Commit graph

  • f28ba761dc
    Merge branch 'main' into feature/style-tooltips Murilo Brito 2025-12-19 18:53:23 -03:00
  • 6a0dd9dc8d feat: increase tooltip width molilo 2025-12-19 18:51:34 -03:00
  • 5f6d08d8c2
    Fixing spelling error in Elundrian Chain Armor (#1442) Nick Salyzyn 2025-12-19 10:53:44 -07:00
  • a8b15c8252
    Fixing Summon Swarm to do damage threshold reduction (#1425) Nick Salyzyn 2025-12-19 10:53:25 -07:00
  • 3d23643af7 Adding missing semicolon nsalyzyn 2025-12-19 10:34:41 -07:00
  • 3a61f4b455 Removing a needless return line nsalyzyn 2025-12-19 10:31:32 -07:00
  • 6e5a41f3a8 Removing spaces nsalyzyn 2025-12-19 10:30:43 -07:00
  • 5074a65183 Explicitely adding the false value rather than relying on undefined returns. Oops nsalyzyn 2025-12-19 10:28:51 -07:00
  • 459f87f24c Creating a shared method called isItemAvailable and using it in downtime nsalyzyn 2025-12-19 10:15:53 -07:00
  • 12d6b7fa4c Marking up the places that need changing for bug #1160 nsalyzyn 2025-12-19 07:34:46 -07:00
  • 727f6ccade feat: style effect hbs tooltip molilo 2025-12-18 23:23:20 -03:00
  • 82727cffe7 feat: style attack hbs tooltip molilo 2025-12-18 23:22:04 -03:00
  • 27fe83d906
    Fixed so effects are only applied to correct tokens (#1439) WBHarry 2025-12-18 23:55:25 +01:00
  • 0936b46926
    [PR] Avoid getRollData adding side effects to the system data (#1436) Nick Salyzyn 2025-12-18 15:00:02 -07:00
  • 165e09c9b2 Also support multiline character names Carlos Fernandez 2025-12-18 16:44:10 -05:00
  • 0009357496 Create fake placeholder Carlos Fernandez 2025-12-18 16:05:02 -05:00
  • a1d28afd68 Fixing spelling error in Elundrian Chain Armor nsalyzyn 2025-12-18 11:04:49 -07:00
  • c453f59db3 Using the prototypeToken name in the chat message window nsalyzyn 2025-12-18 10:31:33 -07:00
  • 5b8e13421d Fixed prototype token in Abandoned Grove Nikhil Nagarajan 2025-12-18 12:06:10 -05:00
  • 444f97cdce Fixed so effects are only applied to correct tokens WBHarry 2025-12-18 17:14:27 +01:00
  • 05dec9fcea
    Moving chat display to be after processing (#1428) Nick Salyzyn 2025-12-18 05:37:09 -07:00
  • 0698d1961c Revert "Adversary name fields are improved as well." Nikhil Nagarajan 2025-12-18 07:16:45 -05:00
  • df51c5fc1d Revert "Updated name field workflow in character actor." Nikhil Nagarajan 2025-12-18 07:13:41 -05:00
  • 908f7b0bb8 feat: style action hbs tooltip molilo 2025-12-18 02:32:41 -03:00
  • a486345d47 bugfix: prevent style conflicts between tooltips molilo 2025-12-18 02:17:33 -03:00
  • 1f5d330e06 feat: style feature hbs tooltip molilo 2025-12-18 02:09:26 -03:00
  • 4757205fbf feat: style loot hbs tooltip molilo 2025-12-18 02:06:39 -03:00
  • 0a2812b686 feat: style consumable hbs tooltip molilo 2025-12-18 02:05:34 -03:00
  • 3e7af7cfd7 feat: style armor hbs tooltip molilo 2025-12-18 01:59:19 -03:00
  • 84a0734305 feat: change weapon hbs tooltip and increase box-shadow blur molilo 2025-12-18 01:47:04 -03:00
  • 7184fd9e30 feat: add basic tooltip style and style domain card template molilo 2025-12-18 01:32:46 -03:00
  • ac727eb492 Support multiline adversary names Carlos Fernandez 2025-12-17 21:37:30 -05:00
  • 6e3ad66bbb Switching to using clone in getRollData rather than an Object to avoid errors nsalyzyn 2025-12-17 19:19:38 -07:00
  • 3f87004849 Adding care on getRollData in DhpActor so as to not modify its system nsalyzyn 2025-12-17 18:21:44 -07:00
  • 1e6ba2d1b8 Removing the system property from item/base.mjs, since there is not a system property nsalyzyn 2025-12-17 17:32:08 -07:00
  • 5c1aff0245 Preventing getRollData from returning infinite recursion on the system property nsalyzyn 2025-12-17 17:06:51 -07:00
  • 6df3920efb Using token destinations instead of their current location for calculation range nsalyzyn 2025-12-17 11:48:30 -07:00
  • a7abc589f2 Using debouncing to fix an issue with selected and unselecting targets nsalyzyn 2025-12-17 11:40:16 -07:00
  • d86c7b96ce Creating a new method to update range dependent effects that uses the players targets nsalyzyn 2025-12-17 11:31:15 -07:00
  • e11b9bbeaa Include item effects when applying rangeDependence nsalyzyn 2025-12-16 18:53:42 -07:00
  • f60e8cffda Adversary name fields are improved as well. Nikhil Nagarajan 2025-12-17 13:43:54 -05:00
  • 66924c530f Updated name field workflow in character actor. Nikhil Nagarajan 2025-12-17 12:54:01 -05:00
  • e74ce7726a
    Make wings of light self-target (#1426) Nick Salyzyn 2025-12-17 10:42:02 -07:00
  • 3b237a223f . WBHarry 2025-12-17 18:37:32 +01:00
  • f9c4c0f3ce Bigger is better Carlos Fernandez 2025-12-16 17:47:20 -05:00
  • a133d5b41b Restore ItemTransferDialog subclass for module use Carlos Fernandez 2025-12-16 06:21:44 -05:00
  • e506ef177f Adjust sizing and spacing Carlos Fernandez 2025-12-16 05:35:09 -05:00
  • 71b40b1189 Support drag dropping currencies to actor sheets Carlos Fernandez 2025-12-16 01:57:26 -05:00
  • 3fc1ce8bad Adversary and Environment SRD entries updated. Nikhil Nagarajan 2025-12-15 21:36:45 -05:00
  • f163ed5e12 Duplicate ActionTypes+references are removed. Nikhil Nagarajan 2025-12-15 21:32:22 -05:00
  • cbbe5447de Features tweaked to support only on limited actors Nikhil Nagarajan 2025-12-15 21:22:39 -05:00
  • 9deec243be Swap to uuid Carlos Fernandez 2025-12-15 20:25:48 -05:00
  • 3277a5b36a Merge branch 'main' into feature/refocus Carlos Fernandez 2025-12-15 20:17:01 -05:00
  • 6dd6b18747 Moved updatedDamageParts so that is accessible to its callers nsalyzyn 2025-12-15 15:20:31 -07:00
  • e0b45ce8f4 Action buttons have icons. Pretty Iconic Nikhil Nagarajan 2025-12-15 16:59:19 -05:00
  • d2f9b3912b New labels. Time to print them somewhere. Nikhil Nagarajan 2025-12-15 16:03:00 -05:00
  • 2962f8b755 . WBHarry 2025-12-15 20:00:37 +01:00
  • d38b924cad Added support for adversary actor sizes WBHarry 2025-12-15 19:58:23 +01:00
  • 54dc2087e0 Moving chat display to be after processing nsalyzyn 2025-12-14 15:37:19 -07:00
  • f58531298b Make wings of light self-target nsalyzyn 2025-12-14 14:52:50 -07:00
  • 6df443f4ce Fixing Summon Swarm to do damage threshold reduction nsalyzyn 2025-12-14 14:33:37 -07:00
  • c7aed6825a Merge branch 'main' into release 1.3.2 WBHarry 2025-12-13 23:06:23 +01:00
  • 9b4249b100
    [Feature] Support for configurable currency icons (#1422) Carlos Fernandez 2025-12-13 14:03:34 -08:00
  • df4041b0d4 Changed so that icons don't have to have an icon WBHarry 2025-12-13 23:01:58 +01:00
  • f60792f714
    Fixed iron will armor allowance (#1423) WBHarry 2025-12-13 16:56:42 +01:00
  • 5a6aa22e90 Fixed iron will armor allowance WBHarry 2025-12-13 16:56:02 +01:00
  • d5b8431f88
    Massive Damage incoming. Over 9000. (#1419) Nikhil Nagarajan 2025-12-13 10:38:07 -05:00
  • 315f1ef8e0
    Adding direct damage to adversaries and environments (#1412) Nick Salyzyn 2025-12-13 08:24:22 -07:00
  • 6cb635901f
    Made the effect-hud more foundry standard to work better for modules (#1414) WBHarry 2025-12-13 16:10:44 +01:00
  • a8c120be8e
    Allowing coundown automations to work for players on action rolls (#1416) Nick Salyzyn 2025-12-13 08:09:53 -07:00
  • 7a50d77952
    Pulling out hope method and always updating the resources. (#1417) Nick Salyzyn 2025-12-13 07:18:21 -07:00
  • 64caff6fb2
    Make the spotlight queue feature a toggle (default off) (#1418) Carlos Fernandez 2025-12-13 06:05:44 -08:00
  • 46a9aea029
    [BUGFIX] Fix game system conflict css font vars with foundry (#1421) Murilo Brito 2025-12-13 10:58:41 -03:00
  • 360b903437
    domain lookup fix for tooltipo (#1420) Josh Q. 2025-12-12 23:42:44 -05:00
  • b721b91a32 Remove unused plain style Carlos Fernandez 2025-12-12 19:08:33 -05:00
  • 0b25657b1f Add support for configurable currency icons Carlos Fernandez 2025-12-12 18:55:21 -05:00
  • 2c6e50de52 bugfix: fix typo molilo 2025-12-12 20:26:59 -03:00
  • ca98c83e0a bugfix: fix game system conflict css font vars with foundry molilo 2025-12-12 20:24:18 -03:00
  • a67768e469 domain lookup fix for tooltipo Josh Q. 2025-12-12 16:30:34 -05:00
  • 23ecb2f244 Pulling out hope method and always updating the resources. nsalyzyn 2025-12-11 19:59:40 -07:00
  • c37fb9b049 Massive Damage incoming. Over 9000. Nikhil Nagarajan 2025-12-12 10:16:54 -05:00
  • f4dd9dc5c1
    Minor tweaks to effect attributes (#1408) Carlos Fernandez 2025-12-12 04:36:30 -08:00
  • a2f4387fff Make the spotlight queue feature a toggle (default off) Carlos Fernandez 2025-12-12 00:00:13 -05:00
  • 1a79c16d19 Allowing coundown automations to work for players on action rolls nsalyzyn 2025-12-11 17:28:35 -07:00
  • 00e9436fe0
    Implement delta input for gold fields (#1400) Carlos Fernandez 2025-12-11 12:39:07 -08:00
  • 7f7536ee06
    Adding stress cost to wings of light (#1413) Nick Salyzyn 2025-12-11 13:32:43 -07:00
  • 3c4d862266 Made the effect-hud more foundry standard to work better for modules WBHarry 2025-12-11 20:11:45 +01:00
  • 0f31e50c78 Adding stress cost to wings of light nsalyzyn 2025-12-10 11:28:53 -07:00
  • 3c228a00cf Adding direct damage to adversaries and environments nsalyzyn 2025-12-10 10:32:09 -07:00
  • e166a408f1 Start on Avoid Death death move Chris Ryan 2025-12-10 22:41:34 +10:00
  • c11a4f617d Added localization for the fate type parsing error Chris Ryan 2025-12-10 22:13:14 +10:00
  • 3e366a4c44 Error checking for the fate type parsing in all potential problem locations Chris Ryan 2025-12-10 22:09:28 +10:00
  • 9ce5c27c85 Merge branch 'main' into feature/death-moves Chris Ryan 2025-12-10 21:37:54 +10:00
  • 699a8e1167 Fix removing Carlos Fernandez 2025-12-09 18:21:54 -05:00
  • dc3655e9ce Minor tweaks to effect attributes Carlos Fernandez 2025-12-09 17:28:58 -05:00
  • 8eae1c0763
    Loosened checks on statuses to make module compatible (#1407) WBHarry 2025-12-09 22:43:36 +01:00
  • f6a4070c02 Loosened checks on statuses to make module compatible WBHarry 2025-12-09 22:31:06 +01:00
  • f3622cb19a Refocus quantity and simple resource fields on change Carlos Fernandez 2025-12-08 22:27:09 -05:00
  • 48427bd421 Implement delta input for gold fields Carlos Fernandez 2025-12-08 22:23:09 -05:00
  • 3c75c0f6c6 Fixed enricher button; localization fixes; debug cleanup Chris Ryan 2025-12-09 12:13:26 +10:00