daggerheart/templates/sheets/actors/character/sidebar.hbs
WBHarry 488844603a
Language Organization (#281)
* Organized language

* Organized high level folders

* Some deeper organization

* More org. That's enough ._.

* Capitalized initial system localization categories
2025-07-06 17:43:12 +02:00

124 lines
No EOL
5.3 KiB
Handlebars

<aside class="character-sidebar-sheet">
<div class="portrait {{#if document.system.deathMoveViable}}death-roll{{/if}}">
<img src="{{document.img}}" alt="{{document.name}}" data-action='editImage' data-edit="img">
<a class="death-roll-btn" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.makeDeathMove"}}" data-action="makeDeathMove"><i class="fas fa-skull death-save" ></i></a>
</div>
<div class="info-section">
<div class="resources-section">
<div class="status-bar">
<div class='status-value'>
<p><input class="bar-input" name="system.resources.hitPoints.value" value="{{document.system.resources.hitPoints.value}}" type="number"></p>
<p>/</p>
<p class="bar-label">{{document.system.resources.hitPoints.maxTotal}}</p>
</div>
<progress
class='progress-bar'
value='{{document.system.resources.hitPoints.value}}'
max='{{document.system.resources.hitPoints.maxTotal}}'
></progress>
<div class="status-label">
<h4>HP</h4>
</div>
</div>
<div class="status-bar">
<div class='status-value'>
<p><input class="bar-input" name="system.resources.stress.value" value="{{document.system.resources.stress.value}}" type="number"></p>
<p>/</p>
<p class="bar-label">{{document.system.resources.stress.maxTotal}}</p>
</div>
<progress
class='progress-bar stress-color'
value='{{document.system.resources.stress.value}}'
max='{{document.system.resources.stress.maxTotal}}'
></progress>
<div class="status-label">
<h4>Stress</h4>
</div>
</div>
</div>
<div class="status-section">
<div class="status-number">
<div class='status-value'>
<p>{{document.system.proficiency.total}}</p>
</div>
<div class="status-label">
<h4>Proficiency</h4>
</div>
</div>
<div class="status-number">
<div class='status-value armor-slots'>
{{#if document.system.armor.system.marks}}
<p>{{document.system.armor.system.marks.value}}/{{document.system.armorScore}}</p>
{{else}}
<p>-</p>
{{/if}}
</div>
<div class="status-label">
<h4>Armor Slots</h4>
</div>
</div>
<div class="status-number">
<div class='status-value'>
<p>{{document.system.evasion.total}}</p>
</div>
<div class="status-label">
<h4>Evasion</h4>
</div>
</div>
</div>
</div>
<div class="equipment-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<h3>Equipment</h3>
<side-line-div></side-line-div>
</div>
<ul class="items-sidebar-list">
{{#each document.items as |item|}}
{{#if item.system.equipped}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=item type=item.type isSidebar=true}}
{{/if}}
{{/each}}
</ul>
</div>
<div class="loadout-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<h3>Loadout</h3>
<side-line-div></side-line-div>
</div>
<ul class="items-sidebar-list">
{{#each document.items as |item|}}
{{#if (eq item.type 'domainCard')}}
{{#unless item.system.inVault}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=item type=item.type isSidebar=true}}
{{/unless}}
{{/if}}
{{/each}}
</ul>
</div>
<div class="experience-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<h3>Experience</h3>
<side-line-div></side-line-div>
</div>
<div class="experience-list">
{{#each document.system.experiences as |experience id|}}
<div class="experience-row">
<div class="experience-value">
+{{experience.total}}
</div>
<input name="{{concat "system.experiences." id ".name"}}" data-experience={{id}} value="{{experience.name}}" type="text" />
<div class="controls">
<a data-action="toChat" data-type="experience" data-uuid="{{id}}"><i class="fa-regular fa-message"></i></a>
</div>
</div>
{{/each}}
</div>
</div>
</aside>