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Fixed character hopeResource to be set as 'isReversed' again, so damage and healing is applied correctly
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1 changed files with 2 additions and 1 deletions
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@ -41,7 +41,8 @@ export default class DhCharacter extends BaseDataActor {
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min: 0,
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integer: true,
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label: 'DAGGERHEART.GENERAL.hope'
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})
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}),
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isReversed: new fields.BooleanField({ initial: false })
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})
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}),
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traits: new fields.SchemaField({
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