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V13
adjust-domain-card-size
button-duller
development
epic/granular-action-outcomes
feature/1663-Token-ActiveEffect-Scaling
feature/additional-trait-reworks
feature/advantage-default-dice
feature/campaign-frame-support
feature/class-custom-levelup-options
feature/effect-areas
feature/granular-action-outcomes
feature/party-size-param
feature/system-styled-game-pause
fix/active-effect-non-existant-origin
fix/class-subclass-item-browser-changes
fix/companion-rolls
fix/rework-summon-action-for-levels
main
release
style-pass-with-gutters
umbrella-outcomes
v14
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1.0.0
1.0.1
1.0.2
1.0.3
1.0.4
1.0.5
1.0.6
1.1.0
1.1.1
1.1.2
1.2.0
1.2.1
1.2.2
1.2.3
1.2.4
1.2.5
1.2.6
1.2.7
1.3.0
1.3.1
1.3.2
1.4.0
1.4.1
1.4.2
1.4.3
1.4.4
1.4.5
1.4.6
1.5.0
1.5.1
1.5.2
1.5.3
1.5.4
1.5.5
1.6.0
1.6.1
1.6.2
1.6.3
1.6.4
1.7.0
1.7.1
1.7.2
1.8.0
1.9.0
1.9.1
1.9.10
1.9.11
1.9.12
1.9.13
1.9.14
1.9.2
1.9.3
1.9.4
1.9.5
1.9.6
1.9.7
1.9.8
1.9.9
2.0.0
2.0.1
2.0.2
2.0.3
2.1.0
2.1.1
2.1.2
2.2.0
2.2.1
2.2.2
2.2.3
2.2.4
2.2.5
2.2.6
2.2.7
2.3.0
2.3.1
2.3.2
-
7ca1265eb8
Support drag/drop resorting of adversary features
Carlos Fernandez
2025-12-24 07:42:31 -05:00 -
2e93b79633
Merge branch 'main' into release
1.4.1
WBHarry
2025-12-24 03:06:02 +01:00 -
c63ba3b41d[Fix] Action Source Handling (#1468)
WBHarry
2025-12-24 03:05:27 +01:00 -
be31eaf3de
.
WBHarry
2025-12-24 02:58:50 +01:00 -
3d31159384
.
WBHarry
2025-12-24 02:57:27 +01:00 -
43052632a4
Fixed so that action context.source can be assigned to
WBHarry
2025-12-24 02:48:21 +01:00 -
244dbd4902
Merge branch 'main' into release
1.4.0
WBHarry
2025-12-24 01:18:51 +01:00 -
2104549617[PR][Feature] Adversary Compendium Name Lookup (#1458)
WBHarry
2025-12-24 01:15:50 +01:00 -
92b31b71a7[PR][Fix] Cleaned Up Countdown Ownership View (#1459)
WBHarry
2025-12-24 01:09:51 +01:00 -
23c4dbcaac
Corrected noPlayers condition
WBHarry
2025-12-24 01:05:49 +01:00 -
f8b003b304[PR][Feature] Items Tooltips Styles (#1445)
Murilo Brito
2025-12-23 21:02:28 -03:00 -
0806c2d1ac[Fix] Levelup New Experience Increase (#1461)
WBHarry
2025-12-24 01:00:24 +01:00 -
c71479c8f0
Exchanged forEach with for..of. The future is now
WBHarry
2025-12-24 00:58:57 +01:00 -
f184db1f93[Fix] Sheet Sidebar Experience Layout (#1462)
WBHarry
2025-12-24 00:52:57 +01:00 -
7d1d7c6f8f
Centered
WBHarry
2025-12-24 00:52:35 +01:00 -
4fa14fbdeb
Added small line-height to the experience name
WBHarry
2025-12-24 00:37:36 +01:00 -
7e2b144bf4Fixed so that the reaction rolls from chat messages work with diceSoNice (#1465)
WBHarry
2025-12-24 00:11:01 +01:00 -
a30b0bb217
bugfix: fix tooltip breaking interface position
Murilo Brito
2025-12-23 20:00:33 -03:00 -
1b7893324abugfix: fix chat styles breaking in stream mode (#1467)
Murilo Brito
2025-12-23 19:59:23 -03:00 -
c8082fe923
bugfix: fix chat styles breaking in stream mode
Murilo Brito
2025-12-23 19:51:48 -03:00 -
bcca20aa52
bugfix: fix typo
Murilo Brito
2025-12-23 19:43:15 -03:00 -
1741151c3e
bugfix: requested changes
Murilo Brito
2025-12-23 19:41:00 -03:00 -
5a9ad904beMerge branch 'main' into feature/style-tooltips
Murilo Brito
2025-12-23 19:27:50 -03:00 -
e856567bbf
feat: add beige outline and box shadow to tooltips to enhance contrast
Murilo Brito
2025-12-23 19:16:45 -03:00 -
0f5f866b22[PR] Adding max attributes to the action list and missing localization for them (#1446)
Nick Salyzyn
2025-12-23 06:17:50 -07:00 -
a168d8de65[PR] Changing the drag targets in the inventory item v2 template (#1443)
Nick Salyzyn
2025-12-23 06:14:55 -07:00 -
f514ef6abb
Fixed so that the reaction rolls from chat messages work with diceSoNice
WBHarry
2025-12-23 14:00:27 +01:00 -
1157b5286a
Cleanup
WBHarry
2025-12-23 13:58:03 +01:00 -
61d93297af
Fixed so that the reaction rolls from chat messages work with diceSoNice
WBHarry
2025-12-23 13:56:17 +01:00 -
53c18d2313
Remove some debug code; add Blaze Of Glory shell
Chris Ryan
2025-12-23 22:04:36 +10:00 -
d2caa5f6d9
Avoid fate scars update in place, with scars migrating to an integer value.
Chris Ryan
2025-12-23 21:46:28 +10:00 -
25646e30d6
More death moves setup/testing
Chris Ryan
2025-12-23 14:53:57 +10:00 -
81fe4af36c
style beatform tooltip, fix unnarmed attack location, add outline border when users use midle click
Murilo Brito
2025-12-23 01:27:15 -03:00 -
9a3355175b
Merge branch 'main' into feature/death-moves
Chris Ryan
2025-12-23 11:17:37 +10:00 -
832504c3cc
Fixed the layout
WBHarry
2025-12-23 00:53:11 +01:00 -
9f7c79e241
.
WBHarry
2025-12-23 00:39:26 +01:00 -
15ebbacfbc
Fixed so you can select a newly gained experience to increase
WBHarry
2025-12-23 00:27:12 +01:00 -
9cb014888b
Removed the disabled default ownership select in the ownership view. Added a fallback text incase there are no players added yet
WBHarry
2025-12-22 21:34:01 +01:00 -
582fb7daf1
Corrected action.description fallback
WBHarry
2025-12-22 21:09:46 +01:00 -
a9b23b099e
Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.
WBHarry
2025-12-22 20:48:59 +01:00 -
47c19022e6
Fixing up the character sheet to once again allow selecting the text areas
nsalyzyn
2025-12-19 18:42:58 -07:00 -
1601fa091c
Removing extra space in styles/less/global/inventory-item.less
Nick Salyzyn
2025-12-19 16:26:34 -07:00 -
89d88094e2
Reverting how the dragSelector DEFAULT_OPTION is set and only modifying a few
nsalyzyn
2025-12-19 08:36:59 -07:00 -
017db15c22
Switching to the less pretty version of the drag drop in case of currency problems
nsalyzyn
2025-12-19 07:46:23 -07:00 -
6f52c19ec8
Moving the draggable attribute to the parent img-portrait from img directly
nsalyzyn
2025-12-19 07:45:02 -07:00 -
d66ae73901
Fixing other uses of dragDrop to handle the layout change
nsalyzyn
2025-12-18 17:30:28 -07:00 -
c3cb8961a3
Fixing the dragDrop behavior on the sidebar, which still uses the classic layout
nsalyzyn
2025-12-18 17:00:27 -07:00 -
4654825245
For better visuals in dragDrop, always make the drag image the first image selected
nsalyzyn
2025-12-18 16:54:04 -07:00 -
02e535775a
Moving the draggable spots to internal divs and images
nsalyzyn
2025-12-18 16:45:42 -07:00 -
babc55b1f2
Adding styles to make the text div take up the full area of the inventory items
nsalyzyn
2025-12-18 15:20:21 -07:00 -
041b6e35db
Making sure the adversary settings page has only 'max' in the fieldset
nsalyzyn
2025-12-20 19:50:08 -07:00 -
52790fa45d
Adding max attributes and missing localization for them
nsalyzyn
2025-12-18 20:07:26 -07:00 -
51eadc499f
Corrected system.json syntax
WBHarry
2025-12-22 17:06:43 +01:00 -
f0531d3587[Fix] Sheet Labels (#1456)
WBHarry
2025-12-22 17:03:49 +01:00 -
790a5b4938Adding in more details in authors - Ikraik (#1457)
Nikhil Nagarajan
2025-12-22 10:59:22 -05:00 -
8178fa5738[PR][Feature] Actor Sizes (#1433)
WBHarry
2025-12-22 16:58:53 +01:00 -
57e6d59d39Adding in more details in authors - Ikraik
Nikhil Nagarajan
2025-12-22 10:42:50 -05:00 -
c4e2b236e9
🪚
WBHarry
2025-12-22 16:13:50 +01:00 -
2ddc9ca87b
Prefixed sheet labels with 'Default DH'
WBHarry
2025-12-22 16:08:46 +01:00 -
50250f990e
Added human readable sheet labels to all sheets
WBHarry
2025-12-22 16:01:08 +01:00 -
7926c614e3[PR] Updating the logic for rangeDependencies so that paired weapons work with multiple adversaries (#1434)
Nick Salyzyn
2025-12-22 06:45:27 -07:00 -
16f6fa98a6Fixed so that players rolling reactions will update the message (#1455)
WBHarry
2025-12-22 14:34:43 +01:00 -
e1e3feb6bb
Merged with main
WBHarry
2025-12-22 14:34:25 +01:00 -
659f73116a[Fix] 1453 - Async Resource Generation Errors (#1454)
WBHarry
2025-12-22 13:56:49 +01:00 -
e8dd38fbfa[PR] [Feature] Refresh actors when a homebrew setting is changed (#1382)
Carlos Fernandez
2025-12-22 07:48:03 -05:00 -
25f87f1baa
Close open prosemirror documents during reset
Carlos Fernandez
2025-12-21 22:26:19 -05:00 -
a1f9d597ed
Fixed so that players rolling reactions will update the message
WBHarry
2025-12-22 01:00:49 +01:00 -
63a1bf4f1a
Simplified resourcemap
WBHarry
2025-12-21 23:16:22 +01:00 -
1a1b01ded5
.
WBHarry
2025-12-21 22:17:59 +01:00 -
d5859704c5
Fixed so that we do not run separate actor.modifyResource calls during actions and dice rolls
WBHarry
2025-12-21 22:16:23 +01:00 -
99d0eab5bd[PR] [Feature] Support drag dropping currencies to actor sheets (#1431)
Carlos Fernandez
2025-12-21 11:37:00 -05:00 -
f786ee5f06
Fixed actionType constants
WBHarry
2025-12-21 15:39:05 +01:00 -
b7397b93e4
.
WBHarry
2025-12-21 13:46:19 +01:00 -
a2e44418a5
Beastform compendium update
WBHarry
2025-12-21 03:14:50 +01:00 -
ce7020d8d5
Fixed sizing for evolved beastforms
WBHarry
2025-12-21 03:05:23 +01:00 -
989a6e3a2a
Added size to Beastform tokenData
WBHarry
2025-12-21 01:31:25 +01:00 -
b8e08fccd1[PR] Removing a potential reference error when creating a tag team roll (#1430)
Nick Salyzyn
2025-12-20 15:14:23 -07:00 -
fe80b4d0f8[PR] [Feature] Refocus consumable quantity and simple resource fields on change (#1401)
Carlos Fernandez
2025-12-20 17:08:24 -05:00 -
148c9c019a[PR] Use the token name in the chat message targets window (#1441)
Nick Salyzyn
2025-12-20 15:04:36 -07:00 -
9cfa206adc[PR] Checking for empty data in renderChatMessageHTML calls (#1452)
Nick Salyzyn
2025-12-20 14:56:22 -07:00 -
5f45609656
Adding suggestions from reviewer
nsalyzyn
2025-12-20 14:54:20 -07:00 -
f131dc4ec0
Saving a bit on resources in the chat callback
nsalyzyn
2025-12-20 14:47:24 -07:00 -
bb5e58d3e7
Just using the app directly in the daggerheart.mjs hook for chatHTML
nsalyzyn
2025-12-20 14:41:45 -07:00 -
ffc82daeea
Switching to using the POJ of app instead of the context
nsalyzyn
2025-12-20 14:39:20 -07:00 -
f9aad77484
Using a private accessor to workaround the context being missing in renderChatMessageHTML - I do not like it
nsalyzyn
2025-12-20 14:15:52 -07:00 -
0508bf4188[PR] Removing refreshables the user doesn't have during rest actions (#1449)
Nick Salyzyn
2025-12-20 14:00:16 -07:00 -
605a23ab58Fix invalid form control is not focusable error on gold fields (#1451)
Carlos Fernandez
2025-12-20 15:25:51 -05:00 -
0f52eb0492
.
WBHarry
2025-12-20 21:18:48 +01:00 -
215006731a
Updated SRD adversaries
WBHarry
2025-12-20 21:10:09 +01:00 -
8de9ae6020
Merge branch 'main' into feature/actor-sizes
WBHarry
2025-12-20 19:39:44 +01:00 -
7d1e70f66f[PR] [Feature] Feature form labels + SRD Update (Adversaries & Environments) (#1429)
Nikhil Nagarajan
2025-12-20 13:36:06 -05:00 -
b491b7c82c
Label change
WBHarry
2025-12-20 19:34:28 +01:00 -
51a4d74a04
Fixed token-config
WBHarry
2025-12-20 19:09:08 +01:00 -
809255ba79
Finished token implementation
WBHarry
2025-12-20 17:14:19 +01:00 -
562c404534
Merge branch 'main' into feature/death-moves
Chris Ryan
2025-12-20 16:52:14 +10:00 -
3f4c36f862
debug stuff
Chris Ryan
2025-12-20 16:51:37 +10:00 -
0bcb030279
Adding some comments
nsalyzyn
2025-12-19 16:22:59 -07:00 -
0bd49604f8
Checking for empty data in renderChatMessageHTML calls
nsalyzyn
2025-12-19 12:42:06 -07:00 -
eaf08b774a
Fix invalid form control is not focusable error on gold fields
Carlos Fernandez
2025-12-19 17:28:21 -05:00 -
474cf28a53[PR][Feature] Support multiline adversary and character names (#1437)
Carlos Fernandez
2025-12-19 16:57:15 -05:00