Psitacus
ef45cd71f8
Iss337 - Allow armor slots to be edited from the character sheet ( #345 )
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* add armor slot input
* working progress bar
* fix label styling
* fix more styling
* fix styling issue on firefix
* Restored armorSlots when empty and added localization
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Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-15 12:03:12 +02:00
Dapoulp
0fd62c610d
actors datas max/total rework ( #332 )
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* actors datas max/total rework
* Removed unused translation
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-13 18:39:23 +02:00
joaquinpereyra98
87b3677956
Refactor/275 actor sheets simplification ( #291 )
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* FEAT: create isNPC geeter and add the prop on metada on actors
FEAT: create common method for documents sheets
FEAT: create BaseActorSheet and implementation
* FIX: tabs label
* REFACTOR: remove unused methods
REFACTOR: simplify CharacterSheet's click actions methods
REFACTOR: minor fix on DHActor class
* REFACTOR: remove unused methods
REFACTOR: create method on BaseActorSheet
REFACTOR: make Datamodel metadata getter
* REFACTOR: remove unused method on setting sheet
FEAT: create BaseActorSetting
FIX: add type="button" to button on actor's sheet
* FIX jsdoc
* PRETTIER
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Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-08 01:27:21 +02:00
WBHarry
488844603a
Language Organization ( #281 )
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* Organized language
* Organized high level folders
* Some deeper organization
* More org. That's enough ._.
* Capitalized initial system localization categories
2025-07-06 17:43:12 +02:00
Murilo Brito
5ffb22fcc5
[Feature] 155 - New Adversary Sheet ( #228 )
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* rework adversary templates, add setting dialog to adversary and fix erratas
* fix errata in adversary data model
* developing experience setting page
* Experience settings update
* finish actions setting tab
* Fixed Notes enriched path and adversary-settings form id
* Fixed UseItem and ToChat
* Fixed Firefox progress bar (HP/Stress) (#230 )
* insert prose-mirror style and inicial implement to damage settings
* fix character import relative paths and remove effects from standard adversary attack
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: GyroFalc <43814421+GyroFalc@users.noreply.github.com>
2025-07-01 22:07:12 +02:00
WBHarry
b7e4169079
159 - Companion ( #224 )
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* Initial datamodel
* Fixed attack
* Temp
* Fixed normal levelup
* Fixed showing summary of new experiences
* Touchups
* level sync fixes
* Reworked Action storage
* Companions now take stress when damaged
* Fixed Feature flow
* Removed retroactive companion levelup
* Restored delevel on partner removal
* PR fixes
* Added a check for card duplicates on character
2025-07-01 17:19:41 +02:00
Murilo Brito
e3b9dcad2a
add death roll in character sheet ( #191 )
2025-06-28 10:33:24 +02:00
WBHarry
b4fff7b9e6
174 character context menu ( #189 )
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* Set up the contextMenues properly
* Fixed double item generation on drop
2025-06-28 10:05:53 +02:00
WBHarry
edbb32ccc0
Added effects to domainCards
2025-06-25 17:40:33 +02:00
Murilo Brito
56c4a2805f
[FEATURE] #149 - New style for character sheets ( #172 )
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* new style for character sheets
* Added nowrap on level label
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-06-24 15:59:31 +02:00