyzyn 2025-12-20 14:47:24 -07:00
  • bb5e58d3e7 Just using the app directly in the daggerheart.mjs hook for chatHTML nsalyzyn 2025-12-20 14:41:45 -07:00
  • ffc82daeea Switching to using the POJ of app instead of the context nsalyzyn 2025-12-20 14:39:20 -07:00
  • f9aad77484 Using a private accessor to workaround the context being missing in renderChatMessageHTML - I do not like it nsalyzyn 2025-12-20 14:15:52 -07:00
  • 0508bf4188
    [PR] Removing refreshables the user doesn't have during rest actions (#1449) Nick Salyzyn 2025-12-20 14:00:16 -07:00
  • 605a23ab58
    Fix invalid form control is not focusable error on gold fields (#1451) Carlos Fernandez 2025-12-20 15:25:51 -05:00
  • 0f52eb0492 . WBHarry 2025-12-20 21:18:48 +01:00
  • 215006731a Updated SRD adversaries WBHarry 2025-12-20 21:10:09 +01:00
  • 8de9ae6020 Merge branch 'main' into feature/actor-sizes WBHarry 2025-12-20 19:39:44 +01:00
  • 7d1e70f66f
    [PR] [Feature] Feature form labels + SRD Update (Adversaries & Environments) (#1429) Nikhil Nagarajan 2025-12-20 13:36:06 -05:00
  • b491b7c82c Label change WBHarry 2025-12-20 19:34:28 +01:00
  • 51a4d74a04 Fixed token-config WBHarry 2025-12-20 19:09:08 +01:00
  • 809255ba79 Finished token implementation WBHarry 2025-12-20 17:14:19 +01:00
  • 562c404534 Merge branch 'main' into feature/death-moves Chris Ryan 2025-12-20 16:52:14 +10:00
  • 3f4c36f862 debug stuff Chris Ryan 2025-12-20 16:51:37 +10:00
  • 0bcb030279 Adding some comments nsalyzyn 2025-12-19 16:22:59 -07:00
  • 0bd49604f8 Checking for empty data in renderChatMessageHTML calls nsalyzyn 2025-12-19 12:42:06 -07:00
  • eaf08b774a Fix invalid form control is not focusable error on gold fields Carlos Fernandez 2025-12-19 17:28:21 -05:00
  • 474cf28a53
    [PR][Feature] Support multiline adversary and character names (#1437) Carlos Fernandez 2025-12-19 16:57:15 -05:00
  • f28ba761dc
    Merge branch 'main' into feature/style-tooltips Murilo Brito 2025-12-19 18:53:23 -03:00
  • 6a0dd9dc8d feat: increase tooltip width molilo 2025-12-19 18:51:34 -03:00
  • 5f6d08d8c2
    Fixing spelling error in Elundrian Chain Armor (#1442) Nick Salyzyn 2025-12-19 10:53:44 -07:00
  • a8b15c8252
    Fixing Summon Swarm to do damage threshold reduction (#1425) Nick Salyzyn 2025-12-19 10:53:25 -07:00
  • 3d23643af7 Adding missing semicolon nsalyzyn 2025-12-19 10:34:41 -07:00
  • 3a61f4b455 Removing a needless return line nsalyzyn 2025-12-19 10:31:32 -07:00
  • 6e5a41f3a8 Removing spaces nsalyzyn 2025-12-19 10:30:43 -07:00
  • 5074a65183 Explicitely adding the false value rather than relying on undefined returns. Oops nsalyzyn 2025-12-19 10:28:51 -07:00
  • 459f87f24c Creating a shared method called isItemAvailable and using it in downtime nsalyzyn 2025-12-19 10:15:53 -07:00
  • 12d6b7fa4c Marking up the places that need changing for bug #1160 nsalyzyn 2025-12-19 07:34:46 -07:00
  • 727f6ccade feat: style effect hbs tooltip molilo 2025-12-18 23:23:20 -03:00
  • 82727cffe7 feat: style attack hbs tooltip molilo 2025-12-18 23:22:04 -03:00
  • 27fe83d906
    Fixed so effects are only applied to correct tokens (#1439) WBHarry 2025-12-18 23:55:25 +01:00
  • 0936b46926
    [PR] Avoid getRollData adding side effects to the system data (#1436) Nick Salyzyn 2025-12-18 15:00:02 -07:00
  • 165e09c9b2 Also support multiline character names Carlos Fernandez 2025-12-18 16:44:10 -05:00
  • 0009357496 Create fake placeholder Carlos Fernandez 2025-12-18 16:05:02 -05:00
  • a1d28afd68 Fixing spelling error in Elundrian Chain Armor nsalyzyn 2025-12-18 11:04:49 -07:00
  • c453f59db3 Using the prototypeToken name in the chat message window nsalyzyn 2025-12-18 10:31:33 -07:00
  • 5b8e13421d Fixed prototype token in Abandoned Grove Nikhil Nagarajan 2025-12-18 12:06:10 -05:00
  • 444f97cdce Fixed so effects are only applied to correct tokens WBHarry 2025-12-18 17:14:27 +01:00
  • 05dec9fcea
    Moving chat display to be after processing (#1428) Nick Salyzyn 2025-12-18 05:37:09 -07:00
  • 0698d1961c Revert "Adversary name fields are improved as well." Nikhil Nagarajan 2025-12-18 07:16:45 -05:00
  • df51c5fc1d Revert "Updated name field workflow in character actor." Nikhil Nagarajan 2025-12-18 07:13:41 -05:00
  • 908f7b0bb8 feat: style action hbs tooltip molilo 2025-12-18 02:32:41 -03:00
  • a486345d47 bugfix: prevent style conflicts between tooltips molilo 2025-12-18 02:17:33 -03:00
  • 1f5d330e06 feat: style feature hbs tooltip molilo 2025-12-18 02:09:26 -03:00
  • 4757205fbf feat: style loot hbs tooltip molilo 2025-12-18 02:06:39 -03:00
  • 0a2812b686 feat: style consumable hbs tooltip molilo 2025-12-18 02:05:34 -03:00
  • 3e7af7cfd7 feat: style armor hbs tooltip molilo 2025-12-18 01:59:19 -03:00
  • 84a0734305 feat: change weapon hbs tooltip and increase box-shadow blur molilo 2025-12-18 01:47:04 -03:00
  • 7184fd9e30 feat: add basic tooltip style and style domain card template molilo 2025-12-18 01:32:46 -03:00
  • ac727eb492 Support multiline adversary names Carlos Fernandez 2025-12-17 21:37:30 -05:00
  • 6e3ad66bbb Switching to using clone in getRollData rather than an Object to avoid errors nsalyzyn 2025-12-17 19:19:38 -07:00
  • 3f87004849 Adding care on getRollData in DhpActor so as to not modify its system nsalyzyn 2025-12-17 18:21:44 -07:00
  • 1e6ba2d1b8 Removing the system property from item/base.mjs, since there is not a system property nsalyzyn 2025-12-17 17:32:08 -07:00
  • 5c1aff0245 Preventing getRollData from returning infinite recursion on the system property nsalyzyn 2025-12-17 17:06:51 -07:00
  • 6df3920efb Using token destinations instead of their current location for calculation range nsalyzyn 2025-12-17 11:48:30 -07:00
  • a7abc589f2 Using debouncing to fix an issue with selected and unselecting targets nsalyzyn 2025-12-17 11:40:16 -07:00
  • d86c7b96ce Creating a new method to update range dependent effects that uses the players targets nsalyzyn 2025-12-17 11:31:15 -07:00
  • e11b9bbeaa Include item effects when applying rangeDependence nsalyzyn 2025-12-16 18:53:42 -07:00
  • f60e8cffda Adversary name fields are improved as well. Nikhil Nagarajan 2025-12-17 13:43:54 -05:00
  • 66924c530f Updated name field workflow in character actor. Nikhil Nagarajan 2025-12-17 12:54:01 -05:00
  • e74ce7726a
    Make wings of light self-target (#1426) Nick Salyzyn 2025-12-17 10:42:02 -07:00
  • 3b237a223f . WBHarry 2025-12-17 18:37:32 +01:00
  • f9c4c0f3ce Bigger is better Carlos Fernandez 2025-12-16 17:47:20 -05:00
  • a133d5b41b Restore ItemTransferDialog subclass for module use Carlos Fernandez 2025-12-16 06:21:44 -05:00
  • e506ef177f Adjust sizing and spacing Carlos Fernandez 2025-12-16 05:35:09 -05:00
  • 71b40b1189 Support drag dropping currencies to actor sheets Carlos Fernandez 2025-12-16 01:57:26 -05:00
  • 3fc1ce8bad Adversary and Environment SRD entries updated. Nikhil Nagarajan 2025-12-15 21:36:45 -05:00
  • f163ed5e12 Duplicate ActionTypes+references are removed. Nikhil Nagarajan 2025-12-15 21:32:22 -05:00