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Merge branch 'main' into release
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commit
dd045b3df7
3 changed files with 10 additions and 26 deletions
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@ -163,7 +163,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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const hasRoll = this.getUseHasRoll(byPass);
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return {
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event,
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title: `${this.item.name}: ${this.name}`,
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title: `${this.item.name}: ${game.i18n.localize(this.name)}`,
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source: {
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item: this.item._id,
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action: this._id,
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@ -208,15 +208,15 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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}
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async consume(config, successCost = false) {
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const actor= this.actor.system.partner ?? this.actor,
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const actor = this.actor.system.partner ?? this.actor,
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usefulResources = {
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...foundry.utils.deepClone(actor.system.resources),
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fear: {
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value: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear),
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max: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear,
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reversed: false
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}
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};
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...foundry.utils.deepClone(actor.system.resources),
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fear: {
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value: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear),
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max: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear,
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reversed: false
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}
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};
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for (var cost of config.costs) {
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if (cost.keyIsID) {
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@ -73,22 +73,6 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
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break;
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}
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}
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const autoExpandRoll = game.settings.get(
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CONFIG.DH.id,
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CONFIG.DH.SETTINGS.gameSettings.appearance
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).expandRollMessage,
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rollSections = html.querySelectorAll('.roll-part'),
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itemDesc = html.querySelector('.domain-card-move');
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rollSections.forEach(s => {
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if (s.classList.contains('roll-section')) {
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const toExpand = s.querySelector('[data-action="expandRoll"]');
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toExpand.classList.toggle('expanded', autoExpandRoll.roll);
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} else if (s.classList.contains('damage-section'))
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s.classList.toggle('expanded', autoExpandRoll.damage);
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else if (s.classList.contains('target-section')) s.classList.toggle('expanded', autoExpandRoll.target);
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});
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if (itemDesc && autoExpandRoll.desc) itemDesc.setAttribute('open', '');
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}
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if (!game.user.isGM) {
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@ -1,5 +1,5 @@
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<div class="daggerheart dh-style tooltip">
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<h2 class="tooltip-title">{{item.name}}</h2>
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<h2 class="tooltip-title">{{localize item.name}}</h2>
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<img class="tooltip-image" src="{{item.img}}" />
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<div class="tooltip-description">{{{description}}}</div>
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{{#if item.uses.max}}
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