mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-11 19:25:21 +01:00
RollTable chat message cleanup (#1012)
This commit is contained in:
parent
540ee49f50
commit
b3062bf5b9
5 changed files with 55 additions and 25 deletions
|
|
@ -1,3 +1,4 @@
|
|||
export { default as BaseRoll } from './baseRoll.mjs';
|
||||
export { default as D20Roll } from './d20Roll.mjs';
|
||||
export { default as DamageRoll } from './damageRoll.mjs';
|
||||
export { default as DHRoll } from './dhRoll.mjs';
|
||||
|
|
|
|||
7
module/dice/baseRoll.mjs
Normal file
7
module/dice/baseRoll.mjs
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
export default class BaseRoll extends Roll {
|
||||
/** @inheritdoc */
|
||||
static CHAT_TEMPLATE = 'systems/daggerheart/templates/ui/chat/foundryRoll.hbs';
|
||||
|
||||
/** @inheritdoc */
|
||||
static TOOLTIP_TEMPLATE = 'systems/daggerheart/templates/ui/chat/foundryRollTooltip.hbs';
|
||||
}
|
||||
|
|
@ -13,6 +13,10 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
/* We can change to fully implementing the renderHTML function if needed, instead of augmenting it. */
|
||||
const html = await super.renderHTML({ actor: actorData, author: this.author });
|
||||
|
||||
if (this.flags.core?.RollTable) {
|
||||
html.querySelector('.roll-buttons.apply-buttons').remove();
|
||||
}
|
||||
|
||||
this.enrichChatMessage(html);
|
||||
this.addChatListeners(html);
|
||||
|
||||
|
|
@ -54,26 +58,44 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
e.setAttribute('data-use-perm', document.testUserPermission(game.user, 'OWNER'));
|
||||
});
|
||||
|
||||
if (this.isContentVisible && this.type === 'dualityRoll') {
|
||||
html.classList.add('duality');
|
||||
switch (this.system.roll?.result?.duality) {
|
||||
case 1:
|
||||
html.classList.add('hope');
|
||||
break;
|
||||
case -1:
|
||||
html.classList.add('fear');
|
||||
break;
|
||||
default:
|
||||
html.classList.add('critical');
|
||||
break;
|
||||
if (this.isContentVisible) {
|
||||
if (this.type === 'dualityRoll') {
|
||||
html.classList.add('duality');
|
||||
switch (this.system.roll?.result?.duality) {
|
||||
case 1:
|
||||
html.classList.add('hope');
|
||||
break;
|
||||
case -1:
|
||||
html.classList.add('fear');
|
||||
break;
|
||||
default:
|
||||
html.classList.add('critical');
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const autoExpandRoll = game.settings.get(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.appearance
|
||||
).expandRollMessage,
|
||||
rollSections = html.querySelectorAll('.roll-part'),
|
||||
itemDesc = html.querySelector('.domain-card-move');
|
||||
rollSections.forEach(s => {
|
||||
if (s.classList.contains('roll-section')) {
|
||||
const toExpand = s.querySelector('[data-action="expandRoll"]');
|
||||
toExpand.classList.toggle('expanded', autoExpandRoll.roll);
|
||||
} else if (s.classList.contains('damage-section'))
|
||||
s.classList.toggle('expanded', autoExpandRoll.damage);
|
||||
else if (s.classList.contains('target-section')) s.classList.toggle('expanded', autoExpandRoll.target);
|
||||
});
|
||||
if (itemDesc && autoExpandRoll.desc) itemDesc.setAttribute('open', '');
|
||||
}
|
||||
|
||||
if(!game.user.isGM) {
|
||||
const applyButtons = html.querySelector(".apply-buttons");
|
||||
|
||||
if (!game.user.isGM) {
|
||||
const applyButtons = html.querySelector('.apply-buttons');
|
||||
applyButtons?.remove();
|
||||
if(!this.isAuthor && !this.speakerActor?.isOwner) {
|
||||
const buttons = html.querySelectorAll(".ability-card-footer > .ability-use-button");
|
||||
if (!this.isAuthor && !this.speakerActor?.isOwner) {
|
||||
const buttons = html.querySelectorAll('.ability-card-footer > .ability-use-button');
|
||||
buttons.forEach(b => b.remove());
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue