Added a notification message when KnowTheTide gains a token

This commit is contained in:
WBHarry 2026-01-18 18:16:20 +01:00
parent c032cb0304
commit 6f0d4a3a61
2 changed files with 4 additions and 3 deletions

View file

@ -2843,7 +2843,8 @@
"documentIsMissing": "The {documentType} is missing from the world.",
"tokenActorMissing": "{name} is missing an Actor",
"tokenActorsMissing": "[{names}] missing Actors",
"domainTouchRequirement": "This domain card requires {nr} {domain} cards in the loadout to be used"
"domainTouchRequirement": "This domain card requires {nr} {domain} cards in the loadout to be used",
"knowTheTide": "Know The Tide gained a token"
},
"Sidebar": {
"actorDirectory": {

View file

@ -10,7 +10,7 @@
"type": "simple",
"value": 0,
"max": "@system.levelData.level.current",
"icon": "",
"icon": "fa-solid fa-water",
"recovery": "session",
"diceStates": {},
"dieFaces": "d4"
@ -31,7 +31,7 @@
{
"trigger": "fearRoll",
"triggeringActorType": "self",
"command": "const { max, value } = this.item.system.resource;\nconst maxValue = actor.system.levelData.level.current;\nconst afterUpdate = value+1;\nif (afterUpdate > maxValue) return;\n\nreturn { updates: [{\n key: 'resource',\n itemId: this.item.id,\n target: this.item,\n value: 1,\n}]};"
"command": "const { max, value } = this.item.system.resource;\nconst maxValue = actor.system.levelData.level.current;\nconst afterUpdate = value+1;\nif (afterUpdate > maxValue) return;\n\nui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.knowTheTide'));\nreturn { updates: [{\n key: 'resource',\n itemId: this.item.id,\n target: this.item,\n value: 1,\n}]};"
}
],
"cost": [],