Commit graph

435 commits

Author SHA1 Message Date
WBHarry
fbeff1b908
The basic attack damage shown in the sidebar is modified if horde damage is active (#1071) 2025-08-24 10:21:00 +10:00
WBHarry
46ea4addd0
[Fix] Subclass Links (#1069)
* Attempt at making subclass aware of its class

* Update compendium classes/subclasses

* Fixed multiclass

* Update compenidum browser subclass class filter

* Added migration for subclass.linkedClass

* Using foundry's isNewer function rather than custom one

* Added migration for existing actor features

---------

Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-08-24 10:13:15 +10:00
Dapoulp
a72d4583cd
[PR]Add custom formula to weapon base attack (#964)
* Add custom formula to weapon base attack

* Remove log

* Update weapon custom damage formula label + update font-size in px
2025-08-23 14:54:57 +02:00
WBHarry
936c96a1be
Fixed so enriched buttons are inline by default. Can be set to 'inline:true' to make them fit with the text better (#1068) 2025-08-23 21:49:10 +10:00
Chris Ryan
471cbd55df
Fixes some measurement issues with templates (#1065)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-23 13:24:28 +02:00
WBHarry
f76515eac1 Revert "Fixed multiclass"
This reverts commit 2d20fb0df4.
2025-08-23 13:20:02 +02:00
WBHarry
2d20fb0df4 Fixed multiclass 2025-08-23 13:18:14 +02:00
WBHarry
d5f7e17339
Added Custom Adversary Types (#1048) 2025-08-23 10:18:25 +10:00
Dapoulp
7016f71da7
Fix/spellcast modifier (#1061)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix spellcast modifier bonus
2025-08-23 10:05:16 +10:00
WBHarry
86d451f0d7
. (#1060) 2025-08-23 09:55:18 +10:00
Dapoulp
ee786544c7
Fix double damageKeyToNumber (#1044) 2025-08-22 12:22:47 +02:00
Luiz HD Costa
888cf9172b
[Community PR] Localize hardcoded text (#1002)
* Localize remaining hardcoded user-facing strings

* Introduce pluralize helper for localizing strings

* Localize missing strings from ItemBrowser
2025-08-22 11:35:36 +10:00
WBHarry
e9f7c0c16b Merged with main 2025-08-22 01:57:54 +02:00
WBHarry
523ecb506b
[Fix] ItemLink Fix (#1032)
* .

* .

* Removed outcommented code

* Raised to minor version

* Added confirmation on import of old character data
2025-08-22 01:38:07 +02:00
Chris Ryan
60b55619e1
[PR] [Feature] 652 Allow override range measurement settings (#1030)
* Look for rangeMeasurementSettingsOverride on the scene to switch off DH global range measurement settings.

* Part progress on adding config tab to scene config

* Hard coded template; no value applied/saved

* Flag fix

* Use the flags setting

* Clean up

* Remove import

* Better initialisation of PARTS and TABS

* Fix localisation

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-21 11:05:09 -04:00
WBHarry
218f180fa0
[Fix] DiceSoNice DamageRolls (#1026)
* Fixed so the 3d damage dice can be seen by everyone when not whispered

* Fixed typo
2025-08-20 18:13:51 +10:00
joaquinpereyra98
af250d7a61
[BUG] - Deleting items in the scrollable window causes scrollbar to reset to top (#1025)
Fixes #977

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-20 11:07:35 +10:00
WBHarry
774b6dbdcc
Fixed so character dice rolls await the DiceSoNice animation before consuming resources (#1024) 2025-08-20 10:56:00 +10:00
WBHarry
fa8bd63614 Merge branch 'main' into development 2025-08-19 20:58:13 +02:00
WBHarry
a415ab9955
[Fix] Fixed 1.0.6 Errors (#1020)
* Raised version

* Removed references to the unreleased expandChatMessage

* Raised version

* Restored 1.0.6 as version
2025-08-19 20:43:34 +02:00
WBHarry
b3062bf5b9
RollTable chat message cleanup (#1012) 2025-08-19 21:16:08 +10:00
WBHarry
540ee49f50
Fixed so that active effects can be dragged between all sheets (#1011) 2025-08-19 21:12:09 +10:00
WBHarry
4038c44f9a
[Fix] 987 - Auto Expand Bottom Chat (#1010)
* If the last message in the chatlog is updated, scroll to bottom of chatlog

* Cleaned up with ui.chat methods
2025-08-19 21:03:16 +10:00
WBHarry
bd8cfe0297
Clicking on the resource input of a feature no longer toggles the description (#993) 2025-08-18 12:06:10 +10:00
WBHarry
f69e5704e4
Added a simple ViewMode for a character's levelup progression (#997) 2025-08-18 11:59:57 +10:00
WBHarry
5cd5de31aa
Scrolling Texts are now queued with a 600ms delay (#989) 2025-08-18 11:52:20 +10:00
WBHarry
8c84edddad
[PR][Feature] 798 - Attribution (#986)
* Added attribution for items, adversary and environment

* Added Attribution to all adversaries

* Added attribution to environments

* Added attribution for class and subclass

* Added Attribution to Ancestry/Community

* Added Attribution for Beastforms

* Added Attribution to DomainCards

* Added Attribution for wepaons

* Attribution for Armor/Loot/Consumables

* Added a setting to hide attribution
2025-08-18 11:44:59 +10:00
Murilo Brito
495575fba4
[Support] Update Development Branch (#1001)
* add typo report template (#971)

Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>

* Fix/fix weapon damage datas in sheet (#988)

* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix weapon base attack reseting on update

* [PR]Fix/allow deal damage button use owner (#985)

* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix player not allowed to use Deal Damage button if Actor not assigned

* Fix/add translation key for Unarmed Attack (#973)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Add setup script for development (#981)

* [PR] testing something (#995)

* testing something

* added template for PR test

* Initial Commit (#992)

---------

Co-authored-by: Psitacus <59754077+Psitacus@users.noreply.github.com>
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Luiz HD Costa <luiz.costa@hey.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-08-18 11:19:22 +10:00
joaquinpereyra98
18b6194afe
[Feature] Improves ForeignDocumentUUIDArrayField for can use documents to update it. (#963)
Fixes #389

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-17 18:55:33 +02:00
Chris Ryan
505ee6d3cf
Fix/add translation key for Unarmed Attack (#973)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-17 18:50:53 +02:00
Dapoulp
6100f3cf9e
[PR]Fix/allow deal damage button use owner (#985)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix player not allowed to use Deal Damage button if Actor not assigned
2025-08-17 18:40:47 +02:00
Dapoulp
667edda50a
Fix/fix weapon damage datas in sheet (#988)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix weapon base attack reseting on update
2025-08-17 16:04:16 +02:00
Dapoulp
16591cd327
Feature/761 direct damage (#961)
* Add Direct Damage to Adversary base attack

* Add direct damage to weapon
2025-08-17 15:58:34 +02:00
Dapoulp
03e6570d68
Feature/519 auto expand roll message (#959)
* Add settings to auto expand roll message sections

* Change Settings labels to match roll message ones

* Add setting to auto expand chat card desc
2025-08-17 14:42:55 +02:00
WBHarry
2820c96259 Merge branch 'main' into development 2025-08-16 02:22:27 +02:00
WBHarry
b241b36653
[Fix] Adversary Compendium Pass (#960)
* Went over all adversaries to fix missing ranges

* Fixed translation for itemFeatures Protective

* Updated all instances of the 'Paired' WeaponFeature in the compendium

* Changed all adversary attacks to be chatDisplay=false
2025-08-16 01:56:51 +02:00
WBHarry
ab76d9e91d
[Fix] 940 Character Import (#962)
* Changed Class/Multiclass to simple getters to avoid having to keep them up to date

* Corrected variable
2025-08-16 01:56:17 +02:00
WBHarry
0e43bf197d
[Fix] 948 - Damage Reroll Parts (#965)
* Fixed so rerolling damage doesn't make damageParts an object

* Improved to properly handle theoretical additional damage parts
2025-08-16 01:35:04 +02:00
WBHarry
88be4c953d
[Fix] Creation/Levelup disable finish button (#969)
* Set the finish buttons on levelup and creation to disable after first click

* Raised system version
2025-08-16 01:34:22 +02:00
Dapoulp
a07819611e
Fix armor slot reduction (#968)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix armor slot reduction if armor as part of damage
2025-08-16 01:05:05 +02:00
Dapoulp
16e931179f
Fix/attack type migrate data (#949)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Move attack type fix to actor migratedata
2025-08-15 21:43:33 +02:00
Dapoulp
841819ee89
Fix/941 companion hope ranger (#950)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix Companion not updating Partner resources
2025-08-15 21:27:55 +02:00
WBHarry
b3c0344b91 Merged in main 2025-08-14 20:39:53 +02:00
WBHarry
3d05c7fe0a Merged in release to fix history 2025-08-14 19:41:38 +02:00
WBHarry
633600f271 Merge branch 'release' 2025-08-14 19:40:02 +02:00
WBHarry
16299a9865
Fixed damage reduction any (#937) 2025-08-14 13:21:12 -04:00
Dapoulp
47754e78cd
Fix roll dialog default rollmode value (#938) 2025-08-14 13:08:59 -04:00
Dapoulp
207d0d6335
Fix/929 flat modifier disappears (#936)
* Temp ActionField attack type missing

* Move missing attack type to getModel
2025-08-14 15:51:56 +02:00
Chris Ryan
89e4e43026
Set the Variant Rules settings to GM Only (#935)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-14 14:41:36 +02:00
Chris Ryan
6942ec7d14
Stress is a isReversed resource, so need to supply different values to clear/add (#932)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-14 10:26:07 +02:00