Compare commits

...

72 commits
main ... 1.9.11

Author SHA1 Message Date
WBHarry
b3ab7ee3a7 Raised version 2026-04-26 11:27:32 +02:00
WBHarry
3157fd450f
[Fix] V13 - Companion Fixes (#1840)
* Fixed companion initial max stress. Cleaned up prepareData flow

* Clamped adversary resources
2026-04-26 11:20:20 +02:00
WBHarry
cfd9950aae Translation fixes 2026-04-25 20:33:12 +02:00
WBHarry
702c9e0b6a Fixed translations. Fixed actions without Effects causing errors in Homebrew ItemFeatures 2026-04-25 18:35:22 +02:00
WBHarry
607ee3b580 Raised version 2026-04-23 17:11:30 +02:00
WBHarry
931b84d16d Fixed so that resource reset on downtime can handle math expressions 2026-04-20 00:07:49 +02:00
WBHarry
2a79468ce1 Corrected use of Foundry's Reset translation 2026-04-15 19:00:21 +02:00
WBHarry
c4d314171b
Corrected SRD (#1797) 2026-04-13 20:46:53 +02:00
WBHarry
24073e4a16 Fixed trait counting in CharacterCreation. Fixed description layout and labels in CharacterCreation. Fixed drag/drop images from Compendium Browser 2026-04-12 13:59:59 +02:00
WBHarry
cc5bfbe27d
Fixed more missing translations (#1793) 2026-04-12 11:38:37 +02:00
WBHarry
f66088971d Improved beastform translation structure 2026-04-12 11:33:49 +02:00
WBHarry
882143c1bb Corrected updateActorsRangeDependentEffects when token is null 2026-04-12 11:22:25 +02:00
WBHarry
baa72ff461 Added saefety to updateActorsRangeDepenedentEffects 2026-04-12 11:06:44 +02:00
WBHarry
cf28e011f2 Raised version 2026-04-12 00:29:04 +02:00
WBHarry
623f62e4b9 Merge branch 'V13' of https://github.com/Foundryborne/daggerheart into V13 2026-04-11 23:13:54 +02:00
WBHarry
40109dbbe4 Fixed system.json 2026-04-11 23:13:21 +02:00
WBHarry
d12220c64f
Fixes (#1790)
* Fixes

* .
2026-04-11 22:55:41 +02:00
WBHarry
f4282429cd Fixed H4 elements in editors being hard to see in light mode 2026-04-11 22:51:46 +02:00
WBHarry
1f02795b5d Fixed Battlepoints menu being hard to see in light-mode 2026-04-11 22:46:56 +02:00
WBHarry
d7b37f8178 Fixed faulty deploy script 2026-04-03 20:17:20 +02:00
WBHarry
f8df53ed83 Updated github deploy manifest to be the latest on the V13 branch 2026-04-03 00:10:32 +02:00
WBHarry
8ee5db2832 Fixed our templates taking custom scene distance into account 2026-04-02 23:38:18 +02:00
WBHarry
bbc521ece0 Labrys axe, rain of blades fixes. Enriched Description improvement on armor and weapon 2026-04-02 22:30:49 +02:00
WBHarry
be8d7f6469 Fixed so that tokens with vision range set to Infinity doesn't make summon actions error out 2026-04-02 17:07:52 +02:00
WBHarry
3a4b66f487 Merge branch 'main' into release 2026-03-27 08:27:10 +01:00
WBHarry
cdf159b4a7 Merge branch 'main' into release 2026-03-23 01:13:44 +01:00
WBHarry
413a37483c Merge branch 'main' into release 2026-03-17 22:45:41 +01:00
WBHarry
c5e21d9d92 Merge branch 'main' into release 2026-03-16 01:32:48 +01:00
WBHarry
10c0b6b51e Merge branch 'main' into release 2026-03-15 11:44:45 +01:00
WBHarry
652a554c9a Merge branch 'main' into release 2026-03-13 01:29:02 +01:00
WBHarry
c0ed5fe697 Merge branch 'main' into release 2026-03-13 00:19:34 +01:00
WBHarry
ff65abe09b Merge branch 'main' into release 2026-03-07 01:33:55 +01:00
WBHarry
ec7a7b378d Merge branch 'main' into release 2026-02-26 12:47:44 +01:00
WBHarry
8e34356905 Merge branch 'main' into release 2026-02-12 22:30:17 +01:00
WBHarry
35bceac520 Merge branch 'main' into release 2026-02-09 12:43:51 +01:00
WBHarry
436acb0617 Merge branch 'main' into release 2026-02-04 00:24:56 +01:00
WBHarry
1d114633f5 Merge branch 'main' into release 2026-02-02 02:07:29 +01:00
WBHarry
1c70b46639 Merge branch 'main' into release 2026-02-01 01:20:57 +01:00
WBHarry
ae38245877 Merge branch 'main' into release 2026-01-28 12:57:18 +01:00
WBHarry
af5d3d4568 Merge branch 'main' into release 2026-01-25 17:07:47 +01:00
WBHarry
6b5c1ff965 Merge branch 'main' into release 2026-01-25 16:22:39 +01:00
WBHarry
42a22a49f0 Merge branch 'main' into release 2026-01-23 11:52:22 +01:00
WBHarry
da77c2a190 Merge branch 'main' into release 2026-01-17 01:42:52 +01:00
WBHarry
68decf0b57 Merge branch 'main' into release 2026-01-16 21:48:15 +01:00
WBHarry
4f0670cc35 Merge branch 'main' into release 2026-01-16 10:16:12 +01:00
WBHarry
b346ce6766 Merge branch 'main' into release 2026-01-16 10:06:17 +01:00
WBHarry
dddd0581f7 Merge branch 'main' into release 2026-01-15 10:16:38 +01:00
WBHarry
83329fac46 Merge branch 'main' into release 2026-01-10 00:23:09 +01:00
WBHarry
ee0b7b2792 Merge branch 'main' into release 2026-01-09 17:49:14 +01:00
WBHarry
4d062a6892 Merge branch 'main' into release 2025-12-31 04:52:34 +01:00
WBHarry
487c1fd9a2 Merge branch 'main' into release 2025-12-29 14:02:53 +01:00
WBHarry
3aa5cd806a Merge branch 'main' into release 2025-12-27 18:17:36 +01:00
WBHarry
2e93b79633 Merge branch 'main' into release 2025-12-24 03:06:02 +01:00
WBHarry
244dbd4902 Merge branch 'main' into release 2025-12-24 01:18:51 +01:00
WBHarry
c7aed6825a Merge branch 'main' into release 2025-12-13 23:06:23 +01:00
WBHarry
9cb5112b62 Merge branch 'main' into release 2025-12-08 02:35:06 +01:00
WBHarry
81b6f7fc51 Merge branch 'main' into release 2025-12-07 00:54:06 +01:00
WBHarry
828fffd552 Merge branch 'main' into release 2025-11-26 09:47:07 +01:00
WBHarry
fc5626ac47 Merge branch 'main' into release 2025-11-25 00:52:11 +01:00
WBHarry
2e62545aa7 Merge branch 'main' into release 2025-11-23 15:41:24 +01:00
WBHarry
b09c712dd5 Merging main 2025-11-20 11:48:58 +01:00
WBHarry
ca4336bd39 Merge branch 'main' into release 2025-11-17 16:55:14 +01:00
WBHarry
77ac11c522 Merge branch 'main' into release 2025-11-17 10:17:50 +01:00
WBHarry
50311679a5 Merge branch 'main' into release 2025-11-11 22:15:30 +01:00
WBHarry
3a7bcd1b0a Merge branch 'main' into release 2025-11-11 18:04:23 +01:00
WBHarry
511e4bd644 Merge branch 'main' into release 2025-11-11 16:23:35 +01:00
WBHarry
395820513b Merge branch 'main' into release 2025-11-11 16:06:03 +01:00
WBHarry
3566ea3fd3 Merge branch 'main' into release 2025-08-26 20:32:04 +02:00
WBHarry
29d502fb97 Merge branch 'main' into release 2025-08-24 21:11:38 +02:00
WBHarry
685a25d25a Merge branch 'main' into release 2025-08-22 01:47:03 +02:00
WBHarry
dd045b3df7 Merge branch 'main' into release 2025-08-19 20:58:05 +02:00
WBHarry
0aabcec340 Raised version 2025-08-19 18:56:30 +02:00
65 changed files with 289 additions and 228 deletions

View file

@ -35,7 +35,7 @@ jobs:
env:
version: ${{steps.get_version.outputs.version-without-v}}
url: https://github.com/${{github.repository}}
manifest: https://github.com/${{github.repository}}/releases/latest/download/system.json
manifest: https://raw.githubusercontent.com/${{github.repository}}/V13/system.json
download: https://github.com/${{github.repository}}/releases/download/${{github.event.release.tag_name}}/system.zip
# Create a zip file with all files required by the module to add to the release

View file

@ -405,6 +405,8 @@ Hooks.on('chatMessage', (_, message) => {
});
const updateActorsRangeDependentEffects = async token => {
if (!token) return;
const rangeMeasurement = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.variantRules

View file

@ -71,9 +71,7 @@
"name": "Summon",
"tooltip": "Create tokens in the scene.",
"error": "You do not have permission to summon tokens or there is no active scene.",
"invalidDrop": "You can only drop Actor entities to summon.",
"chatMessageTitle": "Test2",
"chatMessageHeaderTitle": "Summoning"
"invalidDrop": "You can only drop Actor entities to summon."
},
"transform": {
"name": "Transform",
@ -87,9 +85,7 @@
},
"Config": {
"beastform": {
"exact": "Beastform Max Tier",
"exactHint": "The Character's Tier is used if empty",
"label": "Beastform"
"exact": { "label": "Beastform Max Tier", "hint": "The Character's Tier is used if empty" }
},
"countdown": {
"defaultOwnership": "Default Ownership",
@ -198,7 +194,10 @@
"type": { "label": "Type" }
},
"hordeDamage": "Horde Damage",
"horderHp": "Horde/HP"
"horderHp": "Horde/HP",
"adversaryReactionRoll": {
"headerTitle": "Adversary Reaction Roll"
}
},
"Character": {
"advantageSources": {
@ -440,6 +439,10 @@
"defaultOwnershipTooltip": "The default player ownership of countdowns",
"hideNewCountdowns": "Hide New Countdowns"
},
"CreateItemDialog": {
"createItem": "Create Item",
"browseCompendium": "Browse Compendium"
},
"DaggerheartMenu": {
"title": "GM Tools",
"refreshFeatures": "Refresh Features"
@ -653,6 +656,12 @@
"noPlayers": "No players to assign ownership to",
"default": "Default Ownership"
},
"PendingReactionsDialog": {
"title": "Pending Reaction Rolls Found",
"unfinishedRolls": "Some Tokens still need to roll their Reaction Roll.",
"confirmation": "Are you sure you want to continue ?",
"warning": "Undone reaction rolls will be considered as failed"
},
"ReactionRoll": {
"title": "Reaction Roll: {trait}"
},
@ -684,7 +693,13 @@
"damageNotRolled": "Damage not rolled in chat message yet",
"insufficientHope": "The initiating character doesn't have enough hope",
"createTagTeam": "Create TagTeam Roll",
"chatMessageRollTitle": "Roll"
"chatMessageRollTitle": "Roll",
"cancelConfirmTitle": "Cancel Tag Team Roll",
"cancelConfirmText": "Are you sure you want to cancel the Tag Team Roll? This will close it for all other players too.",
"hints": {
"completeRolls": "Set up and complete the rolls for the characters",
"selectRoll": "Select which roll value to be used for the Tag Team"
}
},
"TokenConfig": {
"actorSizeUsed": "Actor size is set, determining the dimensions"
@ -697,6 +712,11 @@
}
},
"CONFIG": {
"ActionAutomationChoices": {
"never": "Never",
"showDialog": "Show Dialog Only",
"always": "Always"
},
"AdversaryTrait": {
"relentless": {
"name": "Relentless",
@ -1215,6 +1235,11 @@
"on": "On",
"onWithToggle": "On With Toggle"
},
"SceneRangeMeasurementTypes": {
"disable": "Disable Daggerheart Range Measurement",
"default": "Default",
"custom": "Custom"
},
"SelectAction": {
"selectType": "Select Action Type",
"selectAction": "Action Selection"
@ -1894,6 +1919,10 @@
"hint": "Multiply any damage dealt to you by this number"
}
},
"Battlepoints": {
"full": "Battlepoints",
"short": "BP"
},
"Bonuses": {
"rest": {
"downtimeAction": "Downtime Action",
@ -2305,8 +2334,10 @@
"multiclass": "Multiclass",
"newCategory": "New Category",
"newThing": "New {thing}",
"next": "Next",
"none": "None",
"noTarget": "No current target",
"optionalThing": "Optional {thing}",
"partner": "Partner",
"player": {
"single": "Player",
@ -2329,9 +2360,11 @@
"rollDamage": "Roll Damage",
"rollWith": "{roll} Roll",
"save": "Save",
"saveSettings": "Save Settings",
"scalable": "Scalable",
"scars": "Scars",
"situationalBonus": "Situational Bonus",
"searchPlaceholder": "Search...",
"spent": "Spent",
"step": "Step",
"stress": "Stress",
@ -2482,8 +2515,14 @@
},
"Weapon": {
"weaponType": "Weapon Type",
"primaryWeapon": "Primary Weapon",
"secondaryWeapon": "Secondary Weapon"
"primaryWeapon": {
"full": "Primary Weapon",
"short": "Primary"
},
"secondaryWeapon": {
"full": "Secondary Weapon",
"short": "Secondary"
}
}
},
"MACROS": {
@ -2915,6 +2954,9 @@
"resourceRoll": {
"playerMessage": "{user} rerolled their {name}"
},
"saveRoll": {
"reactionRollAllTargets": "Reaction Roll All Targets"
},
"tagTeam": {
"title": "Tag Team",
"membersTitle": "Members"
@ -2941,9 +2983,9 @@
},
"ItemBrowser": {
"title": "Daggerheart Compendium Browser",
"windowTitle": "Compendium Browser",
"hint": "Select a Folder in sidebar to start browsing through the compendium",
"browserSettings": "Browser Settings",
"searchPlaceholder": "Search...",
"columnName": "Name",
"tooltipFilters": "Filters",
"tooltipErase": "Erase",
@ -2979,7 +3021,7 @@
"weapons": "Weapons",
"armors": "Armors",
"consumables": "Consumables",
"loots": "Loots"
"loots": "Loot"
}
},
"Notifications": {
@ -3070,6 +3112,7 @@
"companion": "Level {level} - {partner}",
"companionNoPartner": "No Partner",
"duplicateToNewTier": "Duplicate to New Tier",
"createAdversary": "Create Adversary",
"pickTierTitle": "Pick a new tier for this adversary"
},
"daggerheartMenu": {

View file

@ -11,7 +11,10 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
this.character = character;
this.setup = {
traits: this.character.system.traits,
traits: Object.keys(this.character.system.traits).reduce((acc, key) => {
acc[key] = { value: null };
return acc;
}, {}),
ancestryName: {
primary: '',
secondary: ''
@ -377,8 +380,10 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
];
return Object.values(this.setup.traits).reduce((acc, x) => {
const index = traitCompareArray.indexOf(x.value);
if (index === -1) return acc;
traitCompareArray.splice(index, 1);
acc += index !== -1;
acc += 1;
return acc;
}, 0);
}

View file

@ -259,8 +259,9 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
const resetValue = increasing
? 0
: feature.system.resource.max
? Roll.replaceFormulaData(feature.system.resource.max, this.actor)
? new Roll(Roll.replaceFormulaData(feature.system.resource.max, this.actor)).evaluateSync().total
: 0;
await feature.update({ 'system.resource.value': resetValue });
}

View file

@ -118,8 +118,13 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
break;
case 'footer':
partContext.buttons = [
{ type: 'button', action: 'reset', icon: 'fa-solid fa-arrow-rotate-left', label: 'Reset' },
{ type: 'submit', icon: 'fa-solid fa-floppy-disk', label: 'Save Changes' }
{
type: 'button',
action: 'reset',
icon: 'fa-solid fa-arrow-rotate-left',
label: game.i18n.localize('Reset')
},
{ type: 'submit', icon: 'fa-solid fa-floppy-disk', label: game.i18n.localize('EDITOR.Save') }
];
break;
}

View file

@ -188,8 +188,9 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App
if (type === 'effect') {
const move = foundry.utils.getProperty(this.settings, this.movePath);
for (const action of move.actions) {
const remainingEffects = action.effects.filter(x => x._id !== id);
if (action.effects.length !== remainingEffects.length) {
const actionEffects = action.effects ?? [];
const remainingEffects = actionEffects.filter(x => x._id !== id);
if (actionEffects.length !== remainingEffects.length) {
await action.update({
effects: remainingEffects.map(x => {
const { _id, ...rest } = x;

View file

@ -217,8 +217,8 @@ export default class AdversarySheet extends DHBaseActorSheet {
static #reactionRoll(event) {
const config = {
event,
title: `Reaction Roll: ${this.actor.name}`,
headerTitle: 'Adversary Reaction Roll',
title: game.i18n.localize('DAGGERHEART.GENERAL.reactionRoll'),
headerTitle: game.i18n.localize('DAGGERHEART.ACTORS.Adversary.adversaryReactionRoll.headerTitle'),
roll: {
type: 'trait'
},

View file

@ -229,7 +229,7 @@ export default class Party extends DHBaseActorSheet {
title: game.i18n.localize(`DAGGERHEART.APPLICATIONS.Downtime.${button.dataset.type}.title`),
icon: button.dataset.type === 'shortRest' ? 'fa-solid fa-utensils' : 'fa-solid fa-bed'
},
content: 'This will trigger a dialog to players make their downtime moves, are you sure?',
content: game.i18n.localize('DAGGERHEART.ACTORS.Party.triggerRestContent'),
classes: ['daggerheart', 'dialog', 'dh-style']
});

View file

@ -652,12 +652,12 @@ export default function DHApplicationMixin(Base) {
buttons: [
{
action: 'create',
label: 'Create Item',
label: game.i18n.localize('DAGGERHEART.APPLICATIONS.CreateItemDialog.createItem'),
icon: 'fa-solid fa-plus'
},
{
action: 'browse',
label: 'Browse Compendium',
label: game.i18n.localize('DAGGERHEART.APPLICATIONS.CreateItemDialog.browseCompendium'),
icon: 'fa-solid fa-book'
}
]

View file

@ -76,7 +76,7 @@ export default class DhActorDirectory extends foundry.applications.sidebar.tabs.
window: { title: 'DAGGERHEART.UI.Sidebar.actorDirectory.pickTierTitle' },
content,
ok: {
label: 'Create Adversary',
label: 'DAGGERHEART.UI.Sidebar.actorDirectory.createAdversary',
callback: (event, button, dialog) => Number(button.form.elements.tier.value)
}
});

View file

@ -22,7 +22,7 @@ export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV
tag: 'div',
window: {
frame: true,
title: 'Fear',
title: 'DAGGERHEART.GENERAL.fear',
positioned: true,
resizable: true,
minimizable: false

View file

@ -37,7 +37,7 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
tag: 'div',
window: {
frame: true,
title: 'Compendium Browser',
title: 'DAGGERHEART.UI.ItemBrowser.windowTitle',
icon: 'fa-solid fa-book-atlas',
positioned: true,
resizable: true
@ -207,8 +207,23 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
label: game.i18n.localize(col.label)
}));
const splitPath = folderId?.split('.') ?? [];
const { pathLabels } = splitPath.reduce(
(acc, curr) => {
acc.currentPath = !acc.currentPath ? curr : [acc.currentPath, curr].join('.');
if (curr === 'folder') return acc;
const label = foundry.utils.getProperty(this.config, acc.currentPath)?.label;
if (label) acc.pathLabels.push(game.i18n.localize(label));
return acc;
},
{ pathLabels: [], currentPath: '' }
);
this.selectedMenu = {
path: folderId?.split('.') ?? [],
path: splitPath,
pathLabels: pathLabels,
data: {
...folderData,
columns: columns
@ -568,7 +583,9 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
const { itemUuid } = event.target.closest('[data-item-uuid]').dataset,
item = await foundry.utils.fromUuid(itemUuid),
dragData = item.toDragData();
event.dataTransfer.setData('text/plain', JSON.stringify(dragData));
event.dataTransfer.setDragImage(event.target.querySelector('img'), 0, 0);
}
_canDragStart() {

View file

@ -188,7 +188,7 @@ export default class FilterMenu extends foundry.applications.ux.ContextMenu {
}));
const damageTypeFilter = Object.values(CONFIG.DH.GENERAL.damageTypes).map(({ id, abbreviation }) => ({
group: 'Damage Type', //TODO localize
group: game.i18n.localize('DAGGERHEART.GENERAL.damageType'),
name: game.i18n.localize(abbreviation),
filter: {
field: 'system.damage.type',

View file

@ -18,7 +18,7 @@ export default class DhMeasuredTemplate extends foundry.canvas.placeables.Measur
static getRangeLabels(distanceValue, settings) {
let result = { distance: distanceValue, units: '' };
if (!settings.enabled) return result;
if (!settings.enabled || !canvas.scene) return result;
const sceneRangeMeasurement = canvas.scene.flags.daggerheart?.rangeMeasurement;
const { disable, custom } = CONFIG.DH.GENERAL.sceneRangeMeasurementSetting;

View file

@ -943,14 +943,14 @@ export const countdownAppMode = {
export const sceneRangeMeasurementSetting = {
disable: {
id: 'disable',
label: 'Disable Daggerheart Range Measurement'
label: 'DAGGERHEART.CONFIG.SceneRangeMeasurementTypes.disable'
},
default: {
id: 'default',
label: 'Default'
label: 'DAGGERHEART.CONFIG.SceneRangeMeasurementTypes.default'
},
custom: {
id: 'custom',
label: 'Custom'
label: 'DAGGERHEART.CONFIG.SceneRangeMeasurementTypes.custom'
}
};

View file

@ -7,7 +7,12 @@ export const typeConfig = {
},
{
key: 'system.type',
label: 'DAGGERHEART.GENERAL.type'
label: 'DAGGERHEART.GENERAL.type',
format: type => {
if (!type) return '-';
return CONFIG.DH.ACTOR.allAdversaryTypes()[type].label;
}
}
],
filters: [
@ -69,12 +74,13 @@ export const typeConfig = {
columns: [
{
key: 'type',
label: 'DAGGERHEART.GENERAL.type'
label: 'DAGGERHEART.GENERAL.type',
format: type => type ? `TYPES.Item.${type}` : '-'
},
{
key: 'system.secondary',
label: 'DAGGERHEART.UI.ItemBrowser.subtype',
format: isSecondary => (isSecondary ? 'secondary' : isSecondary === false ? 'primary' : '-')
format: isSecondary => (isSecondary ? 'DAGGERHEART.ITEMS.Weapon.secondaryWeapon.short' : isSecondary === false ? 'DAGGERHEART.ITEMS.Weapon.primaryWeapon.short' : '-')
},
{
key: 'system.tier',
@ -94,8 +100,8 @@ export const typeConfig = {
key: 'system.secondary',
label: 'DAGGERHEART.UI.ItemBrowser.subtype',
choices: [
{ value: false, label: 'DAGGERHEART.ITEMS.Weapon.primaryWeapon' },
{ value: true, label: 'DAGGERHEART.ITEMS.Weapon.secondaryWeapon' }
{ value: false, label: 'DAGGERHEART.ITEMS.Weapon.primaryWeapon.full' },
{ value: true, label: 'DAGGERHEART.ITEMS.Weapon.secondaryWeapon.full' }
]
},
{
@ -166,8 +172,8 @@ export const typeConfig = {
key: 'system.secondary',
label: 'DAGGERHEART.UI.ItemBrowser.subtype',
choices: [
{ value: false, label: 'DAGGERHEART.ITEMS.Weapon.primaryWeapon' },
{ value: true, label: 'DAGGERHEART.ITEMS.Weapon.secondaryWeapon' }
{ value: false, label: 'DAGGERHEART.ITEMS.Weapon.primaryWeapon.short' },
{ value: true, label: 'DAGGERHEART.ITEMS.Weapon.secondaryWeapon.short' }
]
},
{
@ -253,11 +259,13 @@ export const typeConfig = {
columns: [
{
key: 'system.type',
label: 'DAGGERHEART.GENERAL.type'
label: 'DAGGERHEART.GENERAL.type',
format: type => type ? `DAGGERHEART.CONFIG.DomainCardTypes.${type}` : '-'
},
{
key: 'system.domain',
label: 'DAGGERHEART.GENERAL.Domain.single'
label: 'DAGGERHEART.GENERAL.Domain.single',
format: domain => domain ? CONFIG.DH.DOMAIN.allDomains()[domain].label : '-'
},
{
key: 'system.level',
@ -318,7 +326,14 @@ export const typeConfig = {
},
{
key: 'system.domains',
label: 'DAGGERHEART.GENERAL.Domain.plural'
label: 'DAGGERHEART.GENERAL.Domain.plural',
format: domains => {
const config = CONFIG.DH.DOMAIN.allDomains();
return domains
.map(x => (x ? game.i18n.localize(config[x].label) : null))
.filter(x => x)
.join(', ');
}
}
],
filters: [
@ -362,18 +377,19 @@ export const typeConfig = {
columns: [
{
key: 'system.linkedClass',
label: 'Class',
label: 'TYPES.Item.class',
format: linkedClass => linkedClass?.name ?? 'DAGGERHEART.UI.ItemBrowser.missing'
},
{
key: 'system.spellcastingTrait',
label: 'DAGGERHEART.ITEMS.Subclass.spellcastingTrait'
label: 'DAGGERHEART.ITEMS.Subclass.spellcastingTrait',
format: trait => (trait ? `DAGGERHEART.CONFIG.Traits.${trait}.name` : '-')
}
],
filters: [
{
key: 'system.linkedClass.uuid',
label: 'Class',
label: 'TYPES.Item.class',
choices: items => {
const list = items
.filter(item => item.system.linkedClass)
@ -397,7 +413,8 @@ export const typeConfig = {
},
{
key: 'system.mainTrait',
label: 'DAGGERHEART.GENERAL.Trait.single'
label: 'DAGGERHEART.GENERAL.Trait.single',
format: trait => (trait ? `DAGGERHEART.CONFIG.Traits.${trait}.name` : '-')
}
],
filters: [

View file

@ -453,7 +453,7 @@ export const allArmorFeatures = () => {
const feature = homebrewFeatures[key];
const actions = feature.actions.map(action => ({
...action,
effects: action.effects.map(effect => feature.effects.find(x => x.id === effect._id)),
effects: action.effects?.map(effect => feature.effects.find(x => x.id === effect._id))??[],
type: action.type
}));
const actionEffects = actions.flatMap(a => a.effects);
@ -1389,7 +1389,7 @@ export const allWeaponFeatures = () => {
const actions = feature.actions.map(action => ({
...action,
effects: action.effects.map(effect => feature.effects.find(x => x.id === effect._id)),
effects: action.effects?.map(effect => feature.effects.find(x => x.id === effect._id))??[],
type: action.type
}));
const actionEffects = actions.flatMap(a => a.effects);

View file

@ -57,16 +57,10 @@ const companionBaseResources = Object.freeze({
stress: {
id: 'stress',
initial: 0,
max: 0,
max: 3,
reverse: true,
label: 'DAGGERHEART.GENERAL.stress'
},
hope: {
id: 'hope',
initial: 0,
reverse: false,
label: 'DAGGERHEART.GENERAL.hope'
}
});
export const character = {

View file

@ -46,18 +46,14 @@ export const gameSettings = {
export const actionAutomationChoices = {
never: {
id: 'never',
label: 'Never'
label: 'DAGGERHEART.CONFIG.ActionAutomationChoices.never'
},
showDialog: {
id: 'showDialog',
label: 'Show Dialog only'
label: 'DAGGERHEART.CONFIG.ActionAutomationChoices.showDialog'
},
// npcOnly: {
// id: "npcOnly",
// label: "Always for non-characters"
// },
always: {
id: 'always',
label: 'Always'
label: 'DAGGERHEART.CONFIG.ActionAutomationChoices.always'
}
};

View file

@ -189,6 +189,9 @@ export default class DhpAdversary extends DhCreature {
prepareDerivedData() {
super.prepareDerivedData();
this.attack.roll.isStandardAttack = true;
// Clamp resources (must be done last to ensure all updates occur)
this.resources.clamp();
}
_getTags() {

View file

@ -660,6 +660,8 @@ export default class DhCharacter extends DhCreature {
prepareDerivedData() {
super.prepareDerivedData();
this.resources.hope.max -= this.scars;
if (this.companion) {
for (let levelKey in this.companion.system.levelData.levelups) {
const level = this.companion.system.levelData.levelups[levelKey];
@ -673,7 +675,6 @@ export default class DhCharacter extends DhCreature {
}
}
this.resources.hope.max -= this.scars;
this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait;
this.resources.armor = {
@ -684,6 +685,9 @@ export default class DhCharacter extends DhCreature {
};
this.attack.damage.parts[0].value.custom.formula = `@prof${this.basicAttackDamageDice}${this.rules.attack.damage.bonus ? ` + ${this.rules.attack.damage.bonus}` : ''}`;
// Clamp resources (must be done last to ensure all updates occur)
this.resources.clamp();
}
getRollData() {

View file

@ -130,9 +130,6 @@ export default class DhCompanion extends DhCreature {
const level = this.levelData.levelups[levelKey];
for (let selection of level.selections) {
switch (selection.type) {
case 'hope':
this.resources.hope += selection.value;
break;
case 'vicious':
if (selection.data[0] === 'damage') {
this.attack.damage.parts[0].value.dice = adjustDice(this.attack.damage.parts[0].value.dice);
@ -167,6 +164,9 @@ export default class DhCompanion extends DhCreature {
return acc;
}, this.partner.system.companionData.levelupChoices);
}
// Clamp resources (must be done last to ensure all updates occur)
this.resources.clamp();
}
async _preUpdate(changes, options, userId) {

View file

@ -60,14 +60,4 @@ export default class DhCreature extends BaseDataActor {
}
}
}
prepareDerivedData() {
const minLimitResource = resource => {
if (resource) resource.value = Math.min(resource.value, resource.max);
};
minLimitResource(this.resources.stress);
minLimitResource(this.resources.hitPoints);
minLimitResource(this.resources.hope);
}
}

View file

@ -28,7 +28,8 @@ export default class BeastformField extends fields.SchemaField {
{ 1: game.i18n.localize('DAGGERHEART.GENERAL.Tiers.1') }
);
},
hint: 'DAGGERHEART.ACTIONS.Config.beastform.exactHint'
label: 'DAGGERHEART.ACTIONS.Config.beastform.exact.label',
hint: 'DAGGERHEART.ACTIONS.Config.beastform.exact.hint'
})
})
};

View file

@ -295,7 +295,7 @@ export class DHDamageData extends DHResourceData {
required: true
}),
{
label: 'Type'
label: game.i18n.localize('DAGGERHEART.GENERAL.type')
}
)
};

View file

@ -80,6 +80,18 @@ class ResourcesField extends fields.TypedObjectField {
value.isReversed = resources[key].reverse;
value.max = typeof resource.max === 'number' ? (value.max ?? resource.max) : null;
}
Object.defineProperty(data, 'clamp', {
value: function () {
for (const key of Object.keys(this)) {
const resource = this[key];
if (typeof resource?.max === 'number') {
resource.value = Math.clamp(resource.value, 0, resource.max);
}
}
},
enumerable: false
});
return data;
}

View file

@ -28,7 +28,7 @@ export default class DHWeapon extends AttachableItem {
equipped: new fields.BooleanField({ initial: false }),
//SETTINGS
secondary: new fields.BooleanField({ initial: false, label: 'DAGGERHEART.ITEMS.Weapon.secondaryWeapon' }),
secondary: new fields.BooleanField({ initial: false, label: 'DAGGERHEART.ITEMS.Weapon.secondaryWeapon.full' }),
burden: new fields.StringField({
required: true,
choices: CONFIG.DH.GENERAL.burden,

View file

@ -197,8 +197,8 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
const pendingingSaves = targets.filter(t => t.saved.success === null);
if (pendingingSaves.length) {
const confirm = await foundry.applications.api.DialogV2.confirm({
window: { title: 'Pending Reaction Rolls found' },
content: `<p>Some Tokens still need to roll their Reaction Roll.</p><p>Are you sure you want to continue ?</p><p><i>Undone reaction rolls will be considered as failed</i></p>`
window: { title: game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.title') },
content: `<p>${game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.unfinishedRolls')}</p><p>${game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.confirmation')}</p><p><i>${game.i18n.localize('DAGGERHEART.APPLICATIONS.PendingReactionsDialog.warning')}</i></p>`
});
if (!confirm) return;
}

View file

@ -95,7 +95,7 @@ export default class DhTokenManager {
: this.#actor;
const tokenData = await actor.getTokenDocument();
const result = await canvas.scene.createEmbeddedDocuments('Token', [
{ ...tokenData, x: this.#activePreview.document.x, y: this.#activePreview.document.y }
{ ...tokenData.toObject(), x: this.#activePreview.document.x, y: this.#activePreview.document.y }
]);
this.#activePreview = undefined;

View file

@ -65,13 +65,7 @@ export const renderMeasuredTemplate = async event => {
? '180'
: undefined;
let baseDistance = range;
if (Number.isNaN(Number(range))) {
baseDistance = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).rangeMeasurement[
range
];
}
const distance = type === CONFIG.DH.GENERAL.templateTypes.EMANATION ? baseDistance + 2.5 : baseDistance;
const distance = getTemplateDistance(range, type);
const { width, height } = game.canvas.scene.dimensions;
const data = {
@ -86,3 +80,23 @@ export const renderMeasuredTemplate = async event => {
CONFIG.ux.TemplateManager.createPreview(data);
};
const getTemplateDistance = (range, type) => {
const rangeNumber = Number(range);
if (!Number.isNaN(rangeNumber)) return rangeNumber;
const { custom } = CONFIG.DH.GENERAL.sceneRangeMeasurementSetting;
const sceneMeasurements = canvas.scene?.flags.daggerheart?.rangeMeasurement;
const globalMeasurements = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.variantRules
).rangeMeasurement;
const settings = sceneMeasurements?.setting === custom.id ? sceneMeasurements : globalMeasurements;
const baseDistance = settings[range];
if (type !== CONFIG.DH.GENERAL.templateTypes.EMANATION) return baseDistance;
const emanationAddDistance = settings.melee / 2;
return baseDistance + emanationAddDistance;
};

View file

@ -80,7 +80,7 @@
{
"key": "system.disadvantageSources",
"mode": 2,
"value": "Retract",
"value": "Action Rolls",
"priority": null
}
],

View file

@ -35,19 +35,7 @@
{
"key": "system.advantageSources",
"mode": 2,
"value": "In an area with low light or heavy shadow: hide, investigate, or perceive",
"priority": null
},
{
"key": "system.advantageSources",
"mode": 2,
"value": "",
"priority": null
},
{
"key": "",
"mode": 2,
"value": "",
"value": "Rolls to hide, investigate, or perceive details in low light",
"priority": null
}
],
@ -61,7 +49,7 @@
"startRound": null,
"startTurn": null
},
"description": "",
"description": "<p>When youre in an area with low light or heavy shadow, you have advantage on rolls to hide, investigate, or perceive details within that area.</p>",
"origin": null,
"tint": "#ffffff",
"transfer": true,

View file

@ -138,7 +138,7 @@
{
"key": "system.advantageSources",
"mode": 2,
"value": "1",
"value": "Attack Rolls",
"priority": null
}
],
@ -152,7 +152,7 @@
"startRound": null,
"startTurn": null
},
"description": "",
"description": "<p>You gain advantage on attack rolls until you or an ally rolls a failure with Fear.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,

View file

@ -36,7 +36,8 @@
"resultBased": false,
"value": {
"custom": {
"enabled": false
"enabled": false,
"formula": ""
},
"multiplier": "prof",
"dice": "d8",
@ -44,7 +45,9 @@
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [],
"type": [
"magical"
],
"base": false,
"valueAlt": {
"multiplier": "prof",
@ -52,7 +55,8 @@
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
"enabled": false,
"formula": ""
}
}
}
@ -87,57 +91,6 @@
"name": "Cast",
"img": "icons/skills/melee/spear-tips-three-green.webp",
"range": "veryClose"
},
"CUKoYyDxQhNc0pLs": {
"type": "damage",
"_id": "CUKoYyDxQhNc0pLs",
"systemPath": "actions",
"description": "<p>If a target you hit is <em>Vulnerable</em>, they take an extra <strong>1d8</strong> damage.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d8",
"bonus": null
},
"applyTo": "hitPoints",
"type": [],
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"name": "Damage Against Vulnerable",
"img": "icons/skills/melee/spear-tips-three-purple.webp",
"range": ""
}
},
"attribution": {

View file

@ -5,22 +5,14 @@
"_id": "ijWppQzSOqVCb3rE",
"img": "icons/weapons/axes/axe-battle-jagged.webp",
"system": {
"description": "",
"description": "<strong>Protective</strong>: +1 to Armor Score",
"actions": {},
"attached": [],
"tier": 3,
"equipped": false,
"secondary": false,
"burden": "twoHanded",
"weaponFeatures": [
{
"value": "protective",
"effectIds": [
"qTxADRsQnKiYfOiQ"
],
"actionIds": []
}
],
"weaponFeatures": [],
"attack": {
"name": "Attack",
"img": "icons/skills/melee/blood-slash-foam-red.webp",
@ -111,13 +103,13 @@
"effects": [
{
"name": "Protective",
"description": "Add your character's Tier to your Armor Score",
"img": "icons/skills/melee/shield-block-gray-orange.webp",
"description": "+1 to Armor Score",
"img": "icons/magic/defensive/shield-barrier-deflect-teal.webp",
"changes": [
{
"key": "system.armorScore",
"mode": 2,
"value": "ITEM.@system.tier"
"value": "1"
}
],
"_id": "qTxADRsQnKiYfOiQ",

View file

@ -175,6 +175,11 @@
opacity: 0.2;
}
&.no-horizontal-padding {
padding-left: 0;
padding-right: 0;
}
legend {
margin-left: auto;
margin-right: auto;
@ -274,6 +279,15 @@
flex-direction: column;
gap: 5px;
&.separated {
border-bottom: 2px solid;
padding-bottom: 8px;
}
.form-group {
padding: 0 0.75rem;
}
.experience-inner-container {
position: relative;
display: flex;

View file

@ -24,7 +24,7 @@
}
h4 {
font-size: var(--font-size-16);
color: @beige;
color: light-dark(@dark, @beige);
font-weight: 600;
}

View file

@ -10,6 +10,7 @@
.encounter-battlepoints {
display: flex;
cursor: help;
color: light-dark(@dark, @beige);
}
.inner-controls {

View file

@ -2,12 +2,15 @@
"id": "daggerheart",
"title": "Daggerheart",
"description": "An unofficial implementation of the Daggerheart system",
"version": "1.9.6",
"version": "1.9.11",
"compatibility": {
"minimum": "13.346",
"verified": "13.351",
"maximum": "13"
},
"url": "https://github.com/Foundryborne/daggerheart",
"manifest": "https://raw.githubusercontent.com/Foundryborne/daggerheart/V13/system.json",
"download": "https://github.com/Foundryborne/daggerheart/releases/download/1.9.11/system.zip",
"authors": [
{
"name": "WBHarry"
@ -296,8 +299,5 @@
},
"background": "systems/daggerheart/assets/logos/FoundrybornBackgroundLogo.png",
"primaryTokenAttribute": "resources.hitPoints",
"secondaryTokenAttribute": "resources.stress",
"url": "https://your/hosted/system/repo/",
"manifest": "https://your/hosted/system/repo/system.json",
"download": "https://your/packaged/download/archive.zip"
"secondaryTokenAttribute": "resources.stress"
}

View file

@ -1,4 +1,4 @@
<fieldset>
<legend>{{localize "DAGGERHEART.ACTIONS.Config.beastform.label"}}</legend>
<legend>{{localize "DAGGERHEART.ACTIONS.TYPES.beastform.name"}}</legend>
{{formGroup fields.tierAccess.fields.exact value=source.tierAccess.exact name="beastform.tierAccess.exact" labelAttr="label" valueAttr="key" localize=true blank=""}}
</fieldset>

View file

@ -3,6 +3,6 @@
{{#if isLastTab}}
<button data-action="finish">{{localize "DAGGERHEART.APPLICATIONS.CharacterCreation.finishCreation"}}</button>
{{else}}
<button data-action="setupGoNext" {{disabled nextDisabled}}>{{localize "Next"}}</button>
<button data-action="setupGoNext" {{disabled nextDisabled}}>{{localize "DAGGERHEART.GENERAL.next"}}</button>
{{/if}}
</section>

View file

@ -4,17 +4,25 @@
data-group='{{tabs.experience.group}}'
>
<div class="main-selections-container">
<fieldset class="section-container">
<fieldset class="section-container no-horizontal-padding">
<legend>{{localize "DAGGERHEART.APPLICATIONS.CharacterCreation.initialExperiences"}} {{experience.nrSelected}}/{{experience.nrTotal}}</legend>
<div class="experiences-inner-container">
{{#each experience.values as |experience id|}}
<div class="experience-container">
<div class="experience-inner-container">
<input class="experience-description" type="text" name="{{concat "experiences." id ".name" }}" value="{{experience.name}}" placeholder="{{localize "DAGGERHEART.APPLICATIONS.CharacterCreation.newExperience"}}" />
<span class="experience-value">{{numberFormat this.value sign=true}}</span>
<div class="experience-container {{#unless @last}}separated{{/unless}}">
<div class="form-group">
<label>{{localize "DAGGERHEART.GENERAL.label"}}</label>
<div class="experience-inner-container">
<input class="experience-description" type="text" name="{{concat "experiences." id ".name" }}" value="{{experience.name}}" placeholder="{{localize "DAGGERHEART.APPLICATIONS.CharacterCreation.newExperience"}}" />
<span class="experience-value">{{numberFormat this.value sign=true}}</span>
</div>
</div>
<textarea name="{{concat "experiences." id ".description"}}">{{experience.description}}</textarea>
<div class="form-group">
<label>{{localize "DAGGERHEART.GENERAL.optionalThing" thing=(localize "DAGGERHEART.GENERAL.description")}}</label>
<div class="form-fields">
<textarea name="{{concat "experiences." id ".description"}}">{{experience.description}}</textarea>
</div>
</div>
</div>
{{/each}}
</div>

View file

@ -1,3 +1,3 @@
<footer>
<button data-action="finish">{{localize "Save Settings"}}</button>
<button data-action="finish">{{localize "DAGGERHEART.GENERAL.saveSettings"}}</button>
</footer>

View file

@ -35,7 +35,7 @@
</span>
</div>
<div class="form-group">
<input type="text" value="{{extraFormula}}" name="roll.{{ @index }}.extraFormula" placeholder="Situational Bonus">
<input type="text" value="{{extraFormula}}" name="roll.{{ @index }}.extraFormula" placeholder="{{localize "DAGGERHEART.GENERAL.situationalBonus"}}">
</div>
{{/each}}
{{#unless (empty @root.modifiers)}}

View file

@ -175,7 +175,7 @@
</select>
{{/if}}
{{#if (eq @root.rollType 'DualityRoll')}}<span class="formula-label">{{localize "DAGGERHEART.GENERAL.situationalBonus"}}</span>{{/if}}
<input type="text" value="{{extraFormula}}" name="extraFormula" placeholder="{{#if (eq @root.rollType 'DualityRoll')}}Ex: 1d6 + 5{{else}}Situational Bonus{{/if}}">
<input type="text" value="{{extraFormula}}" name="extraFormula" placeholder="{{#if (eq @root.rollType 'DualityRoll')}}Ex: 1d6 + 5{{else}}{{localize "DAGGERHEART.GENERAL.situationalBonus"}}{{/if}}">
</fieldset>
{{/if}}
{{/unless}}

View file

@ -5,6 +5,6 @@
</button>
<button data-action="save" >
<i class="fa-solid fa-floppy-disk"></i>
<span>{{localize "Save Changes"}}</span>
<span>{{localize "EDITOR.Save"}}</span>
</button>
</footer>

View file

@ -5,6 +5,6 @@
</button>
<button type="button" data-action="save" >
<i class="fa-solid fa-floppy-disk"></i>
<span>{{localize "Save Changes"}}</span>
<span>{{localize "EDITOR.Save"}}</span>
</button>
</footer>

View file

@ -5,6 +5,6 @@
</button>
<button data-action="save" >
<i class="fa-solid fa-floppy-disk"></i>
<span>{{localize "Save Changes"}}</span>
<span>{{localize "EDITOR.Save"}}</span>
</button>
</footer>

View file

@ -36,7 +36,7 @@
</button>
<button data-action="save" >
<i class="fa-solid fa-floppy-disk"></i>
<span>{{localize "Save Changes"}}</span>
<span>{{localize "EDITOR.Save"}}</span>
</button>
</footer>
</div>

View file

@ -5,7 +5,7 @@
<div class="icon">
<i class="fa-solid fa-magnifying-glass"></i>
</div>
<input type="search" name="search" class="search-inventory" placeholder="Search...">
<input type="search" name="search" class="search-inventory" placeholder="{{localize "DAGGERHEART.GENERAL.searchPlaceholder"}}">
</div>
<a class="filter-button">
<i class="fa-solid fa-filter"></i>

View file

@ -5,7 +5,7 @@
<div class="icon">
<i class="fa-solid fa-magnifying-glass"></i>
</div>
<input type="search" name="search" class="search-loadout" placeholder="Search...">
<input type="search" name="search" class="search-loadout" placeholder="{{localize "DAGGERHEART.GENERAL.searchPlaceholder"}}">
</div>
<a class="filter-button">
<i class="fa-solid fa-filter"></i>

View file

@ -5,7 +5,7 @@
<div class="icon">
<i class="fa-solid fa-magnifying-glass"></i>
</div>
<input type="search" name="search" class="search-inventory" placeholder="Search...">
<input type="search" name="search" class="search-inventory" placeholder="{{localize "DAGGERHEART.GENERAL.searchPlaceholder"}}">
</div>
<a class="filter-button">
<i class="fa-solid fa-filter"></i>

View file

@ -7,11 +7,11 @@
<div class="actions-section">
<button data-action="tagTeamRoll">
<i class="fa-solid fa-user-group"></i>
<span>Tag Team Roll</span>
<span>{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.title"}}</span>
</button>
<button data-action="groupRoll">
<i class="fa-solid fa-users"></i>
<span>Group Roll</span>
<span>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.title"}}</span>
</button>
{{!-- NOT YET IMPLEMENTED --}}
{{!-- <button>

View file

@ -1,9 +1,9 @@
<div class="item-description-outer-container">
{{#if features.length}}
{{#if features.length}}
<div class="item-description-outer-container">
<div class="item-description-container">
{{#each features as | feature |}}
<div><strong>{{localize feature.label}}</strong>: {{{localize feature.description}}}</div>
{{/each}}
</div>
{{/if}}
</div>
</div>
{{/if}}

View file

@ -1,9 +1,9 @@
<div class="item-description-outer-container">
{{#if features.length}}
{{#if features.length}}
<div class="item-description-outer-container">
<div class="item-description-container">
{{#each features as | feature |}}
<div><strong>{{localize feature.label}}</strong>: {{{localize feature.description}}}</div>
{{/each}}
</div>
{{/if}}
</div>
</div>
{{/if}}

View file

@ -5,9 +5,9 @@
<h1 class='item-name'><input type='text' name='name' value='{{source.name}}' /></h1>
<div class='item-description'>
{{#if source.system.secondary}}
<h3>{{localize "DAGGERHEART.ITEMS.Weapon.secondaryWeapon"}}</h3>
<h3>{{localize "DAGGERHEART.ITEMS.Weapon.secondaryWeapon.full"}}</h3>
{{else}}
<h3>{{localize "DAGGERHEART.ITEMS.Weapon.primaryWeapon"}}</h3>
<h3>{{localize "DAGGERHEART.ITEMS.Weapon.primaryWeapon.full"}}</h3>
{{/if}}
<h3>
{{localize (concat 'DAGGERHEART.CONFIG.Traits.' source.system.attack.roll.trait '.short')}}

View file

@ -7,7 +7,7 @@
<legend>{{localize tabs.settings.label}}</legend>
<span>{{localize "DAGGERHEART.GENERAL.Tiers.singular"}}</span>
{{formInput systemFields.tier value=source.system.tier}}
<span>{{localize "DAGGERHEART.ITEMS.Weapon.secondaryWeapon"}}</span>
<span>{{localize "DAGGERHEART.ITEMS.Weapon.secondaryWeapon.full"}}</span>
{{formInput systemFields.secondary value=source.system.secondary}}
<span>{{localize "DAGGERHEART.GENERAL.Trait.single"}}</span>
{{formInput systemFields.attack.fields.roll.fields.trait value=document.system.attack.roll.trait name="system.attack.roll.trait" label="DAGGERHEART.GENERAL.Trait.single" localize=true}}

View file

@ -24,7 +24,7 @@
<div class="roll-part-header"><div></div></div>
</div>
{{/if}}
{{#if (and hasSave currentTargets.length)}}<div class="roll-part-extra roll-all-save-button">Reaction Roll All Targets<i class="fa-solid fa-shield fa-lg"></i></div>{{/if}}
{{#if (and hasSave currentTargets.length)}}<div class="roll-part-extra roll-all-save-button">{{localize "DAGGERHEART.UI.Chat.saveRoll.reactionRollAllTargets"}}<i class="fa-solid fa-shield fa-lg"></i></div>{{/if}}
{{#each currentTargets}}
<div class="roll-target" data-token="{{id}}">
<img class="target-img" src="{{img}}">

View file

@ -66,7 +66,7 @@
{{#if (and combats.length user.isGM)}}
<div class="encounter-battlepoints" data-tooltip="#battlepoints#" data-combat-id="{{combat.id}}">
{{battlepoints.current}}/{{battlepoints.max}} BP{{#if battlepoints.hasModifierBP}}*{{/if}}
{{battlepoints.current}}/{{battlepoints.max}} {{localize "DAGGERHEART.GENERAL.Battlepoints.short"}}{{#if battlepoints.hasModifierBP}}*{{/if}}
</div>
{{/if}}

View file

@ -1,14 +1,14 @@
<div class="compendium-results">
{{#if menu.path.length }}
<div class="menu-path">
{{#each menu.path}}
{{#if (eq this "folders")}}
{{#each menu.pathLabels}}
{{#unless @first}}
<span class="path-link">
/
</span>
{{else}}
<span class="item-path">{{this}}</span>
{{/if}}
{{/unless}}
<span class="item-path">{{this}}</span>
{{/each}}
</div>
<div class="item-filter">
@ -17,7 +17,7 @@
<div class="icon">
<i class="fa-solid fa-magnifying-glass"></i>
</div>
<input type="search" name="search" class="search-input" placeholder="{{localize 'DAGGERHEART.UI.ItemBrowser.searchPlaceholder'}}">
<input type="search" name="search" class="search-input" placeholder="{{localize 'DAGGERHEART.GENERAL.searchPlaceholder'}}">
</div>
<a data-tooltip="{{localize 'DAGGERHEART.UI.ItemBrowser.tooltipFilters'}}" data-action="expandContent" disabled><i class="fa-solid fa-filter"></i></a>
<a data-tooltip="{{localize 'DAGGERHEART.UI.ItemBrowser.tooltipErase'}}" data-action="resetFilters"><i class="fa-solid fa-eraser"></i></a>

View file

@ -16,7 +16,7 @@
{{#if (gt item.cost.length 0)}}
{{#each item.cost as | cost |}}
<div class="tag">
<span>{{localize "Type"}} {{#with (lookup @root.config.GENERAL.abilityCosts cost.type) as | type |}}{{localize type.label}}{{/with}}</span>
<span>{{localize "DAGGERHEART.GENERAL.type"}} {{#with (lookup @root.config.GENERAL.abilityCosts cost.type) as | type |}}{{localize type.label}}{{/with}}</span>
</div>
<div class="tag">
<span>{{localize "DAGGERHEART.GENERAL.value"}} {{cost.value}}</span>

View file

@ -11,7 +11,7 @@
{{/with}}
</div>
<div class="tooltip-information">
<label>{{localize "Type"}}</label>
<label>{{localize "DAGGERHEART.GENERAL.type"}}</label>
{{#with (lookup adversaryTypes item.system.type) as | type |}}
<div>{{localize type.label}}</div>
{{/with}}

View file

@ -1,15 +1,15 @@
<div class="daggerheart dh-style tooltip">
<div class="tooltip-header"><h2>{{localize "Adversaries"}} ({{currentBP}}/{{maxBP}})</h2></div>
<div class="tooltip-header"><h2>{{localize "DAGGERHEART.GENERAL.Adversary.plural"}} ({{currentBP}}/{{maxBP}})</h2></div>
<div class="battlepoint-categories-container">
<div class="battlepoint-categories-inner-container">
{{#each categories as |category key|}}
{{#each category as |grouping index|}}
<div class="battlepoint-grouping-container">
{{#if grouping.nr}}
<label>{{key}} BP: {{concat (localize grouping.description) ' ' '('grouping.nr 'x)'}}</label>
<label>{{key}} {{localize "DAGGERHEART.GENERAL.Battlepoints.short"}} - {{concat (localize grouping.description) ' ' '('grouping.nr 'x)'}}</label>
{{else}}
<label class="unselected-grouping">{{key}} BP - {{localize grouping.description}}</label>
<label class="unselected-grouping">{{key}} {{localize "DAGGERHEART.GENERAL.Battlepoints.short"}} - {{localize grouping.description}}</label>
{{/if}}
</div>
{{/each}}
@ -17,7 +17,7 @@
</div>
</div>
<div class="tooltip-header"><h2>{{localize "Modifiers"}}</h2></div>
<div class="tooltip-header"><h2>{{localize "DAGGERHEART.GENERAL.Modifier.plural"}}</h2></div>
<div class="battlepoint-toggles-container">
{{#each toggles as |toggle|}}
<div class="battlepoint-toggle-container {{#if (and toggle.disabled (not toggle.checked))}}inactive{{/if}}">
@ -26,7 +26,7 @@
{{else}}
<input type="checkbox" data-combat-id="{{@root.combatId}}" data-category="{{toggle.categoryKey}}" data-grouping="{{toggle.toggleKey}}" {{checked toggle.checked}} />
{{/if}}
<label class="unselected-grouping">{{toggle.categoryKey}} BP: {{localize toggle.description}}</label>
<label class="unselected-grouping">{{toggle.categoryKey}} {{localize "DAGGERHEART.GENERAL.Battlepoints.short"}}: {{localize toggle.description}}</label>
</div>
{{/each}}
</div>

View file

@ -3,7 +3,7 @@
<h2 class="tooltip-title">{{item.name}}</h2>
<div class="tags">
<div class="tag">
<span>{{#if item.system.secondary}}{{localize "DAGGERHEART.ITEMS.Weapon.secondaryWeapon"}}{{else}}{{localize "DAGGERHEART.ITEMS.Weapon.primaryWeapon"}}{{/if}}</span>
<span>{{#if item.system.secondary}}{{localize "DAGGERHEART.ITEMS.Weapon.secondaryWeapon.full"}}{{else}}{{localize "DAGGERHEART.ITEMS.Weapon.primaryWeapon.full"}}{{/if}}</span>
</div>
<div class="tag">
{{#with (lookup config.GENERAL.burden item.system.burden) as | burden |}}