Commit graph

13 commits

Author SHA1 Message Date
Murilo Brito
1505c71014
fix actions width from companions details tab (#623) 2025-08-06 10:12:22 +02:00
WBHarry
e1d8f8784a
[Feature] Manual Character Editing (#490)
* Initial

* Added Character-Settings

* Finalized Character-Settings

* Hide CharacterSetup if any part is done manually

* Fixed class/subclass drag-drop

* Fixed relinking of Features from items created on Character

* Adding features on CharacterItems now adds them on the Character and relinks

* Made suggested items inactive in the Class sheet if rendered from inside a Character

* Added hope to CharacterSetting

* add style to textarea element, add spellcasting and domain class into char sheet and move rest buttons to another place

* Fixed characterCreation experience description

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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-08-01 12:16:35 -03:00
WBHarry
62b9a8fbee
[Feature] Downtime Improvements (#411)
* Initial

* Fixed dialog again

* Fix healing targeted resource in setting

* Removed unused templates

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Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-07-25 21:31:05 +02:00
WBHarry
3dd2378ffb
[Fix] Localization Misses (#381)
* Initial localization adds

* Added remaining missing translation use
2025-07-20 04:15:26 +02:00
joaquinpereyra98
b8930b18a4
Bug/103 enrich htmlfield content before its used in applications (#369)
* FIX: Add enritch to HTMLField
FIX: Remove no-HTMLField from Manifest
FIX: Convert Scar's HTMLField to StringField
FIX: Remove unused HTMLField

* REMOVE unused hanldebars helpers

* FEAT: add inventory-fieldset-items-V2 and inventory-item-V2  partials for Actors

* FIX showLabels to hideTags

* FEAT: add template to items sheet

* FEAT: add effects tabs on ItemSheet

* FEAT: add context menus for all inventory-items

* FEAT: add resources to inventory-item template

* FEAT: add enritch on inventory-item description
FEAT: add extensible behavior on inventory-item-content
FEAT: add fade effect on item-img to roll-itmg

* FEAT: add eritch to NPC description
FIX: missing htmlFieldss on manfiest
FIX: add misisng localizations

* FIX_ minor fixes

* Little resource fix. Noone will notice ._.

* FIX: remove default list styles
FIX: .extended css reduce max-height, shorten animation duration to 0.5s, and set overflow to auto.
FIX: set enriched=notes.enriche on notes.hbs
FIX: set experience.value on sidebar.hbs
FIX: move tooltip from item-img to img-portrait on inventory-item-V2.hbs
REMOVE: unused files

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Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-19 22:21:46 +02:00
WBHarry
0dd5b53313
[Feature] ActiveEffect Autocomplete (#338)
* Fixed translation of TrackedAttributeChoices

* Styling improvements

* Added hints

* fix autocomplete style, fix tagify style, fix magical and physical tag style and fix lang in details adversary settings

* Removed commented out code

* Some companion fixes

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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-07-15 10:55:45 -03:00
Dapoulp
0fd62c610d
actors datas max/total rework (#332)
* actors datas max/total rework

* Removed unused translation

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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-13 18:39:23 +02:00
joaquinpereyra98
87b3677956
Refactor/275 actor sheets simplification (#291)
* FEAT: create isNPC geeter and add the prop on metada on actors
FEAT: create common method for documents sheets
FEAT: create BaseActorSheet and implementation

* FIX: tabs label

* REFACTOR: remove unused methods
REFACTOR: simplify CharacterSheet's click actions methods
REFACTOR: minor fix on DHActor class

* REFACTOR: remove unused methods
REFACTOR: create method on BaseActorSheet
REFACTOR: make Datamodel metadata getter

* REFACTOR: remove unused method on setting sheet
FEAT: create BaseActorSetting
FIX: add type="button" to button on actor's sheet

* FIX jsdoc

* PRETTIER

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Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-08 01:27:21 +02:00
WBHarry
488844603a
Language Organization (#281)
* Organized language

* Organized high level folders

* Some deeper organization

* More org. That's enough ._.

* Capitalized initial system localization categories
2025-07-06 17:43:12 +02:00
WBHarry
e9ad9c539a
264 - Action Feature Swap (#265)
* Removed action fields on Adversary/Environment in favor of using Feature Items

* Added drag/drop for features onto adversary/environment settings

* Added Drag of features from Adversary/Environment settings to anywhere in Foundry

* Updated all item types except Class/Subclass

* Added for Class/Subclass

* Items now copy over their features to Character

* Corrected back to actions for right items

* Fixed adversary/environment features display

* PR Fixes
2025-07-05 22:35:05 +02:00
joaquinpereyra98
eac58c1386
Bug/153 undeploy jquery (#270)
* REFACTOR: remove unnecessary handlebars

* REFACTOR: add jsdoc to DHContextMenu class

* remove jquery cont ChatLog class

* FIX error on create weapons

* REFACTOR:make more legible  _preCreate

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Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-05 15:10:49 -03:00
Murilo Brito
cae659b9a5
Feature/238 companion sheet template (#252)
* new companion sheet templates

* Data fixes

* Changed from evasion.value to evasion.total in display

* add attack config and disable experience value input

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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-03 15:44:20 +02:00
WBHarry
b7e4169079
159 - Companion (#224)
* Initial datamodel

* Fixed attack

* Temp

* Fixed normal levelup

* Fixed showing summary of new experiences

* Touchups

* level sync fixes

* Reworked Action storage

* Companions now take stress when damaged

* Fixed Feature flow

* Removed retroactive companion levelup

* Restored delevel on partner removal

* PR fixes

* Added a check for card duplicates on character
2025-07-01 17:19:41 +02:00