WBHarry
12bcd6e34e
Fixed ScenEnvironment menu removing sceneEnvironments when used
2026-02-12 18:55:22 +01:00
WBHarry
6cbe770880
[Fix] ActiveEffectConfig Missing Resistances ( #1653 )
...
* Fixed so that ActiveEffectConfig uses missing hints and has resistance in the autocomplete list
* Raised version
2026-02-11 23:59:27 +01:00
WBHarry
95d4003045
Fixed so that messages auto expand the description ( #1650 )
2026-02-11 23:56:35 +01:00
WBHarry
fa19339868
Fixed better sceneNavigation compatability
2026-02-11 23:34:10 +01:00
WBHarry
17ec77a349
Fixed not being able to open the tokenConfig of actor-less tokens
2026-02-11 00:31:45 +01:00
WBHarry
a65514b1c1
Improved Downtime Prepare translation
2026-02-09 14:25:56 +01:00
WBHarry
35bceac520
Merge branch 'main' into release
2026-02-09 12:43:51 +01:00
WBHarry
b23b6c75fb
[Feature] Browser Compendium Handling ( #1648 )
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* Initial version
* .
* Fixed so that CompendiumSetting saving refreshes the CompendiumBrowser for all users
* .
* Improved design
* Fixed max height
* Fixed local reload
* Added GM restriction
* Raised version
* Fixed tooltip
* Raised verison to 1.7.0
2026-02-09 12:42:00 +01:00
WBHarry
7c86417752
Added _applyLegacy parse logic for ActiveEffect
2026-02-09 12:41:13 +01:00
WBHarry
c7431d16a7
Improved the Reaction toggle in dice rolls ( #1643 )
2026-02-09 01:02:59 +01:00
WBHarry
5413730108
Corrected experience value display to handle negative values aswell
2026-02-09 00:25:18 +01:00
WBHarry
d96e72505a
Fixed Armor/Weapon sheet showing double 'Configure Attribution' options
2026-02-08 22:21:36 +01:00
WBHarry
f9f252c7a6
Fixed so that node start can accept escaped spaces in the path ( #1649 )
2026-02-08 19:22:48 +01:00
WBHarry
78012be6e4
Added delete confirmation to homebrew items
2026-02-08 19:14:04 +01:00
alterNERDtive
4ad8b960b5
fix: adds actions to prepare downtime actions ( #1646 )
2026-02-08 18:30:32 +01:00
WBHarry
f7e4c5346e
[Fix] ActiveEffect Autocomplete ( #1641 )
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* Added rules and bonuses to ActiveEffect-autocomplete
* .
2026-02-08 18:03:35 +01:00
WBHarry
44131d21a6
[Fix] Beastform Effects ( #1635 )
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* Fixed so that beastform items always have a beastformEffect on them that can't be removed
* Fixed so that you can drag an active effect onto a character
2026-02-08 18:01:30 +01:00
WBHarry
202e624a06
Fixed so that SecondWind has a decreasing resource ( #1642 )
2026-02-08 18:00:09 +01:00
WBHarry
5e7201bfe9
[Fix]Environment Attack Error ( #1647 )
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* Fixed so that environment attacks don't error
* Fixed for companion aswell
2026-02-08 17:59:08 +01:00
alterNERDtive
cad3f533ad
fix: restricts target amount for downtime actions ( #1645 )
2026-02-07 23:14:17 +01:00
alterNERDtive
c3653e1b30
feat(dev): adds editorconfig ( #1644 )
2026-02-07 20:02:28 +01:00
WBHarry
c1f7866594
[Fix] 1633 - ActiveEffect Autocomplete ( #1636 )
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* Improved the autocomplete typing experience
* Made it work. But I hate it.
* Revert "Made it work. But I hate it."
This reverts commit d2fc9fd648 .
* Actually nice solution instead O_O
2026-02-06 11:32:33 +01:00
WBHarry
0d2495c143
Fixed fumigation and bold presence ( #1638 )
2026-02-06 00:36:52 +01:00
WBHarry
cab185df66
Made gridless distances lean towards being in the lower range ( #1639 )
2026-02-05 16:36:49 -05:00
WBHarry
735ed4c214
[Fix] RollMessage Order ( #1626 )
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* Fixed so that the description message always comes first with the action workflow
* Changed to instead render the description in the roll message
* Made the action config title not get changed in d20rolldialog if it's not a trait roll
* Initial chat message description design change
* Revert "Initial chat message description design change"
This reverts commit f4f5fd6c24 .
* .
2026-02-04 07:11:18 +01:00
WBHarry
436acb0617
Merge branch 'main' into release
2026-02-04 00:24:56 +01:00
WBHarry
c8d1ea1460
[Fix] TriggerConfig Expand/Collapse ( #1630 )
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* Fixed so that the angle icon indicating expand/collapse for a trigger config actually flips when clicked
* Fixed styles
2026-02-03 23:31:18 +01:00
WBHarry
c1924534da
Fixed a case where SceneConfig could fail to save because flags were not submitted
2026-02-03 23:26:29 +01:00
WBHarry
1d114633f5
Merge branch 'main' into release
2026-02-02 02:07:29 +01:00
WBHarry
31c70469ef
[Fix] ActionField UUID for Actor Actions ( #1622 )
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* Fixed so that actionFields correctly grab a uuid for actions that are directly on an actor
* Corrected to logical or
* Update module/data/fields/actionField.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-02-02 00:57:17 +01:00
WBHarry
491d921a9b
Made sure item.toChat enriches descriptions ( #1625 )
2026-02-02 00:40:09 +01:00
WBHarry
1c70b46639
Merge branch 'main' into release
2026-02-01 01:20:57 +01:00
WBHarry
668dbdf8f4
Fixed character hopeResource to be set as 'isReversed' again, so damage and healing is applied correctly ( #1620 )
2026-02-01 01:19:31 +01:00
WBHarry
ab538df3aa
[Fix] 1601 - Template Enrichment ( #1609 )
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* Fixed so param.range is compared as lowerCase
* .
2026-02-01 00:59:50 +01:00
WBHarry
483caa1062
Corrected default DowntimeMoves to have effects defined
2026-01-31 19:46:21 +01:00
WBHarry
22d446f360
Fixed so that homebrew downtime move actions can have effects ( #1615 )
2026-01-31 19:34:37 +01:00
WBHarry
94efbeada3
Fixed a silly error with Hexgrid ( #1608 )
2026-01-30 16:05:11 +01:00
Carlos Fernandez
1bc9e07098
[Feature] Show token distance on hover ( #1607 )
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* Show token distance on hover
* Do not show distance hover when ranges variant rule is disabled
* Use range labels function for distance hover
* Fix very far and support feet
* .
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-01-30 15:58:21 +01:00
WBHarry
ae38245877
Merge branch 'main' into release
2026-01-28 12:57:18 +01:00
WBHarry
b374070809
Raised version
2026-01-28 12:57:10 +01:00
WBHarry
7bf0f0fbee
Fixed an error where extra labels were shown ( #1596 )
2026-01-28 12:56:32 +01:00
WBHarry
3f4d1cd292
Removed faulty hitPoint cost from rousing speech ( #1595 )
2026-01-28 11:09:01 +01:00
Nikhil Nagarajan
a18393a9d0
[PR] Loadout Max detection when pulled from compendium ( #1589 )
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* Initial test implementation for solution
* Expanded the existing _preCreate logic
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-01-28 08:51:00 +01:00
WBHarry
076b7f01fa
[Fix] 1587 - Lightmode Touchups ( #1590 )
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* Fixed hud statuses and tooltips
* Fixed chat
* Fixed radiobuttons being missplaced
2026-01-28 08:49:22 +01:00
WBHarry
bb43cb57dc
[Fix] 1582 - Automation Additions ( #1592 )
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* Added an automation setting for chat command resources
* Added automation settings for wether to have deathmove automation
* .
* Flattened automation structure
2026-01-28 08:47:02 +01:00
WBHarry
0baed9234b
Made sure the advantage section is always shown ( #1591 )
2026-01-27 19:35:03 -05:00
Nikhil Nagarajan
6321c7c508
[Fix] Enricher fixes for [[fr]] and reaction argument lazy fix ( #1586 )
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* Update utils.mjs
* fixed reaction situation.
* Made change in enricher instead of dialog
* comment clarity
2026-01-27 17:56:42 +01:00
WBHarry
af5d3d4568
Merge branch 'main' into release
2026-01-25 17:07:47 +01:00
WBHarry
bae9470a4f
[Fix] 1.6.0 Roundup ( #1581 )
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* Fixed sceneEnvironments possibly being undfined
* Fixed companion
* Removed Ferocity trigger
2026-01-25 17:07:25 +01:00
WBHarry
6b5c1ff965
Merge branch 'main' into release
2026-01-25 16:22:39 +01:00