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Fix very far and support feet
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a1b8e5c1f7
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2 changed files with 3 additions and 4 deletions
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@ -29,9 +29,7 @@ export default class DhMeasuredTemplate extends foundry.canvas.placeables.Measur
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const ranges = sceneRangeMeasurement?.setting === custom.id ? sceneRangeMeasurement : settings;
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const distanceKey = ['melee', 'veryClose', 'close', 'far'].find(r => ranges[r] >= distanceValue);
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if (distanceKey) {
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result.distance = game.i18n.localize(`DAGGERHEART.CONFIG.Range.${distanceKey}.name`);
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}
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result.distance = game.i18n.localize(`DAGGERHEART.CONFIG.Range.${distanceKey ?? "veryFar"}.name`);
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return result;
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}
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}
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@ -104,7 +104,8 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
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// Determine the actual range
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const ranges = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).rangeMeasurement;
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const distanceNum = originToken.distanceTo(this);
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const distanceLabel = DhMeasuredTemplate.getRangeLabels(distanceNum, ranges).distance;
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const distanceResult = DhMeasuredTemplate.getRangeLabels(distanceNum, ranges);
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const distanceLabel = `${distanceResult.distance} ${distanceResult.units}`.trim();
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// Create the element
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const element = document.createElement('div');
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